Search for ")": 7375 matches(displaying first 250)

Zed 3D by Zed
/code/3d/docs/zed3d095.zip
19 Jan 1998 (catalog date)
697,450 bytes
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Zed 3d - a document explaining the maths you'll need for 3d. Word and postscript formats of the same file. Zed has an attention to detail and a great way to explain all the math. I highly recommend this to anyone starting to make a 3d engine who doesn't know where to start (start with the math, not the polygon fillers, believe me! the fillers are trivial in comparison). See the bibliography for where to go next.

Panard Vision Realtime 3d Engine 0.98 by SMKaribou of GMF
/code/3d/systems/gmfpv98w.zip
25 Apr 1998 (catalog date)
3,360,072 bytes
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Full Featured Free 3D Engine SDK. Support for hardware (glide, direct3d, opengl) and software rendering. Requires DX5.

Gouraud filler by Cazz
/code/3d/trifill/gouraud/cazzgour.zip
19 Jan 1998 (catalog date)
65,361 bytes
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Gouraud filler and some code for rendering an object. Incorrect x clipping. PI = 3.14159265 *3* 58979323... (you only need the first 5-7 digits anyway...)

Crappy Texture Map by Mandrill
/code/3d/trifill/texmap/ctm.zip
19 Jan 1998 (catalog date)
6,214 bytes
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Crappy Texture Map. At least you know what code should be doing what. The filler looks familiar (the register lay out). The texture 'swims' so I'm not sure this is a routine to emulate.

AST TPU by Cagliostro
/code/audio/players/ast_tpu.zip
25 Aug 1997 (catalog date)
275,026 bytes
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A player for AST files. It didn't run on my computer (docs say it needs an AWE32, which I don't have). Is unstable regardless, and I've never heard of the AST tracker. shrug

Midas v.040a by Petteri Kangaslampi, Jarno Paananen
/code/audio/players/mdss040a.zip
10 Jan 1997 (catalog date)
1,400,325 bytes
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Midas music system - A full music system (almost) with support for compiling with tasm, BP, BC, and Watcom.

Tiny Play by pascal of Cubic Team
/code/audio/players/mxmp12.zip
11 Jan 1997 (catalog date)
92,697 bytes
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Tiny Gus Play - Has source for the player, but can interface with asm and watcom. GUS only. requires that music be run through a converter and the playback is similar to FT2 when it comes to s3ms (but it will play xm's!)

Tnt's Mod Player by ByteRaver of TNT, NO-ID
/code/audio/players/tnt-mp11.zip
10 Jun 1998 (catalog date)
306,622 bytes
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This is a .MOD, .WOW player for DOS or a W95 DOS BOX. It supports the GUS and SoundBlaster. Features are interpolative mixing routines (stereo with panning effects), 5 octaves, 1 to 32 channels, _ALL_ MOD types supported, very powerful .MOD loader, MIDAS-alike setup. full pascal and asm source is included. Info about programming mixing routines is included, too.

Data (de)compressing Library by Markus Oberhumer
/code/compress/lzo100.zip
17 Jan 1999 (catalog date)
375,931 bytes
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Favours speed over compression ratio which makes it very suitable for realtime (de)compression. Supports a lot of different operating systems and even the Atari ST TOS.

8086 Feet Under (optimization) by Shadowlord
/code/contests/8086/fast!.com
07 Nov 1997 (catalog date)
3,848 bytes
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Released at event 8086 in the demo division and ranked EE
Runs 300% faster.

Kukoo2 source by Type One of TFL-TDV
/code/demosrc/bbsintro/kuk2src.zip
10 Jan 1997 (catalog date)
159,048 bytes
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Source for the second part of kukoo2 (A BBS ad) with multiple parallax-esque scrollers - Refuses to recompile for me, though it looks as if it should. I didn't try MASM though.

Micaco BBS ad source by Chc
/code/demosrc/bbsintro/micsrc41.zip
10 Jan 1997 (catalog date)
190,207 bytes
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Source for a BBS ad with an environment mapped object - It's all asm source, but you need Watcom to compile it. Comes with an extra ASC file format converter. All comments are in Spanish though there's a (shorter) Enlish readme file. Knowing Spanish is very useful for these sources as the comments are good.

The Shed BBS loader source by naich
/code/demosrc/bbsintro/the_shed.zip
10 Jan 1997 (catalog date)
11,922 bytes
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Source for a BBS loader with smoothe text scrolling (horizontal), dual layer starfield, and nifty fade out - Good comments, rather large source as it could use a random number generator as opposed to a table and some other (obvious?) size optimization concerns.

No We Ain't Dead Yet by Goblin, Random of Xtatic
/code/demosrc/bbsintro/x-no.zip
19 Jan 1998 (catalog date)
173,872 bytes
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No We Ain't Dead Yet - the BBStros. A 6?!? (I counted 7) course meal of bbs loaders, 6 with full sources. Nicely done.

Bytes & Kisses source by Jeff Lawson of JL Enterprise
/code/demosrc/demos/bkisssrc.zip
10 Jan 1997 (catalog date)
513,669 bytes
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Sources for a demo with a scrollie, plasma, shadebobs, tunnel, bitmap rotation and stretching, and cool credits - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Valentine's day. :)

Byte B4 Christmas source by Jeff Lawson of JL Enterprise
/code/demosrc/demos/byte-src.zip
10 Jan 1997 (catalog date)
560,382 bytes
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Sources for a demo with snowflakes, fire, and some text writers - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Christmas Eve :)

Fake demo source by Pelusa
/code/demosrc/demos/fakedemo.zip
10 Jan 1997 (catalog date)
335,424 bytes
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Sources for a demo with a sinus waver, wormhole, rotating landscape, fire, scrollie, shadebobs, lens, mandelbrot set zoomer - Comments for proceedures, many parts, lots to look over. Clean code too. (old cheesy necros music. :)

Fairytale (source) by Frankenstein of OTOOS
/code/demosrc/demos/ftsrc101.zip
05 Oct 1996 (catalog date)
837,039 bytes
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Inconexia sources by JCAB, JARE of Iguana
/code/demosrc/demos/incosrc.zip
10 Jan 1997 (catalog date)
242,043 bytes
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A collection of sources from Inconexia - A collection of effects. Get gallery.zip for the museum part which the .txt file says won't be released. :)

1k source by Frenzy of SparC
/code/demosrc/intros/1k_sourc.zip
18 Mar 1997 (catalog date)
11,052 bytes
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source to a 1k intro (911 bytes). Easy to follow code, but it's ideal you understand it all in the first place. Odd use of fpu (uses lots of fi[blah] instructions... why not take advantage of extra precision?)

Birthday source by Sliq
/code/demosrc/intros/birthsrc.zip
10 Jan 1997 (catalog date)
25,025 bytes
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Sources for an intro with simple 3d - Comments for the proceedures, easy to read source. Shows influences from Mental Surgery, mainly in the interupt handling. Old sources (1993), but otherwise good.

bits'93 source by David Hedley
/code/demosrc/intros/bits93.zip
10 Jan 1997 (catalog date)
34,416 bytes
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Sources for an intro with a bouncing lens and a sinus scroller - Few comments. Shows influences from Mental Surgery, mainly in the interrupt routines. Old sources (1993), good timing of effects.

The Freedom CD Intro (source) by Kneebiter of Threesome
/code/demosrc/intros/free_src.zip
05 Oct 1996 (catalog date)
139,257 bytes
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Hooray by Neon of Spetsnaz
/code/demosrc/intros/hooray.zip
19 Jan 1998 (catalog date)
31,077 bytes
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Hooray 4-k intro (raytracing). Good code style for assembler, well commented functions, poorly commented math.

2d bump mapping by HELiX
/code/effects/bump/bumpsrc.zip
18 Mar 1997 (catalog date)
63,540 bytes
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Simple example and explanation of how to do 2d bump mapping. Looks like it was written by a beginner (because of the code optimization, or lack there of), but is fairly nicely commented, which is a big plus!

Gallery Source by ARM of Iguana
/code/effects/doom/gallery.zip
10 Jan 1997 (catalog date)
593,716 bytes
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Source to Iguana's gallery scene from Inconexia (a doom clone) - Nice code, but low accuracy on the maths. Cool pictures, but I saw them the first time, when they were in the Prado. :) I always thought that there should have been an Easter Egg for May 3rd. Run subdirs.exe to get the full source.

Feedback Effect
/code/effects/feedback/dunesrc.zip
05 Oct 1996 (catalog date)
7,481 bytes
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Example from DUNE!.COM - fairly nice (and the only example source I've seen for such a (recently) overused effect).

Fire by JARE of Iguana
/code/effects/fire/fire_win.zip
10 Jan 1997 (catalog date)
10,716 bytes
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A fire routine under windows - Crawls on my p133. :( Don't bother looking at this unless you've programmed for windows before. You're likely to have a heart attack. :) Requires WinG to run.

Linefire by Kable
/code/effects/fire/linefire.zip
26 Jun 1997 (catalog date)
26,759 bytes
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Mystify your fire. I half expected to hear the FM sounds from Amnesia to kick in. It's only one line with a *much* longer (and blured) tail, but still. Uses a Bresenham's line routine.

Chaotic Fractal Screensaver by Magister of Phazix
/code/effects/fractal/mfract.zip
24 Apr 1998 (catalog date)
16,607 bytes
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A screensaver of sorts (plain DOS only, no Windows 95) that zooms into the Mandelbrot set and animates the Julia set. Source code included. Also includes a text file that explains fractals and how to generate them. Text, assembler, protected-mode.

rotating landscape by TTT
/code/effects/land/rotscape.zip
10 Jan 1997 (catalog date)
129,844 bytes
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A landscape routine similar to that at the end of unreal - Comments only on function names and has a larger executable than need be for this effect. (Lots of tables, i.e. the landscape itself)

bglass by Konrad Olejnik of K!O
/code/effects/lens/bglass.zip
19 Jan 1998 (catalog date)
50,803 bytes
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Bumped glass routine. For TMT pascal. You might call this a bump map type effect. The difference I'm going to call is that bump map routines alter light intensity while lens routines change your position in a texture map. Interesting way to get the timer! :) For C users, that would be int *time = 0x046C. See a BIOS data reference for further details.

lens by Nagy Daniel
/code/effects/lens/lensv10a.zip
10 Jan 1997 (catalog date)
40,337 bytes
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Source for a lens effect - (I suspect this is a rip of lenssrc.zip/lens.lzh...) The TGA loading routines are exactly the same aside from variable names.

Plasma by Jan Moller, Erik Hansen
/code/effects/plasma/c_plasma.zip
10 Jan 1997 (catalog date)
55,010 bytes
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Simple plasma example - Just some plasma. You might want to take the comments out on the WaitRast(): call and recompile, especially if you have a Pentium.

Alias by Minimalist
/code/effects/rotozoom/alias.zip
25 Aug 1997 (catalog date)
164,287 bytes
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Scaling, rotating, anti-aliasing. There's a turboC, WatcomC, and Pascal version of this program all included. Admittedly, he cheats the palette on anti-aliasing (as shown by using most any non-grayscale image), the programming is good nonetheless.

Motion Read Me by Patch of Avalanche
/code/effects/scroll/motionrd.zip
10 Jan 1997 (catalog date)
30,871 bytes
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Source for a smooth vertical text mode scroller - That's the way to do it. :) (Bugs on Matrox cards, but that's the fault of the card, not the code.)

shadebobs by NutCracker
/code/effects/shadebob/shadebob.zip
11 Jan 1997 (catalog date)
6,468 bytes
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Source for some shadebobs - No docs, no comments. Looks good. (the exe, that is)

20 Byte Parallax Starfield by pascal of Cubic Team
/code/effects/stars/passtar.zip
05 Oct 1996 (catalog date)
8,836 bytes
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A one-up on that other guy. :)

Stars by The Darkman
/code/effects/stars/stars3d.zip
10 Jan 1997 (catalog date)
15,164 bytes
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A nicely done starfield - Nicely done (in appearance) but shoddy code. Globals abound, poor understanding of what to make functions. Made by a professed beginner.

Tunnel Source by bca of Karva
/code/effects/tunnel/bca_tnl.zip
19 Jan 1998 (catalog date)
19,956 bytes
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A texture mapped tunnel effect. Has holes in the tunnel. No useful comments in the source. One nifty (old!) idea of taking advantage of mirrors in the lookup table. FYI - vasen=left, oikea=right, yl„=upper, ala=lower.

Various Demo Effect Sources by Daniel Vollmer (Fusion)
/code/effects/various/danpwsrc.zip
05 Oct 1996 (catalog date)
697,008 bytes
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LOTS of random stuff. Some better than others, especially the TSRs.

Moving Sky With Multiple Layers by Saint
/code/effects/various/skymlpas.zip
03 Jun 1998 (catalog date)
10,728 bytes
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This is a nice moving sky with multiple layers. Includes heavily commented Turbo Pascal source code (with embedded Assembler).

Voxel by 6502 of Fatal Rage
/code/effects/voxel/newvox.zip
26 Jun 1997 (catalog date)
3,227 bytes
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Beautiful hightfield rendering. If there's anyone with half a clue who can't understand this, I'd like to know. The effect itself is beautiful, fast, and the code is gratuitously commented. My only quip is having (gipped) allocation of some 180k that just eats up base memory. Has no .exe, but compiles with watcom with no problems.

Animation Construction Kit 3D by Lary Myers
/code/effects/worlds/ackkit.zip
25 Aug 1997 (catalog date)
152,985 bytes
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A demo of Lary Myers 3d world engine (see acksrc.zip) including a mapeditor and all the data needed for this engine.

Animation Construction Kit 3D (source) by Lary Myers
/code/effects/worlds/acksrc.zip
25 Aug 1997 (catalog date)
146,731 bytes
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A Wolfenstein-like 3d world engine by Lary Myers, including all sources and a good explanation of how it works. To make it run you also have to download ackkit.zip which contains all the data.

Wormhole by Lucifer of Lucifer
/code/effects/wormhole/1luc_wrm.zip
10 Jan 1997 (catalog date)
10,614 bytes
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Qbasic sources for a wormhole - QBasic?!? Nifty! :)

File (de)concatenator by Kli
/code/fileutil/klitar10.zip
17 Jan 1999 (catalog date)
19,344 bytes
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Puts separate files in one big file and separates them again. Not very useful, unless you want to use it as a utility for your own virtual file system.

LZO Data Compression Library v0.20 by Markus Oberhumer
/code/fileutil/lzo020.zip
06 Oct 1996 (catalog date)
184,964 bytes
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over conscious about compression ratios and statistics and has many long files about its stats in the /doc directory, but no description about the API. You have to figure out how to use it yourself from the two short examples that come with it. Otherwise, it's fairly complete and you can decide which compression routines you'd like to link yourself (assuming you can figure out that much).

AWE-DIP-01-ENG by Creative Labs engineers
/code/hardware/audio/adip.zip
10 Jan 1997 (catalog date)
708,753 bytes
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Examples and API for using the AWE32 - And people wonder why there's not much SB support. The information in the packet is contorted. I could go on this for days. Comments like /* main - here's where the fun begins */ are misleading. The fun actually began several hundred lines ago (starting at line 134). It's late. I'm not exactly bored, but this bit of code is frustrating. I wonder why CL even bothered. There are no technical docs of any sort and the code that is here *REEKS* of bad style. For extra frustration, I unzipped the file which had a self extracting .exe in it, which gave me 4 zips which when each extracted with the -d option finally gives me the SDK. Kneebiter - at 1:30 in the morning. Need more tea...

SoundBlaster Programming Info by Andr B Baresel, Craig Jackson
/code/hardware/audio/sblast09.zip
21 Jan 1998 (catalog date)
502,511 bytes
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The ultimate guide for SoundBlaster coders. Sources included (including S3M player).

386 programmer's manual by Intel
/code/hardware/cpu/386intel.zip
10 Jan 1997 (catalog date)
209,396 bytes
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Full docs on the 386 - Everything you've ever wanted to know about the (outdated) 386.

CPUID for intel by Intel engineer(s)
/code/hardware/cpu/cpuid3.zip
10 Jan 1997 (catalog date)
6,402 bytes
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Source to detect which intel chip is in a computer - Useful, but not much to look at. It's there for you to use if you ever need to detect what type of processor is in a machine.

Intel docs by ?
/code/hardware/cpu/intel.doc
10 Jan 1997 (catalog date)
114,654 bytes
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A complete listing of the 80x86 opcodes - Great reference for those learning assembler and those needing to double check opcodes. Dubious clock listings (none for pentium.)

Collection of ASM sources by ? of Blue Nose Productions
/code/hardware/general/asm_good.zip
10 Jan 1997 (catalog date)
118,612 bytes
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Lots of ASM sources, mostly for hardware and BIOS routines - It's somewhat difficult to find what you want, but the comments tell you what you need to know (but not what you have to do) to get everything compiled. Looks like a great source for the cut & paste coder. Given the nature of the routines, I'd say that was the intended purpose of this release.

Keyboard handler by Patch
/code/hardware/keyboard/kbdhand9.zip
10 Jan 1997 (catalog date)
26,409 bytes
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Source for making a keyboard handler (int 9) and reading the keyboard from the handler - Doesn't tell you much, but is a good demonstration. I'd suggest for those needing to write a keyboard handler is to get a hardware reference for the keyboard and see what other options are available and how the code works.

Introduction To Keyboard Handlers by Alioth, Don Williamson of O.M.D
/code/hardware/keyboard/keyb.zip
24 Apr 1998 (catalog date)
18,117 bytes
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How to construct a keyboard handler from scratch and why what you do actually works. :)

Virtual Memory Management by Flux
/code/hardware/memory/fxvmm210.zip
10 Jan 1997 (catalog date)
112,232 bytes
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A virtual memory management interface for BC - Once again, I didn't test this. This system is much more complete than the above and certainly much more useful. From the code, I'd say I'd like to work with this guy. :)

Real Memory by Chatter
/code/hardware/memory/realmem.zip
10 Jan 1997 (catalog date)
10,850 bytes
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Supposedly gets you past the 64k barrier in real mode - I have no clue what compiler this is supposed to compile for. It uses opcodes not allowed in BC's inline assembler, watcom doesn't use that kind of inline assembler (and doesn't need this extender anyway), and this is pointless for djgpp which only compiles 32bit pmode apps. I have neither TC (but considering that's a sub-set of BC I can assume it won't work) nor Quick C (but that's so old, it's inline assembler's probably incomplete too).

RDOSUMB v1.1Ea by Dimension
/code/hardware/memory/rumb11ea.zip
30 Jan 1999 (catalog date)
52,607 bytes
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Upper Memory Block manager (not code)

FreePack DOS extender by Narech Koumar of Supernar Systems Intl.
/code/hardware/pmode/dos32a.zip
25 Aug 1997 (catalog date)
520,938 bytes
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Another DOS extender option. I didn't test this for usefulness. I doesn't look any more difficult to learn to use than Adam Seychell's (sp?) Dos32 or Thomas Pytel/Charles Scheffold's Pmode/w. How well it functions is another story. Full documentation available. Comes with a tetris clone presumeably made using the extender. No source.

DOS 32 by Adam Seychell
/code/hardware/pmode/dos32v33.zip
10 Jan 1997 (catalog date)
339,512 bytes
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A DOS extender for pmode asm programming - One of the best choices for a DOS extender. It's complete, well coded, and flexible. (no accompanying .txt file)

Eclipse operating System v3.05
/code/hardware/pmode/e_os305.zip
30 Jun 1998 (catalog date)
1,442,821 bytes
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A combination of a dos extender and a demo library containing a lot of useful functions. It's very useful for intros because the tiny version is very small (including a sb and gus modplayer). C, Assembler

Kernel 1.30b
/code/hardware/pmode/krnl130b.zip
26 Jun 1997 (catalog date)
314,227 bytes
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A Pmode kernel program with some extra libraries. Has a sound library and many other extras to make up for the fact that it's rather new and things such as midas, GUSPlay, or whatnot won't work with it. It's picky about assembling (tasm32+wlink only). No real documentation to help you get started.

PMODE/W by Tran, Daredevil
/code/hardware/pmode/pmw133.zip
10 Jan 1997 (catalog date)
143,190 bytes
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A DOS extender for pmode C programming - Works with the Watcom C compiler as a replacement for their protected mode system. Has it's tradeoffs with their (Watcom's) system.

Asychronous communitcations code by Lord Logics
/code/hardware/serial/ll_comm.zip
10 Jan 1997 (catalog date)
56,754 bytes
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Source for "asynchronous" comm connections - A library meant for opening COM lines and other serial line connections. It's supposedly asynchronous (but maybe in a later version for this only supports one). Not too demo scene relevant, but it could make for great modem-modem networking in a game.

Hi Res by Ash of Bunghole Productions
/code/hardware/video/bp-hires.zip
21 Sep 1997 (catalog date)
14,582 bytes
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Example of how to use mode 12h (640x480x16)

Tweakdoc.txt by Vulture
/code/hardware/video/tweakdoc.zip
10 Jan 1997 (catalog date)
5,522 bytes
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A doc for setting mode X and some other tweak modes - It doesn't explain much (really anything) about how to use the mode.

VESA BIOS extension docs by Patch
/code/hardware/video/vesasp12.zip
10 Jan 1997 (catalog date)
15,985 bytes
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The specifications of the VESA BIOS extension - (kinda) from VESA themselves.

VGA FX by Chris Dunford
/code/hardware/video/vgafx.zip
10 Jan 1997 (catalog date)
27,128 bytes
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Some text effects - It's just some palette manipulations hidden (unintentionally) behind some very twisted code. Then again, it was coded in '89.

XMode FAQ by Phil Carlisle
/code/hardware/video/xmodefaq.zip
01 Dec 1997 (catalog date)
6,799 bytes
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Not a real faq, but it contains a (dated) list of code resources for xmode.

Cutter
/code/images/cutter1.zip
15 Apr 1997 (catalog date)
68,240 bytes
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Graphics Cutter v1.0 is a scripting language used in cutting graphics from PCX files. Unzip with -d option (subdirectories). Saves palette info, include files, and object files. Object files are stored in MODE 0x13 and MODE X formats. DEMO of bouncing balls included. Source available in registered version.

Micropcx
/code/images/micropcx.zip
15 Apr 1997 (catalog date)
1,921 bytes
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Source code in assembler and .com executable of the shortest pcx viewer in the whole world (made in Poland!).

76 Byte Pcx Viewer by Saint
/code/images/saintpcx.zip
03 Jul 1998 (catalog date)
7,169 bytes
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Saint's revenge: Another example of size optimization, beating Gyr's viewer by 12 (.) bytes. Hey, will I get four stars, too? :-)

Bytes Of Wisdom Diskmag Engine Sources by MinMax of Septic Productions
/code/mags/bow5src.zip
21 Aug 1998 (catalog date)
109,870 bytes
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Sources to diskmag engine written in Watcom C. Can use VBE 1.2/2.0 & textmode. Very flexible. Also it is recomended that you download the diskmag itself (to get the example files) (bow5.zip)

The Mag by Spellcaster
/code/mags/mag05.zip
01 Jul 1997 (catalog date)
20,724 bytes
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A serial coding magazine. Continuing into Pascal, arrays, memory. Contains a fairly complete list of assembler opcodes (courtesy Intel).

The Mag by Spellcaster
/code/mags/mag11.zip
01 Jul 1997 (catalog date)
95,422 bytes
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A serial coding magazine. Sorting, matrix algebra, geometric transformations, more complex 3d, still adding to that game. (This magazine has come a long way since issue one and is entirely progressive.)

Tutorial 8 in C by Snowman of Hornet
/code/tutors/denthor/tut08new.zip
11 Jan 1997 (catalog date)
42,817 bytes
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Asphyxia VGA demo trainer:Tut 8 in C:3d basics - Includes Denthor's original tutorial release within and has the compiled exe. Remember, these are only basics. (Snowman added a little of his own to this... I loved vector balls spelling things. :)

Tutorial 10 in C by Snowman of Hornet
/code/tutors/denthor/tut10new.zip
11 Jan 1997 (catalog date)
45,338 bytes
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Asphyxia VGA demo trainer:Tut 10 in C:Chain-4 and scrolling - Includes Denthor's original tutorial release within and has the compiled exe. (This is lysdexic. Bonus. :)

Tutorial #19 by Denthor of Asphyxia
/code/tutors/denthor/tut19.zip
11 Jan 1997 (catalog date)
11,620 bytes
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Rating:
Asphyxia VGA demo trainer:full assembler - for a quick and painless (?) switch from pascal/asm to full assembler. Has a simple fire effect as an example.

Serie De Tutoriales Fac 7 by FAC of Delabu Alama
/code/tutors/graphics/tut7.zip
25 Apr 1998 (catalog date)
92,107 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Seventh tutorial: Basic effects (plasma, fire, interference).

3d Lib by deks
/code/tutors/math/3dlib.zip
19 Jan 1998 (catalog date)
6,095 bytes
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Rating:
Simple vector and matrix functions. Useless unless you know what they do, and easier to make than use if you do know. Correct code (and math) at the very least.

truepal by Florian Hallar
/code/tutors/video/at_trpal.zip
19 Jan 1998 (catalog date)
56,300 bytes
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Rating:
Emulates truecolor modes in 320x200x8. Not really... it just converts the picture to use a 3-3-2 palette. It's a common emulation mode since it saves time versus quantizing a new palette everyframe (maybe in 5 years we could do that, even if we don't need it anymore. :)

3DS converter by MRI of Doomsday
/code/utils/3d/3dsco20.zip
25 Aug 1997 (catalog date)
14,233 bytes
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Rating:
Reads a 3ds file and outputs an easier to read format. Good utility with full source for reading .3DS files. It's easily tweakable (with a #define) to read from a file or memory and not that difficult to tweak for your own 3d structures. It's also done well enough that adding support for more features of the .3ds format should not be that difficult from a coding standpoint. Specs are admittedly hard to find.

Boot by ? of Ooze
/code/utils/boot/0l_boot.zip
25 Aug 1997 (catalog date)
81,135 bytes
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Reboots & boot sector util. A utility that'll reboot your computer (which isn't terribly useful) and to read/write boot sectors. It's a good, hard to find utility for someone just poking into that sort of stuff.

Bin 2 DB by Escape
/code/utils/compiler/bin2db24.zip
12 Aug 1997 (catalog date)
12,087 bytes
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A bin 2 db util. See my comments to incpro3.zip. Also, take out the "coded in 100% Assembler" line. It's dorky, especially for something whose main function (input/output) is easiest handled by a high level language and whose speed of execution is on the magnitude of 2 seconds.

Bin to H by Lev Iserovich
/code/utils/compiler/bin2h.zip
12 Aug 1997 (catalog date)
11,097 bytes
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A bin 2 h/obj. Actually produces obj files, but only works with Turbo C with a little tweaking for Borland C. (same company yes, slightly different compilers.) (By extension, you should be able to get it to work with TASM.)

Bin to Obj by Mr Baggins of Extravaganza
/code/utils/compiler/binobj32.zip
12 Aug 1997 (catalog date)
31,779 bytes
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Rating:
A bin 2 obj util. Actually produces obj files, but only works with Watcom C. (By extension, you should be able to get it to work with pmode and TASM.)

The MAKEFILE Maker v1.3 (Watcom) by Kwanny
/code/utils/compiler/mm13.zip
06 Oct 1996 (catalog date)
30,985 bytes
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Rating:

ASCII ART Lib by Jan Hubicka
/code/utils/graphics/aalib10.zip
19 Jan 1998 (catalog date)
133,184 bytes
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Rating:
Ascii Art Renderer. Do not kill yourself trying to understand the code (no comments at all, and fairly complex code). Bonus points for the concept. This is FUNKY and fun to play with. (TMDC anyone? might be useful to figure out how to go from a graphical image to ASCII)

Tiny PCX by Sugar Less
/code/utils/graphics/tinypcx.zip
19 Jan 1998 (catalog date)
1,165 bytes
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164 byte pcx loader. Only works on 320x200x256 images (because of video mode and failing to check the image's actual size) and doesn't explain the pcx file format (which is more or less trivial)

WIN95 And Demos Starter by Cute Elf
/code/windows/ce-win95.zip
19 Jan 1998 (catalog date)
18,929 bytes
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Rating:
Library for using DirectDraw for making demo effects. Use Winzip to decompress archive because of the long file names. If using DirectX 5, you have to change two lines in DirectXConversion.cpp to type cast to (DirectDrawSurface2 *). When you try to compile, you'll know which lines those are. Hmm... maybe wince stands for Win-CuteElf. (If you see this, are you going back there?)

Windows Tutorial by Denthor of Asphyxia
/code/windows/wintut1.zip
19 Jan 1998 (catalog date)
15,071 bytes
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Windows Tutorial 1. Denthor's back with some tutorials on windows graphics program. I (and he) recommend that you still get another reference (like a *gasp* book) if you know absolutely nothing about programming windows and intend to get serious about it. The tut has just enough info to grasp how windows works, the mindset needed for coding, and some basic messages windows can throw at you. Good for the ultra-beginner with windows. (Oh, the example here is a star field)

Windows Tutorial by Denthor of Asphyxia
/code/windows/wintut2.zip
19 Jan 1998 (catalog date)
26,572 bytes
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Windows Tutorial 2. Resources, bitmaps, and blitting to the screen. (bit-maps aren't transparent... as an exercise to the reader, correct this.)

Love Demo (must be over 18) by ???
/demos/1992/lovedemo.zip
29 Jun 1996 (catalog date)
23,297 bytes
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Rating:

Unreal (v1.0) by Future Crew
/demos/1992/unreal.zip
29 May 1998 (catalog date)
1,354,565 bytes
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Rating:
Released at event ASM92 in the demo division and ranked 01
386,,SB,

24 Hour Break by Digitize Design Group
/demos/1993/0-9/24h_brk.zip
29 Jun 1996 (catalog date)
90,627 bytes
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Rating:
Fast circle-effect, sine scroller (coded in interesting way) - not a great job for asm-intro-compo (of course some music) btw: at the end they are talking about many bugs: here is one: press (& hold) left shift during sine-scroller. Letters D and G will be moved 'a little' :-)

Second Phobia by Noice
/demos/1993/0-9/2phobia.zip
29 Jun 1996 (catalog date)
182,752 bytes
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Rating:
Released at event TP93 in the demo division and ranked 05
Really nice intro with some bitplane-mapping (& rotating), vectors, vector-dots, etc. There is such a bug, it supports GUS only at 220 (for other base-ports un-pklite this program and change 0x220 (the only one) in code to your base address).

30 Demo by Noice
/demos/1993/0-9/30_demo.zip
29 Jun 1996 (catalog date)
40,554 bytes
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Demo contains rotating cube (so obvious), low-zoom plasma (so good, because you cannot see plasma in any other demo this way - always there is a high zoom (because looks better :-), then a dot-ball (also obvious), and end-scroller (thats all???? yes....)

Dizzy Sensations (fix Trident 512k) by Anarchy
/demos/1993/d/dizzyfix.zip
29 Jun 1996 (catalog date)
44,955 bytes
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Rating:

Inconexia (GUS Patch) by Iguana
/demos/1993/i/inco_gus.zip
29 Jun 1996 (catalog date)
46,069 bytes
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Rating:

Optic Nerve (patch) by Silents PC
/demos/1993/o/opticpat.zip
29 Jun 1996 (catalog date)
9,010 bytes
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Rating:
Released at event ASM93 in the demo division and ranked 02

Typhoid (fix) by Symptom
/demos/1993/t/typhfix.zip
29 Jun 1996 (catalog date)
6,116 bytes
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Rating:
Released at event TP93 in the in64 division and ranked 07

Witan House (for GUS) by Witan
/demos/1993/w/wtnhouse.zip
29 Jun 1996 (catalog date)
363,474 bytes
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Rating:

1st Infection by N-Factor
/demos/1994/0-9/1infect.zip
29 Jun 1996 (catalog date)
788,796 bytes
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Released at event WIR94 in the demo division and ranked ??
N-Factor's first production, released at Wired'94 - a good "first-time" production for a new group. Lots of vector objects, some unlimited bobs, and textured planes - a top and bottom of the screen - but they are doing many things with this simple transform table: like really interesting flight of space ship over you (like in 2nd Reality), but textured (looks much-much better).

Second Reality (fix) by Future Crew
/demos/1994/0-9/2ndpatch.zip
29 Jun 1996 (catalog date)
36,816 bytes
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Rating:
Released at event ASM93 in the demo division and ranked 01

4k or Less by Paranoids
/demos/1994/0-9/4k_less.zip
29 Jun 1996 (catalog date)
4,340 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX
4kB intro presented at Asm'94: morphing letters '4k' to 'or' and then 'less': and the main part (and the only) is a waving vector plane in several ways.

Ambience (Timeless 2) by Tran
/demos/1994/a/ambience.zip
29 Jun 1996 (catalog date)
361,610 bytes
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Rating:

The Attic (bugfix) by Digital House
/demos/1994/a/atticfix.zip
29 Jun 1996 (catalog date)
399,000 bytes
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Rating:

Dream by Halcyon
/demos/1994/h/hlndream.zip
18 May 1998 (catalog date)
61,359 bytes
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Rating:
386 (P5 is too fast),,GUS,

Martian Terrain Demo (pallette change) by Tim Clarke
/demos/1994/m/marspal.zip
29 Jun 1996 (catalog date)
5,823 bytes
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Rating:

First Intro (bugfixed) by Phantom Design
/demos/1994/p/ptmdfina.zip
29 Jun 1996 (catalog date)
100,684 bytes
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Rating:

Show (bugfixed) by Majic 12
/demos/1994/s/show_fix.zip
29 Jun 1996 (catalog date)
697,757 bytes
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Rating:

Show (secret part) by Majic 12
/demos/1994/s/showsecr.zip
29 Jun 1996 (catalog date)
15,803 bytes
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Rating:

BBS No Limits (GUS) by MikMak, Manar
/demos/1994/s/shroom.zip
29 Jun 1996 (catalog date)
118,830 bytes
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Rating:

BBS No Limits (SB) by MikMak, Manar
/demos/1994/s/shroomsb.zip
29 Jun 1996 (catalog date)
113,555 bytes
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Rating:

Jurassic Ass (patch) by A-Men
/demos/1994/s/sil_amen.zip
29 Jun 1996 (catalog date)
7,153 bytes
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Rating:
Released at event ASM94 in the demo division

Summertime (bugfix) by Mental Design
/demos/1994/s/summertm.zip
29 Jun 1996 (catalog date)
28,993 bytes
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Rating:

Timeless (fix) by Tran
/demos/1994/t/timefix.zip
29 Jun 1996 (catalog date)
883 bytes
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Rating:

Electrical Movement (GUS) by Amorphous
/demos/1995/a/ams_emg.zip
29 Jun 1996 (catalog date)
696,288 bytes
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Rating:
Released at event ABD95 in the demo division and ranked 02

Electrical Movement (SB) by Amorphous
/demos/1995/a/ams_ems.zip
29 Jun 1996 (catalog date)
706,504 bytes
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Rating:
Released at event ABD95 in the demo division and ranked 02

Bland (textmode intro) by AE
/demos/1995/b/bland.zip
29 Jun 1996 (catalog date)
59,022 bytes
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Rating:

Verses (revision) by EMF
/demos/1995/e/emf_vrs2.zip
30 Jun 1996 (catalog date)
509,057 bytes
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Rating:
Released at event ASM94 in the demo division and ranked 01

Groove Action (buggy) by Plant
/demos/1995/f/ftj_act.zip
30 Jun 1996 (catalog date)
159,270 bytes
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Rating:

Hurtless (fix) by TFL, TDV
/demos/1995/h/hurtprob.zip
30 Jun 1996 (catalog date)
9,162 bytes
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Rating:
Released at event WIR95 in the demo division and ranked 09

Juice (patch) by Psychic Link
/demos/1995/j/juicefix.zip
30 Jun 1996 (catalog date)
64,262 bytes
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Rating:
Released at event ASM95 in the demo division and ranked 02

Liberation (patch) by Force 2
/demos/1995/l/lib_updt.zip
30 Jun 1996 (catalog date)
23,290 bytes
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Rating:
Released at event TP94 in the demo division and ranked XX

Liberation (fix) by Force 2
/demos/1995/l/liberfix.zip
30 Jun 1996 (catalog date)
11,550 bytes
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Rating:
Released at event TP94 in the demo division and ranked XX

Magic Carpet 64 (final) by KLF
/demos/1995/m/magic64f.zip
30 Jun 1996 (catalog date)
76,309 bytes
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Rating:
Released at event WIR95 in the in64 division and ranked 01

Arabicum (bugfix) by Massive
/demos/1995/m/mass_arf.zip
30 Jun 1996 (catalog date)
731,100 bytes
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Rating:
Released at event BIZ95

Stars (bugfixed) by Nooon
/demos/1995/n/nooon_st.zip
30 Jun 1996 (catalog date)
1,170,130 bytes
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Rating:
Released at event ASM95 in the demo division and ranked 01

OS/2 Demo by Comic (Complex)
/demos/1995/o/os2comic.zip
30 Jun 1996 (catalog date)
366,564 bytes
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Rating:
Released at event OS2W in the demo division and ranked 02

Skumle Planer (bugfix) by Purple
/demos/1995/p/p_skufin.zip
30 Jun 1996 (catalog date)
630,625 bytes
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Rating:
Released at event SE95 in the demo division and ranked 01

Performance (bugfix) by Logic Design
/demos/1995/p/perf_fin.zip
30 Jun 1996 (catalog date)
935,620 bytes
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Rating:
Released at event BIZ95 in the demo division and ranked 01

Phenotype (bugfix) by Purge
/demos/1995/p/phenofix.zip
30 Jun 1996 (catalog date)
609,635 bytes
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Released at event WIR95 in the demo division and ranked 03

Too Complex (final) by Shock
/demos/1995/s/sck_clxf.zip
30 Jun 1996 (catalog date)
615,627 bytes
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Rating:
Released at event EXE95 in the demo division and ranked 01

Spoon (update) by Image
/demos/1995/s/spoonfin.zip
30 Jun 1996 (catalog date)
441,557 bytes
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Released at event SIH95 in the demo division and ranked 08

TEWO (bugfix) by Kip Brigade
/demos/1995/t/tewo_fix.zip
30 Jun 1996 (catalog date)
366,337 bytes
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Rating:
Released at event SIH95 in the demo division and ranked 03

BBS Contrast & PA (Trident fix) by TFL, TDV
/demos/1995/t/tfltdvfx.zip
30 Jun 1996 (catalog date)
172,288 bytes
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Dea Parca (v2.0) by The Underworld Corporation
/demos/1995/t/tuc_dp20.zip
10 Jul 1996 (catalog date)
963,518 bytes
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Rating:
Released at event ASM95 in the demo division and ranked XX

Blues (bugfix) by Symptom
/demos/1995/y/y_blfix.zip
30 Jun 1996 (catalog date)
335,130 bytes
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Sqrt(2) Reality by Future Screw
/demos/1996/0-9/14ndreal.zip
04 Dec 1996 (catalog date)
1,490,499 bytes
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Released at event ABD96 in the demo division and ranked 15

380 Volt (final) by Goto10
/demos/1996/0-9/380voltf.zip
30 Jun 1996 (catalog date)
2,305,606 bytes
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Rating:
Released at event TP95 in the demo division and ranked 22

Circuit (S3 pre) by Analogue
/demos/1996/a/ancircs3.zip
30 Jun 1996 (catalog date)
1,446,320 bytes
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Released at event TP95 in the demo division and ranked 17

Fallen Angel (final) by A-Men
/demos/1996/a/angel95f.zip
30 Jun 1996 (catalog date)
772,950 bytes
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Rating:
Released at event TP95 in the demo division and ranked XX

Arise (final) by Beyond
/demos/1996/a/arise-f.zip
26 Dec 1996 (catalog date)
1,406,360 bytes
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Rating:
Released at event NAID96 in the demo division and ranked 04

Rebel (As Perceived) by Complex
/demos/1996/c/clx_rebe.zip
16 Nov 1996 (catalog date)
2,650,420 bytes
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Rating:
Released at event SKE96 in the demo division and ranked 04

GU-Star (bugfixed) by Camorra
/demos/1996/c/cma_gstb.zip
03 Jul 1996 (catalog date)
63,753 bytes
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Rating:

Paimen (english version) by COMA
/demos/1996/c/cmapaifx.zip
30 Jun 1996 (catalog date)
329,487 bytes
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Rating:
Released at event JUH96A in the demo division and ranked 02

Lasse Reinbong (final) by Cubic Team
/demos/1996/c/ctslrbfn.zip
30 Jun 1996 (catalog date)
179,153 bytes
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Rating:
Released at event TP95 in the in64 division and ranked 01

Lasse Reinbong (re-release) by Cubic Team, $een
/demos/1996/c/ctslrw95.zip
08 Feb 1997 (catalog date)
124,079 bytes
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Rating:
Win95

Toasted (final) by Cubic Team, $een
/demos/1996/c/ctstoast.zip
15 Nov 1996 (catalog date)
1,864,334 bytes
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Rating:
Released at event ASM96 in the demo division and ranked 02

Toasted (bugfix) by Cubic Team, $een
/demos/1996/c/ctststfx.zip
15 Nov 1996 (catalog date)
285,353 bytes
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Rating:
Released at event ASM96 in the demo division and ranked 02

Bomberman Attitude (final) by Dentifrice
/demos/1996/d/den-bomb.zip
20 Oct 1996 (catalog date)
59,491 bytes
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Rating:
Released at event SAT96 in the in64 division and ranked 05

Dive (final) by Xevius
/demos/1996/d/dive_fin.zip
30 Jun 1996 (catalog date)
612,098 bytes
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Rating:
Released at event TP95 in the demo division and ranked 16

(E) by Zden, Moshe
/demos/1996/e/e.zip
08 Dec 1996 (catalog date)
1,307,642 bytes
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Released at event WIR96 in the demo division and ranked 05

Empire (final) by TPOLM
/demos/1996/e/emp_fnal.zip
09 Feb 1997 (catalog date)
1,177,561 bytes
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Rating:
Released at event TP96 in the demo division and ranked 05
486,GUS/SB/PAS

Fire compo results pack (full) by #coders
/demos/1996/f/fire_res.zip
03 Jul 1996 (catalog date)
256,360 bytes
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Fire compo results pack (small) by #coders
/demos/1996/f/fire_sml.zip
03 Jul 1996 (catalog date)
55,421 bytes
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Caero (final) by EMF, Plant
/demos/1996/f/ftj_ymca.zip
30 Jun 1996 (catalog date)
1,403,439 bytes
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Rating:
Released at event TP95 in the demo division and ranked 01

Arrow (final) by Grid
/demos/1996/g/grd_arwf.zip
30 Jun 1996 (catalog date)
54,301 bytes
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Rating:
Released at event TP95 in the in64 division and ranked 07

Headache (patch) by Psychic Link
/demos/1996/h/headfix.zip
30 Jun 1996 (catalog date)
89,116 bytes
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Rating:

Headache (bugfixed) by Psychic Link
/demos/1996/h/headfixd.zip
30 Jun 1996 (catalog date)
1,453,098 bytes
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Rating:

Flirt (final) by Igloo
/demos/1996/i/igloo_fl.zip
31 Jul 1996 (catalog date)
1,075,714 bytes
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Rating:
Released at event SAT96 in the demo division and ranked 04

E (In The Circle) by Interamnia
/demos/1996/i/ina-ecir.zip
30 Jun 1996 (catalog date)
53,702 bytes
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Rating:
Released at event DML96 in the in80 division and ranked 05

Int 19h (bugfixed) by Demaniacs
/demos/1996/i/int19hfx.zip
15 Aug 1996 (catalog date)
92,369 bytes
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Bof (bugfixed) by Kloon
/demos/1996/k/k_boffix.zip
13 Sep 1996 (catalog date)
216,502 bytes
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KFMTV 1 (Gimme A Break) by Kosmic
/demos/1996/k/kfmtv1.zip
15 Nov 1996 (catalog date)
508,466 bytes
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Rating:

Reverse (final) by Ketchup Killers
/demos/1996/k/kk-rvsf.zip
30 Jan 1997 (catalog date)
126,466 bytes
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Rating:
Released at event WIR96 in the in64 division and ranked 09
486,SVGA,GUS

KFMTV 2 (Nightvision) by Kosmic
/demos/1996/k/ktv_1296.zip
20 Jan 1997 (catalog date)
585,405 bytes
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Leroy (SB/8MB fix) by Xtacy
/demos/1996/l/leroyfix.zip
31 Aug 1996 (catalog date)
101,477 bytes
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Rating:
Released at event SE96 in the demo division and ranked 02

Machines of Madness (SB fix) by Dubius
/demos/1996/m/machifix.zip
28 Oct 1996 (catalog date)
21,381 bytes
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Rating:
Released at event ASM96 in the demo division and ranked 01

One Time (v1.3) by Info-Tech
/demos/1996/o/one-time.zip
09 Sep 1996 (catalog date)
189,794 bytes
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Rating:
Released at event NAID96 in the i128 division and ranked ??

Contrast (final) by Oxygene
/demos/1996/o/oxg_cont.zip
30 Jun 1996 (catalog date)
1,659,081 bytes
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Rating:
Released at event SAT96 in the demo division and ranked 01

Den Onde Corporation (final) by Purple
/demos/1996/p/p-denond.zip
31 Aug 1996 (catalog date)
1,313,471 bytes
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Rating:
Released at event SE96 in the demo division and ranked 03

Flower by Zen
/demos/1996/p/p2b4_d3.zip
25 Jan 1997 (catalog date)
119,155 bytes
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Rating:
Released at event P2B96 in the demo division and ranked ??
GUS,VGA (S3 only?)

Reve (final) by Pulse
/demos/1996/p/pls_revf.zip
03 Jul 1996 (catalog date)
987,876 bytes
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Rating:
Released at event TP95 in the demo division and ranked 05

Poison (final) by Zden, Moshe
/demos/1996/p/poison.zip
30 Jun 1996 (catalog date)
67,410 bytes
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Rating:
Released at event TP95 in the in64 division and ranked 04

Solstice (fix) by Valhalla
/demos/1996/s/solfix.zip
30 Jun 1996 (catalog date)
146,541 bytes
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Rating:
Released at event WIR95 in the demo division and ranked 01

Don't Get Stajlish (final) by Syntax Terror
/demos/1996/s/ste-stlf.zip
11 Dec 1996 (catalog date)
433,993 bytes
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Rating:
Released at event REM96 in the demo division and ranked 04

Not Too Late (final) by Skytech Group
/demos/1996/s/stg_ntlf.zip
28 Jan 1997 (catalog date)
82,013 bytes
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Rating:
Released at event SAT96B in the in64 division and ranked 06

Core (bugfixed) by Stasis
/demos/1996/s/sts_core.zip
20 Oct 1996 (catalog date)
896,866 bytes
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Released at event SE96 in the demo division and ranked 10

Techtronics On-Line Democompo (256-byte) entries by V/A
/demos/1996/t/told256.zip
04 Sep 1996 (catalog date)
18,273 bytes
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Torso Preview (SB patch) by Mode XIX
/demos/1996/t/torsofix.zip
26 Dec 1996 (catalog date)
50,166 bytes
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Rating:

Encore 2 (Joe Mix) by TPOLM
/demos/1996/z/zencore.zip
14 Sep 1996 (catalog date)
193,398 bytes
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Rating:
Released at event ASM96 in the demo division and ranked 10

303 (bugfix) by Acme
/demos/1997/a/a303_fix.zip
07 May 1997 (catalog date)
190,108 bytes
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Released at event X97 in the demo division and ranked 01

Pandemic (final) by Byterapers
/demos/1997/b/b-panfin.zip
19 Sep 1997 (catalog date)
891,401 bytes
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Rating:
Released at event ABD97 in the demo division and ranked 01
P5,,GUS/SB,

BB (final) by AA Project
/demos/1997/b/bb-final.zip
27 Sep 1997 (catalog date)
1,293,083 bytes
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Rating:
Released at event ABD97 in the demo division and ranked 10

Boost (final) by Doomsday
/demos/1997/b/boostfin.zip
15 Nov 1997 (catalog date)
4,640,833 bytes
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Rating:
Released at event ASM97 in the demo division and ranked 01
P5,VESA,GUS/SB,

Mellow (final) by Cryonics
/demos/1997/c/crs-mlw.zip
09 Feb 1997 (catalog date)
1,772,884 bytes
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Rating:
Released at event TP96 in the demo division and ranked 14
P5,SB

What (rerelease) by pascal
/demos/1997/c/ctswht95.zip
17 Mar 1997 (catalog date)
79,281 bytes
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Rating:
Win95 - ,,,

Nothing to Say (final) by Emperor
/demos/1997/e/emp_ntsf.zip
12 Dec 1997 (catalog date)
64,416 bytes
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Rating:
Released at event ANT97 in the in64 division and ranked 02

Radio Hits (EXE fix) by The End
/demos/1997/e/endrdfix.zip
08 Oct 1997 (catalog date)
184,586 bytes
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Eternal (pre-release version) by Peon
/demos/1997/e/eternalp.zip
05 Aug 1997 (catalog date)
139,435 bytes
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Rating:
Released at event SCE97 in the in64 division and ranked 07

Blind (final) by Eufrosyne
/demos/1997/f/frs_blfn.zip
28 Feb 1997 (catalog date)
65,696 bytes
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Rating:
Released at event ASM96 in the in64 division and ranked 01
486,VGA,GUS/SB,

Another One Glides the Dust (patch) by G&G Demoswarez
/demos/1997/g/gg_fix.zip
30 Mar 1997 (catalog date)
173,615 bytes
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Rating:

Hajpa (final) by Obscure
/demos/1997/h/hajp_fix.zip
16 Apr 1997 (catalog date)
507,623 bytes
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,VESA,,

Afternoon (bugfix) by America
/demos/1997/h/hc_afix.zip
30 Mar 1997 (catalog date)
76,828 bytes
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Rating:

Headhunter (graphics engine) by Iguana
/demos/1997/h/headh14.zip
15 Jul 1997 (catalog date)
645,529 bytes
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Mayhem (final) by Incognita
/demos/1997/m/mayhem.zip
14 Jan 1998 (catalog date)
3,114,756 bytes
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Rating:
Released at event EUS97 in the demo division and ranked 01
P5,SVGA,GUS1M/SB,8MB

Motions (VESA fix) by Faculty
/demos/1997/m/motfix.zip
07 Aug 1997 (catalog date)
12,066 bytes
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Released at event RAGE97 in the demo division and ranked 01

Mundane (final) by Nowadays
/demos/1997/m/mundane.zip
21 Jul 1997 (catalog date)
925,681 bytes
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Rating:
Released at event TP96 in the demo division and ranked 28
,,GUS,

Nova (bugfix) by Overflow
/demos/1997/n/novafix.zip
12 Mar 1997 (catalog date)
37,395 bytes
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Rating:
Released at event LTP97 in the demo division and ranked 01
,,GUS,

Lovetro (updated version) by Outbreak
/demos/1997/o/otb_love.zip
04 Apr 1997 (catalog date)
783,022 bytes
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Rating:
,,GUS/SB/PAS,

Blue (FPS version) by Paulo Falcao
/demos/1997/p/pf-b-fps.zip
22 Apr 1997 (catalog date)
7,330 bytes
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Rating:

Famous Cyber People (final) by Pulse
/demos/1997/p/pls_cybf.zip
21 Jun 1997 (catalog date)
97,829 bytes
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Rating:
Released at event WIR96 in the in64 division and ranked 02
486,,GUS,

Addicted (bugfixed) by Quad
/demos/1997/q/qd-adfix.zip
06 May 1997 (catalog date)
1,838,866 bytes
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Rating:
Released at event X97 in the demo division and ranked 05

Process by Quad
/demos/1997/q/qd-proc.zip
26 Dec 1997 (catalog date)
1,202,401 bytes
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P5,VESA(DNRw/S3+SDD),GUS/SB,16MB

MA3 (final) by Recreation
/demos/1997/r/rcn-ma3f.zip
02 Aug 1997 (catalog date)
1,363,873 bytes
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Rating:
Released at event TG97 in the demo division and ranked 07

Omniscient (p300-360 versions) by Sanction
/demos/1997/s/snc_omna.zip
29 May 1997 (catalog date)
39,616 bytes
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Rating:
Released at event MEK97 in the in4k division and ranked 01
,,GMIDI,

X-Mess (final) by Sin
/demos/1997/x/xmessf.zip
04 Apr 1997 (catalog date)
64,749 bytes
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Rating:
Released at event TP96 in the in64 division and ranked 15

Carah (final) by Da Beep
/demos/1998/c/carahrel.zip
25 Jul 1998 (catalog date)
64,564 bytes
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Rating:
Released at event TG98 in the in64 division and ranked 05
P133,VESA,GUS/SB,

Coal by Otak Inc.
/demos/1998/c/coal.zip
11 Nov 1998 (catalog date)
1,631,364 bytes
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Rating:
Released at event TO98 in the djav division and ranked 02
JAVA (IE only)

Anonymous (final) by Cheat the Machine
/demos/1998/c/ctmanfix.zip
21 Nov 1998 (catalog date)
1,784,394 bytes
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Released at event ASM98 in the dwin division and ranked 04
P5,3Dfx,GUS/SB,

Sin(x) by Dawn 3
/demos/1998/d/d3_sinx.zip
16 May 1998 (catalog date)
87,108 bytes
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Rating:
Released at event TG98 in the in64 division and ranked 03
,,GUS/SB,

Rappa by Dilemma
/demos/1998/d/dma_rppa.zip
07 Mar 1998 (catalog date)
6,653 bytes
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Rating:
Released at event FLAG98 in the in4k division and ranked 01
,,GUS (worthless though),

Elektroniks (final) by Doomsday
/demos/1998/e/elekfin.zip
22 Mar 1998 (catalog date)
2,783,886 bytes
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Rating:
Released at event TP97 in the demo division and ranked 08
486DX,VESA,GUS1M/SB/PAS,8MB

The Fulcrum (bugfix) by Matrix
/demos/1998/f/f_fix01.zip
22 May 1998 (catalog date)
167,499 bytes
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Rating:
Released at event MEK98

Flush (patch) by TBL, Analogue
/demos/1998/f/flushfix.zip
21 Nov 1998 (catalog date)
24,761 bytes
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Win95

Happy Dance (final) by Skraappa Skruuppi
/demos/1998/h/happyrel.zip
18 Oct 1998 (catalog date)
598,116 bytes
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Rating:
Released at event ASM98 in the in64 division and ranked 08
,,GUS/SB

Trilobyte (final) by Illusion
/demos/1998/i/ils_trbt.zip
30 May 1998 (catalog date)
2,438,178 bytes
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Rating:
P100,SVGA,GUS/SB,8MB

Louis Lane (final) by Blasphemy
/demos/1998/l/llane_f.zip
06 Sep 1998 (catalog date)
1,581,413 bytes
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Rating:
Released at event SE98 in the demo division and ranked 02
DOS/Win95

Living Online (final) by Boar
/demos/1998/l/lol_boar.zip
18 Oct 1998 (catalog date)
62,455 bytes
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Rating:
Released at event ASM98 in the in64 division and ranked 07
,,GUS,

Anthrax (final) by Mango
/demos/1998/m/mng_antf.zip
30 Oct 1998 (catalog date)
88,064 bytes
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Rating:
Released at event SE98 in the in64 division and ranked 04
P5,24/32b VESA,GUS/SB,8MB

Nikki (final) by Jinrikisha
/demos/1998/n/nikki.zip
25 Oct 1998 (catalog date)
1,167,903 bytes
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Rating:
P66,VESA,GUS/SB,8MB

Noname00 (final) by DCC
/demos/1998/n/noname00.zip
01 Apr 1998 (catalog date)
1,480,667 bytes
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Rating:
Released at event TP97 in the demo division and ranked 19

Photon (final) by Purple
/demos/1998/p/photon.zip
16 May 1998 (catalog date)
149,763 bytes
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Rating:
Released at event TG98 in the in64 division and ranked 02
,VESA,GUS/SB/PAS,16MB

Plastik (final) by Purple
/demos/1998/p/plastikx.zip
06 Sep 1998 (catalog date)
2,706,400 bytes
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Rating:
Released at event SE98 in the demo division and ranked 01
DOS/Win95

Square (final) by Pulse
/demos/1998/p/pls_sqrf.zip
22 Mar 1998 (catalog date)
2,174,210 bytes
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Rating:
Released at event TP97 in the demo division and ranked 05

Go Pete Go (final) by Prone
/demos/1998/p/prn_petf.zip
06 Sep 1998 (catalog date)
140,638 bytes
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Rating:
Released at event SE98 in the in64 division and ranked 02
P5,24/32b VESA,GUS/SB/PAS,

Sneeze (final) by Scarab Corpse
/demos/1998/s/scc_snze.zip
30 May 1998 (catalog date)
410,419 bytes
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Rating:
,,GUS/SB/PAS,

Soepkip 3 (bugfix) by Kontvlokken Posse
/demos/1998/s/soep3fix.zip
23 Jun 1998 (catalog date)
59,638 bytes
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Rating:
Released at event TO98 in the demo division and ranked 02

Something (final) by Xtatic
/demos/1998/s/somethng.zip
17 Apr 1998 (catalog date)
192,717 bytes
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Rating:
486,,GUS/SB/PAS,

TE-2RB by TPOLM
/demos/1998/t/tpolm2rb.zip
19 May 1998 (catalog date)
3,518,729 bytes
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Rating:
Released at event TG98 in the demo division and ranked 03
P200 (too slow on a 6x86),,GUS/SB/PAS,

Tribes (final) by Pulse, Melon
/demos/1998/t/tribes.zip
01 Apr 1998 (catalog date)
5,249,751 bytes
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Rating:
Released at event TP97 in the demo division and ranked 01

Photon (Windows version) by Purple
/demos/1998/w/winphot.zip
21 Nov 1998 (catalog date)
154,712 bytes
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Rating:
Win32 - P5,,N/A,

P&P Gfx disk (patch) by Masque
/graphics/disks/1995/ppfix.zip
04 Jul 1996 (catalog date)
40,300 bytes
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Rating:

Flush (four images) by Light
/graphics/disks/1996/lt-flush.zip
04 Jul 1996 (catalog date)
437,502 bytes
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Rating:

Smoke by Live
/graphics/disks/1997/smoke.zip
05 Apr 1997 (catalog date)
615,768 bytes
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Rating:
Artwork by Ukko and Haplo (8 pictures each), music by Shad.

Perfect Harmony (v1.41 bugfixed) by The Torrent Project
/graphics/disks/1998/harmony.zip
09 Mar 1998 (catalog date)
3,057,842 bytes
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Rating:
Raytraced images.

TRSBot (with original) by ???
/graphics/images/1995/t/thd-rip.zip
04 Jul 1996 (catalog date)
338,402 bytes
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Rating:
Released at event NAID95 in the grfx division and ranked DD

Rinderwahnsinn (Mad Cow Disease) by Cider of N-Factory
/graphics/images/1996/r/rinder.zip
06 May 1998 (catalog date)
19,551 bytes
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Rating:
Released at event WIR96 in the grfx division and ranked 16
320x200x256

Sternen Maedchen (Stargirl) by Fontex, JMS of Color
/graphics/images/1996/s/sternen.zip
06 May 1998 (catalog date)
23,717 bytes
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Released at event WIR96 in the grfx division and ranked 14
320x200x256

The Guide To Demo and Music CDs (10 Jan 1997) by Dan Wright
/info/cds/scene_cd.39
14 Jan 1998 (catalog date)
39,949 bytes
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New Age Demo Database (update 1) by New Age
/info/nadd/nadd_u01.zip
09 Sep 1996 (catalog date)
1,428,034 bytes
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New Age Demo Database (update 2) by New Age
/info/nadd/nadd_u02.zip
09 Sep 1996 (catalog date)
1,291,884 bytes
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New Age Demo Database (update 3) by New Age
/info/nadd/nadd_u03.zip
09 Sep 1996 (catalog date)
1,432,052 bytes
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Budyn 2
/mags/1997/budyn02.zip
29 Nov 1998 (catalog date)
2,611,620 bytes
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English & Polish - 386 (will not run with P2-300 or faster),VESA,GUS/SB,

Defcon 2 (Win32 patch) by K!Prod
/mags/1998/dcn2add.zip
29 Nov 1998 (catalog date)
130,304 bytes
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Defcon 2 by K!Prod
/mags/1998/defcon2.zip
29 Nov 1998 (catalog date)
2,522,556 bytes
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Rating:
French (mostly) & English - ,VESA,GUS/SB/PAS,