Search for "Famili": 3 matches

Crappy Texture Map by Mandrill
/code/3d/trifill/texmap/ctm.zip
19 Jan 1998 (catalog date)
6,214 bytes
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Rating:
Crappy Texture Map. At least you know what code should be doing what. The filler looks familiar (the register lay out). The texture 'swims' so I'm not sure this is a routine to emulate.

Triscan by Andrew Harvey
/code/3d/trifill/texmap/triscan.zip
19 Jan 1998 (catalog date)
11,472 bytes
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Rating:
Some triangle fillers. Doesn't assemble as is. Uses lots of assembler macros, which is good for style and helps portability, but kills readability for people not familiar with the code.

Amnesia Vector source by Tran of Renaissance
/code/demosrc/demos/as.zip
10 Jan 1997 (catalog date)
7,047 bytes
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Rating:
The sources for the temple vector part of Amnesia - Sparce comments. Tight code, but probably only understandable by those who have written atleast a simple vector system and familiar with pmode. Certainly good code, but I question its usefulness to those who read it.