Search for "rar": 74 matches

GFXFX3: Inertia 3d engine by Alex Chalfin and Jeroen Bouwens
/code/3d/systems/gfx3i099.zip
30 Jun 1998 (catalog date)
1,148,321 bytes
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Goodlooking 3d engine, with very complete documentation. Unfortunately only the libraries are included, while the actual source is missing. Pascal

Bells, Whistles, and Sound Boards by Lee Schlunder
/code/audio/players/bwsb120a.zip
10 Jan 1997 (catalog date)
326,365 bytes
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A Music player library - Interfaces from Pascal. Has support for a few formats and a decent variety of sound cards.

Bells, Whistles, and Sound Boards by Lee Schlunder
/code/audio/players/bwsb120b.zip
10 Jan 1997 (catalog date)
517,142 bytes
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A Music player library - Interfaces from Pascal. Has support for a few formats and a decent variety of sound cards.

DSIK by Carlos Hassan
/code/audio/players/dsikdemo.zip
10 Jan 1997 (catalog date)
52,964 bytes
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DSIK music player library - A reasonably good music playing library.

Libplayer by Peter Burns
/code/audio/players/player.zip
08 Jun 1998 (catalog date)
96,013 bytes
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A library for playing modules under linux, written in C++, uses the OSS.

Aplib V0.12b by Jibz
/code/compress/aplib012.zip
04 May 1998 (catalog date)
57,733 bytes
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Compression library based on aPACK. Good compression ratios and fast decompression. Very easy to use. Supports 32bit Watcom and DJGPP.

LZ asm sources by Tom Pfau
/code/compress/lz_asm.zip
19 Oct 1996 (catalog date)
9,566 bytes
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lz compression/decompression, good for a .gif viewer, macro library

Data (de)compressing Library by Markus Oberhumer
/code/compress/lzo100.zip
17 Jan 1999 (catalog date)
375,931 bytes
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Favours speed over compression ratio which makes it very suitable for realtime (de)compression. Supports a lot of different operating systems and even the Atari ST TOS.

Mini LZO Realtime Data Compression Library by Markus Oberhumer. Fits in 6 kilobytes when compiled.
/code/compress/mlzo100.zip
17 Jan 1999 (catalog date)
26,510 bytes
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Iguana Landscape by JCAB, Jare of Iguana
/code/effects/land/ign_land.zip
10 Jan 1997 (catalog date)
23,458 bytes
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The voxel landscape from Heartquake - No explaination of the effect, non-recompileable. The code is largely dependant on code libraries that the coders have developed and is thus somewhat difficult to follow.

Scroll by Jay Kramer
/code/effects/scroll/scroll2.zip
10 Jan 1997 (catalog date)
41,209 bytes
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Source for mode X scrolling - _NOT_ the way to do hardware scrolling. Abuses the mode-X library.

Water by Yamaha of XYZZ
/code/effects/water/watrxyzz.zip
25 Aug 1997 (catalog date)
128,613 bytes
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A water effect sample. Won't compile as is since it's missing quite a number of library files. Get hq_water if you want to understand this effect. Get this afterwards only if you can't understand asm.

Internal Library File System v2.00 by Dark Fiber
/code/fileutil/ilfs.zip
06 Oct 1996 (catalog date)
149,486 bytes
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WAD File System

Virtual File System by Dark Fiber
/code/fileutil/ilfs202b.zip
17 Jan 1999 (catalog date)
110,874 bytes
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For Watcom C and DOS32 Assembler. Puts all your datafiles in one big file. Does not compress the data, and you have to do too many things by yourself that could have been done by the library.

LZO Data Compression Library v0.20 by Markus Oberhumer
/code/fileutil/lzo020.zip
06 Oct 1996 (catalog date)
184,964 bytes
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over conscious about compression ratios and statistics and has many long files about its stats in the /doc directory, but no description about the API. You have to figure out how to use it yourself from the two short examples that come with it. Otherwise, it's fairly complete and you can decide which compression routines you'd like to link yourself (assuming you can figure out that much).

CDROM audio library by Cyrid
/code/hardware/audio/e-cda1b.zip
30 Jun 1998 (catalog date)
48,577 bytes
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Unfortunately it does not contain a function to play the cd using your soundcard instead of the cdrom output. C

GUS Sound Library by P. Lindh
/code/hardware/audio/socom10.zip
21 Jan 1998 (catalog date)
102,069 bytes
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Supports MOD and DSM modules and WAV files.

Eclipse operating System v3.05
/code/hardware/pmode/e_os305.zip
30 Jun 1998 (catalog date)
1,442,821 bytes
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A combination of a dos extender and a demo library containing a lot of useful functions. It's very useful for intros because the tiny version is very small (including a sb and gus modplayer). C, Assembler

Kernel 1.30b
/code/hardware/pmode/krnl130b.zip
26 Jun 1997 (catalog date)
314,227 bytes
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A Pmode kernel program with some extra libraries. Has a sound library and many other extras to make up for the fact that it's rather new and things such as midas, GUSPlay, or whatnot won't work with it. It's picky about assembling (tasm32+wlink only). No real documentation to help you get started.

Asychronous communitcations code by Lord Logics
/code/hardware/serial/ll_comm.zip
10 Jan 1997 (catalog date)
56,754 bytes
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Source for "asynchronous" comm connections - A library meant for opening COM lines and other serial line connections. It's supposedly asynchronous (but maybe in a later version for this only supports one). Not too demo scene relevant, but it could make for great modem-modem networking in a game.

Prometheus Truecolor System by Gaffer of Xtatic
/code/hardware/video/ptc071.zip
17 Jan 1999 (catalog date)
1,750,391 bytes
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This is a hardware independent library for dos and windows for accessing the videocard.

Vbe 2.0 Library For Watcom by Malice of WitchCraft
/code/hardware/video/wtcvbe.zip
30 Aug 1998 (catalog date)
62,669 bytes
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A 100% asm VESA library with 256 and Direct Color modes support. Included source code, OBJ file, Watcom header and a C example.

Tweak VGA Library by Type One of TFL-TDV
/code/library/flamoot.zip
01 Dec 1997 (catalog date)
14,836 bytes
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Supports a lot of different tweaked vga modes.

GFXFX2 Library by Bas van Gaalen
/code/library/gfxfx2.zip
01 Dec 1997 (catalog date)
401,555 bytes
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Although a little bit dated this library and the huge amount of example effects should be very useful for beginners.

Interactive 3D Library
/code/library/i3ddemo2.exe
01 Dec 1997 (catalog date)
590,355 bytes
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For creating a 3d world like the one in Wolfenstein. Very fast but a little bit dated.

Game Library for DOS and Linux / X-Windows by Jon Griffiths
/code/library/jlib_1-0.zip
18 Jan 1998 (catalog date)
270,934 bytes
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Multipage VGA Library by Lin Ke-Fong
/code/library/mpvga10.zip
01 Dec 1997 (catalog date)
84,061 bytes
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VGA library by Lin Ke-Fong. Very good tweaked vga library. It automaticaly detects the vga card to offer as much functionality as possible instead of using the standard vga settings only like most libraries do.

Mode 13h Graphics Toolkit by Tay Choon Heong
/code/library/mtgrap1.zip
01 Dec 1997 (catalog date)
233,320 bytes
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Multimedia Library by TSC-Software
/code/library/multikit.zip
18 Jan 1998 (catalog date)
344,177 bytes
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Contains source for xmode operations and playing mods on GUS and SB.

Mode 13h Graphics Library by Kevin A. Lee
/code/library/paskal20.zip
01 Dec 1997 (catalog date)
297,187 bytes
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Quill v1.0 by Quantum Porcupine
/code/library/quill1_0.zip
30 Jan 1999 (catalog date)
5,881 bytes
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gfx lib for linux/X

Demo Routines by Thomas Hagan
/code/library/rfvdemo.zip
01 Dec 1997 (catalog date)
547,445 bytes
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This package contains a bitmap rotating routine, a fractal zoomer and a voxelspace routine.

VGA Textmode Library by Reglage Software
/code/library/rvga01.zip
01 Dec 1997 (catalog date)
45,469 bytes
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Contains some lowlevel routines for textmode.

SVGA Routines by The Faker
/code/library/tf_sourc.zip
01 Dec 1997 (catalog date)
74,237 bytes
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The svga routines are dated and don't use the vesa standard, but the standard vga routines are fast and can be very useful.

Graphics Engine by Matthew Hildebrand
/code/library/tge129d.zip
01 Dec 1997 (catalog date)
192,250 bytes
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Graphics library that supports multiple resolutions.

Tale Graphics Driver by Tale Software
/code/library/tlp4v11c.zip
01 Dec 1997 (catalog date)
388,738 bytes
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Graphics library with a lot of different functions and tools.

VGA Graphics Library by Mark Morley
/code/library/vgl20.zip
01 Dec 1997 (catalog date)
138,976 bytes
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XMode Graphics Library by James Carter
/code/library/w_infin.zip
01 Dec 1997 (catalog date)
18,566 bytes
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Wordup Graphics Toolkit v5.1 by Egerter Software
/code/library/wgt5.zip
01 Dec 1997 (catalog date)
3,065,737 bytes
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Rating:
A comprehensive graphics library.

WGT Engine Pack 1
/code/library/wgten1.zip
01 Dec 1997 (catalog date)
135,457 bytes
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Rating:
Example voxel effect using WGT v5.1

WGT Engine Pack 2
/code/library/wgten2.zip
01 Dec 1997 (catalog date)
69,080 bytes
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Example tiling effect using WGT v5.1

XMode Library
/code/library/xlib61.zip
01 Dec 1997 (catalog date)
786,630 bytes
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A very good graphics library that contains everything you need when working in XMode.

X-Sharp 3D Animation Package v22
/code/library/xsharp22.zip
01 Dec 1997 (catalog date)
115,072 bytes
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Contains a lot of different routines for X-Mode, including polyfillers.

Mode-X Library by Phil Carlisle
/code/library/zoomba2.zip
01 Dec 1997 (catalog date)
118,083 bytes
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Music Format Description Library v2.0 by fh of GODS
/code/sound/fh-mfdl2.zip
06 Oct 1996 (catalog date)
87,094 bytes
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Music File Format Library v1.0 by Jamal Hannah
/code/sound/musfmt10.zip
05 Oct 1996 (catalog date)
172,360 bytes
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SEAL Audio Library v1.0 by Carlos Hasan
/code/sound/sealr100.zip
05 Oct 1996 (catalog date)
639,109 bytes
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Rating:
Multichannel Digital Audio System

Sound Master v1.0 by Ziggy
/code/sound/smaster.zip
05 Oct 1996 (catalog date)
20,296 bytes
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Rating:
SoundBlaster Library

MikDLL library by MikMak
/code/utils/compiler/mikdll.zip
10 Jan 1997 (catalog date)
20,844 bytes
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A dynamic library loader for BC/DOS - This is a rather complex piece of code not designed for the beginner. It shows you how you could create a dynamic library so that you can load code at runtime. Suggested use is for a mod player to load the specific sound card's drivers run time.

QLIB 2.02 by Sub Death
/code/utils/compiler/qlib202.zip
10 Jul 1997 (catalog date)
362,098 bytes
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Replacements for standard C Library functions. Uses pmode/w. It replaces most standard C library functions, presumeably so that you don't have to link in the stdlibraries keeping an executable size down. Has some extras.

DFMAKE by Alessandro Job
/code/utils/packers/dfmake.zip
10 Jan 1997 (catalog date)
39,904 bytes
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A program and library for accessing data from a datafile from Watcom - Useful little utility. Very simple.

WIN95 And Demos Starter by Cute Elf
/code/windows/ce-win95.zip
19 Jan 1998 (catalog date)
18,929 bytes
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Library for using DirectDraw for making demo effects. Use Winzip to decompress archive because of the long file names. If using DirectX 5, you have to change two lines in DirectXConversion.cpp to type cast to (DirectDrawSurface2 *). When you try to compile, you'll know which lines those are. Hmm... maybe wince stands for Win-CuteElf. (If you see this, are you going back there?)

Fuck the Objects by Adrar Design
/demos/1993/f/fuckobj.zip
29 Jun 1996 (catalog date)
698,671 bytes
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Ugly by Morrari
/demos/1994/u/ugly.zip
29 Jun 1996 (catalog date)
38,515 bytes
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Rating:
Released at event TP94 in the in64 division and ranked XX

Why by Adrar Design
/demos/1995/a/adr_why.zip
29 Jun 1996 (catalog date)
102,657 bytes
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Temporary Virus by Spawn
/demos/1998/t/tempvir.zip
13 Sep 1998 (catalog date)
225,640 bytes
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Rating:
ripped music

Smok 2 by Adrar Design
/mags/1995/adr-sm02.zip
11 Jul 1996 (catalog date)
262,088 bytes
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Symphony In Infrared by Human
/music/contests/mc5/veteran/m5v-siir.zip
29 Aug 1997 (catalog date)
723,141 bytes
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Released at event MC5 in the mmul division and ranked V06

Modplug Player V1.38 by Olivier Lapicque
/music/programs/players/mpp138.zip
30 Aug 1998 (catalog date)
255,342 bytes
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MOD/S3M/XM/IT/OKT/NST/WOW/MED/669 Player for Windows95/NT4, Supports playlists live mixing of 2 mods + input, Bass Expansion, Surround, Reverb, EQ, zipped modules, VU-Meter, spectrum analyzer, DirectSound & MMX acceleration. WinAmp Plug-Ins & RAR support, IT Resonant Filters, and 5-bands Graphic Equalizer. (See readme.txt for more details)

The Pulse 0.90 by Ladislav Lostak of Unreal
/music/programs/players/pulse090.zip
20 Sep 1998 (catalog date)
1,009,064 bytes
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New Czech player of all types of mods, mp3 and wav for Win95/98/NT. The newest beta version brings completely rebuilt system based on "components" (allows to add new features, e.g. new format loader, just by adding the dll library to the directory), new design structure (non-rectangle windows, animated buttons, ...} that allows to change design on-fly while playing, and WinAMP skins support with non-observed differences, 12-parameter Reverb editor with presets saving, simple playlist editor, pop-up menu on right-click, external tools for associating extensions and Systray, several new (and splendid) designs, nice splash-screen on start, sid format support (Commodore 64), full-customizable taskbar using "Captions", and lots of more features which are to be improved in upcoming versions. Supports 669, far, fnk, it, m15, mdl, med, mod, mtm, mp1/2/3, nst, raw, s3m, sid/dat, stm, ult, wav, wow and xm.

New Prorave Synthesizer V2.21 by Nick'97
/music/programs/samplers/prorv221.zip
08 Nov 1997 (catalog date)
79,857 bytes
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Prorave is DOS-based sound synthesizer. It uses 32 overtones to create the complex sounds. You may control vibrato and amplitude variation of each overtone. Program have easy and intuitive SVGA-graphic mouse interface. Export formats: IFF, SND and WAV. GUS/SB sound output. New in 2.21: parameters library, configuration window, bugs fixed and other changes. It is FREEWARE.

Arbitrary by Perisoft
/music/songs/1995/d/d-arbitr.zip
17 Sep 1996 (catalog date)
141,648 bytes
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Rating:
(S3M)

Rare Hero (remix) by Apocalypse1997
/music/songs/1996/r/rarehero.zip
05 Mar 1997 (catalog date)
207,279 bytes
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Rating:
(XM)

Adraron by Szudi of ABsenCe
/music/songs/1997/a/abc_adra.zip
09 Apr 1997 (catalog date)
21,909 bytes
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(XM)

Temporary Insanity by Decker of Outworlders
/music/songs/1997/d/dktemp.zip
30 Aug 1997 (catalog date)
311,337 bytes
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(XM)

Rirarunkel by Xenon, A-Move, Velvet
/music/songs/1997/r/runkel.zip
02 Jan 1999 (catalog date)
282,087 bytes
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Released at event EVK97 in the m4ch division and ranked 03

Temporary Malfunction by Linearic, Neutralize
/music/songs/1997/t/temprary.zip
09 Apr 1997 (catalog date)
167,030 bytes
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(IT)

Temporary Regression by PiCoder of Seaber Designs
/music/songs/1998/s/sed-tre8.zip
25 Feb 1998 (catalog date)
1,362,206 bytes
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(XM)

Infrared Warfare by Mordicus of Jamm R.
/music/songs/1998/w/war.zip
15 Jan 1999 (catalog date)
679,378 bytes
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Released at event JUH98 in the mmul division and ranked 02

General Probe '95 Invitation Intro by Adrar Design
/party/invites/1994/g-prbfix.zip
04 Oct 1996 (catalog date)
138,867 bytes
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Rating:

General Probe 2 Invitation Intro by Adrar Design
/party/invites/1995/gp2_inv.zip
05 Oct 1996 (catalog date)
194,907 bytes
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Rating:
Released at event GP96

General Probe '95 Final Invitation Info by Adrar Design
/party/invites/1995/gp_final.zip
04 Oct 1996 (catalog date)
74,552 bytes
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General Probe '95 Party Report by Adrar Design
/party/reports/1995/gp95-rep.zip
04 Oct 1996 (catalog date)
2,836,696 bytes
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Happy Birthday by Gerardo Perales
/tla/songs/1995/mod/m/mananita.lzh
16 Sep 1996 (catalog date)
50,789 bytes
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