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Tiny Play by pascal of Cubic Team /code/audio/players/mxmp12.zip
| 11 Jan 1997 (catalog date)
92,697 bytes
| Download FTP scene.org
| Rating:
| Tiny Gus Play - Has source for the player, but can interface with asm and watcom. GUS only. requires that music be run through a converter and the playback is similar to FT2 when it comes to s3ms (but it will play xm's!)
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Gallery Source by ARM of Iguana /code/effects/doom/gallery.zip
| 10 Jan 1997 (catalog date)
593,716 bytes
| Download FTP scene.org
| Rating:
| Source to Iguana's gallery scene from Inconexia (a doom clone) - Nice code, but low accuracy on the maths. Cool pictures, but I saw them the first time, when they were in the Prado. :) I always thought that there should have been an Easter Egg for May 3rd. Run subdirs.exe to get the full source.
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Fire by JARE of Iguana /code/effects/fire/fire_win.zip
| 10 Jan 1997 (catalog date)
10,716 bytes
| Download FTP scene.org
| Rating:
| A fire routine under windows - Crawls on my p133. :( Don't bother looking at this unless you've programmed for windows before. You're likely to have a heart attack. :) Requires WinG to run.
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Heart Quake's water source by ARM of Iguana /code/effects/water/hq_water.zip
| 10 Jan 1997 (catalog date)
370,188 bytes
| Download FTP scene.org
| Rating:
| The authoratative source on the water effect - Includes a description of the physics behind the effect and the simplifications done to make the routine run quickly.
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256 Byte Water by Cagdas Calik /code/effects/water/w256.zip
| 24 May 1998 (catalog date)
786 bytes
| Download FTP scene.org
| | A 256 byte water effect coded in pure assembly by Cagdas Calik, moreover with 286 instructions. It's recommended that you're mouse driver is load before you run the program, otherwise it will crash. Click left mouse button to go back to dos. Have fun...
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Animation Construction Kit 3D (source) by Lary Myers /code/effects/worlds/acksrc.zip
| 25 Aug 1997 (catalog date)
146,731 bytes
| Download FTP scene.org
| Rating:
| A Wolfenstein-like 3d world engine by Lary Myers, including all sources and a good explanation of how it works. To make it run you also have to download ackkit.zip which contains all the data.
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MikDLL library by MikMak /code/utils/compiler/mikdll.zip
| 10 Jan 1997 (catalog date)
20,844 bytes
| Download FTP scene.org
| Rating:
| A dynamic library loader for BC/DOS - This is a rather complex piece of code not designed for the beginner. It shows you how you could create a dynamic library so that you can load code at runtime. Suggested use is for a mod player to load the specific sound card's drivers run time.
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Amp For Windows V1.22 by Grinus of casa /music/programs/players/ampw122.zip
| 19 Jan 1998 (catalog date)
124,292 bytes
| Download FTP scene.org
| | Module player for SB AWE32/64 cards. IT/XM/S3M/MOD/MTM/PTM modules supported. The best possible sound quality. A minimal processor and memory usage. Internal file selector and playlist editor. Optimized for running in background. NEWS: enhanced IT support, a faster loader, fixes. Requirements: 386+, Windows 3.1+, SB AWE32+
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Midas Player For Win '95,nt V1.0 by Bartman of Abyss /music/programs/players/midas95.zip
| 25 Apr 1997 (catalog date)
77,778 bytes
| Download FTP scene.org
| | SUMMARY: Midas'95 is a module player based on the Midas Sound System (by Sahara Surfers), it plays protracker MOD, screamtracker S3M and fasttracker2 XM modules and runs under Windows 95 and Windows NT 3.51+ (4.0 compatibility assured). FEATURES: Simple but nice user interface. Test it out. It's totally free.
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Play It V0.02a For Win95 And Winnt by Olivier Aumage /music/programs/players/pliw002b.zip
| 14 Jun 1997 (catalog date)
186,158 bytes
| Download FTP scene.org
| | Impulse Tracker modules player. Runs under Win95 and WinNT. Features are FLOATING POINT mixing routine, Surround, Digital Filter, Volume Ramps. Full source code for BC++ 5.0 included, under GPL license. Pentium or needed.
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