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truepal by Florian Hallar /code/tutors/video/at_trpal.zip
| 19 Jan 1998 (catalog date)
56,300 bytes
| Download FTP scene.org
| Rating:
| Emulates truecolor modes in 320x200x8. Not really... it just converts the picture to use a 3-3-2 palette. It's a common emulation mode since it saves time versus quantizing a new palette everyframe (maybe in 5 years we could do that, even if we don't need it anymore. :)
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Play It V0.02a For Win95 And Winnt by Olivier Aumage /music/programs/players/pliw002b.zip
| 14 Jun 1997 (catalog date)
186,158 bytes
| Download FTP scene.org
| | Impulse Tracker modules player. Runs under Win95 and WinNT. Features are FLOATING POINT mixing routine, Surround, Digital Filter, Volume Ramps. Full source code for BC++ 5.0 included, under GPL license. Pentium or needed.
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Defractor 0.97beta by Neurotix /music/programs/samplers/dfc097.zip
| 11 Oct 1997 (catalog date)
308,071 bytes
| Download FTP scene.org
| | Defractor is Digital Synth with sample generator. Its Sample Generator Engine is based on a 32 Bit float core. It features 2 Oscillator (with 13 waveform), 2 Envelope Generator, Smoothing - Pinch/Punch - Sliding filters, Preview, Overdrive. It save samples in .RAW .WAV and .XI format. Many other feature... Defractor is **FREEWARE**
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Wav Reverberator V1.4 by PiCoder of Seaber Designs /music/programs/unusual/wavrev14.zip
| 18 Jun 1998 (catalog date)
109,599 bytes
| Download FTP scene.org
| | Here it is. Works great, many parameters, clipping control, crisp sound, 225 types of reverbs possible, not counting endless amount of equalization values. FLOATING-point calculations extensively used. Works with stereo and mono 16 bit WAV files of any sample frequency. C++ non-compilable sources included.
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Wav Reverberator V1.5 by PiCoder of Seaber Designs /music/programs/unusual/wavrev15.zip
| 21 Jun 1998 (catalog date)
162,311 bytes
| Download FTP scene.org
| | Here it is. Works great, many parameters, clipping control, crisp sound, 225 types of reverbs possible, not counting endless amount of equalization values. FLOATING-point calculations extensively used. Works with stereo and mono 16 bit WAV files of any sample frequency. C++ non-compilable sources included.
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