Search for "beach": 12 matches

Beach by Skylla
/graphics/images/1997/s/sk-beach.zip
04 Jun 1997 (catalog date)
45,167 bytes
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Released at event X97 in the grfx division and ranked 17

A day at the beach by Droop of Distortion
/graphics/images/1998/a/a_day_at.zip
04 Nov 1998 (catalog date)
484,304 bytes
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Released at event SE98 in the grtc division and ranked 02
640x480x16m

Wavefront Extended Module Player v0.96 by Daniel Baum
/music/programs/players/wemp96.zip
20 Apr 1997 (catalog date)
37,017 bytes
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Turtle Beach Maui compatible sound card required.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus1.zip
10 Sep 1996 (catalog date)
2,081,430 bytes
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This is the first (I hope) of a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. All samples are 22kHz, 16 bit most were created by playing a C3 note on one PC and capturing it live on another. Post editing was done to equalize gain and remove the dead space. They are saved as .wav but can be changed using any one of many programs out there.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus2.zip
10 Sep 1996 (catalog date)
1,868,625 bytes
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This is the second of a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. The emphasis in this collection is on FX although some conventional samples are included. All samples are 22kHz, 16 bit most were created by playing a C3 note on one PC and capturing it live on another. Post editing was done to equalize gain and remove the dead space. They are saved as .wav but can be changed using any one of many programs out there.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus3.zip
10 Sep 1996 (catalog date)
746,435 bytes
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This is the third of a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. Whereas the first and second collections (proteus1.zip and proteus2.zip) were a collection of melodic as well as percussion samples at 22kHz/16 bits, this one is percussion only at 44.1kHz/16 bits. Based on some good feedback (thanks Jester :-) I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC. This has yielded some very quiet and crisp samples compared to the first sets of samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit and were created by playing different percussion notes on the multisound, and capturing them live to RAM and then to disk. Post editing was done to optimize gain and remove the dead space.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus4.zip
11 Sep 1996 (catalog date)
1,495,900 bytes
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This is the fourth and probably last in a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. In this collection, I've tried to sample unique sounds native only to the proteus synthesizer and that cannot be found in the General MIDI set. I'm hoping to provide the means for the many composers out there to make some truly unique sounding mods. I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC as was done on the first two Proteus packs. This has yielded some very quiet and crisp samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit mono and were created by playing different notes on the multisound, and capturing them live to disk using the Multisound's own digital audio sampler. Post editing was done to optimize gain and remove the dead space as well as to keep the samples reasonable small.

Oberheim Matrix 1000 Samples by Soundwave
/music/samples/swoberhm.zip
11 Oct 1997 (catalog date)
34,540,308 bytes
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This is yet another sample pack made for those with samplers and high-end trackers. 50 samples are in this pack, all coming from bank 0 (!) of the Oberheim Matrix 1000. The Oberheim Matrix 1000 is a nice little analog synthesizer with classic Oberheim sounds, for those who don't know. The samples were done on a Turtle Beach Tropez. Hopefully this provides a tad better audio quality than the Pro Audio Spectrum 16 (which in itself wasn't bad). Sorry, no loop points or envelopes are provided.

Long Beach Harbor by Pirate Pete
/music/songs/1997/l/lngbeach.zip
16 May 1997 (catalog date)
206,776 bytes
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(XM)

Bahama Beach by Tompa do Pompa
/music/songs/1998/b/bahama_b.zip
13 Dec 1998 (catalog date)
664,274 bytes
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Released at event ASM98 in the mmul division and ranked XX

baltic beach by he-man of digital underground
/music/songs/1998/b/baltic_b.zip
09 Feb 1999 (catalog date)
288,866 bytes
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Released at event SE98 in the mmul division and ranked 06

Summer Beach Party by Harry
/tla/songs/1995/s3m/n/no-dance.zip
18 Sep 1996 (catalog date)
113,258 bytes
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