Search for "ding": 138 matches

3D Coding tutorial by Ica of Hubris
/code/3d/docs/3dica221.zip
30 Jun 1998 (catalog date)
422,704 bytes
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This tutorial is very easy to understand and describes everything you need to know like the mathematical basics, the different kind of polyfillers, shading methods, camera movement, sorting and backface culling and much much more. A must-have for every 3d coder! Text

3d vectors by John McCarthy
/code/3d/systems/3dvect39.zip
10 Jan 1997 (catalog date)
382,175 bytes
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A complete 3d vector system - No complex shading, but has a full camera model, gif loader, object loader, etc, etc... Takes some time to figure out.

Rotating 3d escher-knot by Oliver Nash
/code/3d/systems/gsescher.zip
30 Jun 1998 (catalog date)
19,895 bytes
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The author says he appreciates a mention when you "steal" his formula, but "his" formula was already used on the amiga a long time ago. It might be useful downloading though if you're a starting 3d coder because the flatshaded 3d engine is very easy to understand. C

Crystal 3D Engine by Mali of Malixa
/code/3d/systems/mdg_cr3d.zip
17 Jan 1999 (catalog date)
432,414 bytes
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Supports all the usual shading methods, texturemapping, etc. No documentation.

Raw GFX Lib by Ghyll of TGA
/code/3d/systems/tgarx2b1.zip
02 Jul 1997 (catalog date)
34,488 bytes
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An elementary graphics system. The functions are very base and it's a good idea for anyone coding graphics engines either to understand how those functions work or to be given higher level functions to work with.

Gouraud Shading by The Faker of Surprise Productions
/code/3d/trifill/gouraud/goushad.zip
25 Aug 1997 (catalog date)
16,816 bytes
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No explanation, but the source is very easy to understand.

Gouraud Shading by Tumblin of Bodies In Motion
/code/3d/trifill/gouraud/gvector2.zip
08 Jul 1997 (catalog date)
73,071 bytes
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Phong Illumination Model by FAC of Delabu Alama
/code/3d/trifill/phong/facphong.zip
02 Jun 1998 (catalog date)
32,754 bytes
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How to use the phong model to make nice palettes you can use in lots of effects, like 3D shading, fire, particles, hicolor shading, and plasmas. Includes a cool example program to play with.

OTM Phong by Voltaire of OTM
/code/3d/trifill/phong/otmphong.doc
08 Jun 1997 (catalog date)
23,949 bytes
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Good tutorial explaining how to approximate phong shading using a model based on linear interpolation of angles.

Phong Shading
/code/3d/trifill/phong/pasphong.zip
05 Oct 1996 (catalog date)
4,545 bytes
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Hard to read code, should have the compiled exe with it in the pack. Slow!

Indoor Music System by Pascal of Cubic Team
/code/audio/players/ims06.zip
17 Jan 1999 (catalog date)
314,727 bytes
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This is the player used by the wellknown Cubic Player. Supports a lot of different soundcards and a lot of different file formats including .IT files.

MikMod 0.30 by MikMak
/code/audio/players/mikdx030.zip
01 Jul 1997 (catalog date)
282,898 bytes
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A mod player for use with Direct Sound. Judging by MikIT, the player is nice. I prefer MikIT to mod4win. Give this a shot if you're doing windows sound coding.

Sound Deluxe System 5.04 by Maple Leaf
/code/audio/players/sds504.zip
17 Jan 1999 (catalog date)
603,983 bytes
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This player supports a lot of different module formats, but the GUS support seems to have a bug because I hear nothing, while it works great on my Soundblaster Pro. It supports a lot of different languages, including Turbo Basic!

Genial 2 BBS intro source by Michiel Ouwehand
/code/demosrc/bbsintro/cool.zip
10 Jan 1997 (catalog date)
16,829 bytes
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Sources for a BBS intro with cross fading - Copious comments, but then again there isn't much to the source or the COM file either.

3D Engine by Voltaire of OTM
/code/effects/3d/otm3d095.zip
01 Dec 1997 (catalog date)
254,469 bytes
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Supports lambert and gouraud shading.

Mg-flame by Magnesium
/code/effects/fire/mg_flame.zip
06 Jul 1998 (catalog date)
3,276 bytes
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A Flame effect in only 256-bytes with full assembler source. It even leaves you in DOS with a message. Commented for those wanting to learn 256-byte asm coding. TASM needed.

lens by Nagy Daniel
/code/effects/lens/lensv10a.zip
10 Jan 1997 (catalog date)
40,337 bytes
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Source for a lens effect - (I suspect this is a rip of lenssrc.zip/lens.lzh...) The TGA loading routines are exactly the same aside from variable names.

Palette Routines by Esak
/code/effects/pallette/fadecode.zip
29 May 1997 (catalog date)
31,921 bytes
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Smooth palette fading routines, palette rotation, etc.

Plasma Tutorial by Spansh of Dynamix
/code/effects/plasma/plastut.zip
17 Jan 1999 (catalog date)
47,158 bytes
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Dynamix. Definately the best tutorial on coding plasmas, also focuses on optimizing.

Stars by The Darkman
/code/effects/stars/stars3d.zip
10 Jan 1997 (catalog date)
15,164 bytes
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A nicely done starfield - Nicely done (in appearance) but shoddy code. Globals abound, poor understanding of what to make functions. Made by a professed beginner.

Free direction tunnel tutorial by Blackaxe of Kolor
/code/effects/tunnel/fdtunnel.zip
30 Jun 1998 (catalog date)
4,008 bytes
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A good tutorial about coding free direction tunnels using the realtime raytracing method. Text

Animation Construction Kit 3D by Lary Myers
/code/effects/worlds/ackkit.zip
25 Aug 1997 (catalog date)
152,985 bytes
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A demo of Lary Myers 3d world engine (see acksrc.zip) including a mapeditor and all the data needed for this engine.

Animation Construction Kit 3D (source) by Lary Myers
/code/effects/worlds/acksrc.zip
25 Aug 1997 (catalog date)
146,731 bytes
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A Wolfenstein-like 3d world engine by Lary Myers, including all sources and a good explanation of how it works. To make it run you also have to download ackkit.zip which contains all the data.

Datafile Appending EXE by Kodiak of The Apollo Project
/code/fileutil/kadfile.zip
18 Jan 1998 (catalog date)
16,371 bytes
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Tutorial on appending datafiles to your exes.

AWE-DIP-01-ENG by Creative Labs engineers
/code/hardware/audio/adip.zip
10 Jan 1997 (catalog date)
708,753 bytes
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Examples and API for using the AWE32 - And people wonder why there's not much SB support. The information in the packet is contorted. I could go on this for days. Comments like /* main - here's where the fun begins */ are misleading. The fun actually began several hundred lines ago (starting at line 134). It's late. I'm not exactly bored, but this bit of code is frustrating. I wonder why CL even bothered. There are no technical docs of any sort and the code that is here *REEKS* of bad style. For extra frustration, I unzipped the file which had a self extracting .exe in it, which gave me 4 zips which when each extracted with the -d option finally gives me the SDK. Kneebiter - at 1:30 in the morning. Need more tea...

SoundBlaster Programming Info by Andr B Baresel, Craig Jackson
/code/hardware/audio/sblast09.zip
21 Jan 1998 (catalog date)
502,511 bytes
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The ultimate guide for SoundBlaster coders. Sources included (including S3M player).

Intel docs by ?
/code/hardware/cpu/intel.doc
10 Jan 1997 (catalog date)
114,654 bytes
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A complete listing of the 80x86 opcodes - Great reference for those learning assembler and those needing to double check opcodes. Dubious clock listings (none for pentium.)

Joystick axis reading code by Peter Wan
/code/hardware/joystick/joysdk11.zip
10 Jan 1997 (catalog date)
35,092 bytes
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Source to read joystick positions for the Gravis Game Pad - *This* is how source should be written, especially for an SDK. If only we were all this diligent.

Keyboard handler by Patch
/code/hardware/keyboard/kbdhand9.zip
10 Jan 1997 (catalog date)
26,409 bytes
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Source for making a keyboard handler (int 9) and reading the keyboard from the handler - Doesn't tell you much, but is a good demonstration. I'd suggest for those needing to write a keyboard handler is to get a hardware reference for the keyboard and see what other options are available and how the code works.

Eclipse operating System v3.05
/code/hardware/pmode/e_os305.zip
30 Jun 1998 (catalog date)
1,442,821 bytes
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A combination of a dos extender and a demo library containing a lot of useful functions. It's very useful for intros because the tiny version is very small (including a sb and gus modplayer). C, Assembler

System 64 by Simm of Analogue
/code/hardware/pmode/s64.zip
10 Jan 1997 (catalog date)
61,037 bytes
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A DOS protected mode extender - Comes with full source and looks fairly complete including real mode call back support. Worth giving a look at if you'll find it easier to use than Tran's pmode or DOS32.

SVGA Tricks by Type One of Pulpe
/code/hardware/video/t1svga11.zip
17 Jan 1999 (catalog date)
14,657 bytes
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Contains a lot of information about setting specific modes, including some very weird ones, about accelerating specific videocards, etc.

X-Sharp 3D Animation Package v22
/code/library/xsharp22.zip
01 Dec 1997 (catalog date)
115,072 bytes
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Contains a lot of different routines for X-Mode, including polyfillers.

The Mag by Spellcaster
/code/mags/mag01.zip
01 Jul 1997 (catalog date)
17,455 bytes
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A serial coding magazine. For the ultra-beginner. Info on understanding hexidecimal numbers and a primer for Pascal.

The Mag by Spellcaster
/code/mags/mag02.zip
01 Jul 1997 (catalog date)
12,743 bytes
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A serial coding magazine. Continuing info on Pascal, gets into basic assembler, BIOS, interrupts, and mode 13h.

The Mag by Spellcaster
/code/mags/mag03.zip
01 Jul 1997 (catalog date)
100,068 bytes
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A serial coding magazine. Continuing into assembler and the VGA palette. Includes a 'demo' of palette effects called Color Blind.

The Mag by Spellcaster
/code/mags/mag04.zip
01 Jul 1997 (catalog date)
13,740 bytes
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A serial coding magazine. Continuing into Pascal, looping constructs, line and circle routines.

The Mag by Spellcaster
/code/mags/mag05.zip
01 Jul 1997 (catalog date)
20,724 bytes
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A serial coding magazine. Continuing into Pascal, arrays, memory. Contains a fairly complete list of assembler opcodes (courtesy Intel).

The Mag by Spellcaster
/code/mags/mag06.zip
01 Jul 1997 (catalog date)
13,564 bytes
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A serial coding magazine. Continuing into Pascal, records, file handling, PCX loading, text mode scrolling.

The Mag by Spellcaster
/code/mags/mag07.zip
01 Jul 1997 (catalog date)
34,151 bytes
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A serial coding magazine. Continuing into Pascal, units, boolean algebra, pointers, lens effect.

The Mag by Spellcaster
/code/mags/mag08.zip
01 Jul 1997 (catalog date)
41,938 bytes
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A serial coding magazine. Random stuff, game design, more on pointers, some elementary data structuring.

The Mag by Spellcaster
/code/mags/mag09.zip
01 Jul 1997 (catalog date)
77,599 bytes
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A serial coding magazine. Continuing into assembler, more on that game.

The Mag by Spellcaster
/code/mags/mag10.zip
01 Jul 1997 (catalog date)
114,192 bytes
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A serial coding magazine. Sorting, matrix algebra, geometric transformations, elementary 3d, other stuff.

The Mag by Spellcaster
/code/mags/mag11.zip
01 Jul 1997 (catalog date)
95,422 bytes
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A serial coding magazine. Sorting, matrix algebra, geometric transformations, more complex 3d, still adding to that game. (This magazine has come a long way since issue one and is entirely progressive.)

Demo Series, Part 17 by Outlaw Triad
/code/sound/otloader.zip
17 Jan 1999 (catalog date)
16,831 bytes
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Tutorial about loading a module into memory. The only useful thing about this tutorial is the description about the .mod format.

Asphyxia VGA demo trainer series by Denthor of Asphyxia
/code/tutors/denthor/tut1-9.zip
11 Jan 1997 (catalog date)
96,798 bytes
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Asphyxia VGA demo trainer series - Everything to help the beginner get started in graphics coding.

Tutorial #11 by Denthor of Asphyxia
/code/tutors/denthor/tut11.zip
11 Jan 1997 (catalog date)
15,291 bytes
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Asphyxia VGA demo trainer:Cross fading - Only works on pictures with limited colors.

Tutorial #16 by Denthor of Asphyxia
/code/tutors/denthor/tut16.zip
11 Jan 1997 (catalog date)
11,630 bytes
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Asphyxia VGA demo trainer:Scaling - One of those things you'll need time and time and time and time again in demo coding.

Tutorial #18 by Denthor of Asphyxia
/code/tutors/denthor/tut18.zip
11 Jan 1997 (catalog date)
59,119 bytes
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Asphyxia VGA demo trainer:Packing and pcx loading - check out /code/utils/packers for some further examples.

The King Magazine Volume 2 by The King
/code/tutors/graphics/kmagv2.zip
18 Jan 1998 (catalog date)
54,474 bytes
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Nice for beginners. This volume explains some basic Pascal and Assembler coding and how to do crossfades.

Demo Series, Part 11 by Outlaw Triad
/code/tutors/graphics/oteffex1.zip
17 Jan 1999 (catalog date)
27,162 bytes
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Tutorial about coding flat shaded and glenzed 3d vectors. Very dated and not very useful as there are much better 3d tutorials around.

Demo Series, Part 15 by Outlaw Triad
/code/tutors/graphics/otgourad.zip
17 Jan 1999 (catalog date)
13,977 bytes
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Tutorial about gouraud shading.

Peroxide Trainer Part 3 by Telemachos of Peroxide
/code/tutors/graphics/pxdtut3.zip
17 Jan 1999 (catalog date)
26,393 bytes
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This tutorial explains how to code 3d vectors using flatshading and glenzing.

Peroxide Trainer Part 4 by Telemachos of Peroxide
/code/tutors/graphics/pxdtut4.zip
17 Jan 1999 (catalog date)
27,821 bytes
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This tutorial explains how to code different kind of polyfillers including gouraudshaded, texturemapped and environmapped polygons.

Serie De Tutoriales Fac 1 by FAC of Delabu Alama
/code/tutors/graphics/tut1.zip
25 Apr 1998 (catalog date)
8,595 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline ASM. First tutorial: How to use mode 13h

Serie De Tutoriales Fac 10 by FAC of Delabu Alama
/code/tutors/graphics/tut10.zip
25 Apr 1998 (catalog date)
76,545 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Tenth tutorial: Text output in Mode 13h.

Serie De Tutoriales Fac 11 by FAC of Delabu Alama
/code/tutors/graphics/tut11.zip
14 Aug 1998 (catalog date)
51,279 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Eleventh tutorial: Flat shading and light sources.

Serie De Tutoriales Fac 12 by FAC of Delabu Alama
/code/tutors/graphics/tut12.zip
14 Aug 1998 (catalog date)
100,684 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Twelveth tutorial: More complex objets and face sorting.

Serie De Tutoriales Fac 2 by FAC of Delabu Alama
/code/tutors/graphics/tut2.zip
25 Apr 1998 (catalog date)
13,356 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Second tutorial: How to use the palette.

Serie De Tutoriales Fac 3 by FAC of Delabu Alama
/code/tutors/graphics/tut3.zip
25 Apr 1998 (catalog date)
15,274 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Third tutorial: Lines and circles.

Serie De Tutoriales Fac 4 by FAC of Delabu Alama
/code/tutors/graphics/tut4.zip
25 Apr 1998 (catalog date)
36,135 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Fourth tutorial: Virtual Screens and the PCX format.

Serie De Tutoriales Fac 5 by FAC of Delabu Alama
/code/tutors/graphics/tut5.zip
25 Apr 1998 (catalog date)
86,667 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Fifth tutorial: Scrolling

Serie De Tutoriales Fac 6 by FAC of Delabu Alama
/code/tutors/graphics/tut6.zip
25 Apr 1998 (catalog date)
60,387 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Sixth tutorial: Basic animation.

Serie De Tutoriales Fac 7 by FAC of Delabu Alama
/code/tutors/graphics/tut7.zip
25 Apr 1998 (catalog date)
92,107 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Seventh tutorial: Basic effects (plasma, fire, interference).

Serie De Tutoriales Fac 8 by FAC of Delabu Alama
/code/tutors/graphics/tut8.zip
25 Apr 1998 (catalog date)
35,194 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Eighth tutorial: Basics of 3D

Serie De Tutoriales Fac 9 by FAC of Delabu Alama
/code/tutors/graphics/tut9.zip
25 Apr 1998 (catalog date)
30,791 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Ninth tutorial: Backface removal and solid polygons.

Serie De Tutoriales Fac. Ejemplos En C by FAC of Delabu Alama
/code/tutors/graphics/tutc.zip
26 Apr 1998 (catalog date)
33,718 bytes
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Basic demo coding tutorials in Spanish. C/C++ examples for the first 4 tutorials.

VGA-Vulture by Vulture
/code/tutors/video/vga-vul2.zip
10 Jan 1997 (catalog date)
20,011 bytes
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Palette fading example - A simple program demonstrating how to fade a palette in and out.

3DS converter by MRI of Doomsday
/code/utils/3d/3dsco20.zip
25 Aug 1997 (catalog date)
14,233 bytes
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Reads a 3ds file and outputs an easier to read format. Good utility with full source for reading .3DS files. It's easily tweakable (with a #define) to read from a file or memory and not that difficult to tweak for your own 3d structures. It's also done well enough that adding support for more features of the .3ds format should not be that difficult from a coding standpoint. Specs are admittedly hard to find.

Bin 2 Pal by pneyz of smoof
/code/utils/graphics/b2pal100.zip
19 Jan 1998 (catalog date)
10,133 bytes
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Converts raw data to palette includeable stuff. Remember: there are no upload/download ratios on hornet. Please don't feel compelled to upload something merely for the sake of uploading something. Who do you think you're helping?

GSave by Earwax of Realm
/code/utils/graphics/gsave2.zip
10 Jul 1997 (catalog date)
128,856 bytes
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Screen Grabber. Includes pcx and raw loading graphics code.

Reduce by Andrew Harvey
/code/utils/graphics/reduce21.zip
12 Aug 1997 (catalog date)
32,295 bytes
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Reduces the number of colors used by any number of PCX files to some number. Generates a glenz and shading table for you.

Video Card Benchmarker by Fabian Gonzalez
/code/utils/graphics/vblitz14.zip
26 Feb 1998 (catalog date)
184,939 bytes
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Measure the time needed for reading and writing from video memory.

Windows Tutorial by Denthor of Asphyxia
/code/windows/wintut1.zip
19 Jan 1998 (catalog date)
15,071 bytes
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Windows Tutorial 1. Denthor's back with some tutorials on windows graphics program. I (and he) recommend that you still get another reference (like a *gasp* book) if you know absolutely nothing about programming windows and intend to get serious about it. The tut has just enough info to grasp how windows works, the mindset needed for coding, and some basic messages windows can throw at you. Good for the ultra-beginner with windows. (Oh, the example here is a star field)

Explict Coding by Mystic Bytes
/demos/1995/m/mb_paec.zip
30 Jun 1996 (catalog date)
1,402,322 bytes
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Released at event TP94 in the demo division and ranked XX

Wired '95 Surprise Coding Entries
/demos/1995/w/w95spcod.zip
28 Feb 1997 (catalog date)
27,984 bytes
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Released at event WIR95

Party Coding by Axioma
/demos/1997/a/aa_pcode.zip
11 Apr 1997 (catalog date)
84,491 bytes
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Released at event KER97 in the in64 division and ranked 01

Landing by Storm
/graphics/images/1996/a/abc_land.zip
04 Nov 1996 (catalog date)
206,807 bytes
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Loading by BestHyper
/graphics/images/1998/l/loading.zip
05 Nov 1998 (catalog date)
237,328 bytes
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Released at event FLAG98 in the grtc division and ranked 09
800x600x16m

Zyklop Group Acronyms List v4.14 by Yogi
/info/contact/group414.zip
06 Dec 1996 (catalog date)
29,508 bytes
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more than 400 groups listed including infos about the crew! Also included are group and party acronyms lists

The Grinding Shame by K.Q.Delirium
/music/contests/mc1/entries/__grind.zip
09 Nov 1996 (catalog date)
144,876 bytes
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Released at event MC1 in the mmul division and ranked 07

Never Ending Love by MBartoll
/music/contests/mc6/veteran/m6v-nel.zip
28 Mar 1999 (catalog date)
581,993 bytes
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Released at event MC6 in the mmul division and ranked XX

Standing Stones by Ghost Fellow
/music/disks/1995/sstones.zip
26 Jul 1996 (catalog date)
1,174,858 bytes
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Master Mixer v5.1
/music/programs/mixers/mm5_1.zip
21 Jan 1997 (catalog date)
90,960 bytes
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Full range SB mixer (All functions) Undocumented controls enabled! Automatic "clicks" removal. Can save 6 different mixing configs. Can replace ALL SB drivers at BOOT. Boots your PC (DOS) in a second. Unlimited number of Special Effects. User definable Chorus/Reverb+editor. [v5.1:Fix OPL3, AWE32, PC Spk level.] Does DSP Reset, EMU Reset. Win95 Ok! Can enable/disable any function. Command-line "QuickLoading" (tm) Sets your mixer in 1/4th a second!

Cubic Player 2.0 Alpha Plus Plus Enhanced Full Version by pascal
/music/programs/players/cp20full.zip
14 May 1998 (catalog date)
663,963 bytes
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This is the FULL version of Cubic Player 2.0 alpha plus plus enhanced. I took the time to complete this so that people wouldn't have to keep downloading the main player and all the enhancements. If I missed anything, let me know.

Cubic Player 2.0 Alpha Plus Plus Enhanced by pascal
/music/programs/players/cp2appe.zip
04 May 1997 (catalog date)
456,545 bytes
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cubic player 2.0 alpha plus plus enhanced: news: Audio MPEG Version 1 and 2, Layer 1-3: ESS AudioDrive 688: MP1, MP2 recording

Denzogtr.zip by Alessandro De Sanctis
/music/programs/players/denzogtr.zip
11 Dec 1997 (catalog date)
93,829 bytes
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This is the ultimate chords/scales finder: all you're looking for DenzoGtr can find. This is not a scales or chords dB, but a powerful engine that you cam program for finding all positions for both scales and chords. There is no a fix number of choice: you can find 10, 100, 1000, 10000 position for each chord depending from tunig, finger positions, inversions and other parameters. In the same way you can search for 3 notes for string scales or pentatonic pattern etc. Also arpeggios are simple to find. Remenber that DenzoGtr is designed to be expanded with your own tuning, scales and chords. So have fun, Alex.

Judas Sound System V2.06y by Yehar, Cadaver
/music/programs/players/jdas206y.zip
07 Jun 1998 (catalog date)
438,873 bytes
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Judas v2.06y Apocalyptic Softwaremixing Soundsystem for Watcom 32bit flat mode. Supports: SB/SBPRO/SB16/GUS/WAV-writer. Modules: XM/MOD/S3M. Samples: WAV/raw. Quality mixer gives you the best sound quality you can get today, clicker free (without touching sharp percussions), mixed with 32bit precision. Cubic interpolation reproduces samples with good treble response and very low distortion. Fast mixer is the ultra-fast alternative, suitable for games and demos. A player, examples, documents and full sources are included. Judas is free to be used for any purpose. New in this version: fixes, enhanced quality mixer, distortion indicator, true volume meters, song looping settings, rewinding and forwarding, Watcom 11.0 support.

The Pulse 0.90 by Ladislav Lostak of Unreal
/music/programs/players/pulse090.zip
20 Sep 1998 (catalog date)
1,009,064 bytes
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New Czech player of all types of mods, mp3 and wav for Win95/98/NT. The newest beta version brings completely rebuilt system based on "components" (allows to add new features, e.g. new format loader, just by adding the dll library to the directory), new design structure (non-rectangle windows, animated buttons, ...} that allows to change design on-fly while playing, and WinAMP skins support with non-observed differences, 12-parameter Reverb editor with presets saving, simple playlist editor, pop-up menu on right-click, external tools for associating extensions and Systray, several new (and splendid) designs, nice splash-screen on start, sid format support (Commodore 64), full-customizable taskbar using "Captions", and lots of more features which are to be improved in upcoming versions. Supports 669, far, fnk, it, m15, mdl, med, mod, mtm, mp1/2/3, nst, raw, s3m, sid/dat, stm, ult, wav, wow and xm.

Universal Module Player 32 V0.39a by Terry Chatman of none
/music/programs/players/u32-039a.zip
15 Jun 1998 (catalog date)
95,572 bytes
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A pretty damn good module player with no quirks. Easy to setup & use. Supports loading of multiple modules, MOD/S3M/XM, Sound Blaster Series, Pro Audio Spectrum Series, & Microsoft Sound System sound cards and compatibles. Download this today

Winamp 1.92 Full Version Including Plugins by Nullsoft
/music/programs/players/wamp192f.zip
08 Jul 1998 (catalog date)
630,966 bytes
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Instructions: Unzip the file and run install.bat. "Sit back, shutup, everything will be installed for you." - Scott Sauer

Sample Grabber Pro V2.981 by Jay Dee
/music/programs/rippers/sgpr2981.zip
11 Jan 1998 (catalog date)
54,437 bytes
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SAMPLE GRABBER PRO 2.981 * += A MUST-HAVE for all PC-composers. =+ Reads samples from various module types including, but not limited to: STM/S3M/MOD/669/MTM/LIQ/FAR/DMF/PSM/ XM CDM/AMF/ULT/MDL/OKT/AMS/INR/WOW/DSM/ SN 669/DTM/DSM/GDM/DPP/DTM/CBA/DTM/SN2/ MM PTM/FNK/MED/PAC/AMM/AMF/PLM/HQM/AMS/ IT UNI/SBK/SF2/FFF/RTM/PDM/CCM/ AM and saves them either all or one by one to: SPL/IFF/DP3/DSF/FSM/UWF/AMS/PCM/RAW/WAV RTS * AND * XI +=====================================+ New in this version: bugfixes +=========================[10.jan.98]==+

Defractor 0.97beta by Neurotix
/music/programs/samplers/dfc097.zip
11 Oct 1997 (catalog date)
308,071 bytes
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Defractor is Digital Synth with sample generator. Its Sample Generator Engine is based on a 32 Bit float core. It features 2 Oscillator (with 13 waveform), 2 Envelope Generator, Smoothing - Pinch/Punch - Sliding filters, Preview, Overdrive. It save samples in .RAW .WAV and .XI format. Many other feature... Defractor is **FREEWARE**

ModInfo v1.0 by Trixter of Hornet
/music/programs/songtext/hrn-mi10.zip
31 Jan 1997 (catalog date)
25,466 bytes
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Lists and describes Amiga Music Modules for easy cataloging. Supports modern formats, including S3M, XM, and IT. Also lists tracker version number and number of channels.

Modread V1.0 by Lface
/music/programs/songtext/modrd100.zip
06 Nov 1997 (catalog date)
26,567 bytes
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Utility to view info about music modules. Supports most module formats including .it,.xm,.mod,.s3m,.669 etc Can be used as a Norton Commander viewer or standalone.

Modread V1.10 by Lface
/music/programs/songtext/modrd110.zip
06 Sep 1998 (catalog date)
32,009 bytes
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Utility to view info about music modules. Supports most module formats including .it,.xm,.mod,.s3m,.669 etc Can be used as a Norton Commander viewer or standalone.

16 Fix by Zest
/music/programs/trackers/16fix.zip
14 Mar 1997 (catalog date)
4,878 bytes
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Fixes the problem with loading *.RAW 16-bit mono sound files into fasttrackerii -- having to press "16-bit" and "no" every time you load a sound, can get boring. this program replaces all your *.RAW files with *.IFF sounds, that load into fasttracker without any fuss. The search for *.RAW files is recursive, i.e. all sub-directories beneath the one you are fix'ing, will be fix'ed too .. careful!! the original .RAW files are ERASED. also, if you have other than 16-bit sound files in your collection, you should sort them first, placing your 16-bit files in a seperate directory, before using FIX. This program is freeware. Enjoy :)

Vibe Control Center V1.01 by Logos of Charlie Brown Records
/music/programs/unusual/vibe101.zip
06 Jun 1997 (catalog date)
618,214 bytes
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Vibe Control Center is a program which enlightens the work of the (music-)group manager. VCC has a powerful (paradox-based) database in which all the group- data can be entered. With this information VCC can easily print fancy text-files in the format you have designed with the powerful (html-alike) text-structuring language. VCC can also pack your releases or disks with the push of a button, WITH the info-files that carry the latest of your group its information. No more endlessly preparing an info-file for a musicdisk or release, just push that button. By downloading Vibe, you have earned a good night sleep, Logos

Sweeped Analog Pack 1 by DotH of MultiDimensional
/music/samples/anpck1.zip
18 Jan 1998 (catalog date)
1,810,112 bytes
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Samples for quality tracking rendered in various synth emulators. This range of samples is different from other sample packs in that it has only 2 sample types but they are included in the pack as sweeped progressively samples. This will help trackers create more realistic analog sounding sweeps. There are 2 diferent rages of samples, "distorted" (14 samples) and "psychoactive pulse" (16 samples). All samples are 16 bit at 44.1Khz WAV.

Sweeped Analog Pack 2 by DotH of MultiDimensional
/music/samples/anpk2.zip
18 Jan 1998 (catalog date)
1,743,715 bytes
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Samples for quality tracking rendered in various synth emulators. This range of samples is different from other sample packs in that it has only 2 sample types but they are included in the pack as sweeped progressively samples. This will help trackers create more realistic analog sounding sweeps. There are 2 diferent rages of samples, "Filtered saw bass" (11 samples) and "bright resonance bass" (15 samples). All samples are 16 bit at 44.1Khz WAV.

Samples from TB Proteus 1/XR by Sam Eassa
/music/samples/proteus4.zip
11 Sep 1996 (catalog date)
1,495,900 bytes
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This is the fourth and probably last in a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. In this collection, I've tried to sample unique sounds native only to the proteus synthesizer and that cannot be found in the General MIDI set. I'm hoping to provide the means for the many composers out there to make some truly unique sounding mods. I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC as was done on the first two Proteus packs. This has yielded some very quiet and crisp samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit mono and were created by playing different notes on the multisound, and capturing them live to disk using the Multisound's own digital audio sampler. Post editing was done to optimize gain and remove the dead space as well as to keep the samples reasonable small.

Juno Special Strings by PiCoder of Seaber Designs
/music/samples/sed-jss.zip
31 Mar 1998 (catalog date)
1,802,395 bytes
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This is a phat. juno-sounding string instrument. Multisampled to fit 4 octaves. 44.1 kHz, 16 bit samples in WAV format.

Metal Clanger Bass by PiCoder of Seaber Designs
/music/samples/sed-mcbs.zip
11 Mar 1998 (catalog date)
931,954 bytes
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This is a unique-sounding bass, which has a clanging sound in its structure. Multisampled to fit 4 octaves. All samples are 44.1kHz, 16 bit.

Second Reality Soundtrack - Beginning And Ending by Skaven of Future Crew
/music/songs/1993/2nd_skav.zip
08 Jul 1997 (catalog date)
287,316 bytes
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Rating:
(S3M)

Fractal Tending by Bert of Simple Concept Music Productions
/music/songs/1995/f/fractal.zip
16 Sep 1996 (catalog date)
88,773 bytes
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Rating:
(MOD)

You're Holding My Heart by Malakai
/music/songs/1995/h/heart.zip
18 Sep 1996 (catalog date)
191,367 bytes
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Rating:
(S3M)

Never Ending Story by Lizardking
/music/songs/1995/n/never.zip
21 Sep 1996 (catalog date)
142,535 bytes
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Rating:
(XM)

Guiding Light by Virtual Rhythm
/music/songs/1995/x/xtd_040.zip
21 Sep 1996 (catalog date)
311,427 bytes
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Rating:
(XM)

Sliding Down by Super Slimer of Metamorph
/music/songs/1996/m/m_slide.zip
30 Aug 1996 (catalog date)
159,050 bytes
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Rating:
(XM)

Neverending Lies by TNT of DeeLite Demo Group
/music/songs/1996/n/neverend.zip
23 Jul 1996 (catalog date)
264,337 bytes
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Rating:
(S3M)

Standing Close by Darkwolf
/music/songs/1996/p/pr-stand.zip
22 Sep 1996 (catalog date)
281,795 bytes
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Rating:
(S3M)

Riding the Edge by Maelstrom
/music/songs/1996/t/tb-ridin.zip
01 Jul 1996 (catalog date)
90,548 bytes
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Rating:
(S3M)

Badman 2 - The Ending by Salvorite
/music/songs/1997/b/badman2.zip
07 Jan 1998 (catalog date)
383,292 bytes
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(S3M)

Gliding On The Wings Of Night by Silent Vengeance MOC of Time's Edge
/music/songs/1997/g/glidente.zip
24 Apr 1997 (catalog date)
54,194 bytes
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(S3M)

Extending Memory by It-Alien
/music/songs/1997/i/it-xm.zip
14 Sep 1997 (catalog date)
610,987 bytes
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(XM)

Pretending To The Sun... by BS4 of Shattered Fixtures
/music/songs/1997/p/pretend.zip
20 Dec 1997 (catalog date)
522,180 bytes
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(IT)

A Spectrum Loading by Rick2000 of Anti-Matter
/music/songs/1997/r/rick-spc.zip
14 Apr 1998 (catalog date)
13,902 bytes
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(XM)

Spending Time by Ryo-Ohki of Fatal Error
/music/songs/1997/r/ryo_spt.zip
13 Dec 1998 (catalog date)
445,219 bytes
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Released at event BIZ97 in the mmul division and ranked 08

Bodybuilding by PiCoder of Seaber Designs
/music/songs/1997/s/sed-bob8.zip
18 Dec 1997 (catalog date)
798,231 bytes
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(XM)

Bleeding Sun by Vincent Voois
/music/songs/1997/v/vv_bldsn.zip
25 Jan 1997 (catalog date)
247,286 bytes
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Rating:
(IT)

Speeding To Freedom by Vincent Voois of The Netherlands
/music/songs/1997/v/vv_s2f.zip
20 Oct 1997 (catalog date)
127,145 bytes
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(IT)

attending eart by xhale of dcs, da beep, theralite
/music/songs/1998/a/attendin.zip
13 Dec 1998 (catalog date)
666,678 bytes
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Released at event ASM98 in the mmul division and ranked XX

The Binding Glue by Jhaze of DHV
/music/songs/1998/d/dhv_bgl.zip
27 Apr 1998 (catalog date)
1,304,108 bytes
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(IT)

The Exploding Kind by Tigerhawk of Digitalus
/music/songs/1998/d/dig-tek.zip
21 Apr 1998 (catalog date)
329,435 bytes
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(IT)

Dingo Ate My Baby by beek of shadow, process5
/music/songs/1998/d/dingo.zip
14 May 1998 (catalog date)
171,826 bytes
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(IT)

Nude Starircase Descending by Psygoat
/music/songs/1998/n/nude.zip
16 Aug 1998 (catalog date)
204,300 bytes
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(XM)

Unhappy Ending by Hydropain of ScatterAxis, Pantheon Music Releases
/music/songs/1998/s/sa02.zip
17 Mar 1998 (catalog date)
578,678 bytes
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(XM)

Trading Season by Wolk of Comic Pirates
/music/songs/1998/s/season.zip
25 May 1998 (catalog date)
132,620 bytes
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(XM)

Stars Ending Theme by VeritaS of DreamWorks Design
/music/songs/1998/v/v_smsedt.zip
21 Mar 1998 (catalog date)
572,698 bytes
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(XM)

Vampire Princess Miyu Ending Theme by VeritaS of DreamWorks Design
/music/songs/1998/v/v_vpmiyu.zip
13 Feb 1998 (catalog date)
203,554 bytes
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(XM)

02/96 Pack by Exploding Hedgehogs
/tla/disks/1996/e/eh-0296.zip
15 Sep 1996 (catalog date)
1,241,912 bytes
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Rating:

04/96 Pack by Exploding Hedgehogs
/tla/disks/1996/e/eh-0496.zip
15 Sep 1996 (catalog date)
1,482,099 bytes
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Rating:

Best of...Volume 1 by Exploding Hedgehogs
/tla/disks/1996/e/eh-best1.zip
15 Sep 1996 (catalog date)
806,628 bytes
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Rating:

Riding Home by Sop
/tla/songs/1995/s3m/w/western.arj
20 Sep 1996 (catalog date)
62,698 bytes
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Rating:

Big Building by Motiv
/tla/songs/1996/it/i/i-big.zip
22 Sep 1996 (catalog date)
187,532 bytes
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Rating:

Steel Siding Sarding by Pfister
/tla/songs/1996/s3m/p/pf-sss.zip
22 Sep 1996 (catalog date)
53,652 bytes
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Rating:

Speeding Sensation by Ben Curtis
/tla/songs/1996/s3m/s/ssensati.zip
22 Sep 1996 (catalog date)
17,626 bytes
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Rating:

Fading Vision by Missing Organ
/tla/songs/1996/xm/f/fading.zip
22 Sep 1996 (catalog date)
59,335 bytes
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Rating: