Search for "pps": 6 matches

Protracker Player Source by CyberStrike of Renaissance
/code/audio/players/pps110.zip
11 Jan 1997 (catalog date)
86,006 bytes
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Source for a Protracker player - Outdated. Odd that there's a zip inside the lzh. "scratches head"

Real Memory by Chatter
/code/hardware/memory/realmem.zip
10 Jan 1997 (catalog date)
10,850 bytes
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Supposedly gets you past the 64k barrier in real mode - I have no clue what compiler this is supposed to compile for. It uses opcodes not allowed in BC's inline assembler, watcom doesn't use that kind of inline assembler (and doesn't need this extender anyway), and this is pointless for djgpp which only compiles 32bit pmode apps. I have neither TC (but considering that's a sub-set of BC I can assume it won't work) nor Quick C (but that's so old, it's inline assembler's probably incomplete too).

Vfixppsl - Vesa Fix Pixels Per Scan Line by Saint
/code/utils/graphics/vfixppsl.zip
12 Jun 1998 (catalog date)
2,392 bytes
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This little TSR sets the number of pixels per scan line to match the x resolution of the visible screen. Usefull for demos / games that assume the logical width of a scan line to be equal to the physical width. Includes ASM source code.

Opposites by Fulmar Design
/demos/1994/o/oppstsf2.zip
29 Jun 1996 (catalog date)
86,877 bytes
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Rating:

RaveFuck by Matthew Apps
/music/contests/mc2/rookie/r-ravefk.zip
09 Nov 1996 (catalog date)
224,018 bytes
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Released at event MC2 in the mmul division and ranked R41

Where are you by Apps of None
/music/songs/1998/w/where_ar.zip
13 Dec 1998 (catalog date)
545,036 bytes
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Released at event ASM98 in the mmul division and ranked XX