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Boardz source by Vulture /code/demosrc/bbsintro/vga-vul1.zip
| 10 Jan 1997 (catalog date)
11,913 bytes
| Download FTP scene.org
| Rating:    
| Source for a BBS loader with a star field and scrollie - I never thought I'd give this high a rating for source to a BBS loader, but I figure there's got to be some way for people to know what to look for. The source is beautiful and there are more comments than there are lines of source! *Perfect* for the beginner, though not a tutorial.
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2d bump mapping by HELiX /code/effects/bump/bumpsrc.zip
| 18 Mar 1997 (catalog date)
63,540 bytes
| Download FTP scene.org
| Rating:    
| Simple example and explanation of how to do 2d bump mapping. Looks like it was written by a beginner (because of the code optimization, or lack there of), but is fairly nicely commented, which is a big plus!
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MikDLL library by MikMak /code/utils/compiler/mikdll.zip
| 10 Jan 1997 (catalog date)
20,844 bytes
| Download FTP scene.org
| Rating:    
| A dynamic library loader for BC/DOS - This is a rather complex piece of code not designed for the beginner. It shows you how you could create a dynamic library so that you can load code at runtime. Suggested use is for a mod player to load the specific sound card's drivers run time.
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Windows Tutorial by Denthor of Asphyxia /code/windows/wintut1.zip
| 19 Jan 1998 (catalog date)
15,071 bytes
| Download FTP scene.org
| Rating:   
| Windows Tutorial 1. Denthor's back with some tutorials on windows graphics program. I (and he) recommend that you still get another reference (like a *gasp* book) if you know absolutely nothing about programming windows and intend to get serious about it. The tut has just enough info to grasp how windows works, the mindset needed for coding, and some basic messages windows can throw at you. Good for the ultra-beginner with windows. (Oh, the example here is a star field)
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