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3d math by Lithium of VLA /code/3d/docs/3d_math.zip
| 10 Jan 1997 (catalog date)
11,835 bytes
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| Rating:
| Explanations of some 3d math concepts - I remember not getting the 3d rotations working correctly when I first started programming, but I'm not sure if that's my fault or the fault of the doc. Most of the docs are some simple linear algebra. They spell out the equations in the end for those who can't completely understand them.
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Seasick source by Draeden of VLA /code/demosrc/intros/sea_code.zip
| 10 Jan 1997 (catalog date)
33,542 bytes
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| Rating:
| Source for an intro with a reflecting scrollie and text writer - Old source, but well constructed. Great for those who just know asm, but don't know how to put something complete together using just asm.
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LZO Data Compression Library v0.20 by Markus Oberhumer /code/fileutil/lzo020.zip
| 06 Oct 1996 (catalog date)
184,964 bytes
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| Rating:
| over conscious about compression ratios and statistics and has many long files about its stats in the /doc directory, but no description about the API. You have to figure out how to use it yourself from the two short examples that come with it. Otherwise, it's fairly complete and you can decide which compression routines you'd like to link yourself (assuming you can figure out that much).
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Intel docs by ? /code/hardware/cpu/intel.doc
| 10 Jan 1997 (catalog date)
114,654 bytes
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| Rating:
| A complete listing of the 80x86 opcodes - Great reference for those learning assembler and those needing to double check opcodes. Dubious clock listings (none for pentium.)
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Virtual Memory Management by Flux /code/hardware/memory/fxvmm210.zip
| 10 Jan 1997 (catalog date)
112,232 bytes
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| Rating:
| A virtual memory management interface for BC - Once again, I didn't test this. This system is much more complete than the above and certainly much more useful. From the code, I'd say I'd like to work with this guy. :)
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Real Memory by Chatter /code/hardware/memory/realmem.zip
| 10 Jan 1997 (catalog date)
10,850 bytes
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| Rating:
| Supposedly gets you past the 64k barrier in real mode - I have no clue what compiler this is supposed to compile for. It uses opcodes not allowed in BC's inline assembler, watcom doesn't use that kind of inline assembler (and doesn't need this extender anyway), and this is pointless for djgpp which only compiles 32bit pmode apps. I have neither TC (but considering that's a sub-set of BC I can assume it won't work) nor Quick C (but that's so old, it's inline assembler's probably incomplete too).
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System 64 by Simm of Analogue /code/hardware/pmode/s64.zip
| 10 Jan 1997 (catalog date)
61,037 bytes
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| Rating:
| A DOS protected mode extender - Comes with full source and looks fairly complete including real mode call back support. Worth giving a look at if you'll find it easier to use than Tran's pmode or DOS32.
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3DS converter by MRI of Doomsday /code/utils/3d/3dsrdr13.zip
| 25 Aug 1997 (catalog date)
6,754 bytes
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| Rating:
| Reads a 3ds file and outputs an easier to read format. An update of Jare's 3dsrdr12. Get the above for usefulness, get Jare's original version for posterity or more complete informations.
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Cubic Player 2.0 Alpha Plus Plus Enhanced Full Version by pascal /music/programs/players/cp20full.zip
| 14 May 1998 (catalog date)
663,963 bytes
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| | This is the FULL version of Cubic Player 2.0 alpha plus plus enhanced. I took the time to complete this so that people wouldn't have to keep downloading the main player and all the enhancements. If I missed anything, let me know.
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The Pulse 0.90 by Ladislav Lostak of Unreal /music/programs/players/pulse090.zip
| 20 Sep 1998 (catalog date)
1,009,064 bytes
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| | New Czech player of all types of mods, mp3 and wav for Win95/98/NT. The newest beta version brings completely rebuilt system based on "components" (allows to add new features, e.g. new format loader, just by adding the dll library to the directory), new design structure (non-rectangle windows, animated buttons, ...} that allows to change design on-fly while playing, and WinAMP skins support with non-observed differences, 12-parameter Reverb editor with presets saving, simple playlist editor, pop-up menu on right-click, external tools for associating extensions and Systray, several new (and splendid) designs, nice splash-screen on start, sid format support (Commodore 64), full-customizable taskbar using "Captions", and lots of more features which are to be improved in upcoming versions. Supports 669, far, fnk, it, m15, mdl, med, mod, mtm, mp1/2/3, nst, raw, s3m, sid/dat, stm, ult, wav, wow and xm.
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Hammerhead by Bram Bos /music/programs/samplers/hhbeta96.zip
| 24 May 1997 (catalog date)
1,440,712 bytes
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| | What is HammerHead ? HammerHead is a simple TR-909-like drumcomputer program aiming at the dance-scene. You can use it to create perfect Techno-loops, Jungle patterns and real BAD-MOFO-KICK-ASS-NOISY-GABBA-SHIT. What is HammerHead not ? HammerHead is not Shareware, it's Freeware . No frustrating save-disabling, no grayed-out-menu-features, no paying serious money, no annoying messages and most of all NO TIME LIMIT... HammerHead is not a Bossa Nova tool... This means that you won't find any sucky Tom-Toms, Shakers, Cowbells, Congas and Bongos in this box... What you WILL find is cool 909 shit, bad overdriven bassdrums, lotsa snaredrums, claps, and complete breakbeats to spice up the lot. Buckets-o-fun for making Jungle.
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