Search for "sp": 977 matches(displaying first 250)

3d math by Lithium of VLA
/code/3d/docs/3d_math.zip
10 Jan 1997 (catalog date)
11,835 bytes
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Explanations of some 3d math concepts - I remember not getting the 3d rotations working correctly when I first started programming, but I'm not sure if that's my fault or the fault of the doc. Most of the docs are some simple linear algebra. They spell out the equations in the end for those who can't completely understand them.

Zed 3D by Zed
/code/3d/docs/zed3d060.zip
10 Jan 1997 (catalog date)
357,811 bytes
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A comprehensive doc on many aspects of 3d math and programming - Designed for those comfortable with math. It spells out the math concepts needed and shows their application, but by no means spoon feeds the information to you.

Transparent Motion Blur Phong by Rex Deathstar of Waterlogic
/code/3d/trifill/phong/mphong.zip
05 Oct 1996 (catalog date)
110,301 bytes
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Phong Shading
/code/3d/trifill/phong/pasphong.zip
05 Oct 1996 (catalog date)
4,545 bytes
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Hard to read code, should have the compiled exe with it in the pack. Slow!

Fake Perspective Correct Texture Mapping by FAC of Delabu Alama
/code/3d/trifill/texmap/facmap.zip
04 Jun 1998 (catalog date)
43,816 bytes
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How to do fake perspective correct texture mapping WITHOUT changing your current texture mapper function.

Texture Mapper by Fantom of Ultimate Brains
/code/3d/trifill/texmap/texture.zip
08 Jun 1997 (catalog date)
112,765 bytes
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There are no comments included with the source, so you'll need to spend some time before you totaly understand what's going on.

Tiled Texture Mapping Tutorial by TheGlide of Spinning Kids
/code/3d/trifill/texmap/tiletmap.zip
03 Jun 1998 (catalog date)
4,757 bytes
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This is a little document that explains how to code a tiled texture mapper that handles any power of 2 texture sizes. The document contains some little C code to get you started. To fully understand the doc you should have already read MRI's fatmap.txt and fatmap2.txt.

DMF Module Format Specifications by Code-X of Delusion
/code/audio/docs/dmfinfo.zip
21 Jan 1998 (catalog date)
29,524 bytes
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F. mod docs by Firelight
/code/audio/docs/fmoddoc.zip
10 Jan 1997 (catalog date)
83,795 bytes
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Firelight's mod format description - The perfect text file for someone who is writing a mod player especially first timers. Assumes knowledge of programming and doesn't cover details of sound card specific issues, like setting up a DMA transfer or initializing the sound card.

MOD Format Specifications by Ian Tweedie
/code/audio/docs/modform.zip
21 Jan 1998 (catalog date)
5,923 bytes
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Protracker Studio 16 Module Format Specifications by CyberStrike of Renaissance
/code/audio/docs/ps16form.zip
21 Jan 1998 (catalog date)
14,375 bytes
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PS32 S3M Gusplayer for Watcom/C by PGM of Extravaganze
/code/audio/docs/ps32-wc.zip
21 Jan 1998 (catalog date)
65,253 bytes
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Full sources included.

PTM PolyTracker Format Specifications by JAL of Nostalgia
/code/audio/docs/ptmform.zip
21 Jan 1998 (catalog date)
8,329 bytes
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GUS Play by Robban of Cascada
/code/audio/players/gusp15.zip
10 Jan 1997 (catalog date)
19,591 bytes
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Robban's GUS Play - A favorite for intros in the past. Complete and small. Supports GUS and .mod files only.

StarPlayer by Jedi of Oxygen
/code/audio/players/sp-code.zip
25 Aug 1997 (catalog date)
125,394 bytes
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A mod/s3m player with source. THIS is the player you want to pick up if you're doing a 100% asm intro with Tran's pmode v2.xx and need SB support. It's easily tweakable to play your tune from memory, though the code given loads from disk. If you don't need SB support, also check out Robban's GUSPlay.

Internal Speaker Acid Generator by R. Schultz
/code/audio/utils/zreso11.zip
21 Jan 1998 (catalog date)
16,402 bytes
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Rating:
Not very useful.

Data (de)compressing Library by Markus Oberhumer
/code/compress/lzo100.zip
17 Jan 1999 (catalog date)
375,931 bytes
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Favours speed over compression ratio which makes it very suitable for realtime (de)compression. Supports a lot of different operating systems and even the Atari ST TOS.

Space Port 2 BBS intro source by PSI
/code/demosrc/bbsintro/fcsp2src.zip
10 Jan 1997 (catalog date)
32,242 bytes
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Sources to a BBS intro with ADlib music, scrollie, and star field all in 1993 bytes - The Adlib player in this BBS intro has been ripped and used time and time again by many people. Simple and easy to use. Kudos to those who have credited the source of where they got their player.

Micaco BBS ad source by Chc
/code/demosrc/bbsintro/micsrc41.zip
10 Jan 1997 (catalog date)
190,207 bytes
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Source for a BBS ad with an environment mapped object - It's all asm source, but you need Watcom to compile it. Comes with an extra ASC file format converter. All comments are in Spanish though there's a (shorter) Enlish readme file. Knowing Spanish is very useful for these sources as the comments are good.

Power Grid loader source by Friar Tuck of Ice
/code/demosrc/bbsintro/pgloader.zip
10 Jan 1997 (catalog date)
80,967 bytes
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Source for a BBS loader with a text writer, music, and a lens - Has the adlib player from fcsp2src.zip. No comments. The lens is nice as the equations used make it look like a crystal ball.

Amnesia Vector source by Tran of Renaissance
/code/demosrc/demos/as.zip
10 Jan 1997 (catalog date)
7,047 bytes
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The sources for the temple vector part of Amnesia - Sparce comments. Tight code, but probably only understandable by those who have written atleast a simple vector system and familiar with pmode. Certainly good code, but I question its usefulness to those who read it.

Phro source by Phred of OTM
/code/demosrc/demos/phro.zip
10 Jan 1997 (catalog date)
294,474 bytes
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Source for a demo with texture mapping, space cut, motion blur, a tunnel, and texture warping - All pascal with inline assembler. Good source, but no comments.

1k source by Frenzy of SparC
/code/demosrc/intros/1k_sourc.zip
18 Mar 1997 (catalog date)
11,052 bytes
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source to a 1k intro (911 bytes). Easy to follow code, but it's ideal you understand it all in the first place. Odd use of fpu (uses lots of fi[blah] instructions... why not take advantage of extra precision?)

Chaos by Consub of CSB
/code/demosrc/intros/csb_csrc.zip
10 Jul 1997 (catalog date)
24,328 bytes
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Simple 4k intro. Shadebobs, fire, some random stuff. Nifty idea for using 7 segment displays for all the text.

Hooray by Neon of Spetsnaz
/code/demosrc/intros/hooray.zip
19 Jan 1998 (catalog date)
31,077 bytes
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Hooray 4-k intro (raytracing). Good code style for assembler, well commented functions, poorly commented math.

Virtual Lame source by Paradise
/code/demosrc/intros/virtlame.zip
10 Jan 1997 (catalog date)
176,796 bytes
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Source for an intro with a text writer/fader and "supposedly" vector balls and skulls - Title speaks for itself.

Multi-Sprites Editor v5.5 by BPC
/code/editors/bpc-se55.zip
26 Feb 1998 (catalog date)
98,673 bytes
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A very good sprite editor with a nice windows-like user interface.

blaze source by Gopher
/code/effects/fire/blaze.zip
18 Mar 1997 (catalog date)
10,702 bytes
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Source and macros for fire routines. For a86 compilation, should be easy to tweak for TASM, but this is nothing special we haven't seen before.

Nice Fire by Ziron of Alpine
/code/effects/fire/nicefire.zip
17 Jan 1999 (catalog date)
2,334 bytes
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Claims to be nicer then any of the other fires around, but there's really nothing special about this fire effect.

Spherical Texture Mapping by Keith Sibson
/code/effects/globe/ks_sp.zip
29 Sep 1997 (catalog date)
85,265 bytes
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Cyber Space 3d by Phantom of Nostalgia
/code/effects/land/cyb3dkit.zip
10 Jan 1997 (catalog date)
31,536 bytes
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A landscape routine with many aspects - No source and a very quick explaination of the ideas and algorithms behind the effect.

lens by Nagy Daniel
/code/effects/lens/lensv10a.zip
10 Jan 1997 (catalog date)
40,337 bytes
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Source for a lens effect - (I suspect this is a rip of lenssrc.zip/lens.lzh...) The TGA loading routines are exactly the same aside from variable names.

Plasma by Jan Moller, Erik Hansen
/code/effects/plasma/c_plasma.zip
10 Jan 1997 (catalog date)
55,010 bytes
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Simple plasma example - Just some plasma. You might want to take the comments out on the WaitRast(): call and recompile, especially if you have a Pentium.

plasma3 by btf
/code/effects/plasma/plasma3.zip
10 Jan 1997 (catalog date)
16,750 bytes
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You've got me - A bad processor check spoils this. Difficult to recompile and I'll assume it needs MASM to assemble.

Plasma Tutorial by Spansh of Dynamix
/code/effects/plasma/plastut.zip
17 Jan 1999 (catalog date)
47,158 bytes
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Rating:
Dynamix. Definately the best tutorial on coding plasmas, also focuses on optimizing.

Transparent Plasma/Image Warp by Death Star of Waterlogic
/code/effects/plasma/plaswarp.zip
05 Oct 1996 (catalog date)
59,442 bytes
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Sprite Editor by Solar Designer of BPC
/code/effects/sprites/bpc-ms6.zip
26 Jun 1997 (catalog date)
103,086 bytes
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Very good sprite editor with a windows-like user interface, multiple video modes, pcx and bmp support and all the usual editing tools.

Sprite Editor by Nosferatu of TechnoCap
/code/effects/sprites/edispr20.zip
26 Jun 1997 (catalog date)
66,923 bytes
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Rating:
This editor has no mouse support, and hardly contains any editing tools. It only supports the french language.

Linear Space Partitioning Sprites
/code/effects/sprites/lspspr.zip
06 Oct 1996 (catalog date)
30,526 bytes
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Tile Editor by ???
/code/effects/sprites/mktil16a.zip
26 Jun 1997 (catalog date)
62,369 bytes
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Rating:
For 16x16 mode 13h tiles. This editor has mouse support, and also supports rotating colors. You can combine tiles to see how they look when used together.

Sprite Editor by Karma
/code/effects/sprites/sprited.zip
17 Jan 1999 (catalog date)
40,732 bytes
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Rating:
Unfortunately this editor misses a load option which makes it not very useful.

Sprite Editor by Discordis of Insecabilis
/code/effects/sprites/spriv103.zip
26 Jun 1997 (catalog date)
30,746 bytes
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Rating:
Very simple sprite editor with mouse support.

C Horizontal Stars by Darion
/code/effects/stars/hstar_c.zip
29 May 1997 (catalog date)
18,275 bytes
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Displays a very basic horizontal starfield.

3D Starfield by Legend of Blitz
/code/effects/stars/ldstars.zip
29 May 1997 (catalog date)
9,942 bytes
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This is just a basic starfield. What makes it special is the 3D glasses support.

Starz V1.0 by VuLgAr UnIcOrN
/code/effects/stars/starz10.zip
03 Jun 1998 (catalog date)
154,676 bytes
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This is a 2D side scrolling stars demo. There are multiple star speeds / sizes / colors. There are also lots of options like directions and color changing. It is written using C++ in the MS VC++5.0/MFC environment.

Transparency Tutorial by Sirmikey of Chaotic Order
/code/effects/transpar/transpar.zip
05 Oct 1996 (catalog date)
290,156 bytes
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w/WATCOM C source - Doesn't run. Nice explanation/code

ND.exe by Friar Tuck
/code/effects/tunnel/syn.zip
10 Jan 1997 (catalog date)
31,848 bytes
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Example of a dot tunnel - Spaghetti code and no explanation. Also doesn't generate the dot tunnel real time, rather it has the rungs of dots precalculated in the exe.

Various Demo Effect Sources by Daniel Vollmer (Fusion)
/code/effects/various/danpwsrc.zip
05 Oct 1996 (catalog date)
697,008 bytes
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LOTS of random stuff. Some better than others, especially the TSRs.

Voxel Scape 2.0 by Rex Deathstar of Waterlogic
/code/effects/voxel/voxelsp2.zip
06 Oct 1996 (catalog date)
110,511 bytes
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Voxel Space Landscape by Rex Deathstar of Waterlogic
/code/effects/voxel/voxelspc.zip
06 Oct 1996 (catalog date)
109,779 bytes
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SoundBlaster Routines for VOC Files by Ethan Brodsky
/code/hardware/audio/sbdsp103.zip
21 Jan 1998 (catalog date)
13,312 bytes
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Pentium Stuff
/code/hardware/cpu/pentium.zip
01 Jul 1997 (catalog date)
164,896 bytes
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A collection of files on Pentium optimization. Some of these files look very useful, especially for optimizing information and truly esoteric stuff for the terminally curious.

Joystick axis reading code by Peter Wan
/code/hardware/joystick/joysdk11.zip
10 Jan 1997 (catalog date)
35,092 bytes
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Source to read joystick positions for the Gravis Game Pad - *This* is how source should be written, especially for an SDK. If only we were all this diligent.

Obbuf v3.2 by Ondrej Blazek
/code/hardware/keyboard/obbuf.zip
26 Feb 1998 (catalog date)
12,658 bytes
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Fills the keyboard buffer with specific keystrokes before running a program. Very useful if you often use the same functions of a program when you start it.

EMS specs by Dick Flanagan
/code/hardware/memory/ems4spec.zip
10 Jan 1997 (catalog date)
67,864 bytes
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A comprehensive doc on EMS - Has the Expanded Memory Specification details and some Pascal and Asm source for acessing EMS memory.

XMS Specification by MS, Intel, Lotus, ?
/code/hardware/memory/xms2spec.zip
10 Jan 1997 (catalog date)
9,431 bytes
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XMS Specifications - The complete specification of the XMS standard.

FreePack DOS extender by Narech Koumar of Supernar Systems Intl.
/code/hardware/pmode/dos32a.zip
25 Aug 1997 (catalog date)
520,938 bytes
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Another DOS extender option. I didn't test this for usefulness. I doesn't look any more difficult to learn to use than Adam Seychell's (sp?) Dos32 or Thomas Pytel/Charles Scheffold's Pmode/w. How well it functions is another story. Full documentation available. Comes with a tetris clone presumeably made using the extender. No source.

Dos32 extension package for DJGPP by Rasputin
/code/hardware/pmode/dpfd110.zip
30 Jun 1998 (catalog date)
1,211,794 bytes
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Rating:
C

DPMI Specification by ?
/code/hardware/pmode/dpmispec.zip
10 Jan 1997 (catalog date)
33,749 bytes
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The complete DPMI specification - Everything you wanted to know about DPMI but were scared to ask.

Kernel 1.30b
/code/hardware/pmode/krnl130b.zip
26 Jun 1997 (catalog date)
314,227 bytes
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A Pmode kernel program with some extra libraries. Has a sound library and many other extras to make up for the fact that it's rather new and things such as midas, GUSPlay, or whatnot won't work with it. It's picky about assembling (tasm32+wlink only). No real documentation to help you get started.

VCPI specification by ?
/code/hardware/pmode/vcpi.doc
10 Jan 1997 (catalog date)
60,219 bytes
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The specifications for VCPI - It's there if you need it.

SVGA Tricks by Type One of Pulpe
/code/hardware/video/t1svga11.zip
17 Jan 1999 (catalog date)
14,657 bytes
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Contains a lot of information about setting specific modes, including some very weird ones, about accelerating specific videocards, etc.

Official VESA VBE 2.0 Specification
/code/hardware/video/vbe20-11.exe
06 Oct 1996 (catalog date)
553,428 bytes
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VESA BIOS extension docs by Patch
/code/hardware/video/vesasp12.zip
10 Jan 1997 (catalog date)
15,985 bytes
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The specifications of the VESA BIOS extension - (kinda) from VESA themselves.

CEL 2 SPR
/code/images/cel2spr.zip
15 Apr 1997 (catalog date)
28,662 bytes
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Simple sprite conversion from AA .cel format.

Television Viewer by Bullhead of Plastic Surgery
/code/images/ps_tvv.zip
17 Jan 1999 (catalog date)
99,252 bytes
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Displays a bmp,pcx,tga or lbm picture on the screen using a fake hicolor mode.

Demo Routines by Thomas Hagan
/code/library/rfvdemo.zip
01 Dec 1997 (catalog date)
547,445 bytes
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This package contains a bitmap rotating routine, a fractal zoomer and a voxelspace routine.

The Mag by Spellcaster
/code/mags/mag01.zip
01 Jul 1997 (catalog date)
17,455 bytes
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A serial coding magazine. For the ultra-beginner. Info on understanding hexidecimal numbers and a primer for Pascal.

The Mag by Spellcaster
/code/mags/mag02.zip
01 Jul 1997 (catalog date)
12,743 bytes
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A serial coding magazine. Continuing info on Pascal, gets into basic assembler, BIOS, interrupts, and mode 13h.

The Mag by Spellcaster
/code/mags/mag03.zip
01 Jul 1997 (catalog date)
100,068 bytes
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A serial coding magazine. Continuing into assembler and the VGA palette. Includes a 'demo' of palette effects called Color Blind.

The Mag by Spellcaster
/code/mags/mag04.zip
01 Jul 1997 (catalog date)
13,740 bytes
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A serial coding magazine. Continuing into Pascal, looping constructs, line and circle routines.

The Mag by Spellcaster
/code/mags/mag05.zip
01 Jul 1997 (catalog date)
20,724 bytes
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A serial coding magazine. Continuing into Pascal, arrays, memory. Contains a fairly complete list of assembler opcodes (courtesy Intel).

The Mag by Spellcaster
/code/mags/mag06.zip
01 Jul 1997 (catalog date)
13,564 bytes
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A serial coding magazine. Continuing into Pascal, records, file handling, PCX loading, text mode scrolling.

The Mag by Spellcaster
/code/mags/mag07.zip
01 Jul 1997 (catalog date)
34,151 bytes
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A serial coding magazine. Continuing into Pascal, units, boolean algebra, pointers, lens effect.

The Mag by Spellcaster
/code/mags/mag08.zip
01 Jul 1997 (catalog date)
41,938 bytes
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A serial coding magazine. Random stuff, game design, more on pointers, some elementary data structuring.

The Mag by Spellcaster
/code/mags/mag09.zip
01 Jul 1997 (catalog date)
77,599 bytes
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A serial coding magazine. Continuing into assembler, more on that game.

The Mag by Spellcaster
/code/mags/mag10.zip
01 Jul 1997 (catalog date)
114,192 bytes
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A serial coding magazine. Sorting, matrix algebra, geometric transformations, elementary 3d, other stuff.

The Mag by Spellcaster
/code/mags/mag11.zip
01 Jul 1997 (catalog date)
95,422 bytes
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A serial coding magazine. Sorting, matrix algebra, geometric transformations, more complex 3d, still adding to that game. (This magazine has come a long way since issue one and is entirely progressive.)

XMas pack by Capella of Escape
/code/mags/xmaspack.zip
01 Jul 1997 (catalog date)
273,587 bytes
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A whole bunch of misc. codes. Mostly crap.

PSM Module Specification by Joshua Jensen
/code/sound/psm-form.zip
05 Oct 1996 (catalog date)
6,440 bytes
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GUS S3M Player v2.3 by TSC of Shock
/code/sound/sck-sp23.zip
05 Oct 1996 (catalog date)
56,338 bytes
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XMS-Object FM File Player by Madoken
/code/sound/xmspobj.zip
06 Oct 1996 (catalog date)
26,510 bytes
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Tutorial 1 in C by Snowman of Hornet
/code/tutors/denthor/tut01new.zip
11 Jan 1997 (catalog date)
16,337 bytes
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Asphyxia VGA demo trainer:Tut 1 in C:The basics - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial 2 in C by Snowman of Hornet
/code/tutors/denthor/tut02new.zip
11 Jan 1997 (catalog date)
37,007 bytes
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Asphyxia VGA demo trainer:Tut 2 in C:Palette handling - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial 3 in C by Snowman of Hornet
/code/tutors/denthor/tut03new.zip
11 Jan 1997 (catalog date)
37,311 bytes
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Asphyxia VGA demo trainer:Tut 3 in C:Circles - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial 4 in C by Snowman of Hornet
/code/tutors/denthor/tut04new.zip
11 Jan 1997 (catalog date)
20,085 bytes
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Asphyxia VGA demo trainer:Tut 4 in C:Virtual screens - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial 5 in C by Snowman of Hornet
/code/tutors/denthor/tut05new.zip
11 Jan 1997 (catalog date)
26,798 bytes
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Asphyxia VGA demo trainer:Tut 5 in C:scrollers - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial 6 in C by Snowman of Hornet
/code/tutors/denthor/tut06new.zip
11 Jan 1997 (catalog date)
34,374 bytes
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Asphyxia VGA demo trainer:Tut 6 in C:Look up tables - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial 7 in C by Snowman of Hornet
/code/tutors/denthor/tut07new.zip
11 Jan 1997 (catalog date)
37,949 bytes
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Asphyxia VGA demo trainer:Tut 7 in C:Animation - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial 8 in C by Snowman of Hornet
/code/tutors/denthor/tut08new.zip
11 Jan 1997 (catalog date)
42,817 bytes
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Asphyxia VGA demo trainer:Tut 8 in C:3d basics - Includes Denthor's original tutorial release within and has the compiled exe. Remember, these are only basics. (Snowman added a little of his own to this... I loved vector balls spelling things. :)

Tutorial 9 in C by Snowman of Hornet
/code/tutors/denthor/tut09new.zip
11 Jan 1997 (catalog date)
43,863 bytes
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Asphyxia VGA demo trainer:Tut 9 in C:polygons - Includes Denthor's original tutorial release within and has the compiled exe.

Asphyxia VGA demo trainer series by Denthor of Asphyxia
/code/tutors/denthor/tut1-9.zip
11 Jan 1997 (catalog date)
96,798 bytes
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Asphyxia VGA demo trainer series - Everything to help the beginner get started in graphics coding.

Tutorial #10 by Denthor of Asphyxia
/code/tutors/denthor/tut10.zip
11 Jan 1997 (catalog date)
10,370 bytes
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Asphyxia VGA demo trainer:X-mode - Explains how to use mode-x and how it can be helpful. Doesn't dwell on setting the mode.

Tutorial 10 in C by Snowman of Hornet
/code/tutors/denthor/tut10new.zip
11 Jan 1997 (catalog date)
45,338 bytes
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Asphyxia VGA demo trainer:Tut 10 in C:Chain-4 and scrolling - Includes Denthor's original tutorial release within and has the compiled exe. (This is lysdexic. Bonus. :)

Tutorial #11 by Denthor of Asphyxia
/code/tutors/denthor/tut11.zip
11 Jan 1997 (catalog date)
15,291 bytes
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Asphyxia VGA demo trainer:Cross fading - Only works on pictures with limited colors.

Tutorial #12 by Denthor of Asphyxia
/code/tutors/denthor/tut12.zip
11 Jan 1997 (catalog date)
12,770 bytes
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Asphyxia VGA demo trainer:Scrolling in X-mode - Only covers vertical screen scrolling.

Tutorial #13 by Denthor of Asphyxia
/code/tutors/denthor/tut13.zip
11 Jan 1997 (catalog date)
9,823 bytes
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Asphyxia VGA demo trainer:3d starfields - We've seen these time and time again. Check out /code/effects/stars for more examples.

Tutorial #14 by Denthor of Asphyxia
/code/tutors/denthor/tut14.zip
11 Jan 1997 (catalog date)
11,496 bytes
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Asphyxia VGA demo trainer:Glenz - More complex polygon fillers.

Tutorial #15 by Denthor of Asphyxia
/code/tutors/denthor/tut15.zip
11 Jan 1997 (catalog date)
7,663 bytes
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Rating:
Asphyxia VGA demo trainer:Plasmas - So-so. Check out /code/effects/plasma/jclplasm.zip for more.

Tutorial #16 by Denthor of Asphyxia
/code/tutors/denthor/tut16.zip
11 Jan 1997 (catalog date)
11,630 bytes
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Asphyxia VGA demo trainer:Scaling - One of those things you'll need time and time and time and time again in demo coding.

Tutorial #17 by Denthor of Asphyxia
/code/tutors/denthor/tut17.zip
11 Jan 1997 (catalog date)
18,411 bytes
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Rating:
Asphyxia VGA demo trainer:Pixel Morphing & Static - Pixel Morphing is similar to the one of the first few things in Crystal Dream II, or imagine the IFS fractal morphing of Verses or Hex Appeal.

Tutorial #18 by Denthor of Asphyxia
/code/tutors/denthor/tut18.zip
11 Jan 1997 (catalog date)
59,119 bytes
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Asphyxia VGA demo trainer:Packing and pcx loading - check out /code/utils/packers for some further examples.

Tutorial #19 by Denthor of Asphyxia
/code/tutors/denthor/tut19.zip
11 Jan 1997 (catalog date)
11,620 bytes
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Asphyxia VGA demo trainer:full assembler - for a quick and painless (?) switch from pascal/asm to full assembler. Has a simple fire effect as an example.

Tutorial #20 by Denthor of Asphyxia
/code/tutors/denthor/tut20.zip
11 Jan 1997 (catalog date)
19,099 bytes
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Asphyxia VGA demo trainer:face sorting and back face removal - The tutorials are finally getting into more complex 3d.

Asphyxia VGA Demo Trainer #21 by Denthor of Asphyxia
/code/tutors/denthor/tut21.zip
06 Oct 1996 (catalog date)
26,721 bytes
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Rating:
Free Direction Texture Mapping

Tutorial in C by Steve Pinault
/code/tutors/denthor/tutorc.zip
11 Jan 1997 (catalog date)
59,478 bytes
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Rating:
Asphyxia VGA demo trainer:C versions of the PAS source - Needs MSVC to compile, which most people simply don't have.

Serie De Tutoriales Fac 1 by FAC of Delabu Alama
/code/tutors/graphics/tut1.zip
25 Apr 1998 (catalog date)
8,595 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline ASM. First tutorial: How to use mode 13h

Serie De Tutoriales Fac 10 by FAC of Delabu Alama
/code/tutors/graphics/tut10.zip
25 Apr 1998 (catalog date)
76,545 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Tenth tutorial: Text output in Mode 13h.

Serie De Tutoriales Fac 11 by FAC of Delabu Alama
/code/tutors/graphics/tut11.zip
14 Aug 1998 (catalog date)
51,279 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Eleventh tutorial: Flat shading and light sources.

Serie De Tutoriales Fac 12 by FAC of Delabu Alama
/code/tutors/graphics/tut12.zip
14 Aug 1998 (catalog date)
100,684 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Twelveth tutorial: More complex objets and face sorting.

Serie De Tutoriales Fac 2 by FAC of Delabu Alama
/code/tutors/graphics/tut2.zip
25 Apr 1998 (catalog date)
13,356 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Second tutorial: How to use the palette.

Serie De Tutoriales Fac 3 by FAC of Delabu Alama
/code/tutors/graphics/tut3.zip
25 Apr 1998 (catalog date)
15,274 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Third tutorial: Lines and circles.

Serie De Tutoriales Fac 4 by FAC of Delabu Alama
/code/tutors/graphics/tut4.zip
25 Apr 1998 (catalog date)
36,135 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Fourth tutorial: Virtual Screens and the PCX format.

Serie De Tutoriales Fac 5 by FAC of Delabu Alama
/code/tutors/graphics/tut5.zip
25 Apr 1998 (catalog date)
86,667 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Fifth tutorial: Scrolling

Serie De Tutoriales Fac 6 by FAC of Delabu Alama
/code/tutors/graphics/tut6.zip
25 Apr 1998 (catalog date)
60,387 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Sixth tutorial: Basic animation.

Serie De Tutoriales Fac 7 by FAC of Delabu Alama
/code/tutors/graphics/tut7.zip
25 Apr 1998 (catalog date)
92,107 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Seventh tutorial: Basic effects (plasma, fire, interference).

Serie De Tutoriales Fac 8 by FAC of Delabu Alama
/code/tutors/graphics/tut8.zip
25 Apr 1998 (catalog date)
35,194 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Eighth tutorial: Basics of 3D

Serie De Tutoriales Fac 9 by FAC of Delabu Alama
/code/tutors/graphics/tut9.zip
25 Apr 1998 (catalog date)
30,791 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Ninth tutorial: Backface removal and solid polygons.

Serie De Tutoriales Fac. Ejemplos En C by FAC of Delabu Alama
/code/tutors/graphics/tutc.zip
26 Apr 1998 (catalog date)
33,718 bytes
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Basic demo coding tutorials in Spanish. C/C++ examples for the first 4 tutorials.

Bezier and Spline by plash of Azure
/code/tutors/math/azr_bcrv.zip
19 Jan 1998 (catalog date)
96,843 bytes
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Rating:
Examples of Bezier patches and B-spline curves. Read a reference on bezier or spline modelling first. The math is not easy nor is it explained by the author. Good reference if you are having troubles getting your own routines to work.

Spline Interpolation v1.3 by Adept of Esteem
/code/tutors/math/spline_3.zip
17 Jan 1999 (catalog date)
9,852 bytes
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Rating:
Contains source to interpolate the spline data found in .3ds files.

SWAG by SourceWare Archival Group
/code/tutors/swag/swag.zip
18 Mar 1997 (catalog date)
4,975,456 bytes
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Rating:
Programing sources and information for PASCAL programmers - A veritable must for PASCAL programmers, especially those still on the lower end of the learning curve.

3DS converter by MRI of Doomsday
/code/utils/3d/3dsco20.zip
25 Aug 1997 (catalog date)
14,233 bytes
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Rating:
Reads a 3ds file and outputs an easier to read format. Good utility with full source for reading .3DS files. It's easily tweakable (with a #define) to read from a file or memory and not that difficult to tweak for your own 3d structures. It's also done well enough that adding support for more features of the .3ds format should not be that difficult from a coding standpoint. Specs are admittedly hard to find.

3D Modeler by T.Lewis
/code/utils/3d/clay235.zip
26 Feb 1998 (catalog date)
167,316 bytes
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Contains a nasty display bug.

Bin 2 DB by Escape
/code/utils/compiler/bin2db24.zip
12 Aug 1997 (catalog date)
12,087 bytes
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Rating:
A bin 2 db util. See my comments to incpro3.zip. Also, take out the "coded in 100% Assembler" line. It's dorky, especially for something whose main function (input/output) is easiest handled by a high level language and whose speed of execution is on the magnitude of 2 seconds.

Inc Pro by KeLewAN
/code/utils/compiler/incpro3.zip
12 Aug 1997 (catalog date)
6,818 bytes
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Rating:
A bin 2 include util. A word to the coder, learn to read/write double values, it'll help speed up the assembler. If you were really cool, you'd write a binary to .OBJ converter.

MikDLL library by MikMak
/code/utils/compiler/mikdll.zip
10 Jan 1997 (catalog date)
20,844 bytes
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Rating:
A dynamic library loader for BC/DOS - This is a rather complex piece of code not designed for the beginner. It shows you how you could create a dynamic library so that you can load code at runtime. Suggested use is for a mod player to load the specific sound card's drivers run time.

Netwide Assembler by Simon Tatham, Julian Hall
/code/utils/compiler/nasm094.zip
02 Jul 1997 (catalog date)
320,576 bytes
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Rating:
A freeware assembler with good support. People have been switching from TASM to this assembler, especially linux and 68K coders. It is still being supported by the makers so it understands newer op codes, like mmx instructions, so you don't need to get intel's 'macros' for new opcodes.

Font Grabber by Denthor of Asphyxia
/code/utils/fonts/texter5.zip
29 Sep 1997 (catalog date)
34,741 bytes
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Rating:
Allows you to grab 256 color fonts from .GIF, .CEL, .BMP and .PCX files. Mouse only. Example source included.

Text Mode FLI/FLC Player
/code/video/txtfli.zip
06 Oct 1996 (catalog date)
99,695 bytes
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Rating:
Buggy mode set, only worked in a dos box from win '95. Had information about the text mode demo compo and was rather impressive for what it did. Otherwise, tight code for what it does, sparce, useless comments.

Windows Tutorial by Denthor of Asphyxia
/code/windows/wintut1.zip
19 Jan 1998 (catalog date)
15,071 bytes
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Rating:
Windows Tutorial 1. Denthor's back with some tutorials on windows graphics program. I (and he) recommend that you still get another reference (like a *gasp* book) if you know absolutely nothing about programming windows and intend to get serious about it. The tut has just enough info to grasp how windows works, the mindset needed for coding, and some basic messages windows can throw at you. Good for the ultra-beginner with windows. (Oh, the example here is a star field)

Windows Tutorial by Denthor of Asphyxia
/code/windows/wintut2.zip
19 Jan 1998 (catalog date)
26,572 bytes
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Windows Tutorial 2. Resources, bitmaps, and blitting to the screen. (bit-maps aren't transparent... as an exercise to the reader, correct this.)

Megademo by The Space Pigs
/demos/1990/megademo.zip
29 Jun 1996 (catalog date)
304,217 bytes
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Rating:

Space by Ultraforce
/demos/1990/space.zip
29 Jun 1996 (catalog date)
263,785 bytes
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Rating:

Spacefun by Ultraforce
/demos/1990/spacefun.zip
05 Jun 1998 (catalog date)
91,592 bytes
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Rating:
,,SB,

Demo 1 by The Space Pigs
/demos/1990/spdemo1.zip
05 Jun 1998 (catalog date)
166,455 bytes
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Rating:

Sphinx by Ultraforce
/demos/1990/sphinx.zip
05 Jun 1998 (catalog date)
32,347 bytes
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Rating:

Spheres by Skull
/demos/1991/spheres.zip
05 Jun 1998 (catalog date)
306,761 bytes
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Rating:
,,SB,

Xmas '91 by TSP
/demos/1991/tsp_xmas.zip
29 Jun 1996 (catalog date)
80,291 bytes
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Rating:

Vicky by The Space Pigs
/demos/1991/vicky.zip
29 Jun 1996 (catalog date)
229,631 bytes
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Rating:

Acidwarp by Noah Spurrier
/demos/1992/acidwarp.zip
29 Jun 1996 (catalog date)
28,218 bytes
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Rating:

Demo 3 by The Space Pigs
/demos/1992/spdemo3.zip
05 Jun 1998 (catalog date)
151,149 bytes
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Rating:
,,SB/DAC,

Titswinkle, Lost in Space by Shadow Productions
/demos/1992/tls.zip
29 Jun 1996 (catalog date)
59,817 bytes
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Rating:

Radioactivity by ICSPC
/demos/1993/a/activity.zip
29 Jun 1996 (catalog date)
899,170 bytes
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Rating:

Silky by Asphyxia
/demos/1993/s/silky.zip
29 Jun 1996 (catalog date)
12,909 bytes
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Rating:

Stardream by Surprise Productions
/demos/1993/s/sp.zip
29 Jun 1996 (catalog date)
57,821 bytes
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Rating:
Released at event ASM93 in the in64 division and ranked 09

BBS Kilroy by Surprise Productions
/demos/1993/s/sp_bbs.zip
29 Jun 1996 (catalog date)
30,588 bytes
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Rating:

Space Vision 2 by Last Vision
/demos/1993/s/spacevis.zip
29 Jun 1996 (catalog date)
82,319 bytes
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Rating:

Spiral by Dataction
/demos/1993/s/spiral.zip
29 Jun 1996 (catalog date)
87,746 bytes
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Rating:
Released at event ASM93 in the in64 division and ranked XX

Star Spangled Intro by Intercept
/demos/1993/s/star_int.zip
29 Jun 1996 (catalog date)
86,000 bytes
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Rating:

Wiered by Space Station
/demos/1993/w/wiered.zip
29 Jun 1996 (catalog date)
52,626 bytes
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Rating:
Released at event TP93 in the in64 division and ranked 11

1st Infection by N-Factor
/demos/1994/0-9/1infect.zip
29 Jun 1996 (catalog date)
788,796 bytes
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Rating:
Released at event WIR94 in the demo division and ranked ??
N-Factor's first production, released at Wired'94 - a good "first-time" production for a new group. Lots of vector objects, some unlimited bobs, and textured planes - a top and bottom of the screen - but they are doing many things with this simple transform table: like really interesting flight of space ship over you (like in 2nd Reality), but textured (looks much-much better).

Blow by Sprudel Productions
/demos/1994/b/blow.zip
29 Jun 1996 (catalog date)
52,741 bytes
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Rating:
Released at event TP94 in the in64 division and ranked XX

BBS Boem by Spirit
/demos/1994/b/boem.zip
29 Jun 1996 (catalog date)
49,980 bytes
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Rating:

Space Jam by Fascination
/demos/1994/f/fsn_sj.zip
29 Jun 1996 (catalog date)
61,494 bytes
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Rating:
Released at event ASM94 in the in64 division and ranked 02

The Good, The Bad, The Ugly by Surprise Productions
/demos/1994/g/gbu_sp.zip
29 Jun 1996 (catalog date)
559,803 bytes
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Rating:
Released at event TP93 in the demo division and ranked 02

Inspiration by Reality
/demos/1994/i/inspirat.zip
29 Jun 1996 (catalog date)
146,483 bytes
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Rating:

Infinite Space Dreams by Massive
/demos/1994/i/isd.zip
29 Jun 1996 (catalog date)
56,097 bytes
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Rating:
Released at event TP94 in the in64 division and ranked XX

Lost In Space by Hemoroids
/demos/1994/l/lostspac.zip
13 Oct 1997 (catalog date)
839,581 bytes
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Rating:
Released at event TP93 in the demo division and ranked 09
386,,GUS,

Martian Terrain Demo (pallette change) by Tim Clarke
/demos/1994/m/marspal.zip
29 Jun 1996 (catalog date)
5,823 bytes
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Rating:

Meltdown by SPA
/demos/1994/m/meltdown.zip
14 Jan 1997 (catalog date)
677,698 bytes
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Rating:
Released at event ASM94 in the demo division and ranked 17

Psycho Neurosis by Asphyxia
/demos/1994/p/psycho.zip
29 Jun 1996 (catalog date)
1,322,370 bytes
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Rating:

BBS Safe Exit #2 by Spinning Bugs
/demos/1994/s/safexit2.zip
29 Jun 1996 (catalog date)
1,853 bytes
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Rating:

BBS Safe Exit 2k by Spinning Bugs
/demos/1994/s/safexit3.zip
29 Jun 1996 (catalog date)
2,631 bytes
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Rating:

SC94Xmas by Spontaneous Combustion
/demos/1994/s/sc94xmas.zip
29 Jun 1996 (catalog date)
310,188 bytes
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Rating:

Spaced by Force 2
/demos/1994/s/spaced.zip
29 Jun 1996 (catalog date)
6,872 bytes
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Rating:
Released at event ASM94

Spam by Xtoto of Valhalla
/demos/1994/s/spam.zip
29 Jun 1996 (catalog date)
4,770 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked 02

BBS Pointbreak by Surprise Productions
/demos/1994/s/spoint.zip
29 Jun 1996 (catalog date)
14,870 bytes
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Rating:

Toddlers Terror by Spirit
/demos/1994/t/toddlers.zip
29 Jun 1996 (catalog date)
73,578 bytes
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Rating:
Released at event BIZ94 in the in64 division and ranked 08

The Spinning Wheel by Remal
/demos/1994/t/tsw.zip
30 May 1998 (catalog date)
362,359 bytes
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Rating:
386,SVGA,GUS/SB,

Virtual X-mas Intro by Spinning Bugs
/demos/1994/v/virtual.zip
29 Jun 1996 (catalog date)
29,172 bytes
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Rating:

BBS Virtual Paradize by Speed
/demos/1994/v/virtualp.zip
24 May 1998 (catalog date)
50,823 bytes
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Rating:
,,GUS,

Virtually Reality by Vacant Space
/demos/1994/v/vs_vreal.zip
29 Jun 1996 (catalog date)
671,291 bytes
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Rating:

Weird by SPA
/demos/1994/w/weird.zip
29 Jun 1996 (catalog date)
67,912 bytes
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Rating:
Released at event WIR94 in the in64 division and ranked 03

Dispepsia by Blank
/demos/1995/0-9/255_disp.zip
27 Nov 1998 (catalog date)
762,864 bytes
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Rating:
,,GUS/SB,

Anim! by Neon of Spetsnaz
/demos/1995/a/anim.zip
29 Jun 1996 (catalog date)
4,165 bytes
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Rating:
Released at event BP95 in the in4k division and ranked 02

Final Boom by Spirit
/demos/1995/f/fboom.zip
30 Jun 1996 (catalog date)
60,014 bytes
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Rating:
Released at event BIZ95 in the in64 division and ranked 01

Spoon by Image
/demos/1995/i/img_spoo.zip
30 Jun 1996 (catalog date)
440,423 bytes
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Rating:
Released at event SIH95 in the demo division and ranked 08

Just-Ice by Spirit
/demos/1995/j/just_ice.zip
30 Jun 1996 (catalog date)
60,536 bytes
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Rating:
Released at event TP95 in the in64 division and ranked 20

Lethal Display 5 by Bonzai
/demos/1995/l/ld5final.zip
30 Jun 1996 (catalog date)
546,707 bytes
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Rating:
Released at event TP94 in the demo division and ranked 06

Mind Crash by Spirit
/demos/1995/m/mind.zip
30 Jun 1996 (catalog date)
64,557 bytes
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Rating:
Released at event TP94 in the in64 division and ranked XX

Objection by Spirit
/demos/1995/o/obj_demo.zip
30 Jun 1996 (catalog date)
685,913 bytes
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Rating:
Released at event WIR95 in the demo division and ranked 10

Ping by Spellcasters
/demos/1995/p/ping_.zip
30 Jun 1996 (catalog date)
20,626 bytes
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Rating:
Released at event JUH95B in the in64 division and ranked 07

Puajjj by Ispania
/demos/1995/p/puajjj.zip
30 Jun 1996 (catalog date)
1,046,104 bytes
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Rating:

Respect by Aurora
/demos/1995/r/respect.zip
30 Jun 1996 (catalog date)
424,416 bytes
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Rating:
Released at event DS95 in the demo division and ranked 02

Sargasso Meera on Monday by Dimension
/demos/1995/s/sargasso.zip
05 Mar 1998 (catalog date)
58,781 bytes
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Rating:
I suspect they lied about the release date - could've been made in 1996?

Dreamsteal by Surprise Productions
/demos/1995/s/sp_drst.zip
30 Jun 1996 (catalog date)
1,137,732 bytes
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Up by Surprise Productions
/demos/1995/s/sp_up.zip
30 Jun 1996 (catalog date)
60,516 bytes
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Rating:

Cocoon by Surprise Productions
/demos/1995/s/spcocoo.zip
30 Jun 1996 (catalog date)
2,202,958 bytes
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Rating:
Released at event TP95 in the demo division and ranked 10

Speed by Codex of Paranoids
/demos/1995/s/speed.zip
30 Jun 1996 (catalog date)
4,973 bytes
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Rating:
Released at event ASM95 in the in4k division and ranked 06

How 2b A Lamer by SuperLamers
/demos/1995/s/spl_h2b.zip
30 Jun 1996 (catalog date)
33,401 bytes
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Spoon (update) by Image
/demos/1995/s/spoonfin.zip
30 Jun 1996 (catalog date)
441,557 bytes
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Released at event SIH95 in the demo division and ranked 08

Spring by Logic Design
/demos/1995/s/spring.zip
30 Jun 1996 (catalog date)
105,506 bytes
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Rating:
Released at event X95 in the in64 division and ranked 01

Wired '95 Surprise Coding Entries
/demos/1995/w/w95spcod.zip
28 Feb 1997 (catalog date)
27,984 bytes
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Released at event WIR95

Airspace by Technomancer, Moonlighter
/demos/1996/a/aspc_fix.zip
21 Feb 1998 (catalog date)
1,210,864 bytes
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Rating:
386,,GUS/SB,

Blasphemy by Fatal Justice
/demos/1996/b/blasph.zip
30 Jun 1996 (catalog date)
1,895,816 bytes
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Released at event MEK96 in the demo division and ranked 01

Drip by BSP
/demos/1996/b/bspdrip.zip
24 Jan 1997 (catalog date)
1,495,703 bytes
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Released at event MOV96 in the demo division and ranked 03
VESA,SBPro@220/5/1 ONLY?!

Supermax by Complex
/demos/1996/c/clxsperm.zip
30 Jun 1996 (catalog date)
60,347 bytes
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Rating:
Released at event TG96 in the in64 division and ranked 03

Cosmic Space Arabi by TPOLM
/demos/1996/c/csa.zip
07 Feb 1997 (catalog date)
62,979 bytes
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Rating:
Released at event TP96 in the in64 division and ranked 04

Linda Won't Sleep With Me by TPOLM
/demos/1996/d/da_sleep.zip
31 Jul 1996 (catalog date)
61,628 bytes
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Rating:
Released at event TSP96 in the demo division and ranked 01

Dead Fish Can't Swim by Spagetti
/demos/1996/d/deadfish.zip
30 Jun 1996 (catalog date)
119,029 bytes
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Rating:

Dentaalispirantti by tAAt
/demos/1996/d/dentaali.zip
12 Jan 1997 (catalog date)
510,915 bytes
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Rating:
Released at event TMDC96 in the demo division and ranked 03

Ditch by Spirit
/demos/1996/d/ditch.zip
30 Jun 1996 (catalog date)
1,035,619 bytes
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Rating:
Released at event X96 in the demo division and ranked 02

Full Motion by Spirit New Style
/demos/1996/f/fmotion.zip
19 Oct 1996 (catalog date)
2,149,454 bytes
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Rating:
Released at event BIZ96 in the demo division and ranked 02

Friends by Gasp Inc.
/demos/1996/f/frendit.zip
14 Sep 1996 (catalog date)
65,472 bytes
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Rating:
Released at event ASM96 in the in64 division and ranked XX

Mean by Gasp Inc.
/demos/1996/g/g_mean.zip
30 Jun 1996 (catalog date)
67,050 bytes
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Rating:
Released at event ABD96 in the in64 division and ranked XX

Rose by Gasp Inc.
/demos/1996/g/g_rose.zip
14 Sep 1996 (catalog date)
34,198 bytes
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Rating:
Released at event ASM96 in the in64 division and ranked XX

Happy New Year Intro 1997 by Spyral
/demos/1996/h/hny-1997.zip
08 Feb 1997 (catalog date)
31,140 bytes
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Rating:
386,SB

Despair by Iguana
/demos/1996/i/ign_desp.zip
31 Aug 1996 (catalog date)
1,141,061 bytes
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Rating:
Released at event EUS96 in the demo division and ranked 01

The Ultimate Love Creation by INF
/demos/1996/i/inf_love.zip
31 Jul 1996 (catalog date)
68,875 bytes
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Rating:
Released at event TSP96 in the in64 division and ranked 01

Pure Spirit by The Counsellor of Spirit New Style
/demos/1996/p/pure.zip
14 Sep 1996 (catalog date)
9,542 bytes
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Rating:
Released at event ASM96 in the in4k division and ranked 01

Sallad by Tisprut Prods.
/demos/1996/s/sallad.zip
09 Feb 1997 (catalog date)
1,217,238 bytes
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Rating:
Released at event TP96 in the demo division and ranked 19

Suspended Animation by Jourgensen
/demos/1996/s/sanim.zip
15 Nov 1996 (catalog date)
1,594,609 bytes
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Rating:

Interstellar Phenomenon by Sensorium
/demos/1996/s/sen-isp.zip
20 Jul 1996 (catalog date)
181,558 bytes
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Rating:

Simple by Spanish Lords
/demos/1996/s/simplesl.zip
30 Jun 1996 (catalog date)
1,458,002 bytes
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Rating:

Slam by Surprise Productions
/demos/1996/s/sp_slam.zip
19 Oct 1996 (catalog date)
65,283 bytes
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Rating:
Released at event BIZ96 in the in64 division and ranked 04

Space by Laserdance of Nostalgia
/demos/1996/s/space.zip
19 Oct 1996 (catalog date)
15,314 bytes
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Rating:
Released at event BIZ96 in the in4k division and ranked 04

First Demo by Spansh
/demos/1996/s/spansh.zip
13 Sep 1996 (catalog date)
21,933 bytes
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Rating:

Spasmo Vidio by Hirn Tod
/demos/1996/s/spasmo.zip
31 Jan 1997 (catalog date)
647,728 bytes
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Rating:

Speed by Nostalgia
/demos/1996/s/speed.zip
30 Jun 1996 (catalog date)
57,566 bytes
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Rating:
Released at event X96 in the in64 division and ranked ??

Sperm by Five Coders
/demos/1996/s/sperm.zip
14 Sep 1996 (catalog date)
935,657 bytes
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Rating:
Released at event ASM96 in the demo division and ranked 05

Superman Fantasies by TPOLM
/demos/1996/s/spermafa.zip
03 Jul 1996 (catalog date)
65,801 bytes
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Rating:
Released at event REM96 in the demo division and ranked ??

Sphere by Mortal Compact
/demos/1996/s/sphere.zip
17 Dec 1996 (catalog date)
78,130 bytes
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Rating:
Released at event CAC96B in the in64 division and ranked 01

Spaceless Spot by tAAt
/demos/1996/s/spspot.zip
12 Jan 1997 (catalog date)
1,255,159 bytes
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Rating:
Released at event TMDC96 in the demo division and ranked 05

State by Spirit New Style
/demos/1996/s/state.zip
19 Oct 1996 (catalog date)
55,671 bytes
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Rating:
Released at event BIZ96 in the in64 division and ranked 01

4078 by Jasper of Substance
/demos/1996/s/stc_4078.zip
30 Jun 1996 (catalog date)
4,616 bytes
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Rating:
Released at event GP96 in the in4k division and ranked 03

Gesture by Jasper of Substance
/demos/1996/s/stc_gest.zip
30 Jun 1996 (catalog date)
410,878 bytes
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Rating:

2 Hours by Tuscon
/demos/1996/t/tcn-2h.zip
31 Jul 1996 (catalog date)
51,138 bytes
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Rating:
Released at event TSP96 in the in64 division and ranked 02

Water by Spirit New Style
/demos/1996/w/water.zip
14 Sep 1996 (catalog date)
188,045 bytes
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Rating:
Released at event ASM96 in the in64 division and ranked 06

Zero Gravity by Blasphemy
/demos/1996/z/zerograv.zip
09 Feb 1997 (catalog date)
2,036,526 bytes
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Rating:
Released at event TP96 in the demo division and ranked 13
P5,GUS/SB/PAS,4MB

21st Century Digital Boy by Spanish Lords
/demos/1997/0-9/21st.zip
31 Aug 1997 (catalog date)
1,569,073 bytes
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Rating:
Released at event EUS97 in the demo division and ranked 05
,,GU1M/SB,8MB

Spiceless by Astroidea
/demos/1997/a/ai_spice.zip
13 Sep 1997 (catalog date)
2,447,001 bytes
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Rating:
Released at event ANT97 in the demo division and ranked 01
P5,VESA,GUS1M/SB,16MB

Beamed by Blasphemy
/demos/1997/b/beamed.zip
01 Sep 1997 (catalog date)
58,969 bytes
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Rating:
Released at event SE97 in the in64 division and ranked 03

Crispy by White Shade, Phantom
/demos/1997/c/crispy.zip
21 Jan 1998 (catalog date)
591,960 bytes
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Rating:
Released at event TMDC97 in the demo division and ranked 07
,,GUS/SB/PAS,

DOS Shell by Gyiksoft of ESP Team
/demos/1997/d/dosshell.zip
05 Aug 1997 (catalog date)
16,021 bytes
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Rating:
Released at event RAGE97 in the in4k division and ranked 06

Splendid by Excused
/demos/1997/e/exc_spld.zip
24 Sep 1997 (catalog date)
2,235,056 bytes
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Rating:
Released at event ASM97 in the demo division and ranked 14
486DX,,GUS/SB,8MB

Jakoob by Fudge
/demos/1997/f/fdg_spam.zip
01 May 1997 (catalog date)
1,797,706 bytes
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Rating:
Released at event TG97 in the demo division and ranked 09

Fellow Special Edition by Kruidvat
/demos/1997/f/fellow.zip
30 Aug 1997 (catalog date)
393,759 bytes
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Rating:
Released at event WIR97 in the demo division and ranked 09

Space Hero by Demaniacs
/demos/1997/h/hero.zip
11 Aug 1997 (catalog date)
67,570 bytes
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Rating:

Hooray by Neon of Spetsnaz
/demos/1997/h/hooray4k.zip
01 Aug 1997 (catalog date)
9,480 bytes
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Rating:
Released at event BP97 in the in4k division and ranked 03

The Space Between Silence by Index
/demos/1997/i/idx-tsbs.zip
07 Dec 1997 (catalog date)
70,818 bytes
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Rating:
Released at event DST97 in the in64 division and ranked 02

Alive by Inspire
/demos/1997/i/ins_aliv.zip
19 May 1997 (catalog date)
399,392 bytes
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Rating:
486DX,,GUS/SB/PAS,

BBS The Communications Barrier by Merlin, Aspect
/demos/1997/i/intro2.zip
24 Jun 1997 (catalog date)
8,121 bytes
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Rating:
,,Adlib,

Jeopardy by Lightspeed
/demos/1997/j/jeopardy.zip
27 Dec 1997 (catalog date)
164,256 bytes
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Rating:

Split by Karva
/demos/1997/k/kv_split.zip
31 May 1997 (catalog date)
707,542 bytes
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Rating:

Lost Love by Spell
/demos/1997/l/lostlove.zip
31 Aug 1997 (catalog date)
343,477 bytes
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386,18bVGA,GUS/SB,

Splash by Mortal Compact
/demos/1997/m/mcp_spla.zip
13 Sep 1997 (catalog date)
64,089 bytes
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Rating:
Released at event ANT97 in the in64 division and ranked 01

Mille e Non Piu' Mille by Spyral
/demos/1997/m/mille.zip
29 Jul 1997 (catalog date)
131,557 bytes
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Rating:
Released at event MEK97 in the in64 division and ranked 07
,,GUS/SB/PAS,

Esperflow by Miracle
/demos/1997/m/mir_eflo.zip
21 Jul 1997 (catalog date)
1,308,559 bytes
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Rating:
P5,,GUS/SB,8MB