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3D Coding tutorial by Ica of Hubris /code/3d/docs/3dica221.zip
| 30 Jun 1998 (catalog date)
422,704 bytes
| Download FTP scene.org
| Rating:
| This tutorial is very easy to understand and describes everything you need to know like the mathematical basics, the different kind of polyfillers, shading methods, camera movement, sorting and backface culling and much much more. A must-have for every 3d coder! Text
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Zed 3D by Zed /code/3d/docs/zed3d060.zip
| 10 Jan 1997 (catalog date)
357,811 bytes
| Download FTP scene.org
| Rating:
| A comprehensive doc on many aspects of 3d math and programming - Designed for those comfortable with math. It spells out the math concepts needed and shows their application, but by no means spoon feeds the information to you.
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Zed 3D by Zed /code/3d/docs/zed3d095.zip
| 19 Jan 1998 (catalog date)
697,450 bytes
| Download FTP scene.org
| Rating:
| Zed 3d - a document explaining the maths you'll need for 3d. Word and postscript formats of the same file. Zed has an attention to detail and a great way to explain all the math. I highly recommend this to anyone starting to make a 3d engine who doesn't know where to start (start with the math, not the polygon fillers, believe me! the fillers are trivial in comparison). See the bibliography for where to go next.
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Rotating 3d escher-knot by Oliver Nash /code/3d/systems/gsescher.zip
| 30 Jun 1998 (catalog date)
19,895 bytes
| Download FTP scene.org
| Rating:
| The author says he appreciates a mention when you "steal" his formula, but "his" formula was already used on the amiga a long time ago. It might be useful downloading though if you're a starting 3d coder because the flatshaded 3d engine is very easy to understand. C
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Crappy Texture Map by Mandrill /code/3d/trifill/texmap/ctm.zip
| 19 Jan 1998 (catalog date)
6,214 bytes
| Download FTP scene.org
| Rating:
| Crappy Texture Map. At least you know what code should be doing what. The filler looks familiar (the register lay out). The texture 'swims' so I'm not sure this is a routine to emulate.
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Tiled Texture Mapping Tutorial by TheGlide of Spinning Kids /code/3d/trifill/texmap/tiletmap.zip
| 03 Jun 1998 (catalog date)
4,757 bytes
| Download FTP scene.org
| | This is a little document that explains how to code a tiled texture mapper that handles any power of 2 texture sizes. The document contains some little C code to get you started. To fully understand the doc you should have already read MRI's fatmap.txt and fatmap2.txt.
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GUS Environment by Patch /code/audio/detect/gusenv.zip
| 10 Jan 1997 (catalog date)
1,481 bytes
| Download FTP scene.org
| Rating:
| Grabs the Ultrasnd environment for you - Good for those who don't know how to find an environment variable, but it doesn't tell you much. It may give you a place to start.
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oplid by ? of Audiotrix /code/audio/detect/oplid.zip
| 11 Jan 1997 (catalog date)
31,180 bytes
| Download FTP scene.org
| Rating:
| Detects what type of OPL chip is on your sound card - An ad for audiotrix more than anything else. No code. It looks like there should be more files in the archive than there are.
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IW SDK /code/audio/docs/iw_sdk20.zip
| 10 Jul 1997 (catalog date)
2,796,518 bytes
| Download FTP scene.org
| Rating:
| The SDK for the IW chip. The docs are Adobe Acrobat files and are probably meant for printing out. I didn't try yet, but the "univerval translator" at CMU should be able to convert the files to a text format, which would be infinitely more useful. This is one of those everything you needed to know and more type docs.
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Midas v1.11 by Sahara Surfers /code/audio/players/midas111.zip
| 17 Jan 1999 (catalog date)
1,981,785 bytes
| Download FTP scene.org
| Rating:
| This version fixes some bugs in the 1.1 version, which was really necessary because some demos who used that version really sounded bad on a gus, so make sure you use this version, and not an older one!
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StarPlayer by Jedi of Oxygen /code/audio/players/sp-code.zip
| 25 Aug 1997 (catalog date)
125,394 bytes
| Download FTP scene.org
| Rating:
| A mod/s3m player with source. THIS is the player you want to pick up if you're doing a 100% asm intro with Tran's pmode v2.xx and need SB support. It's easily tweakable to play your tune from memory, though the code given loads from disk. If you don't need SB support, also check out Robban's GUSPlay.
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Micaco BBS ad source by Chc /code/demosrc/bbsintro/micsrc41.zip
| 10 Jan 1997 (catalog date)
190,207 bytes
| Download FTP scene.org
| Rating:
| Source for a BBS ad with an environment mapped object - It's all asm source, but you need Watcom to compile it. Comes with an extra ASC file format converter. All comments are in Spanish though there's a (shorter) Enlish readme file. Knowing Spanish is very useful for these sources as the comments are good.
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BB Demo Source by Jan Hubicka /code/demosrc/demos/bbsrc.zip
| 19 Jan 1998 (catalog date)
1,575,247 bytes
| Download FTP scene.org
| Rating:
| Text Mode/ASCII demo for DOS and UNIX. Requires gcc to compile unless you really want to mess with the makefiles. Also requires /code/utils/graphics/aa-lib10.zip. Nicely done.
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Bytes & Kisses source by Jeff Lawson of JL Enterprise /code/demosrc/demos/bkisssrc.zip
| 10 Jan 1997 (catalog date)
513,669 bytes
| Download FTP scene.org
| Rating:
| Sources for a demo with a scrollie, plasma, shadebobs, tunnel, bitmap rotation and stretching, and cool credits - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Valentine's day. :)
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Byte B4 Christmas source by Jeff Lawson of JL Enterprise /code/demosrc/demos/byte-src.zip
| 10 Jan 1997 (catalog date)
560,382 bytes
| Download FTP scene.org
| Rating:
| Sources for a demo with snowflakes, fire, and some text writers - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Christmas Eve :)
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Hell source by Tran /code/demosrc/demos/hellsrc.zip
| 10 Jan 1997 (catalog date)
62,331 bytes
| Download FTP scene.org
| Rating:
| Source for Tran's demo Hell - Like most of Tran's released source, it makes a good example, but is difficult for people to read unless you've already done something similarly complex.
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Timeless source by Tran /code/demosrc/demos/timesrc.zip
| 10 Jan 1997 (catalog date)
356,568 bytes
| Download FTP scene.org
| Rating:
| Source for Tran's timeless demos - Curiously better than Tran's other source releases. If you intend to figure out how it works, I suggest you start at line 127 of v.asm. Few comments, but excellent source.
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1k source by Frenzy of SparC /code/demosrc/intros/1k_sourc.zip
| 18 Mar 1997 (catalog date)
11,052 bytes
| Download FTP scene.org
| Rating:
| source to a 1k intro (911 bytes). Easy to follow code, but it's ideal you understand it all in the first place. Odd use of fpu (uses lots of fi[blah] instructions... why not take advantage of extra precision?)
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Fire by JARE of Iguana /code/effects/fire/fire_win.zip
| 10 Jan 1997 (catalog date)
10,716 bytes
| Download FTP scene.org
| Rating:
| A fire routine under windows - Crawls on my p133. :( Don't bother looking at this unless you've programmed for windows before. You're likely to have a heart attack. :) Requires WinG to run.
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Linefire by Kable /code/effects/fire/linefire.zip
| 26 Jun 1997 (catalog date)
26,759 bytes
| Download FTP scene.org
| Rating:
| Mystify your fire. I half expected to hear the FM sounds from Amnesia to kick in. It's only one line with a *much* longer (and blured) tail, but still. Uses a Bresenham's line routine.
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bglass by Konrad Olejnik of K!O /code/effects/lens/bglass.zip
| 19 Jan 1998 (catalog date)
50,803 bytes
| Download FTP scene.org
| Rating:
| Bumped glass routine. For TMT pascal. You might call this a bump map type effect. The difference I'm going to call is that bump map routines alter light intensity while lens routines change your position in a texture map. Interesting way to get the timer! :) For C users, that would be int *time = 0x046C. See a BIOS data reference for further details.
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256 Byte Water by Cagdas Calik /code/effects/water/w256.zip
| 24 May 1998 (catalog date)
786 bytes
| Download FTP scene.org
| | A 256 byte water effect coded in pure assembly by Cagdas Calik, moreover with 286 instructions. It's recommended that you're mouse driver is load before you run the program, otherwise it will crash. Click left mouse button to go back to dos. Have fun...
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Water by Yamaha of XYZZ /code/effects/water/watrxyzz.zip
| 25 Aug 1997 (catalog date)
128,613 bytes
| Download FTP scene.org
| Rating:
| A water effect sample. Won't compile as is since it's missing quite a number of library files. Get hq_water if you want to understand this effect. Get this afterwards only if you can't understand asm.
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Animation Construction Kit 3D (source) by Lary Myers /code/effects/worlds/acksrc.zip
| 25 Aug 1997 (catalog date)
146,731 bytes
| Download FTP scene.org
| Rating:
| A Wolfenstein-like 3d world engine by Lary Myers, including all sources and a good explanation of how it works. To make it run you also have to download ackkit.zip which contains all the data.
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Virtual File System by Dark Fiber /code/fileutil/ilfs202b.zip
| 17 Jan 1999 (catalog date)
110,874 bytes
| Download FTP scene.org
| Rating:
| For Watcom C and DOS32 Assembler. Puts all your datafiles in one big file. Does not compress the data, and you have to do too many things by yourself that could have been done by the library.
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File (de)concatenator by Kli /code/fileutil/klitar10.zip
| 17 Jan 1999 (catalog date)
19,344 bytes
| Download FTP scene.org
| Rating:
| Puts separate files in one big file and separates them again. Not very useful, unless you want to use it as a utility for your own virtual file system.
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LZO Data Compression Library v0.20 by Markus Oberhumer /code/fileutil/lzo020.zip
| 06 Oct 1996 (catalog date)
184,964 bytes
| Download FTP scene.org
| Rating:
| over conscious about compression ratios and statistics and has many long files about its stats in the /doc directory, but no description about the API. You have to figure out how to use it yourself from the two short examples that come with it. Otherwise, it's fairly complete and you can decide which compression routines you'd like to link yourself (assuming you can figure out that much).
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CPUID for intel by Doctor Sludge /code/hardware/cpu/cputest2.zip
| 10 Jan 1997 (catalog date)
10,953 bytes
| Download FTP scene.org
| Rating:
| Source to detect which intel chip is in a computer - Detects the processor for sure, but does it by checking for invalid opcodes. If you need to detect CPU type, I suggest /code/hardware/processor/cpuid3.zip.
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Collection of ASM sources by ? of Blue Nose Productions /code/hardware/general/asm_good.zip
| 10 Jan 1997 (catalog date)
118,612 bytes
| Download FTP scene.org
| Rating:
| Lots of ASM sources, mostly for hardware and BIOS routines - It's somewhat difficult to find what you want, but the comments tell you what you need to know (but not what you have to do) to get everything compiled. Looks like a great source for the cut & paste coder. Given the nature of the routines, I'd say that was the intended purpose of this release.
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Keyboard handler by Patch /code/hardware/keyboard/kbdhand9.zip
| 10 Jan 1997 (catalog date)
26,409 bytes
| Download FTP scene.org
| Rating:
| Source for making a keyboard handler (int 9) and reading the keyboard from the handler - Doesn't tell you much, but is a good demonstration. I'd suggest for those needing to write a keyboard handler is to get a hardware reference for the keyboard and see what other options are available and how the code works.
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Real Memory by Chatter /code/hardware/memory/realmem.zip
| 10 Jan 1997 (catalog date)
10,850 bytes
| Download FTP scene.org
| Rating:
| Supposedly gets you past the 64k barrier in real mode - I have no clue what compiler this is supposed to compile for. It uses opcodes not allowed in BC's inline assembler, watcom doesn't use that kind of inline assembler (and doesn't need this extender anyway), and this is pointless for djgpp which only compiles 32bit pmode apps. I have neither TC (but considering that's a sub-set of BC I can assume it won't work) nor Quick C (but that's so old, it's inline assembler's probably incomplete too).
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386 power by Lorenzo Micheletto /code/hardware/pmode/386p_101.zip
| 10 Jan 1997 (catalog date)
117,845 bytes
| Download FTP scene.org
| Rating:
| A DOS extender for pmode asm programming - Has docs for useage and some extra miscellaneous routines that could be used for game or graphics programming in pmode. Honestly, if you want to do 100% asm development for pmode I'd suggest DOS32 or Tran's pmode. The author here credits Tran for some backbones to his system.
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Kernel 1.30b /code/hardware/pmode/krnl130b.zip
| 26 Jun 1997 (catalog date)
314,227 bytes
| Download FTP scene.org
| Rating:
| A Pmode kernel program with some extra libraries. Has a sound library and many other extras to make up for the fact that it's rather new and things such as midas, GUSPlay, or whatnot won't work with it. It's picky about assembling (tasm32+wlink only). No real documentation to help you get started.
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System 64 by Simm of Analogue /code/hardware/pmode/s64.zip
| 10 Jan 1997 (catalog date)
61,037 bytes
| Download FTP scene.org
| Rating:
| A DOS protected mode extender - Comes with full source and looks fairly complete including real mode call back support. Worth giving a look at if you'll find it easier to use than Tran's pmode or DOS32.
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Xi Development System by Fysx /code/hardware/pmode/xids0815.zip
| 19 Jan 1998 (catalog date)
43,131 bytes
| Download FTP scene.org
| Rating:
| Xi Development System, a pmode extender. Uses tlink in the end, but works from watcom and tasm. Possibly a contender if you're writing a 64k intro and need a pmode extender. I'm unsure of it's stability, but it's small.
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Bytes Of Wisdom Diskmag Engine Sources by MinMax of Septic Productions /code/mags/bow5src.zip
| 21 Aug 1998 (catalog date)
109,870 bytes
| Download FTP scene.org
| | Sources to diskmag engine written in Watcom C. Can use VBE 1.2/2.0 & textmode. Very flexible. Also it is recomended that you download the diskmag itself (to get the example files) (bow5.zip)
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3d Lib by deks /code/tutors/math/3dlib.zip
| 19 Jan 1998 (catalog date)
6,095 bytes
| Download FTP scene.org
| Rating:
| Simple vector and matrix functions. Useless unless you know what they do, and easier to make than use if you do know. Correct code (and math) at the very least.
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Bezier and Spline by plash of Azure /code/tutors/math/azr_bcrv.zip
| 19 Jan 1998 (catalog date)
96,843 bytes
| Download FTP scene.org
| Rating:
| Examples of Bezier patches and B-spline curves. Read a reference on bezier or spline modelling first. The math is not easy nor is it explained by the author. Good reference if you are having troubles getting your own routines to work.
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3DS converter by MRI of Doomsday /code/utils/3d/3dsco20.zip
| 25 Aug 1997 (catalog date)
14,233 bytes
| Download FTP scene.org
| Rating:
| Reads a 3ds file and outputs an easier to read format. Good utility with full source for reading .3DS files. It's easily tweakable (with a #define) to read from a file or memory and not that difficult to tweak for your own 3d structures. It's also done well enough that adding support for more features of the .3ds format should not be that difficult from a coding standpoint. Specs are admittedly hard to find.
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Boot by ? of Ooze /code/utils/boot/0l_boot.zip
| 25 Aug 1997 (catalog date)
81,135 bytes
| Download FTP scene.org
| Rating:
| Reboots & boot sector util. A utility that'll reboot your computer (which isn't terribly useful) and to read/write boot sectors. It's a good, hard to find utility for someone just poking into that sort of stuff.
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Bin to H by Lev Iserovich /code/utils/compiler/bin2h.zip
| 12 Aug 1997 (catalog date)
11,097 bytes
| Download FTP scene.org
| Rating:
| A bin 2 h/obj. Actually produces obj files, but only works with Turbo C with a little tweaking for Borland C. (same company yes, slightly different compilers.) (By extension, you should be able to get it to work with TASM.)
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tinyRTL by Solar Designer /code/utils/compiler/bpc-trtl.zip
| 10 Jan 1997 (catalog date)
13,314 bytes
| Download FTP scene.org
| Rating:
| A pas TPU with source for creating small exes - A TPU that replaces the system TPU in Turbo Pascal so that small .exes can be made. The example .exes are deceiving as there is no built in support for writing text and other such things. Knowledge of assembler will be necessary for most programs you'd write with this.
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Inc Pro by KeLewAN /code/utils/compiler/incpro3.zip
| 12 Aug 1997 (catalog date)
6,818 bytes
| Download FTP scene.org
| Rating:
| A bin 2 include util. A word to the coder, learn to read/write double values, it'll help speed up the assembler. If you were really cool, you'd write a binary to .OBJ converter.
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MikDLL library by MikMak /code/utils/compiler/mikdll.zip
| 10 Jan 1997 (catalog date)
20,844 bytes
| Download FTP scene.org
| Rating:
| A dynamic library loader for BC/DOS - This is a rather complex piece of code not designed for the beginner. It shows you how you could create a dynamic library so that you can load code at runtime. Suggested use is for a mod player to load the specific sound card's drivers run time.
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Netwide Assembler by Simon Tatham, Julian Hall /code/utils/compiler/nasm094.zip
| 02 Jul 1997 (catalog date)
320,576 bytes
| Download FTP scene.org
| Rating:
| A freeware assembler with good support. People have been switching from TASM to this assembler, especially linux and 68K coders. It is still being supported by the makers so it understands newer op codes, like mmx instructions, so you don't need to get intel's 'macros' for new opcodes.
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QLIB 2.02 by Sub Death /code/utils/compiler/qlib202.zip
| 10 Jul 1997 (catalog date)
362,098 bytes
| Download FTP scene.org
| Rating:
| Replacements for standard C Library functions. Uses pmode/w. It replaces most standard C library functions, presumeably so that you don't have to link in the stdlibraries keeping an executable size down. Has some extras.
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ASCII ART Lib by Jan Hubicka /code/utils/graphics/aalib10.zip
| 19 Jan 1998 (catalog date)
133,184 bytes
| Download FTP scene.org
| Rating:
| Ascii Art Renderer. Do not kill yourself trying to understand the code (no comments at all, and fairly complex code). Bonus points for the concept. This is FUNKY and fun to play with. (TMDC anyone? might be useful to figure out how to go from a graphical image to ASCII)
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Bin 2 Pal by pneyz of smoof /code/utils/graphics/b2pal100.zip
| 19 Jan 1998 (catalog date)
10,133 bytes
| Download FTP scene.org
| Rating:
| Converts raw data to palette includeable stuff. Remember: there are no upload/download ratios on hornet. Please don't feel compelled to upload something merely for the sake of uploading something. Who do you think you're helping?
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WIN95 And Demos Starter by Cute Elf /code/windows/ce-win95.zip
| 19 Jan 1998 (catalog date)
18,929 bytes
| Download FTP scene.org
| Rating:
| Library for using DirectDraw for making demo effects. Use Winzip to decompress archive because of the long file names. If using DirectX 5, you have to change two lines in DirectXConversion.cpp to type cast to (DirectDrawSurface2 *). When you try to compile, you'll know which lines those are. Hmm... maybe wince stands for Win-CuteElf. (If you see this, are you going back there?)
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Windows Tutorial by Denthor of Asphyxia /code/windows/wintut1.zip
| 19 Jan 1998 (catalog date)
15,071 bytes
| Download FTP scene.org
| Rating:
| Windows Tutorial 1. Denthor's back with some tutorials on windows graphics program. I (and he) recommend that you still get another reference (like a *gasp* book) if you know absolutely nothing about programming windows and intend to get serious about it. The tut has just enough info to grasp how windows works, the mindset needed for coding, and some basic messages windows can throw at you. Good for the ultra-beginner with windows. (Oh, the example here is a star field)
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Second Phobia by Noice /demos/1993/0-9/2phobia.zip
| 29 Jun 1996 (catalog date)
182,752 bytes
| Download FTP scene.org
| Rating:
| Released at event TP93 in the demo division and ranked 05
Really nice intro with some bitplane-mapping (& rotating), vectors, vector-dots, etc. There is such a bug, it supports GUS only at 220 (for other base-ports un-pklite this program and change 0x220 (the only one) in code to your base address).
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30 Demo by Noice /demos/1993/0-9/30_demo.zip
| 29 Jun 1996 (catalog date)
40,554 bytes
| Download FTP scene.org
| Rating:
| Demo contains rotating cube (so obvious), low-zoom plasma (so good, because you cannot see plasma in any other demo this way - always there is a high zoom (because looks better :-), then a dot-ball (also obvious), and end-scroller (thats all???? yes....)
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1st Infection by N-Factor /demos/1994/0-9/1infect.zip
| 29 Jun 1996 (catalog date)
788,796 bytes
| Download FTP scene.org
| Rating:
| Released at event WIR94 in the demo division and ranked ??
N-Factor's first production, released at Wired'94 - a good "first-time" production for a new group. Lots of vector objects, some unlimited bobs, and textured planes - a top and bottom of the screen - but they are doing many things with this simple transform table: like really interesting flight of space ship over you (like in 2nd Reality), but textured (looks much-much better).
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Dee Musicdisk Two by Dee /music/disks/1997/dee2.zip
| 01 Feb 1997 (catalog date)
4,250,859 bytes
| Download FTP scene.org
| Rating:
| Slam! This is how a music disk should be done. Absolutely the best interface I've seen for a music disk since Epidemic. Not only that, but the interface is configurable... you can actually use it for your own productions. The music kicks ass. If you only download a couple music disks this year, be sure that one of them is Dee Musicdisk Two!
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Xmo, Extended Module Optimizer by trench /music/programs/compress/xmo.zip
| 21 Sep 1998 (catalog date)
10,478 bytes
| Download FTP scene.org
| | The eXtended Module Optimizer will remove unused samples & instruments from your .XM (FastTracker 2) -modules. More optimizations will come in feature versions.
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Awave V4.2 by F.M.J. /music/programs/convert/awave42.zip
| 25 Aug 1997 (catalog date)
450,107 bytes
| Download FTP scene.org
| | Audio & instrument file format converter, editor & player. - Convert among - 100 audio file formats - Read the instrument formats of most commercial synthesizers and soundcards - Make high quality conversions between the bank and instrument formats of different synthesizers. - Use it as a 'generic' instrument editor for your wavetable sound card. For some cards this is the *only* one available. - Use it as an audio player - Use it as a simple audio editor.
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Remus v0.04e /music/programs/emulate/remus04e.zip
| 21 Jan 1997 (catalog date)
41,045 bytes
| Download FTP scene.org
| | Generic protected mode sound card emulator. Allow you to use programs with sound cards you do not have. Very ALPHA. Emulates Speaker, D/A on LPT, Gravis, more to come...
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Master Mixer v5.1 /music/programs/mixers/mm5_1.zip
| 21 Jan 1997 (catalog date)
90,960 bytes
| Download FTP scene.org
| | Full range SB mixer (All functions) Undocumented controls enabled! Automatic "clicks" removal. Can save 6 different mixing configs. Can replace ALL SB drivers at BOOT. Boots your PC (DOS) in a second. Unlimited number of Special Effects. User definable Chorus/Reverb+editor. [v5.1:Fix OPL3, AWE32, PC Spk level.] Does DSP Reset, EMU Reset. Win95 Ok! Can enable/disable any function. Command-line "QuickLoading" (tm) Sets your mixer in 1/4th a second!
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Denzogtr.zip by Alessandro De Sanctis /music/programs/players/denzogtr.zip
| 11 Dec 1997 (catalog date)
93,829 bytes
| Download FTP scene.org
| | This is the ultimate chords/scales finder: all you're looking for DenzoGtr can find. This is not a scales or chords dB, but a powerful engine that you cam program for finding all positions for both scales and chords. There is no a fix number of choice: you can find 10, 100, 1000, 10000 position for each chord depending from tunig, finger positions, inversions and other parameters. In the same way you can search for 3 notes for string scales or pentatonic pattern etc. Also arpeggios are simple to find. Remenber that DenzoGtr is designed to be expanded with your own tuning, scales and chords. So have fun, Alex.
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Judas Sound System V2.06y by Yehar, Cadaver /music/programs/players/jdas206y.zip
| 07 Jun 1998 (catalog date)
438,873 bytes
| Download FTP scene.org
| | Judas v2.06y Apocalyptic Softwaremixing Soundsystem for Watcom 32bit flat mode. Supports: SB/SBPRO/SB16/GUS/WAV-writer. Modules: XM/MOD/S3M. Samples: WAV/raw. Quality mixer gives you the best sound quality you can get today, clicker free (without touching sharp percussions), mixed with 32bit precision. Cubic interpolation reproduces samples with good treble response and very low distortion. Fast mixer is the ultra-fast alternative, suitable for games and demos. A player, examples, documents and full sources are included. Judas is free to be used for any purpose. New in this version: fixes, enhanced quality mixer, distortion indicator, true volume meters, song looping settings, rewinding and forwarding, Watcom 11.0 support.
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RDOS Player v1.7 /music/programs/players/rplay017.zip
| 21 Jan 1997 (catalog date)
437,256 bytes
| Download FTP scene.org
| | OPL2/OPL3 music module player for your ears. FIRST generic adlib player in PC world at all. Coded in 100% assembler. It's fast with x-mode graphic analyzers and other. Supports module packing and about 16 adlib module formats (AGD, HSC, RAD, D00 plus more...)
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Hammerhead by Bram Bos /music/programs/samplers/hhbeta96.zip
| 24 May 1997 (catalog date)
1,440,712 bytes
| Download FTP scene.org
| | What is HammerHead ? HammerHead is a simple TR-909-like drumcomputer program aiming at the dance-scene. You can use it to create perfect Techno-loops, Jungle patterns and real BAD-MOFO-KICK-ASS-NOISY-GABBA-SHIT. What is HammerHead not ? HammerHead is not Shareware, it's Freeware . No frustrating save-disabling, no grayed-out-menu-features, no paying serious money, no annoying messages and most of all NO TIME LIMIT... HammerHead is not a Bossa Nova tool... This means that you won't find any sucky Tom-Toms, Shakers, Cowbells, Congas and Bongos in this box... What you WILL find is cool 909 shit, bad overdriven bassdrums, lotsa snaredrums, claps, and complete breakbeats to spice up the lot. Buckets-o-fun for making Jungle.
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New Prorave Synthesizer V2.21 by Nick'97 /music/programs/samplers/prorv221.zip
| 08 Nov 1997 (catalog date)
79,857 bytes
| Download FTP scene.org
| | Prorave is DOS-based sound synthesizer. It uses 32 overtones to create the complex sounds. You may control vibrato and amplitude variation of each overtone. Program have easy and intuitive SVGA-graphic mouse interface. Export formats: IFF, SND and WAV. GUS/SB sound output. New in 2.21: parameters library, configuration window, bugs fixed and other changes. It is FREEWARE.
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16 Fix by Zest /music/programs/trackers/16fix.zip
| 14 Mar 1997 (catalog date)
4,878 bytes
| Download FTP scene.org
| | Fixes the problem with loading *.RAW 16-bit mono sound files into fasttrackerii -- having to press "16-bit" and "no" every time you load a sound, can get boring. this program replaces all your *.RAW files with *.IFF sounds, that load into fasttracker without any fuss. The search for *.RAW files is recursive, i.e. all sub-directories beneath the one you are fix'ing, will be fix'ed too .. careful!! the original .RAW files are ERASED. also, if you have other than 16-bit sound files in your collection, you should sort them first, placing your 16-bit files in a seperate directory, before using FIX. This program is freeware. Enjoy :)
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Metabolic Virtual File System 1.0 by Slater of Metabolic /music/programs/unusual/mvfs.zip
| 12 Jun 1997 (catalog date)
36,850 bytes
| Download FTP scene.org
| | MetaBolic Virtual File System is a set of DOS-based utilities which allow a user to create virtual links to files. This way a file can be present many times on your harddisk while using diskspace only once. The system is transparant to existing and future applications. Virtual files can be accessed just as if they were real files.
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Nut Chords 1.1 by Nutcase of Kinetic PC /music/programs/unusual/nutcho11.zip
| 05 May 1997 (catalog date)
79,630 bytes
| Download FTP scene.org
| | Excellent chord-finder for musicians and composers. This chord-finder can find all variations of any chords in any tuning possible. You can add more weird chords if you want. Program is based on logics and can really show all variations where to pick up a chord with guitar. Program works on PC/DOS/VGA machines. Featuring: fretboard and keyboard view, mouse and shortkey controls, searching for chords, pick up chords and keys from lists, converting chords between piano and guitar. Perfect tool for all serious composers, trackers as well. TRY IT, it's good. Thanks.
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Vibe Control Center V1.01 by Logos of Charlie Brown Records /music/programs/unusual/vibe101.zip
| 06 Jun 1997 (catalog date)
618,214 bytes
| Download FTP scene.org
| | Vibe Control Center is a program which enlightens the work of the (music-)group manager. VCC has a powerful (paradox-based) database in which all the group- data can be entered. With this information VCC can easily print fancy text-files in the format you have designed with the powerful (html-alike) text-structuring language. VCC can also pack your releases or disks with the push of a button, WITH the info-files that carry the latest of your group its information. No more endlessly preparing an info-file for a musicdisk or release, just push that button. By downloading Vibe, you have earned a good night sleep, Logos
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Tr-808 Patches For The Gus by Tek of OTM /music/samples/808_gus.zip
| 20 Sep 1997 (catalog date)
153,835 bytes
| Download FTP scene.org
| | These aren't samples from a true 808, they're from the RB-338. They do, however, sound REALLY close, are sampled at 44.1kHz/16bit, and sound a lot better than any of the other 808 patch sets I've heard. You may want to adjust the volumes a bit: they're all maximized. Included are kick, snare, clap, hihat (open and closed), crash cymbal, cowbell, and maracas. Sorry if you wanted the toms or congas or anything else, but I got lazy... Maybe I'll put those out soon.
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Juno 106 Pack 1 by DotH of MultiDimensional /music/samples/dothpk1.zip
| 15 Jan 1998 (catalog date)
4,971,232 bytes
| Download FTP scene.org
| | Samples for quality tracking from the juno. The pack includes sweeped synths and bass sounds. Recommended for Techno-Trance-Goa music. contains full sweeps so you can have all the samples needed to make real-like sweeps. All samples are 16 bit at 44.1Khz WAV. Pack contains detailed list of samples.
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Mercure Drums by Mercure /music/samples/mrc-drum.zip
| 26 Apr 1997 (catalog date)
1,610,057 bytes
| Download FTP scene.org
| | Here are a few 16 bits, 44.1KHz drums samples for your tracking pleasure, straight from several cds. Credits include: George Duke Terence Trent D'Arby Prince Tone Loc .. and a few others :)
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Soundwave's Sample Collection, Waldorf Pulse by Soundwave /music/samples/s16pulse.zip
| 13 Oct 1997 (catalog date)
23,581,833 bytes
| Download FTP scene.org
| | Samples of the Waldorf Pulse bass synthesizer, 44.1kHz 16 bit, 8 packs. The Waldorf Pulse is a classy, 3-VCO analog bass synthesizer with some nice acid-tweaking knobs if done right. It can do great Minimoog sounds, screeching leads, and more. Some are homemade, some are not, some are factory patches. Most are multisampled for that analog feel if you split up the waveform. Lots of bass sounds - that's what the Pulse is good for.
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Roland D-50 Samples by Soundwave /music/samples/swd50.zip
| 11 Oct 1997 (catalog date)
16,076,830 bytes
| Download FTP scene.org
| | Samples taken from a Roland D50, the king of the late 80s - LA synthesis and PCM samples. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.
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Yamaha DX-27 Samples by Soundwave /music/samples/swdx27.zip
| 11 Oct 1997 (catalog date)
16,992,316 bytes
| Download FTP scene.org
| | Samples taken from the Yamaha DX27 - 4-op FM, the little cousin of the DX7. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.
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Roland JX3P Sample Pack Number 1 by Swill /music/samples/swil-jx1.zip
| 21 Jan 1997 (catalog date)
1,419,144 bytes
| Download FTP scene.org
| | One of the best synthesizers from the early 80s, now used (like the tb-303) for techno music. All classic sounds, now captured for playback on PC soundcard to use with your own music. Recorded in 16 bit mono. All samples are freeware, but feel the urge to mention the sampler in the credits.
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Roland JX3P Sample Pack Number 2 by Swill /music/samples/swil-jx2.zip
| 21 Jan 1997 (catalog date)
1,613,623 bytes
| Download FTP scene.org
| | One of the best synthesizers from the early 80s, now used (like the tb-303) for techno music. All classic sounds, now captured for playback on PC soundcard to use with your own music. Recorded in 16 bit mono. All samples are freeware, but feel the urge to mention the sampler in the credits.
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Roland Juno 106 Samples by Soundwave /music/samples/swjuno1.zip
| 11 Oct 1997 (catalog date)
15,529,471 bytes
| Download FTP scene.org
| | Samples taken from the Roland Juno 106 - Analog-based synthesizer with thundering bass. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.
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Roland Juno 106 Samples #2 by Soundwave /music/samples/swjuno2.zip
| 11 Oct 1997 (catalog date)
18,988,252 bytes
| Download FTP scene.org
| | Samples taken from the Roland Juno 106 - Analog-based synthesizer with thundering bass, Yamaha TX16W - Sampler with Typhoon OS the modulation makes synthesis possible. By popular demand, the Juno pack is back! And this time, we've got a lot of resonance for all of you techno guys out there. (: We've got a couple of samples of resonant acid-like bass, plus a lot of other goodies with booms, distortion, LFOs, etc. There are 25 additional Juno sounds here, recorded at 44.1kHz, 16 bit on a Pro Audio Spectrum 16 with the sample point at C3 unless otherwise noted. Sorry, no loop points or envelopes are provided. Be sure to check out the Typhoon TR-808-like kit as well.
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Korg X5 Samples by Soundwave /music/samples/swx5.zip
| 11 Oct 1997 (catalog date)
16,367,474 bytes
| Download FTP scene.org
| | Samples taken from the Korg X5, a classy little sample-based synthesizer. This sample pack is made for those with samplers, not those who simply are trackers. All samples are default sampled at C3 unless noted in the text, and recorded at 44.1khZ, 16 bit on a Pro Audio Spectrum 16. Some of these samples you won't find anywhere else, BTW. Sorry, no loop points or envelopes are provided.
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Korg X5 Drum Samples by Soundwave /music/samples/swx5drum.zip
| 11 Oct 1997 (catalog date)
7,257,634 bytes
| Download FTP scene.org
| | People have been looking for more drums, so I gave them it. This is a nice little series of drums taken from the Korg X5 drum machine. There's 109 drum samples in this pack, which should be more than enough to satisfy your drum appetite.
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Diamond In Your Soul by Basehead of Five Musicians /music/songs/1996/f/fm-diys.zip
| 01 Feb 1997 (catalog date)
461,038 bytes
| Download FTP scene.org
| Rating:
| (IT) Judicious use of pitch-shifting and chordal inversion, along with a crisp 135bpm trance groove, bodes well for the success of this piece. Look to order 0x28h and beyond for some nice polychordal sequences. 'Tis k-rad shit.
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