Search for "lines": 11 matches

Boardz source by Vulture
/code/demosrc/bbsintro/vga-vul1.zip
10 Jan 1997 (catalog date)
11,913 bytes
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Source for a BBS loader with a star field and scrollie - I never thought I'd give this high a rating for source to a BBS loader, but I figure there's got to be some way for people to know what to look for. The source is beautiful and there are more comments than there are lines of source! *Perfect* for the beginner, though not a tutorial.

AWE-DIP-01-ENG by Creative Labs engineers
/code/hardware/audio/adip.zip
10 Jan 1997 (catalog date)
708,753 bytes
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Examples and API for using the AWE32 - And people wonder why there's not much SB support. The information in the packet is contorted. I could go on this for days. Comments like /* main - here's where the fun begins */ are misleading. The fun actually began several hundred lines ago (starting at line 134). It's late. I'm not exactly bored, but this bit of code is frustrating. I wonder why CL even bothered. There are no technical docs of any sort and the code that is here *REEKS* of bad style. For extra frustration, I unzipped the file which had a self extracting .exe in it, which gave me 4 zips which when each extracted with the -d option finally gives me the SDK. Kneebiter - at 1:30 in the morning. Need more tea...

Asychronous communitcations code by Lord Logics
/code/hardware/serial/ll_comm.zip
10 Jan 1997 (catalog date)
56,754 bytes
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Source for "asynchronous" comm connections - A library meant for opening COM lines and other serial line connections. It's supposedly asynchronous (but maybe in a later version for this only supports one). Not too demo scene relevant, but it could make for great modem-modem networking in a game.

Serie De Tutoriales Fac 3 by FAC of Delabu Alama
/code/tutors/graphics/tut3.zip
25 Apr 1998 (catalog date)
15,274 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Third tutorial: Lines and circles.

WIN95 And Demos Starter by Cute Elf
/code/windows/ce-win95.zip
19 Jan 1998 (catalog date)
18,929 bytes
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Library for using DirectDraw for making demo effects. Use Winzip to decompress archive because of the long file names. If using DirectX 5, you have to change two lines in DirectXConversion.cpp to type cast to (DirectDrawSurface2 *). When you try to compile, you'll know which lines those are. Hmm... maybe wince stands for Win-CuteElf. (If you see this, are you going back there?)

Loneliness 2 by Blackhead of TerrorDrome
/graphics/images/1998/l/lonelin2.zip
07 Oct 1998 (catalog date)
72,035 bytes
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Released at event ABD98 in the grtc division and ranked 06
640x480x16m

Tracks And Lines by X2c
/music/contests/mc5/veteran/m5v-tal.zip
29 Aug 1997 (catalog date)
436,244 bytes
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Released at event MC5 in the mmul division and ranked XX

Outside Airlines by Stealth Mode
/music/contests/mc6/rookie/m6r-osd.zip
28 Mar 1999 (catalog date)
678,409 bytes
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Released at event MC6 in the mmul division and ranked XX

Age Of Loneliness by Treks of WP
/music/songs/1998/t/tr_aol.zip
06 Jun 1998 (catalog date)
314,410 bytes
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(XM)

Saxaphone Silliness by Darius
/tla/songs/1995/xm/s/sax.zip
21 Sep 1996 (catalog date)
7,476 bytes
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Silliness by Darius
/tla/songs/1996/xm/s/silly.zip
24 Jul 1996 (catalog date)
33,714 bytes
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