aalib10.zip 133184 **** ASCII ART Lib by Jan Hubicka : Ascii Art | Renderer. Do not kill yourself trying to | understand the code (no comments at all, and | fairly complex code). Bonus points for the | concept. This is FUNKY and fun to play with. | (TMDC anyone? might be useful to figure out how | to go from a graphical image to ASCII) C/C++ b2pal100.zip 10133 * Bin 2 Pal by pneyz of smoof : Converts raw data | to palette includeable stuff. Remember: there | are no upload/download ratios on hornet. | Please don't feel compelled to upload something | merely for the sake of uploading something. | Who do you think you're helping? C/C++ bgif.zip 29815 *+ Bitmap Dumper by Jare of Iguana : Dumps a pcx,lbm | or gif file into a raw binary bitmap file and a | palette file. Doesn't seem to work correctly | with resulotions larger then 320x200. byterape.zip 165061 ** Byteraper 2000 v4.0b by Litening : A utility to | rip graphics and mods out of demos. Doesn't | work when compression is used, and it also | doesn't support modern module formats. cirboost.zip 88929 ** Cirrus 542x Booster. : TSR that accelerates vga | cards with a Cirrus 542x chipset. fer_rv.zip 394681 **+ Raster View by TBD of FeR : A viewer for tga, | pcx, lbm, and bmp files. Includes a 320x600x8 | tweak mode that can be added to Allegro, which | is probably the best thing in it. C/C++, | protected-mode gfv20.zip 12669 * Graphical File Viewer v2.01 by Jare of Iguana : | Very simple graphics ripper, doesn't work with | compressed files. gsave2.zip 128856 *** GSave by Earwax of Realm : Screen Grabber. | Includes pcx and raw loading graphics code. | Assembler, C/C++, Pascal, real-mode palgen.zip 11178 * Palette Generator by BlackBob : A utility to | generate palettes. Clumsy text mode interface, | using dp2e to generate a palette would be much | easier. pcx2raw.zip 7475 + PCX to RAW Convertor by Raphius of Anubis pcxshade.zip 176588 ** PCX shade by Quark of Prone : A utility to | generate a shade table from pcx files. Doesn't | say exactly that the format of the output file | is, which would be convenient, though it is | obvious enough. reduce21.zip 32295 ** Reduce by Andrew Harvey : Reduces the number of | colors used by any number of PCX files to some | number. Generates a glenz and shading table for | you. Assembler, protected-mode t9440fix.zip 12873 *** Trident 9440Agi Bugfix by Type One of TFL-TDV : | For Univbe 5.1a Assembler tinypcx.zip 1165 ** Tiny PCX by Sugar Less : 164 byte pcx loader. | Only works on 320x200x256 images (because of | video mode and failing to check the image's | actual size) and doesn't explain the pcx file | format (which is more or less trivial) | Assembler, real-mode vblitz14.zip 184939 *** Video Card Benchmarker by Fabian Gonzalez : | Measure the time needed for reading and writing | from video memory. vfixppsl.zip 2392 Vfixppsl - Vesa Fix Pixels Per Scan Line by Saint | : This little TSR sets the number of pixels per | scan line to match the x resolution of the | visible screen. Usefull for demos / games that | assume the logical width of a scan line to be | equal to the physical width. Includes ASM | source code.