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Zed 3D by Zed /code/3d/docs/zed3d095.zip
| 19 Jan 1998 (catalog date)
697,450 bytes
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| Rating:     
| Zed 3d - a document explaining the maths you'll need for 3d. Word and postscript formats of the same file. Zed has an attention to detail and a great way to explain all the math. I highly recommend this to anyone starting to make a 3d engine who doesn't know where to start (start with the math, not the polygon fillers, believe me! the fillers are trivial in comparison). See the bibliography for where to go next.
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F. mod docs by Firelight /code/audio/docs/fmoddoc.zip
| 10 Jan 1997 (catalog date)
83,795 bytes
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| Rating:    
| Firelight's mod format description - The perfect text file for someone who is writing a mod player especially first timers. Assumes knowledge of programming and doesn't cover details of sound card specific issues, like setting up a DMA transfer or initializing the sound card.
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small flame by Gaffer of PRoMETHEUS /code/effects/fire/flame160.zip
| 18 Mar 1997 (catalog date)
2,964 bytes
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| Rating:  
| Source for a small fire routine. Doesn't actually work on my computer. To answer a question proposed by the author about size optimization, inc al is bigger than inc ax because intel doesn't have an inc /r8 instruction. inc ax is of the form inc /r16 which compiles to db 40+rw, where rw = 0 for ax, 1 for cx, 2 for dx, 3 for bx, ... inc al is of the form inc r/m8 and compiles to db FE /1 where /1 = c0 for al, c4 for ah, c1 for bl..., 05 for a memory reference.... See an intel document for more details.
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Linefire by Kable /code/effects/fire/linefire.zip
| 26 Jun 1997 (catalog date)
26,759 bytes
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| Rating:   
| Mystify your fire. I half expected to hear the FM sounds from Amnesia to kick in. It's only one line with a *much* longer (and blured) tail, but still. Uses a Bresenham's line routine.
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bglass by Konrad Olejnik of K!O /code/effects/lens/bglass.zip
| 19 Jan 1998 (catalog date)
50,803 bytes
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| Rating:   
| Bumped glass routine. For TMT pascal. You might call this a bump map type effect. The difference I'm going to call is that bump map routines alter light intensity while lens routines change your position in a texture map. Interesting way to get the timer! :) For C users, that would be int *time = 0x046C. See a BIOS data reference for further details.
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Keyboard handler by Patch /code/hardware/keyboard/kbdhand9.zip
| 10 Jan 1997 (catalog date)
26,409 bytes
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| Rating:   
| Source for making a keyboard handler (int 9) and reading the keyboard from the handler - Doesn't tell you much, but is a good demonstration. I'd suggest for those needing to write a keyboard handler is to get a hardware reference for the keyboard and see what other options are available and how the code works.
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FreePack DOS extender by Narech Koumar of Supernar Systems Intl. /code/hardware/pmode/dos32a.zip
| 25 Aug 1997 (catalog date)
520,938 bytes
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| Rating:    
| Another DOS extender option. I didn't test this for usefulness. I doesn't look any more difficult to learn to use than Adam Seychell's (sp?) Dos32 or Thomas Pytel/Charles Scheffold's Pmode/w. How well it functions is another story. Full documentation available. Comes with a tetris clone presumeably made using the extender. No source.
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Cutter /code/images/cutter1.zip
| 15 Apr 1997 (catalog date)
68,240 bytes
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| | Graphics Cutter v1.0 is a scripting language used in cutting graphics from PCX files. Unzip with -d option (subdirectories). Saves palette info, include files, and object files. Object files are stored in MODE 0x13 and MODE X formats. DEMO of bouncing balls included. Source available in registered version.
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Tiny PCX by Sugar Less /code/utils/graphics/tinypcx.zip
| 19 Jan 1998 (catalog date)
1,165 bytes
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| Rating:  
| 164 byte pcx loader. Only works on 320x200x256 images (because of video mode and failing to check the image's actual size) and doesn't explain the pcx file format (which is more or less trivial)
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Awave V4.2 by F.M.J. /music/programs/convert/awave42.zip
| 25 Aug 1997 (catalog date)
450,107 bytes
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| | Audio & instrument file format converter, editor & player. - Convert among - 100 audio file formats - Read the instrument formats of most commercial synthesizers and soundcards - Make high quality conversions between the bank and instrument formats of different synthesizers. - Use it as a 'generic' instrument editor for your wavetable sound card. For some cards this is the *only* one available. - Use it as an audio player - Use it as a simple audio editor.
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Modplug Player V1.38 by Olivier Lapicque /music/programs/players/mpp138.zip
| 30 Aug 1998 (catalog date)
255,342 bytes
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| | MOD/S3M/XM/IT/OKT/NST/WOW/MED/669 Player for Windows95/NT4, Supports playlists live mixing of 2 mods + input, Bass Expansion, Surround, Reverb, EQ, zipped modules, VU-Meter, spectrum analyzer, DirectSound & MMX acceleration. WinAmp Plug-Ins & RAR support, IT Resonant Filters, and 5-bands Graphic Equalizer. (See readme.txt for more details)
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Opencp 2.5 by KB /music/programs/players/opencp25.zip
| 24 Jul 1998 (catalog date)
976,379 bytes
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| | opencp 2.5.0 - cubic player - the next generation, formats: mod, s3m, xm, it, mtm, 669, wow, ult, dmf, ams, mxm, ptm, mdl, okt, wav, mp1, mp2, mp3, sid - playlists: pls, m3u, plt (mikit) - cards: gus, iw, sb, awe, ews, ess, wss, pas, wav-writer, mpx-writer - html docs included, source code available
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Juno 106 Pack 1 by DotH of MultiDimensional /music/samples/dothpk1.zip
| 15 Jan 1998 (catalog date)
4,971,232 bytes
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| | Samples for quality tracking from the juno. The pack includes sweeped synths and bass sounds. Recommended for Techno-Trance-Goa music. contains full sweeps so you can have all the samples needed to make real-like sweeps. All samples are 16 bit at 44.1Khz WAV. Pack contains detailed list of samples.
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Factory Samples Pack Volume 1 by Forklift /music/samples/propane.zip
| 11 Nov 1997 (catalog date)
6,098,959 bytes
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| | Propane recycling plant samples: squeaking drill Impak airgun Shockblaster falling tool forklift horn air compressor squeaking sounds of hammer taking of nails.
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The Snarfs -tm- by Vincent Voois of The Netherlands /music/songs/1997/v/vv_snarf.zip
| 27 Aug 1997 (catalog date)
356,223 bytes
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| | (IT)Impulse Tracker 2.14 required. (were available since August 16th 1997) This is done on purpose to prevent everyone from using a player for this song. If you want to debug your player: this song can be a nice effort to help you with it, some odd tricks are used in here.
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