Search for "Ni": 1853 matches(displaying first 250)

3D Tutorial by FH94.3 of Nitro
/code/3d/docs/fh-3dtut.zip
18 Jan 1998 (catalog date)
12,903 bytes
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Explains how to rotate in 3D.

Zed 3D by Zed
/code/3d/docs/zed3d095.zip
19 Jan 1998 (catalog date)
697,450 bytes
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Zed 3d - a document explaining the maths you'll need for 3d. Word and postscript formats of the same file. Zed has an attention to detail and a great way to explain all the math. I highly recommend this to anyone starting to make a 3d engine who doesn't know where to start (start with the math, not the polygon fillers, believe me! the fillers are trivial in comparison). See the bibliography for where to go next.

Gouraud shader source by Jedi of Sector One
/code/3d/trifill/gouraud/ggouro2.zip
10 Jan 1997 (catalog date)
66,612 bytes
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Source for a gouraud filler, requires GEMA to compile - Needs GEMA. No useful comments. For TASM and MASM users, remember that GEMA's nmenonics are operation source, destination.

Phong Illumination Model by FAC of Delabu Alama
/code/3d/trifill/phong/facphong.zip
02 Jun 1998 (catalog date)
32,754 bytes
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How to use the phong model to make nice palettes you can use in lots of effects, like 3D shading, fire, particles, hicolor shading, and plasmas. Includes a cool example program to play with.

OTM Phong by Voltaire of OTM
/code/3d/trifill/phong/otmphong.doc
08 Jun 1997 (catalog date)
23,949 bytes
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Good tutorial explaining how to approximate phong shading using a model based on linear interpolation of angles.

Phong Explanation by TimJ of Vertigo
/code/3d/trifill/phong/vgophong.zip
17 Jan 1999 (catalog date)
6,709 bytes
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Good tutorial about how the phong lightning algorithm works and how it can be implemented

Tiled Texture Mapping Tutorial by TheGlide of Spinning Kids
/code/3d/trifill/texmap/tiletmap.zip
03 Jun 1998 (catalog date)
4,757 bytes
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This is a little document that explains how to code a tiled texture mapper that handles any power of 2 texture sizes. The document contains some little C code to get you started. To fully understand the doc you should have already read MRI's fatmap.txt and fatmap2.txt.

F. mod docs by Firelight
/code/audio/docs/fmoddoc.zip
10 Jan 1997 (catalog date)
83,795 bytes
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Firelight's mod format description - The perfect text file for someone who is writing a mod player especially first timers. Assumes knowledge of programming and doesn't cover details of sound card specific issues, like setting up a DMA transfer or initializing the sound card.

IW SDK
/code/audio/docs/iw_sdk20.zip
10 Jul 1997 (catalog date)
2,796,518 bytes
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The SDK for the IW chip. The docs are Adobe Acrobat files and are probably meant for printing out. I didn't try yet, but the "univerval translator" at CMU should be able to convert the files to a text format, which would be infinitely more useful. This is one of those everything you needed to know and more type docs.

HSC player by Antares
/code/audio/players/advhsc18.zip
10 Jan 1997 (catalog date)
57,910 bytes
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A TPU for FM playback of HS C files - Has examples on how to use the unit.

Cubic Player 2 Software Development Kit by Niklas Beisert of Cubic
/code/audio/players/cp2dk05.zip
19 Jan 1998 (catalog date)
131,123 bytes
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Cubic Player 2 Development Kit 0.5. Has a music player at least. I'm not going to figure out exactly what this is supposed to be for. No docs.

MikMod 0.30 by MikMak
/code/audio/players/mikdx030.zip
01 Jul 1997 (catalog date)
282,898 bytes
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A mod player for use with Direct Sound. Judging by MikIT, the player is nice. I prefer MikIT to mod4win. Give this a shot if you're doing windows sound coding.

Module Player For Borland/Turbo Pascal 7.0 by Charles Attard.
/code/audio/players/modunit2.zip
17 Jan 1999 (catalog date)
176,078 bytes
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Supports 699/mod/mtm/nst/s3m/wav/xi/xm on all SoundBlaster Pro cards and compatibles. Quality could be better.

MOD Units by Charles Attard
/code/audio/players/modunits.zip
01 Jul 1997 (catalog date)
98,726 bytes
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TPU units for music playback. Supports a nice variety of file formats, but doens't support the GUS natively.

Tnt's Mod Player by ByteRaver of TNT, NO-ID
/code/audio/players/tnt-mp11.zip
10 Jun 1998 (catalog date)
306,622 bytes
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This is a .MOD, .WOW player for DOS or a W95 DOS BOX. It supports the GUS and SoundBlaster. Features are interpolative mixing routines (stereo with panning effects), 5 octaves, 1 to 32 channels, _ALL_ MOD types supported, very powerful .MOD loader, MIDAS-alike setup. full pascal and asm source is included. Info about programming mixing routines is included, too.

Mini LZO Realtime Data Compression Library by Markus Oberhumer. Fits in 6 kilobytes when compiled.
/code/compress/mlzo100.zip
17 Jan 1999 (catalog date)
26,510 bytes
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Genial 2 BBS intro source by Michiel Ouwehand
/code/demosrc/bbsintro/cool.zip
10 Jan 1997 (catalog date)
16,829 bytes
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Sources for a BBS intro with cross fading - Copious comments, but then again there isn't much to the source or the COM file either.

Underworld BBS by Dake of Devotion
/code/demosrc/bbsintro/dk_uwsrc.zip
26 Jan 1998 (catalog date)
17,240 bytes
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Simple BBS addy. Not very impressive but has good commenting. Helpful for those learning assembler.

Divine BBS addy source by Dawn of New Age
/code/demosrc/bbsintro/dna_dsrc.zip
30 Jun 1998 (catalog date)
21,201 bytes
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Contains a nice vertical voxel bar effect. Assembler

Intereor BBS Intro Source Code by Cypoxl of Intereor
/code/demosrc/bbsintro/itbbsadd.zip
17 Jan 1999 (catalog date)
18,907 bytes
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Very simple BBS Intro containing a simple plasma

42 Source by Maniac of LBA
/code/demosrc/bbsintro/lba42src.zip
26 Jun 1997 (catalog date)
10,213 bytes
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BBS ad with a scroller and a lighting-esque effect. Both an asm and Pascal version compile, though the pascal version looks like nothing more than a rewrite of the asm code in Pascal's inline syntax. Few comments.

Micaco BBS ad source by Chc
/code/demosrc/bbsintro/micsrc41.zip
10 Jan 1997 (catalog date)
190,207 bytes
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Source for a BBS ad with an environment mapped object - It's all asm source, but you need Watcom to compile it. Comes with an extra ASC file format converter. All comments are in Spanish though there's a (shorter) Enlish readme file. Knowing Spanish is very useful for these sources as the comments are good.

Power Grid loader source by Friar Tuck of Ice
/code/demosrc/bbsintro/pgloader.zip
10 Jan 1997 (catalog date)
80,967 bytes
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Source for a BBS loader with a text writer, music, and a lens - Has the adlib player from fcsp2src.zip. No comments. The lens is nice as the equations used make it look like a crystal ball.

The Shed BBS loader source by naich
/code/demosrc/bbsintro/the_shed.zip
10 Jan 1997 (catalog date)
11,922 bytes
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Source for a BBS loader with smoothe text scrolling (horizontal), dual layer starfield, and nifty fade out - Good comments, rather large source as it could use a random number generator as opposed to a table and some other (obvious?) size optimization concerns.

ACiDween loader by Wonder Monkey of Acid
/code/demosrc/bbsintro/wm-h_src.zip
10 Jan 1997 (catalog date)
76,513 bytes
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Source for a halloween BBS loader - So-So source. Scarey warnings about ripping. But I'm sure I'll want this guy's routine for masking off bits. I suppose he thinks SHR AL, 3: SHL AL, 3 is faster than AND AL, 11111000b.

No We Ain't Dead Yet by Goblin, Random of Xtatic
/code/demosrc/bbsintro/x-no.zip
19 Jan 1998 (catalog date)
173,872 bytes
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No We Ain't Dead Yet - the BBStros. A 6?!? (I counted 7) course meal of bbs loaders, 6 with full sources. Nicely done.

BB Demo Source by Jan Hubicka
/code/demosrc/demos/bbsrc.zip
19 Jan 1998 (catalog date)
1,575,247 bytes
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Text Mode/ASCII demo for DOS and UNIX. Requires gcc to compile unless you really want to mess with the makefiles. Also requires /code/utils/graphics/aa-lib10.zip. Nicely done.

Bytes & Kisses source by Jeff Lawson of JL Enterprise
/code/demosrc/demos/bkisssrc.zip
10 Jan 1997 (catalog date)
513,669 bytes
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Sources for a demo with a scrollie, plasma, shadebobs, tunnel, bitmap rotation and stretching, and cool credits - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Valentine's day. :)

Byte B4 Christmas source by Jeff Lawson of JL Enterprise
/code/demosrc/demos/byte-src.zip
10 Jan 1997 (catalog date)
560,382 bytes
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Sources for a demo with snowflakes, fire, and some text writers - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Christmas Eve :)

Source of Mayhem by Incognita
/code/demosrc/demos/mayhmsrc.zip
17 Jan 1999 (catalog date)
276,437 bytes
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No documentation, but it contains some modern effects like metaballs and realtime raytracing.

One Night Stand source by Quantum Porcupine
/code/demosrc/demos/onesrc.zip
10 Jan 1997 (catalog date)
128,436 bytes
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Source for a demo with mostly tunnel effects - Inline asm, no comments.

VGAless source by Quantum Porcupine
/code/demosrc/demos/src_less.zip
10 Jan 1997 (catalog date)
10,853 bytes
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Source for a 8086/CGA demo - Nifty that the demo runs on an 8086. The source won't recompile. One file without comments.

What Source by Niklas Beisert, Nils Piepenbrink of Cubic Team, $een
/code/demosrc/demos/wht95src.zip
10 Jul 1997 (catalog date)
46,092 bytes
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Notably DOES NOT come with a makefile. Uncommented, but nice code style. Awkward synching style.

Chaos source by Mrock of Hellcore
/code/demosrc/intros/chaossrc.zip
19 Jan 1998 (catalog date)
30,532 bytes
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Source for a tunnel effect with an adlib player. Different from chaos4k1.zip. Fairly nice code, some useful comments... very average.

Chaos by Consub of CSB
/code/demosrc/intros/csb_csrc.zip
10 Jul 1997 (catalog date)
24,328 bytes
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Simple 4k intro. Shadebobs, fire, some random stuff. Nifty idea for using 7 segment displays for all the text.

Mandala 4kb Source by Rod of Mandula
/code/demosrc/intros/m_mndsrc.zip
17 Jan 1999 (catalog date)
13,597 bytes
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This is the source of a nice 4kb.

Live 4kb Source by Pulpe
/code/demosrc/intros/plp_lvsr.zip
17 Jan 1999 (catalog date)
30,147 bytes
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All sources for a very nice kb containing a 3d scene of a playing band and some General Midi music.

Shorty 4kb Source by The Clan
/code/demosrc/intros/shorty.zip
17 Jan 1999 (catalog date)
145,990 bytes
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Source for a 4kb intro containing a tunnel and some gouraud shaded and texturemapped 3d vectors.

Multi-Sprites Editor v5.5 by BPC
/code/editors/bpc-se55.zip
26 Feb 1998 (catalog date)
98,673 bytes
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A very good sprite editor with a nice windows-like user interface.

Sine Creator by Zyric
/code/editors/sc10f.zip
26 Feb 1998 (catalog date)
45,053 bytes
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Mouse driven utility to create nice sine curves to use for your demo effects.

2d bump mapping by HELiX
/code/effects/bump/bumpsrc.zip
18 Mar 1997 (catalog date)
63,540 bytes
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Simple example and explanation of how to do 2d bump mapping. Looks like it was written by a beginner (because of the code optimization, or lack there of), but is fairly nicely commented, which is a big plus!

Gallery Source by ARM of Iguana
/code/effects/doom/gallery.zip
10 Jan 1997 (catalog date)
593,716 bytes
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Source to Iguana's gallery scene from Inconexia (a doom clone) - Nice code, but low accuracy on the maths. Cool pictures, but I saw them the first time, when they were in the Prado. :) I always thought that there should have been an Easter Egg for May 3rd. Run subdirs.exe to get the full source.

Feedback Effect
/code/effects/feedback/dunesrc.zip
05 Oct 1996 (catalog date)
7,481 bytes
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Example from DUNE!.COM - fairly nice (and the only example source I've seen for such a (recently) overused effect).

Burning Match by Digimind
/code/effects/fire/bmatch.zip
19 Jun 1998 (catalog date)
3,005 bytes
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314 byte fire example with asm source and executable. Features wood, sulfur and oxygen.

Nice Fire by Ziron of Alpine
/code/effects/fire/nicefire.zip
17 Jan 1999 (catalog date)
2,334 bytes
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Claims to be nicer then any of the other fires around, but there's really nothing special about this fire effect.

Matrix Demo by Simon Hern
/code/effects/floor/matrix.zip
08 Jun 1997 (catalog date)
95,834 bytes
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An example of an infinite tiled floor effect like the one used for the floors in doom.

Chaotic Fractal Screensaver by Magister of Phazix
/code/effects/fractal/mfract.zip
24 Apr 1998 (catalog date)
16,607 bytes
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A screensaver of sorts (plain DOS only, no Windows 95) that zooms into the Mandelbrot set and animates the Julia set. Source code included. Also includes a text file that explains fractals and how to generate them. Text, assembler, protected-mode.

bglass by Konrad Olejnik of K!O
/code/effects/lens/bglass.zip
19 Jan 1998 (catalog date)
50,803 bytes
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Bumped glass routine. For TMT pascal. You might call this a bump map type effect. The difference I'm going to call is that bump map routines alter light intensity while lens routines change your position in a texture map. Interesting way to get the timer! :) For C users, that would be int *time = 0x046C. See a BIOS data reference for further details.

lens by Joey
/code/effects/lens/lens.zip
10 Jan 1997 (catalog date)
10,913 bytes
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A doc on how to create a lens - Nice graphic file diagram for the text. It all makes sense to me. Some pseudo pascal code is there too.

lens by Nagy Daniel
/code/effects/lens/lensv10a.zip
10 Jan 1997 (catalog date)
40,337 bytes
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Source for a lens effect - (I suspect this is a rip of lenssrc.zip/lens.lzh...) The TGA loading routines are exactly the same aside from variable names.

Lens Effect by Raphius of Anubis
/code/effects/lens/magnify.zip
17 Jan 1999 (catalog date)
8,618 bytes
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Dated effect.

Palette Rotation by Draeden of VLA
/code/effects/pallette/palrot.zip
29 May 1997 (catalog date)
2,664 bytes
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Just an asm file containing a palette rotation routine.

Argon by Insomniac of Matrix
/code/effects/plasma/argon128.zip
27 Dec 1997 (catalog date)
4,183 bytes
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tri-layer plasma in 128bytes, Assembler

JCL Plasma by Jeremy Longley
/code/effects/plasma/jclplasm.zip
10 Jan 1997 (catalog date)
88,979 bytes
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A nice plasma example - Pregenerates the plasma maps. Looks good.

Plasma Source by The Darkman
/code/effects/plasma/niceplas.zip
05 Oct 1996 (catalog date)
9,765 bytes
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Yet another boring plasma. Not even full screen and has an error

plassm by James Johnson
/code/effects/plasma/plasexp.zip
10 Jan 1997 (catalog date)
3,400 bytes
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Simple plasma example - Based on code by Jare/Iguana. Nice comments on the setting of mode-X.

38 Byte Plasma by Insomniac of Matrix
/code/effects/plasma/prawn.zip
17 Jan 1999 (catalog date)
3,125 bytes
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Copper Bars by XtaC of Garbage
/code/effects/raster/gb_coper.zip
10 Jul 1997 (catalog date)
4,637 bytes
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Textmode copper bar example. Nicely commented.

Raster Routines by Krazy One of Chaos
/code/effects/raster/rastdemo.zip
29 May 1997 (catalog date)
196,623 bytes
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3 different raster effects, made for a never finished demo.

Alias by Minimalist
/code/effects/rotozoom/alias.zip
25 Aug 1997 (catalog date)
164,287 bytes
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Scaling, rotating, anti-aliasing. There's a turboC, WatcomC, and Pascal version of this program all included. Admittedly, he cheats the palette on anti-aliasing (as shown by using most any non-grayscale image), the programming is good nonetheless.

Cache Optimized Roto-Zoomer by pascal of Cubic Team
/code/effects/rotozoom/pasroto.zip
05 Oct 1996 (catalog date)
29,419 bytes
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Nice, fast, tight code with a good explanation of why it is so fast.

Linear Space Partitioning Sprites
/code/effects/sprites/lspspr.zip
06 Oct 1996 (catalog date)
30,526 bytes
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SideScrolling Starfield by Incognito
/code/effects/stars/qb-stars.zip
05 Oct 1996 (catalog date)
29,071 bytes
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Stars by The Darkman
/code/effects/stars/stars3d.zip
10 Jan 1997 (catalog date)
15,164 bytes
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A nicely done starfield - Nicely done (in appearance) but shoddy code. Globals abound, poor understanding of what to make functions. Made by a professed beginner.

Starz V1.0 by VuLgAr UnIcOrN
/code/effects/stars/starz10.zip
03 Jun 1998 (catalog date)
154,676 bytes
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This is a 2D side scrolling stars demo. There are multiple star speeds / sizes / colors. There are also lots of options like directions and color changing. It is written using C++ in the MS VC++5.0/MFC environment.

Transparency Tutorial by Sirmikey of Chaotic Order
/code/effects/transpar/transpar.zip
05 Oct 1996 (catalog date)
290,156 bytes
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w/WATCOM C source - Doesn't run. Nice explanation/code

Tunnel Source by bca of Karva
/code/effects/tunnel/bca_tnl.zip
19 Jan 1998 (catalog date)
19,956 bytes
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A texture mapped tunnel effect. Has holes in the tunnel. No useful comments in the source. One nifty (old!) idea of taking advantage of mirrors in the lookup table. FYI - vasen=left, oikea=right, yl„=upper, ala=lower.

Various Demo Effect Sources by Daniel Vollmer (Fusion)
/code/effects/various/danpwsrc.zip
05 Oct 1996 (catalog date)
697,008 bytes
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LOTS of random stuff. Some better than others, especially the TSRs.

Moving Sky With Multiple Layers by Saint
/code/effects/various/skymlpas.zip
03 Jun 1998 (catalog date)
10,728 bytes
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This is a nice moving sky with multiple layers. Includes heavily commented Turbo Pascal source code (with embedded Assembler).

Vector Tutorial by Richard Nichols
/code/effects/vector/rn_vect.zip
06 Oct 1996 (catalog date)
25,033 bytes
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Water Effect by Konrad Olejnik
/code/effects/water/paswater.zip
17 Jan 1999 (catalog date)
91,458 bytes
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Contains a pure pascal version and a faster pascal with inline assembler version.

100 byte water effect by Programmer of Universe Group
/code/effects/water/unv-100b.zip
27 Dec 1997 (catalog date)
2,237 bytes
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Rating:
Assembler

Animation Construction Kit 3D by Lary Myers
/code/effects/worlds/ackkit.zip
25 Aug 1997 (catalog date)
152,985 bytes
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A demo of Lary Myers 3d world engine (see acksrc.zip) including a mapeditor and all the data needed for this engine.

Animation Construction Kit 3D (source) by Lary Myers
/code/effects/worlds/acksrc.zip
25 Aug 1997 (catalog date)
146,731 bytes
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A Wolfenstein-like 3d world engine by Lary Myers, including all sources and a good explanation of how it works. To make it run you also have to download ackkit.zip which contains all the data.

Wormhole by Lucifer of Lucifer
/code/effects/wormhole/1luc_wrm.zip
10 Jan 1997 (catalog date)
10,614 bytes
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Qbasic sources for a wormhole - QBasic?!? Nifty! :)

wormhole by John Cloninger of IND
/code/effects/wormhole/wormhole.zip
10 Jan 1997 (catalog date)
118,586 bytes
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A wormhole example - Slow generation of the wormhole itself then it loads the wormhole from a file for the actual effect. You have to figure most of the effect out for yourself though.

List/Execute Executables Utility by SAM of TFL
/code/fileutil/direxe.zip
06 Oct 1996 (catalog date)
26,546 bytes
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Nice code, almost useless util. Makes a perfect example though.

Textfile Convertor by Designer
/code/fileutil/et-con14.zip
26 Feb 1998 (catalog date)
32,660 bytes
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Converts ansi files and textfiles for amiga, unix, etc. to pc format and back again.

Data File Extractor by Patch
/code/fileutil/fcdemoex.zip
26 Feb 1998 (catalog date)
10,022 bytes
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Extractor for Future Crew demos. Extracts the data from Fishtro, Theparty, Unreal and Panic.

FLOS v1.0 Operating Shell by George Garrett
/code/fileutil/flos.zip
26 Feb 1998 (catalog date)
61,119 bytes
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A nice but very buggy dosshell.

AWE-DIP-01-ENG by Creative Labs engineers
/code/hardware/audio/adip.zip
10 Jan 1997 (catalog date)
708,753 bytes
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Examples and API for using the AWE32 - And people wonder why there's not much SB support. The information in the packet is contorted. I could go on this for days. Comments like /* main - here's where the fun begins */ are misleading. The fun actually began several hundred lines ago (starting at line 134). It's late. I'm not exactly bored, but this bit of code is frustrating. I wonder why CL even bothered. There are no technical docs of any sort and the code that is here *REEKS* of bad style. For extra frustration, I unzipped the file which had a self extracting .exe in it, which gave me 4 zips which when each extracted with the -d option finally gives me the SDK. Kneebiter - at 1:30 in the morning. Need more tea...

Intel docs by ?
/code/hardware/cpu/intel.doc
10 Jan 1997 (catalog date)
114,654 bytes
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A complete listing of the 80x86 opcodes - Great reference for those learning assembler and those needing to double check opcodes. Dubious clock listings (none for pentium.)

DMA tut by Draeden of VLA
/code/hardware/dma/dma_vla.zip
10 Jan 1997 (catalog date)
2,516 bytes
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Some docs for DMA programming - Sufficient for learning how to program the DMA. I do believe this was part of the PCGPE 1.0.

K2000 Emulator by Kli
/code/hardware/keyboard/klik2000.zip
17 Jan 1999 (catalog date)
17,822 bytes
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Shows a simple Knightrider effect on your screen and keyboard leds.

Obbuf v3.2 by Ondrej Blazek
/code/hardware/keyboard/obbuf.zip
26 Feb 1998 (catalog date)
12,658 bytes
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Fills the keyboard buffer with specific keystrokes before running a program. Very useful if you often use the same functions of a program when you start it.

Flat Real Mode Interface by Juanito
/code/hardware/memory/frmi_150.exe
10 Jan 1997 (catalog date)
38,210 bytes
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An interface for flat real mode from BC - Has some docs on xms and comments explaining how the interface works itself. I didn't test to see if it works. Doesn't work in v86 mode, meaning most programs made with this will require a reboot.

Flat Real Mode by Nix of Massive
/code/hardware/memory/mass-frm.zip
10 Jan 1997 (catalog date)
8,248 bytes
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A flat real mode interface - For those who'd rather kludge real mode than switch to protected mode. Conceivably useful for 4k intros which may need a quick and cheap entry into a flat memory model.

Fmouse by Holy Drake of Guardians
/code/hardware/mouse/fmouse12.zip
02 Jul 1997 (catalog date)
8,610 bytes
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A mouse routine for mode 12h. Nice source, full docs for using. Simple enough to extend to making a general mouse handler for any video mode.

Eclipse operating System v3.05
/code/hardware/pmode/e_os305.zip
30 Jun 1998 (catalog date)
1,442,821 bytes
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A combination of a dos extender and a demo library containing a lot of useful functions. It's very useful for intros because the tiny version is very small (including a sb and gus modplayer). C, Assembler

Protect by Denis Marer
/code/hardware/pmode/protect.zip
10 Jan 1997 (catalog date)
15,056 bytes
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Rating:
Some source code for getting into pmode - Good comments, but doesn't set up much of a programming environment. Has no support for DPMI nor real mode call backs.

WUSTUB v0.1 by Michael Tippach
/code/hardware/pmode/wustub01.zip
10 Jul 1997 (catalog date)
50,554 bytes
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Rating:
A DOS extender for Borland's Delphi 2. It's basically a PE loader for DOS. Comes with a CRT unit.

Asychronous communitcations code by Lord Logics
/code/hardware/serial/ll_comm.zip
10 Jan 1997 (catalog date)
56,754 bytes
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Rating:
Source for "asynchronous" comm connections - A library meant for opening COM lines and other serial line connections. It's supposedly asynchronous (but maybe in a later version for this only supports one). Not too demo scene relevant, but it could make for great modem-modem networking in a game.

S3 TPU unit by Dietmar Meschede
/code/hardware/video/s3unit3.zip
10 Jan 1997 (catalog date)
16,549 bytes
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Rating:
Source to set 320x240x256 and 640x480x256 modes with 1MB addressing on S3 chips - Doesn't directly say how to access that video memory or what to do with it. Now adays one should simply use the VESA BIOS.

VGA FX by Chris Dunford
/code/hardware/video/vgafx.zip
10 Jan 1997 (catalog date)
27,128 bytes
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Rating:
Some text effects - It's just some palette manipulations hidden (unintentionally) behind some very twisted code. Then again, it was coded in '89.

GIF 2 LBM by Daniel Hatadi
/code/images/gif2lbm.zip
15 Apr 1997 (catalog date)
17,893 bytes
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Very simple bitmap converter. This converts plain 256 colour GIFs to the LBM format used with Themie Gouthas' XLIB. It also saves the palette separately in a .PAL file.

88 byte pcx viewer by Gyr
/code/images/gyrpcx.zip
30 Jun 1998 (catalog date)
10,937 bytes
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Rating:
A nice example of size optimalisation. Assembler.

X-Sharp 3D Animation Package v22
/code/library/xsharp22.zip
01 Dec 1997 (catalog date)
115,072 bytes
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Rating:
Contains a lot of different routines for X-Mode, including polyfillers.

The Mag by Spellcaster
/code/mags/mag07.zip
01 Jul 1997 (catalog date)
34,151 bytes
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Rating:
A serial coding magazine. Continuing into Pascal, units, boolean algebra, pointers, lens effect.

E.O.S. Version Of MXM GUS XM Player v1.3 by Niklas Beisert
/code/sound/e_mxm13.zip
05 Oct 1996 (catalog date)
170,118 bytes
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Rating:

Tutorial 7 in C by Snowman of Hornet
/code/tutors/denthor/tut07new.zip
11 Jan 1997 (catalog date)
37,949 bytes
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Rating:
Asphyxia VGA demo trainer:Tut 7 in C:Animation - Includes Denthor's original tutorial release within and has the compiled exe.

Games 'n Graphics Trainer Series chapter 1 by Gerben
/code/tutors/graphics/gngtut01.zip
30 Jun 1998 (catalog date)
3,072 bytes
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Rating:
Another trainer explaining how to get into mode 13h. Try Denthors trainers instead if you really don't know how to do this. Text

The King Magazine Volume 1 by The King
/code/tutors/graphics/kmagv1.zip
18 Jan 1998 (catalog date)
31,576 bytes
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Rating:
Nice for beginners.

The King Magazine Volume 2 by The King
/code/tutors/graphics/kmagv2.zip
18 Jan 1998 (catalog date)
54,474 bytes
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Rating:
Nice for beginners. This volume explains some basic Pascal and Assembler coding and how to do crossfades.

Serie De Tutoriales Fac 1 by FAC of Delabu Alama
/code/tutors/graphics/tut1.zip
25 Apr 1998 (catalog date)
8,595 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline ASM. First tutorial: How to use mode 13h

Serie De Tutoriales Fac 10 by FAC of Delabu Alama
/code/tutors/graphics/tut10.zip
25 Apr 1998 (catalog date)
76,545 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Tenth tutorial: Text output in Mode 13h.

Serie De Tutoriales Fac 11 by FAC of Delabu Alama
/code/tutors/graphics/tut11.zip
14 Aug 1998 (catalog date)
51,279 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Eleventh tutorial: Flat shading and light sources.

Serie De Tutoriales Fac 12 by FAC of Delabu Alama
/code/tutors/graphics/tut12.zip
14 Aug 1998 (catalog date)
100,684 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Twelveth tutorial: More complex objets and face sorting.

Serie De Tutoriales Fac 2 by FAC of Delabu Alama
/code/tutors/graphics/tut2.zip
25 Apr 1998 (catalog date)
13,356 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Second tutorial: How to use the palette.

Serie De Tutoriales Fac 3 by FAC of Delabu Alama
/code/tutors/graphics/tut3.zip
25 Apr 1998 (catalog date)
15,274 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Third tutorial: Lines and circles.

Serie De Tutoriales Fac 4 by FAC of Delabu Alama
/code/tutors/graphics/tut4.zip
25 Apr 1998 (catalog date)
36,135 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Fourth tutorial: Virtual Screens and the PCX format.

Serie De Tutoriales Fac 5 by FAC of Delabu Alama
/code/tutors/graphics/tut5.zip
25 Apr 1998 (catalog date)
86,667 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Fifth tutorial: Scrolling

Serie De Tutoriales Fac 6 by FAC of Delabu Alama
/code/tutors/graphics/tut6.zip
25 Apr 1998 (catalog date)
60,387 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Sixth tutorial: Basic animation.

Serie De Tutoriales Fac 7 by FAC of Delabu Alama
/code/tutors/graphics/tut7.zip
25 Apr 1998 (catalog date)
92,107 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Seventh tutorial: Basic effects (plasma, fire, interference).

Serie De Tutoriales Fac 8 by FAC of Delabu Alama
/code/tutors/graphics/tut8.zip
25 Apr 1998 (catalog date)
35,194 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Eighth tutorial: Basics of 3D

Serie De Tutoriales Fac 9 by FAC of Delabu Alama
/code/tutors/graphics/tut9.zip
25 Apr 1998 (catalog date)
30,791 bytes
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Basic demo coding tutorials in Spanish. In Turbo Pascal + inline asm. Ninth tutorial: Backface removal and solid polygons.

Serie De Tutoriales Fac. Ejemplos En C by FAC of Delabu Alama
/code/tutors/graphics/tutc.zip
26 Apr 1998 (catalog date)
33,718 bytes
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Basic demo coding tutorials in Spanish. C/C++ examples for the first 4 tutorials.

SWAG by SourceWare Archival Group
/code/tutors/swag/swag.zip
18 Mar 1997 (catalog date)
4,975,456 bytes
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Rating:
Programing sources and information for PASCAL programmers - A veritable must for PASCAL programmers, especially those still on the lower end of the learning curve.

Bin 2 DB by Escape
/code/utils/compiler/bin2db24.zip
12 Aug 1997 (catalog date)
12,087 bytes
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Rating:
A bin 2 db util. See my comments to incpro3.zip. Also, take out the "coded in 100% Assembler" line. It's dorky, especially for something whose main function (input/output) is easiest handled by a high level language and whose speed of execution is on the magnitude of 2 seconds.

Byteraper 2000 v4.0b by Litening
/code/utils/graphics/byterape.zip
26 Feb 1998 (catalog date)
165,061 bytes
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Rating:
A utility to rip graphics and mods out of demos. Doesn't work when compression is used, and it also doesn't support modern module formats.

PCX shade by Quark of Prone
/code/utils/graphics/pcxshade.zip
01 Jul 1997 (catalog date)
176,588 bytes
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Rating:
A utility to generate a shade table from pcx files. Doesn't say exactly that the format of the output file is, which would be convenient, though it is obvious enough.

Trident 9440Agi Bugfix by Type One of TFL-TDV
/code/utils/graphics/t9440fix.zip
26 Feb 1998 (catalog date)
12,873 bytes
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Rating:
For Univbe 5.1a

DeluxePaint Animation by ???
/code/video/anmformt.zip
29 Sep 1997 (catalog date)
21,999 bytes
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Rating:
Info and code on the DeluxePaint animation .ANM format.

FLI/FLC Compressing Utility by Goto64 of Purple
/code/video/lzakit90.zip
17 Jan 1999 (catalog date)
286,808 bytes
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Rating:
Very useful if you want to include animations in your demo.

Ball Mania by Sorcerers
/demos/1991/balmania.zip
29 Jun 1996 (catalog date)
46,139 bytes
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Rating:

BBS Restaurant At End Of The Universe by Zak
/demos/1992/dineout.zip
29 Jun 1996 (catalog date)
23,543 bytes
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Rating:

Eniac by Lightning Technologies
/demos/1992/eniac.zip
29 Jun 1996 (catalog date)
216,125 bytes
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Rating:

Headbangers Ball by Access Denied
/demos/1992/headbang.zip
29 Jun 1996 (catalog date)
398,105 bytes
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Rating:

Human Intro by Human
/demos/1992/humanint.zip
29 Jun 1996 (catalog date)
106,108 bytes
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Rating:

Late Easter by Sonic PC
/demos/1992/leaster.zip
29 Jun 1996 (catalog date)
149,421 bytes
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Rating:

House of Fucking Necro by Lord Cyrix of Access Denied
/demos/1992/necro.zip
29 Jun 1996 (catalog date)
159,039 bytes
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Rating:

Nintendo by Typhoon
/demos/1992/nintendo.zip
29 Jun 1996 (catalog date)
169,543 bytes
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Rating:

Sonic-A by Sonic INC
/demos/1992/sonic_a.zip
29 Jun 1996 (catalog date)
344,851 bytes
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Rating:

Gear by The Brain Slayer, Sonic, Careless
/demos/1992/tbs_gear.zip
29 Jun 1996 (catalog date)
357,561 bytes
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Rating:

Second Phobia by Noice
/demos/1993/0-9/2phobia.zip
29 Jun 1996 (catalog date)
182,752 bytes
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Rating:
Released at event TP93 in the demo division and ranked 05
Really nice intro with some bitplane-mapping (& rotating), vectors, vector-dots, etc. There is such a bug, it supports GUS only at 220 (for other base-ports un-pklite this program and change 0x220 (the only one) in code to your base address).

Animal by Validus
/demos/1993/a/animal.zip
29 Jun 1996 (catalog date)
203,657 bytes
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Rating:

The Art of Noise by Sonix
/demos/1993/a/artnoise.zip
29 Jun 1996 (catalog date)
690,692 bytes
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Rating:

Blackout by Platinium
/demos/1993/b/blackout.zip
29 Jun 1996 (catalog date)
275,015 bytes
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Rating:

Caveira by Beanix Brothers
/demos/1993/c/caveira.zip
29 Jun 1996 (catalog date)
47,921 bytes
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Rating:

BBS Day of Rebellion by Ron of Arsenic
/demos/1993/d/d_o_r.zip
29 Jun 1996 (catalog date)
49,584 bytes
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Rating:

Delusion by Sonic PC
/demos/1993/d/delusion.zip
29 Jun 1996 (catalog date)
645,946 bytes
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Rating:
Released at event TP92 in the demo division and ranked 03

Diftro by Digital Infinity
/demos/1993/d/diftro.zip
29 Jun 1996 (catalog date)
183,045 bytes
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Rating:

Diftro 2 by Digital Infinity
/demos/1993/d/diftro2.zip
29 Jun 1996 (catalog date)
272,461 bytes
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Rating:

Intermission Dentro by Phoenix
/demos/1993/i/intermis.zip
29 Jun 1996 (catalog date)
65,292 bytes
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Rating:
Released at event TP93 in the in64 division and ranked 12

Modulation by Beanix Brothers
/demos/1993/m/modulat.zip
29 Jun 1996 (catalog date)
77,850 bytes
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Rating:

Outburst by British Knights
/demos/1993/o/outburst.zip
29 Jun 1996 (catalog date)
1,089,960 bytes
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Rating:

Panic by Future Crew
/demos/1993/p/panic.zip
29 Jun 1996 (catalog date)
928,725 bytes
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Rating:
Released at event TP92 in the demo division and ranked 02

Phoenix by Phoenix
/demos/1993/p/phoenix.zip
29 Jun 1996 (catalog date)
72,718 bytes
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Rating:

Plan B by Sonic PC
/demos/1993/p/planb.zip
29 Jun 1996 (catalog date)
64,105 bytes
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Rating:
Released at event ASM93 in the in64 division and ranked 06

Ragnarok by Phoenix
/demos/1993/r/ragnarok.zip
29 Jun 1996 (catalog date)
325,059 bytes
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Rating:

BBS Maniax Dream by Mr. Fanatic of SMA Posse
/demos/1993/s/smaintro.zip
29 Jun 1996 (catalog date)
20,595 bytes
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Rating:

Sonic by DEA
/demos/1993/s/sonic.zip
29 Jun 1996 (catalog date)
2,958 bytes
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Rating:

BBS Starbase Systems by Access Denied
/demos/1993/s/starbase.zip
29 Jun 1996 (catalog date)
74,020 bytes
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Rating:
Released at event TP92 in the demo division and ranked ??

Vanity and Apathy by Doomsday Productions
/demos/1993/v/va.zip
29 Jun 1996 (catalog date)
84,013 bytes
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Rating:
Released at event ASM93 in the in64 division and ranked 07

Wavebros by Beanix Brothers
/demos/1993/w/wavebros.zip
29 Jun 1996 (catalog date)
71,866 bytes
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Rating:

42 by Halcyon
/demos/1994/0-9/42.zip
29 Jun 1996 (catalog date)
67,994 bytes
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Rating:
Released at event ASM94 in the in64 division and ranked XX
Good beginning on this demo. Blue fire effect, going into zooming routines to delay dots, to 3-d fire. There are other interesting effects. To get past some parts of the demo the user must press Escape. The music is also a little repetitve at times... Without a GUS I couldn't get the entire demo.

4 Kings by Orange
/demos/1994/0-9/4kings.zip
29 Jun 1996 (catalog date)
57,584 bytes
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Rating:
Released at event ASM94 in the in64 division and ranked 10
A nice, unique look to this demo sets it apart from others. Lots of mathematical based code. Opens up with four grahpics in the corners and a bouncing pixel that opens up to the title. Good design doesn't stay with any one routine for too long.

Banaani by ???
/demos/1994/b/banaani.zip
29 Jun 1996 (catalog date)
4,288 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX

Black Nite Demo 1 by Black Nite
/demos/1994/b/bndemo1.zip
29 Jun 1996 (catalog date)
11,542 bytes
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Rating:

Copper by Nix of Massive
/demos/1994/c/copper.zip
29 Jun 1996 (catalog date)
34,488 bytes
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Rating:

Cyanide by Oxygen
/demos/1994/c/cyanide.zip
29 Jun 1996 (catalog date)
518,766 bytes
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Rating:

Other Dimension by Dubius
/demos/1994/d/dbs-od.zip
29 May 1998 (catalog date)
404,709 bytes
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Rating:
Released at event ASM94 in the demo division and ranked XX
2nd version of same-named demo by Midnight Moon - ,,GUS,

Demonic by Phantom Design
/demos/1994/d/demonic.zip
29 Jun 1996 (catalog date)
623,338 bytes
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Rating:

BBS Digital Laboratory by Bluebird of Litening
/demos/1994/d/digilab.zip
29 Jun 1996 (catalog date)
23,015 bytes
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Rating:

BBS Downtown by The Universal Coders
/demos/1994/d/downtown.zip
29 Jun 1996 (catalog date)
14,692 bytes
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Rating:

Faces by Beanix Brothers
/demos/1994/f/faces.zip
29 Jun 1996 (catalog date)
106,272 bytes
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Rating:

Fudged Insanity by Razor 1911
/demos/1994/f/fudge.zip
29 Jun 1996 (catalog date)
55,923 bytes
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Rating:

GooRoo Nation by Starry Knights Productions
/demos/1994/g/gn_skp.zip
29 Jun 1996 (catalog date)
729,088 bytes
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Rating:

Ignite by Xtatic
/demos/1994/i/ignite.zip
24 May 1998 (catalog date)
528,970 bytes
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Rating:

Infinite Space Dreams by Massive
/demos/1994/i/isd.zip
29 Jun 1996 (catalog date)
56,097 bytes
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Rating:
Released at event TP94 in the in64 division and ranked XX

Magic Ball by Tasmanic of Acid
/demos/1994/m/magicbal.zip
29 Jun 1996 (catalog date)
4,352 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX

Manifestation by 3rd Foundation
/demos/1994/m/manifest.zip
14 Jan 1997 (catalog date)
630,563 bytes
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Rating:
Released at event ASM94 in the demo division and ranked XX

Martian by Beanix Brothers
/demos/1994/m/marsfars.zip
29 Jun 1996 (catalog date)
26,553 bytes
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Rating:

Michelletro by Digital Infinity
/demos/1994/m/mictro.zip
23 Aug 1996 (catalog date)
506,464 bytes
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Optimize by Feenix of Epical
/demos/1994/o/optimize.zip
29 Jun 1996 (catalog date)
4,271 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked 03

Ortni by ???
/demos/1994/o/ortni.zip
29 Jun 1996 (catalog date)
3,420 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX

Other Dimension by Midnight Moon
/demos/1994/o/otherd.zip
14 Jan 1997 (catalog date)
213,178 bytes
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Rating:
Released at event ASM94 in the demo division and ranked XX

BBS The Phoenix Rising by Force 2
/demos/1994/p/phoenix_.zip
29 Jun 1996 (catalog date)
4,981 bytes
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Rating:

BBS Safe Exit #2 by Spinning Bugs
/demos/1994/s/safexit2.zip
29 Jun 1996 (catalog date)
1,853 bytes
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Rating:

BBS Safe Exit 2k by Spinning Bugs
/demos/1994/s/safexit3.zip
29 Jun 1996 (catalog date)
2,631 bytes
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Rating:

Inside Insanity by Ozone
/demos/1994/s/saneins.zip
29 Jun 1996 (catalog date)
261,507 bytes
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Rating:

Shamaan by Complex
/demos/1994/s/shamaani.zip
29 Jun 1996 (catalog date)
410,266 bytes
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Rating:
Released at event ABD94 in the demo division and ranked 01

Texture Mania by Dickydick
/demos/1994/t/tmania.zip
29 Jun 1996 (catalog date)
300,443 bytes
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Rating:

Too Big by Phoenix
/demos/1994/t/toobig.zip
29 Jun 1996 (catalog date)
56,741 bytes
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Rating:
Released at event TP94 in the in64 division and ranked XX

The Spinning Wheel by Remal
/demos/1994/t/tsw.zip
30 May 1998 (catalog date)
362,359 bytes
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Rating:
386,SVGA,GUS/SB,

Virtual X-mas Intro by Spinning Bugs
/demos/1994/v/virtual.zip
29 Jun 1996 (catalog date)
29,172 bytes
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Rating:

Vomit by Cryonics
/demos/1994/v/vomit.zip
29 Jun 1996 (catalog date)
27,556 bytes
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Rating:
Released at event TP94 in the in64 division and ranked 07

West Virginia University by ???
/demos/1994/w/wvu.zip
29 Jun 1996 (catalog date)
53,851 bytes
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Rating:

Yellow by Andreas of Enigma
/demos/1994/y/yellow.zip
29 Jun 1996 (catalog date)
3,920 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX

Second Christianity by INF
/demos/1995/0-9/2ndchrst.zip
03 May 1998 (catalog date)
554,023 bytes
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Rating:
386,,GUS,

Aivopesu by Cannibal
/demos/1995/a/aivopesu.zip
29 Jun 1996 (catalog date)
3,235 bytes
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Rating:
Released at event ASM95 in the in4k division and ranked XX

Anim! by Neon of Spetsnaz
/demos/1995/a/anim.zip
29 Jun 1996 (catalog date)
4,165 bytes
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Rating:
Released at event BP95 in the in4k division and ranked 02

Animate by Schwartz
/demos/1995/a/animate.zip
29 Jun 1996 (catalog date)
4,906 bytes
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Rating:
Released at event ASM95 in the in4k division and ranked 01

Donitsi by Digitize Design Group
/demos/1995/d/ddgdonut.zip
29 Jun 1996 (catalog date)
648,861 bytes
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Rating:

New Dimension by Eternia
/demos/1995/e/ete_newd.zip
30 Jun 1996 (catalog date)
795,669 bytes
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Rating:
Released at event TP95 in the demo division and ranked 15

Ethereal Visions by NIS
/demos/1995/e/ev.zip
30 Jun 1996 (catalog date)
419,421 bytes
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Rating:

Feeling 69 by Nightsky
/demos/1995/f/feeling.zip
30 Jun 1996 (catalog date)
50,255 bytes
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Rating:
Released at event ABD95 in the in64 division and ranked 11

Da Clone by Halcyon
/demos/1995/h/h_klooni.zip
30 Jun 1996 (catalog date)
176,998 bytes
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Rating:

BBS Maniax Dream by Hypnosis
/demos/1995/h/hyp_md.zip
30 Jun 1996 (catalog date)
45,001 bytes
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Rating:

The Insomnia Demo by YeTi
/demos/1995/i/insomn.zip
30 Jun 1996 (catalog date)
253,455 bytes
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Rating:
Released at event TG95 in the demo division and ranked 06

Fast Intro by JSLS
/demos/1995/j/juleniss.zip
30 Jun 1996 (catalog date)
121,057 bytes
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Rating:
Released at event TP95 in the infs division and ranked ??

Math by Interamnia
/demos/1995/m/math.zip
30 Jun 1996 (catalog date)
4,065 bytes
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Rating:
Released at event ASM95 in the in4k division and ranked XX

Digital Sonic by MFX
/demos/1995/m/mfx_ds.zip
29 May 1998 (catalog date)
813,319 bytes
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Rating:
Released at event ASM95 in the demo division and ranked XX
,,GUS/SB,

Moronic v1.0 by Nullsoft
/demos/1995/m/mornc10a.zip
30 Jun 1996 (catalog date)
284,546 bytes
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Rating:

Night In Moscow by Tango Sisters
/demos/1995/m/moscow.zip
24 May 1998 (catalog date)
61,625 bytes
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Rating:
Released at event TG95 in the in64 division and ranked 06
,,GUS,

Another Demo by Nimbus Studio
/demos/1995/n/nimbus.zip
30 Jun 1996 (catalog date)
528,255 bytes
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Rating:
Released at event ENL95 in the demo division and ranked 02

Nitro by Stereocode
/demos/1995/n/nitro.zip
30 Jun 1996 (catalog date)
26,689 bytes
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Rating:

Night Life by The Apollo Project
/demos/1995/n/nlife.zip
30 Jun 1996 (catalog date)
491,927 bytes
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Rating:

Nimbus Studio by Wolf, Jtr, ZH
/demos/1995/n/nsdemo.zip
30 Jun 1996 (catalog date)
483,823 bytes
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Rating:

Oh by Dominion
/demos/1995/o/ohoho.zip
30 Jun 1996 (catalog date)
228,504 bytes
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Rating:
Released at event JUH95B in the demo division and ranked 10

BBS Organized Kaos by Xtatic
/demos/1995/o/okaos.zip
30 Jun 1996 (catalog date)
10,678 bytes
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Rating:

Ortni by Voxel
/demos/1995/o/ortni.zip
30 Jun 1996 (catalog date)
4,140 bytes
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Rating:
Released at event ASM95 in the in4k division and ranked XX

Pandemonium by Demaniacs
/demos/1995/p/pandemo.zip
30 Jun 1996 (catalog date)
137,245 bytes
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PartyPix by Saturday Night Live
/demos/1995/p/partypix.zip
30 Jun 1996 (catalog date)
221,450 bytes
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Released at event SE95 in the demo division and ranked 06

Yersinia Pestis by Tarzan Productions
/demos/1995/p/pestis.zip
30 Jun 1996 (catalog date)
417,293 bytes
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Released at event JUH95B in the demo division and ranked 11

Puajjj by Ispania
/demos/1995/p/puajjj.zip
30 Jun 1996 (catalog date)
1,046,104 bytes
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Quiet by United Force
/demos/1995/q/quiet.zip
30 Jun 1996 (catalog date)
236,847 bytes
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Sonic by Rigor Mortis
/demos/1995/r/rm_sonic.zip
03 Aug 1997 (catalog date)
18,672 bytes
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Sametech Annihilation by KLF
/demos/1995/s/sametech.zip
01 Sep 1997 (catalog date)
70,495 bytes
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Semtex Annihalation by Jeskola
/demos/1995/s/semtex64.zip
30 Jun 1996 (catalog date)
68,608 bytes
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Released at event ABD95 in the in64 division and ranked 02

Serenity by Immortal Syndicate
/demos/1995/s/serenity.zip
30 Jun 1996 (catalog date)
44,207 bytes
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Sleepless Nights by Insomnia
/demos/1995/s/sleeples.zip
30 Jun 1996 (catalog date)
833,570 bytes
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Released at event WIR95 in the demo division and ranked 11

The Awakening by Smash
/demos/1995/s/sm_awake.zip
30 Jun 1996 (catalog date)
323,668 bytes
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OS/2 Warp by Sonic
/demos/1995/s/snc_warp.zip
30 Jun 1996 (catalog date)
796,439 bytes
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Released at event OS2W in the demo division and ranked 03

Min Monitor Briner by Syntax Error
/demos/1995/s/steintro.zip
24 Jul 1996 (catalog date)
32,393 bytes
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Units by 6502
/demos/1995/u/units.zip
30 Jun 1996 (catalog date)
31,079 bytes
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Preview of Euphoronic by Viper
/demos/1995/v/veintro.zip
30 Jun 1996 (catalog date)
974,959 bytes
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World Object by Insomnia
/demos/1995/w/wofaios.zip
30 Jun 1996 (catalog date)
5,520 bytes
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Released at event WIR95 in the in4k division and ranked 06

1st Time by Plutonic
/demos/1996/0-9/1sttime.zip
09 Feb 1997 (catalog date)
521,080 bytes
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Released at event TP96 in the demo division and ranked 06

BBS 42 by Maniac
/demos/1996/0-9/42.zip
08 Jul 1996 (catalog date)
1,517 bytes
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Stroke by Ionic of Astroidea
/demos/1996/a/ai_strok.zip
14 Sep 1996 (catalog date)
17,963 bytes
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Released at event ASM96 in the in4k division and ranked 04

Junior by Amable
/demos/1996/a/amb_juni.zip
07 Feb 1997 (catalog date)
74,817 bytes
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Released at event TP96 in the in64 division and ranked 02

Anima by Dave of Byteam
/demos/1996/a/anima.zip
18 Sep 1996 (catalog date)
4,528 bytes
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Released at event ANT96 in the in4k division and ranked 06

Astral by Virtual Rage, Phoenix
/demos/1996/a/astralf.zip
20 Jan 1997 (catalog date)
1,003,263 bytes
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Baninaz by Opium
/demos/1996/b/baninaz.zip
31 Aug 1996 (catalog date)
723,049 bytes
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Released at event SE96 in the demo division and ranked 04

Birth by Incognita
/demos/1996/b/birth.zip
31 Aug 1996 (catalog date)
791,369 bytes
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Released at event EUS96 in the demo division and ranked 03

Burning Chrome by Hellcore
/demos/1996/b/burning1.zip
31 Jan 1997 (catalog date)
184,143 bytes
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Rating:
486,GUS/SB

Campino by Phoenix, Virtual Rage
/demos/1996/c/campino.zip
20 Jul 1996 (catalog date)
893,491 bytes
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Cinemania by Promise
/demos/1996/c/cinema.zip
30 Jun 1996 (catalog date)
1,035,423 bytes
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Released at event SCE96 in the demo division and ranked 03

Hopeless by Cronix
/demos/1996/c/cnx_hope.zip
19 Oct 1996 (catalog date)
63,005 bytes
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Released at event BIZ96 in the in64 division and ranked 03

Infinity by Craw Productions
/demos/1996/c/craw_inf.zip
30 Jun 1996 (catalog date)
799,842 bytes
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Released at event NAID96 in the demo division and ranked 02

BBS Datura by Demaniacs
/demos/1996/d/datura.zip
14 Sep 1996 (catalog date)
11,104 bytes
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Dubious Wedtro by Tonic, Cube, Sol, Teque
/demos/1996/d/dbwedtro.zip
19 Jul 1996 (catalog date)
507,769 bytes
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Wheel of Fortune by The Dennis Courtney Five
/demos/1996/d/dc5-wof.zip
11 Sep 1996 (catalog date)
37,803 bytes
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Beef by The Dennis Courtney Five, Force Ten
/demos/1996/d/dc_beef.zip
11 Sep 1996 (catalog date)
499,653 bytes
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Dotlife by Nimitz
/demos/1996/d/dotlife.zip
03 Jul 1996 (catalog date)
51,853 bytes
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Released at event REM96 in the in64 division and ranked ??

Faith by Litening
/demos/1996/f/faith_.zip
30 Jun 1996 (catalog date)
2,289,172 bytes
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Feelin 42 by Nightsky
/demos/1996/f/feelin42.zip
30 Jun 1996 (catalog date)
59,851 bytes
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Released at event JUH96A in the in64 division and ranked 10

Digital Nightmare by Master of the Matrix
/demos/1996/f/funny.zip
14 Aug 1996 (catalog date)
164,798 bytes
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Geminis by TLOTB
/demos/1996/g/geminis.zip
30 Jun 1996 (catalog date)
1,529,074 bytes
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Released at event SAT96 in the demo division and ranked 07