Search for "STRUC": 38 matches

3d basics by Synergist
/code/3d/docs/3dbasics.zip
10 Jan 1997 (catalog date)
2,745 bytes
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Some basic 3d documentation - I'd never want to tell someone that this doc is a good place to start. The person writing this has no concept of structures, which severely ease the programming of complex things such as 3d systems.

1k source by Frenzy of SparC
/code/demosrc/intros/1k_sourc.zip
18 Mar 1997 (catalog date)
11,052 bytes
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source to a 1k intro (911 bytes). Easy to follow code, but it's ideal you understand it all in the first place. Odd use of fpu (uses lots of fi[blah] instructions... why not take advantage of extra precision?)

Seasick source by Draeden of VLA
/code/demosrc/intros/sea_code.zip
10 Jan 1997 (catalog date)
33,542 bytes
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Source for an intro with a reflecting scrollie and text writer - Old source, but well constructed. Great for those who just know asm, but don't know how to put something complete together using just asm.

small flame by Gaffer of PRoMETHEUS
/code/effects/fire/flame160.zip
18 Mar 1997 (catalog date)
2,964 bytes
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Source for a small fire routine. Doesn't actually work on my computer. To answer a question proposed by the author about size optimization, inc al is bigger than inc ax because intel doesn't have an inc /r8 instruction. inc ax is of the form inc /r16 which compiles to db 40+rw, where rw = 0 for ax, 1 for cx, 2 for dx, 3 for bx, ... inc al is of the form inc r/m8 and compiles to db FE /1 where /1 = c0 for al, c4 for ah, c1 for bl..., 05 for a memory reference.... See an intel document for more details.

256 Byte Water by Cagdas Calik
/code/effects/water/w256.zip
24 May 1998 (catalog date)
786 bytes
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A 256 byte water effect coded in pure assembly by Cagdas Calik, moreover with 286 instructions. It's recommended that you're mouse driver is load before you run the program, otherwise it will crash. Click left mouse button to go back to dos. Have fun...

Animation Construction Kit 3D by Lary Myers
/code/effects/worlds/ackkit.zip
25 Aug 1997 (catalog date)
152,985 bytes
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A demo of Lary Myers 3d world engine (see acksrc.zip) including a mapeditor and all the data needed for this engine.

Animation Construction Kit 3D (source) by Lary Myers
/code/effects/worlds/acksrc.zip
25 Aug 1997 (catalog date)
146,731 bytes
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A Wolfenstein-like 3d world engine by Lary Myers, including all sources and a good explanation of how it works. To make it run you also have to download ackkit.zip which contains all the data.

Pentium Userguide Volume 3
/code/hardware/cpu/pent_ug3.zip
17 Jan 1999 (catalog date)
3,820,036 bytes
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Contains everything you need to know about the pentium instructions, their timing, etc. in Acrobat format.

Introduction To Keyboard Handlers by Alioth, Don Williamson of O.M.D
/code/hardware/keyboard/keyb.zip
24 Apr 1998 (catalog date)
18,117 bytes
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How to construct a keyboard handler from scratch and why what you do actually works. :)

The Mag by Spellcaster
/code/mags/mag04.zip
01 Jul 1997 (catalog date)
13,740 bytes
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A serial coding magazine. Continuing into Pascal, looping constructs, line and circle routines.

The Mag by Spellcaster
/code/mags/mag08.zip
01 Jul 1997 (catalog date)
41,938 bytes
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A serial coding magazine. Random stuff, game design, more on pointers, some elementary data structuring.

LOADALL Tutorial by Mark Dixon
/code/tutors/asm/loadall.zip
18 Jan 1998 (catalog date)
3,621 bytes
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Explanation of the LOADALL instruction.

Timing 486 Instructions by Infi of Sunrise
/code/tutors/asm/tim486.zip
18 Jan 1998 (catalog date)
36,542 bytes
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Timing values of the 486 instructions.

3DS converter by MRI of Doomsday
/code/utils/3d/3dsco20.zip
25 Aug 1997 (catalog date)
14,233 bytes
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Reads a 3ds file and outputs an easier to read format. Good utility with full source for reading .3DS files. It's easily tweakable (with a #define) to read from a file or memory and not that difficult to tweak for your own 3d structures. It's also done well enough that adding support for more features of the .3ds format should not be that difficult from a coding standpoint. Specs are admittedly hard to find.

Netwide Assembler by Simon Tatham, Julian Hall
/code/utils/compiler/nasm094.zip
02 Jul 1997 (catalog date)
320,576 bytes
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A freeware assembler with good support. People have been switching from TASM to this assembler, especially linux and 68K coders. It is still being supported by the makers so it understands newer op codes, like mmx instructions, so you don't need to get intel's 'macros' for new opcodes.

Abstruction by GreenPix7
/graphics/images/1996/b/blm-absn.zip
07 Dec 1996 (catalog date)
89,924 bytes
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Destruction by Shoker of Magic
/graphics/images/1997/g/gfxdestr.zip
10 Mar 1998 (catalog date)
56,949 bytes
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Released at event MOV97 in the grfx division and ranked ??
640x480x256

Reconstruction by Dines of Contract
/graphics/images/1998/r/reconst.zip
10 Mar 1998 (catalog date)
63,323 bytes
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640x480x256

Dark Structures by Ranger Rick of Ftmi Studios
/music/contests/mc5/veteran/m5v-dark.zip
29 Aug 1997 (catalog date)
399,749 bytes
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Released at event MC5 in the mmul division and ranked XX

Application by Mister Destructo of Happy Phat Klan
/music/disks/1998/md-aplic.zip
08 Jul 1998 (catalog date)
1,051,483 bytes
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The Pulse 0.90 by Ladislav Lostak of Unreal
/music/programs/players/pulse090.zip
20 Sep 1998 (catalog date)
1,009,064 bytes
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New Czech player of all types of mods, mp3 and wav for Win95/98/NT. The newest beta version brings completely rebuilt system based on "components" (allows to add new features, e.g. new format loader, just by adding the dll library to the directory), new design structure (non-rectangle windows, animated buttons, ...} that allows to change design on-fly while playing, and WinAMP skins support with non-observed differences, 12-parameter Reverb editor with presets saving, simple playlist editor, pop-up menu on right-click, external tools for associating extensions and Systray, several new (and splendid) designs, nice splash-screen on start, sid format support (Commodore 64), full-customizable taskbar using "Captions", and lots of more features which are to be improved in upcoming versions. Supports 669, far, fnk, it, m15, mdl, med, mod, mtm, mp1/2/3, nst, raw, s3m, sid/dat, stm, ult, wav, wow and xm.

Winamp 1.92 Full Version Including Plugins by Nullsoft
/music/programs/players/wamp192f.zip
08 Jul 1998 (catalog date)
630,966 bytes
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Instructions: Unzip the file and run install.bat. "Sit back, shutup, everything will be installed for you." - Scott Sauer

Vibe Control Center V1.01 by Logos of Charlie Brown Records
/music/programs/unusual/vibe101.zip
06 Jun 1997 (catalog date)
618,214 bytes
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Vibe Control Center is a program which enlightens the work of the (music-)group manager. VCC has a powerful (paradox-based) database in which all the group- data can be entered. With this information VCC can easily print fancy text-files in the format you have designed with the powerful (html-alike) text-structuring language. VCC can also pack your releases or disks with the push of a button, WITH the info-files that carry the latest of your group its information. No more endlessly preparing an info-file for a musicdisk or release, just push that button. By downloading Vibe, you have earned a good night sleep, Logos

Destructive Sample Pack Issue 1 by Outlaw of Destructive Demomakers
/music/samples/ol-dp01.zip
17 Sep 1998 (catalog date)
216,945 bytes
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This is my first sample pack, here are some DeathMetal samples I have used to write my earlier songs.

Metal Clanger Bass by PiCoder of Seaber Designs
/music/samples/sed-mcbs.zip
11 Mar 1998 (catalog date)
931,954 bytes
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This is a unique-sounding bass, which has a clanging sound in its structure. Multisampled to fit 4 octaves. All samples are 44.1kHz, 16 bit.

Deconstruction by Pinion
/music/songs/1995/p/pn-decon.zip
19 Sep 1996 (catalog date)
211,585 bytes
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(S3M)

Struck by Logos, Guy, Pedro, Truxx of Charlie Brown Records
/music/songs/1996/c/cb-strck.zip
11 Aug 1996 (catalog date)
268,609 bytes
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(XM)

Terrorstruck by Cygnes
/music/songs/1996/c/cgs-terr.zip
31 Jul 1996 (catalog date)
303,787 bytes
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(S3M)

Violence And Self Destruction by Bargel
/music/songs/1996/f/fl_vnsd.zip
06 Apr 1997 (catalog date)
167,593 bytes
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(IT)

Agent Of Destruction by Pirate Pete
/music/songs/1997/a/agent.zip
18 Mar 1997 (catalog date)
63,897 bytes
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(S3M)

Sound Structures by Dan of NWP
/music/songs/1997/n/nwp_sost.zip
03 Jan 1998 (catalog date)
58,905 bytes
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(XM)

Destruction by Galahad of R.E.D.
/music/songs/1997/r/red-dest.zip
09 Sep 1997 (catalog date)
162,391 bytes
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(IT)

Structure by Killersushi
/music/songs/1998/k/ks_struc.zip
24 Jan 1998 (catalog date)
564,405 bytes
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(IT)

Abstruction by Madminder of Deep, Deep Trouble Entertainment
/music/songs/1998/m/mm-abstr.zip
12 Aug 1998 (catalog date)
161,439 bytes
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(XM)

Structure 2 by XAFAX
/music/songs/1998/x/xfx_s2.zip
13 Sep 1998 (catalog date)
900,974 bytes
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(IT)

Destruction Around by Hypno
/tla/songs/1995/mod/d/destruct.lha
16 Sep 1996 (catalog date)
95,135 bytes
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Infrastructure by T.U.O.
/tla/songs/1995/mod/i/infrstrc.zip
16 Sep 1996 (catalog date)
185,085 bytes
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Destructive by Voyeur
/tla/songs/1995/s3m/v/vo-destr.zip
20 Sep 1996 (catalog date)
262,162 bytes
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