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Tiled Texture Mapping Tutorial by TheGlide of Spinning Kids /code/3d/trifill/texmap/tiletmap.zip
| 03 Jun 1998 (catalog date)
4,757 bytes
| Download FTP scene.org
| | This is a little document that explains how to code a tiled texture mapper that handles any power of 2 texture sizes. The document contains some little C code to get you started. To fully understand the doc you should have already read MRI's fatmap.txt and fatmap2.txt.
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Space Port 2 BBS intro source by PSI /code/demosrc/bbsintro/fcsp2src.zip
| 10 Jan 1997 (catalog date)
32,242 bytes
| Download FTP scene.org
| Rating:
| Sources to a BBS intro with ADlib music, scrollie, and star field all in 1993 bytes - The Adlib player in this BBS intro has been ripped and used time and time again by many people. Simple and easy to use. Kudos to those who have credited the source of where they got their player.
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Power Grid loader source by Friar Tuck of Ice /code/demosrc/bbsintro/pgloader.zip
| 10 Jan 1997 (catalog date)
80,967 bytes
| Download FTP scene.org
| Rating:
| Source for a BBS loader with a text writer, music, and a lens - Has the adlib player from fcsp2src.zip. No comments. The lens is nice as the equations used make it look like a crystal ball.
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Squid source by tlc, The Doctor /code/demosrc/bbsintro/sqd1_src.zip
| 10 Jan 1997 (catalog date)
21,591 bytes
| Download FTP scene.org
| Rating:
| Source for a BBS loader with copper bars, a scrollie, altered text characters, and an adlib player - Copious comments and tight source. They even do checks for the proper equipment, i.e. VGA and a 386. Comes with docs on programming the adlib and SB fm chips. Comments are in Portuguese.
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Birthday source by Sliq /code/demosrc/intros/birthsrc.zip
| 10 Jan 1997 (catalog date)
25,025 bytes
| Download FTP scene.org
| Rating:
| Sources for an intro with simple 3d - Comments for the proceedures, easy to read source. Shows influences from Mental Surgery, mainly in the interupt handling. Old sources (1993), but otherwise good.
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bits'93 source by David Hedley /code/demosrc/intros/bits93.zip
| 10 Jan 1997 (catalog date)
34,416 bytes
| Download FTP scene.org
| Rating:
| Sources for an intro with a bouncing lens and a sinus scroller - Few comments. Shows influences from Mental Surgery, mainly in the interrupt routines. Old sources (1993), good timing of effects.
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Alias by Minimalist /code/effects/rotozoom/alias.zip
| 25 Aug 1997 (catalog date)
164,287 bytes
| Download FTP scene.org
| Rating:
| Scaling, rotating, anti-aliasing. There's a turboC, WatcomC, and Pascal version of this program all included. Admittedly, he cheats the palette on anti-aliasing (as shown by using most any non-grayscale image), the programming is good nonetheless.
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Keyboard handler by Patch /code/hardware/keyboard/kbdhand9.zip
| 10 Jan 1997 (catalog date)
26,409 bytes
| Download FTP scene.org
| Rating:
| Source for making a keyboard handler (int 9) and reading the keyboard from the handler - Doesn't tell you much, but is a good demonstration. I'd suggest for those needing to write a keyboard handler is to get a hardware reference for the keyboard and see what other options are available and how the code works.
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Real Memory by Chatter /code/hardware/memory/realmem.zip
| 10 Jan 1997 (catalog date)
10,850 bytes
| Download FTP scene.org
| Rating:
| Supposedly gets you past the 64k barrier in real mode - I have no clue what compiler this is supposed to compile for. It uses opcodes not allowed in BC's inline assembler, watcom doesn't use that kind of inline assembler (and doesn't need this extender anyway), and this is pointless for djgpp which only compiles 32bit pmode apps. I have neither TC (but considering that's a sub-set of BC I can assume it won't work) nor Quick C (but that's so old, it's inline assembler's probably incomplete too).
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Asychronous communitcations code by Lord Logics /code/hardware/serial/ll_comm.zip
| 10 Jan 1997 (catalog date)
56,754 bytes
| Download FTP scene.org
| Rating:
| Source for "asynchronous" comm connections - A library meant for opening COM lines and other serial line connections. It's supposedly asynchronous (but maybe in a later version for this only supports one). Not too demo scene relevant, but it could make for great modem-modem networking in a game.
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3d Lib by deks /code/tutors/math/3dlib.zip
| 19 Jan 1998 (catalog date)
6,095 bytes
| Download FTP scene.org
| Rating:
| Simple vector and matrix functions. Useless unless you know what they do, and easier to make than use if you do know. Correct code (and math) at the very least.
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3DS converter by MRI of Doomsday /code/utils/3d/3dsco20.zip
| 25 Aug 1997 (catalog date)
14,233 bytes
| Download FTP scene.org
| Rating:
| Reads a 3ds file and outputs an easier to read format. Good utility with full source for reading .3DS files. It's easily tweakable (with a #define) to read from a file or memory and not that difficult to tweak for your own 3d structures. It's also done well enough that adding support for more features of the .3ds format should not be that difficult from a coding standpoint. Specs are admittedly hard to find.
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Bin 2 DB by Escape /code/utils/compiler/bin2db24.zip
| 12 Aug 1997 (catalog date)
12,087 bytes
| Download FTP scene.org
| Rating:
| A bin 2 db util. See my comments to incpro3.zip. Also, take out the "coded in 100% Assembler" line. It's dorky, especially for something whose main function (input/output) is easiest handled by a high level language and whose speed of execution is on the magnitude of 2 seconds.
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MikDLL library by MikMak /code/utils/compiler/mikdll.zip
| 10 Jan 1997 (catalog date)
20,844 bytes
| Download FTP scene.org
| Rating:
| A dynamic library loader for BC/DOS - This is a rather complex piece of code not designed for the beginner. It shows you how you could create a dynamic library so that you can load code at runtime. Suggested use is for a mod player to load the specific sound card's drivers run time.
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QLIB 2.02 by Sub Death /code/utils/compiler/qlib202.zip
| 10 Jul 1997 (catalog date)
362,098 bytes
| Download FTP scene.org
| Rating:
| Replacements for standard C Library functions. Uses pmode/w. It replaces most standard C library functions, presumeably so that you don't have to link in the stdlibraries keeping an executable size down. Has some extras.
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Dura Master by Nearly Gods /music/disks/1997/ng-dura.zip
| 01 Feb 1997 (catalog date)
1,894,723 bytes
| Download FTP scene.org
| Rating:
| Good techno! 3 songs in AMS format, with a nice player to go along. Don't try to play these in Cubic Player (out of memory) or under Windows 95 (lose keyboard handler). Would have given this 4 stars if there had been more songs.
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Wav To Xi Converter 1.2 by MAZ /music/programs/convert/wav2xi12.zip
| 28 Apr 1997 (catalog date)
15,628 bytes
| Download FTP scene.org
| | 8/16 bit WAV to XI converter, incl. crossfade loop "detection", frequency to FT2 RelNote/FineTune conversion, amplification trigger and zero cross handling. NEW: removed readonly-WAV bug, now accepts paths in source filename to better integrate it with AKA's SMoRPhi
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Mod4win 2.30b Full Version /music/programs/players/m4w230bf.zip
| 14 May 1998 (catalog date)
1,231,435 bytes
| Download FTP scene.org
| | This is Mod4Win 2.30b full version with the updated Player32.dll file. I just took the update and compressed it and tested it out, it worked fine. If there are any problems with the install, let me know and I'll test it out.
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Opencp 2.5 by KB /music/programs/players/opencp25.zip
| 24 Jul 1998 (catalog date)
976,379 bytes
| Download FTP scene.org
| | opencp 2.5.0 - cubic player - the next generation, formats: mod, s3m, xm, it, mtm, 669, wow, ult, dmf, ams, mxm, ptm, mdl, okt, wav, mp1, mp2, mp3, sid - playlists: pls, m3u, plt (mikit) - cards: gus, iw, sb, awe, ews, ess, wss, pas, wav-writer, mpx-writer - html docs included, source code available
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The Pulse 0.90 by Ladislav Lostak of Unreal /music/programs/players/pulse090.zip
| 20 Sep 1998 (catalog date)
1,009,064 bytes
| Download FTP scene.org
| | New Czech player of all types of mods, mp3 and wav for Win95/98/NT. The newest beta version brings completely rebuilt system based on "components" (allows to add new features, e.g. new format loader, just by adding the dll library to the directory), new design structure (non-rectangle windows, animated buttons, ...} that allows to change design on-fly while playing, and WinAMP skins support with non-observed differences, 12-parameter Reverb editor with presets saving, simple playlist editor, pop-up menu on right-click, external tools for associating extensions and Systray, several new (and splendid) designs, nice splash-screen on start, sid format support (Commodore 64), full-customizable taskbar using "Captions", and lots of more features which are to be improved in upcoming versions. Supports 669, far, fnk, it, m15, mdl, med, mod, mtm, mp1/2/3, nst, raw, s3m, sid/dat, stm, ult, wav, wow and xm.
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RDOS Player v1.7 /music/programs/players/rplay017.zip
| 21 Jan 1997 (catalog date)
437,256 bytes
| Download FTP scene.org
| | OPL2/OPL3 music module player for your ears. FIRST generic adlib player in PC world at all. Coded in 100% assembler. It's fast with x-mode graphic analyzers and other. Supports module packing and about 16 adlib module formats (AGD, HSC, RAD, D00 plus more...)
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Sndinfo V0.8 by Gregorio Javier Gutierrez Barroso of kHz /music/programs/players/sndinfo8.zip
| 27 Jun 1997 (catalog date)
44,721 bytes
| Download FTP scene.org
| | SndInfo gives info on IT, S3M, XM, MOD, 669, FAR, ULT, MDL, PLM, ... files. SndInfo also lists and describes samples and modules for easy cataloging.
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Sample Grabber Pro V2.981 by Jay Dee /music/programs/rippers/sgpr2981.zip
| 11 Jan 1998 (catalog date)
54,437 bytes
| Download FTP scene.org
| | SAMPLE GRABBER PRO 2.981 * += A MUST-HAVE for all PC-composers. =+ Reads samples from various module types including, but not limited to: STM/S3M/MOD/669/MTM/LIQ/FAR/DMF/PSM/ XM CDM/AMF/ULT/MDL/OKT/AMS/INR/WOW/DSM/ SN 669/DTM/DSM/GDM/DPP/DTM/CBA/DTM/SN2/ MM PTM/FNK/MED/PAC/AMM/AMF/PLM/HQM/AMS/ IT UNI/SBK/SF2/FFF/RTM/PDM/CCM/ AM and saves them either all or one by one to: SPL/IFF/DP3/DSF/FSM/UWF/AMS/PCM/RAW/WAV RTS * AND * XI +=====================================+ New in this version: bugfixes +=========================[10.jan.98]==+
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DigiTracker (improved) by Jari Karppinen /music/programs/trackers/digiti32.zip
| 14 Mar 1997 (catalog date)
264,496 bytes
| Download FTP scene.org
| | SB,GUS, supporting MDL, XM, MOD, S3M, DMF, PTM, ULT, 669, FAR, DSM, MTM, IST, PAT, XI, IFF, WAV, VOC, SMP
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SndInfo v0.4 /music/programs/trackers/sndinfo4.zip
| 14 Mar 1997 (catalog date)
36,375 bytes
| Download FTP scene.org
| | Gives info on IT, ITS, ITI, XM, S3M, S3I, FAR, ULT, MDL, 669, 669e, PLM, MOD
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Vibe Control Center V1.01 by Logos of Charlie Brown Records /music/programs/unusual/vibe101.zip
| 06 Jun 1997 (catalog date)
618,214 bytes
| Download FTP scene.org
| | Vibe Control Center is a program which enlightens the work of the (music-)group manager. VCC has a powerful (paradox-based) database in which all the group- data can be entered. With this information VCC can easily print fancy text-files in the format you have designed with the powerful (html-alike) text-structuring language. VCC can also pack your releases or disks with the push of a button, WITH the info-files that carry the latest of your group its information. No more endlessly preparing an info-file for a musicdisk or release, just push that button. By downloading Vibe, you have earned a good night sleep, Logos
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Wav Reverberator V1.4 by PiCoder of Seaber Designs /music/programs/unusual/wavrev14.zip
| 18 Jun 1998 (catalog date)
109,599 bytes
| Download FTP scene.org
| | Here it is. Works great, many parameters, clipping control, crisp sound, 225 types of reverbs possible, not counting endless amount of equalization values. FLOATING-point calculations extensively used. Works with stereo and mono 16 bit WAV files of any sample frequency. C++ non-compilable sources included.
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Wav Reverberator V1.5 by PiCoder of Seaber Designs /music/programs/unusual/wavrev15.zip
| 21 Jun 1998 (catalog date)
162,311 bytes
| Download FTP scene.org
| | Here it is. Works great, many parameters, clipping control, crisp sound, 225 types of reverbs possible, not counting endless amount of equalization values. FLOATING-point calculations extensively used. Works with stereo and mono 16 bit WAV files of any sample frequency. C++ non-compilable sources included.
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