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Mi3 Player - Miladin's Mini Midas Mod Player For Win95 And Nt by Miladin Pavlicic /music/programs/players/mi3_10.zip
| 26 Apr 1997 (catalog date)
315,518 bytes
| Download FTP scene.org
| | Mi3 Player is MIDAS based Win32 (Win95 and WinNT) mod player for MOD, S3M and XM formats. Features include playlist support with integrated playlist editor, VU meters with digital and analog look, drag&drop support, context sensitive help...
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Play It V0.02a For Win95 And Winnt by Olivier Aumage /music/programs/players/pliw002b.zip
| 14 Jun 1997 (catalog date)
186,158 bytes
| Download FTP scene.org
| | Impulse Tracker modules player. Runs under Win95 and WinNT. Features are FLOATING POINT mixing routine, Surround, Digital Filter, Volume Ramps. Full source code for BC++ 5.0 included, under GPL license. Pentium or needed.
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Defractor 0.97beta by Neurotix /music/programs/samplers/dfc097.zip
| 11 Oct 1997 (catalog date)
308,071 bytes
| Download FTP scene.org
| | Defractor is Digital Synth with sample generator. Its Sample Generator Engine is based on a 32 Bit float core. It features 2 Oscillator (with 13 waveform), 2 Envelope Generator, Smoothing - Pinch/Punch - Sliding filters, Preview, Overdrive. It save samples in .RAW .WAV and .XI format. Many other feature... Defractor is **FREEWARE**
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X-Tracker by D-Lusion /music/programs/trackers/xtracker.zip
| 14 Mar 1997 (catalog date)
269,277 bytes
| Download FTP scene.org
| | 32 digital channels, GUS, SB16, SBPro, SB support, DMF,S3M,MTM,669,MOD support
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Samples from TB Proteus 1/XR by Sam Eassa /music/samples/proteus4.zip
| 11 Sep 1996 (catalog date)
1,495,900 bytes
| Download FTP scene.org
| | This is the fourth and probably last in a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. In this collection, I've tried to sample unique sounds native only to the proteus synthesizer and that cannot be found in the General MIDI set. I'm hoping to provide the means for the many composers out there to make some truly unique sounding mods. I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC as was done on the first two Proteus packs. This has yielded some very quiet and crisp samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit mono and were created by playing different notes on the multisound, and capturing them live to disk using the Multisound's own digital audio sampler. Post editing was done to optimize gain and remove the dead space as well as to keep the samples reasonable small.
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