Search for "Demons": 9 matches

2d Coloured Bump Mapping by PSX of Future-Shock
/code/effects/bump/2dclbump.zip
24 Apr 1998 (catalog date)
277,086 bytes
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Program to demonstarted Coloured 2D Bump Mapping. Coded in Watcom C.

Keyboard handler by Patch
/code/hardware/keyboard/kbdhand9.zip
10 Jan 1997 (catalog date)
26,409 bytes
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Source for making a keyboard handler (int 9) and reading the keyboard from the handler - Doesn't tell you much, but is a good demonstration. I'd suggest for those needing to write a keyboard handler is to get a hardware reference for the keyboard and see what other options are available and how the code works.

VGA-Vulture by Vulture
/code/tutors/video/vga-vul2.zip
10 Jan 1997 (catalog date)
20,011 bytes
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Palette fading example - A simple program demonstrating how to fade a palette in and out.

The Mo by Demons
/demos/1994/t/themo.zip
29 Jun 1996 (catalog date)
602,896 bytes
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Released at event ASM94 in the demo division and ranked 21

Infinite Dreams by DemonSoft
/demos/1996/i/infinite.zip
18 Sep 1996 (catalog date)
1,243,050 bytes
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Released at event ANT96 in the demo division and ranked 03

Demonstration by Fuse
/demos/1997/f/fse_demo.zip
28 Mar 1997 (catalog date)
60,085 bytes
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Released at event GP97 in the in64 division and ranked 05

Demonstraatio by PDG
/demos/1998/d/demon.zip
12 Sep 1998 (catalog date)
851,536 bytes
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Red Brick by wOOd of Acid Demons
/music/songs/1997/m/mw_brick.zip
05 Oct 1997 (catalog date)
665,396 bytes
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(IT)

How To Destroy Demons by Coiled
/tla/songs/1996/it/c/c_demons.zip
22 Sep 1996 (catalog date)
179,690 bytes
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