Search for "16": 3226 matches(displaying first 250)

3D Tutorial by FH94.3 of Nitro
/code/3d/docs/fh-3dtut.zip
18 Jan 1998 (catalog date)
12,903 bytes
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Rating:
Explains how to rotate in 3D.

3D Matrix Transformations by Voltaire of OTM
/code/3d/docs/otmmatx.zip
18 Jan 1998 (catalog date)
13,676 bytes
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Rating:
Good tutorial on 3D transformations using matricies.

3D Camera Tutorial by Shadow Bandit of Diabolic Force
/code/3d/docs/sba_3dcm.zip
17 Jan 1999 (catalog date)
14,496 bytes
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3D Shadow Tutorial by Fuzzel of Haujobb
/code/3d/docs/shadows.zip
17 Jan 1999 (catalog date)
121,258 bytes
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Rating:
Explains how to do shadows in 3d using a zbuffer algorithm.

Polyfiller Tutorial by Karma of TFL-TDV
/code/3d/docs/ttka3ddo.zip
18 Jan 1998 (catalog date)
15,613 bytes
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Rating:
A good explanation of different types of polyfillers.

Crystal 3D Engine by Mali of Malixa
/code/3d/systems/mdg_cr3d.zip
17 Jan 1999 (catalog date)
432,414 bytes
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Rating:
Supports all the usual shading methods, texturemapping, etc. No documentation.

Panard-Vision 3D Engine by Olivier Brunet
/code/3d/systems/pvsdk95d.zip
17 Jan 1999 (catalog date)
915,862 bytes
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I couldn't get it to work unfortunately, but it seems pretty good.

Powerrender v2.5 by Egerter Software
/code/3d/systems/pwrndr25.zip
17 Jan 1999 (catalog date)
4,315,320 bytes
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Rating:
Pretty good and professional 3d system.

Simple 3D Engine by Zjack of DCC
/code/3d/systems/toruskit.zip
17 Jan 1999 (catalog date)
104,753 bytes
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Rating:
An outdated 3d engine in assembler using different tricks that used to be populair a few years ago, like a 50hz mode and a weird vga resolution.

Real-Time Environment Mapping Tutorial by Frenzy
/code/3d/trifill/envmap/envmap.doc
05 Oct 1996 (catalog date)
4,169 bytes
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Rating:
Somewhat incorrect document. Parts are right, others wrong.

Gouraud Shading by The Faker of Surprise Productions
/code/3d/trifill/gouraud/goushad.zip
25 Aug 1997 (catalog date)
16,816 bytes
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Rating:
No explanation, but the source is very easy to understand.

Phong Explanation by TimJ of Vertigo
/code/3d/trifill/phong/vgophong.zip
17 Jan 1999 (catalog date)
6,709 bytes
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Rating:
Good tutorial about how the phong lightning algorithm works and how it can be implemented

Fake Perspective Correct Texture Mapping by FAC of Delabu Alama
/code/3d/trifill/texmap/facmap.zip
04 Jun 1998 (catalog date)
43,816 bytes
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How to do fake perspective correct texture mapping WITHOUT changing your current texture mapper function.

Protracker Studio 16 Module Format Specifications by CyberStrike of Renaissance
/code/audio/docs/ps16form.zip
21 Jan 1998 (catalog date)
14,375 bytes
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Indoor Music System by Pascal of Cubic Team
/code/audio/players/ims06.zip
17 Jan 1999 (catalog date)
314,727 bytes
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Rating:
This is the player used by the wellknown Cubic Player. Supports a lot of different soundcards and a lot of different file formats including .IT files.

Midas Expander by Wataru Ishida
/code/audio/players/mdfx.zip
17 Jan 1999 (catalog date)
20,377 bytes
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Rating:
Adds some extra effects to the Midas player.

MIDAS by Alfred, Guru of Sahara Surfers
/code/audio/players/midas061.zip
01 Jul 1997 (catalog date)
1,490,716 bytes
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Rating:
A music system for Watcom coders. Supports most file formats, SB, GUS, other soundcards.

Midas v1.11 by Sahara Surfers
/code/audio/players/midas111.zip
17 Jan 1999 (catalog date)
1,981,785 bytes
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Rating:
This version fixes some bugs in the 1.1 version, which was really necessary because some demos who used that version really sounded bad on a gus, so make sure you use this version, and not an older one!

Module Player For Borland/Turbo Pascal 7.0 by Charles Attard.
/code/audio/players/modunit2.zip
17 Jan 1999 (catalog date)
176,078 bytes
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Rating:
Supports 699/mod/mtm/nst/s3m/wav/xi/xm on all SoundBlaster Pro cards and compatibles. Quality could be better.

MXM Play by Pascal of Cubic
/code/audio/players/mxmp16.zip
01 Jul 1997 (catalog date)
105,001 bytes
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Rating:
A small XM player. A small, tight XM player for GUS. Great for tiny intros.

Tiny GUS Player by Pascal of Cubic Team
/code/audio/players/mxmptmt.zip
17 Jan 1999 (catalog date)
27,866 bytes
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Rating:
Could have been a great player if it had been really tiny instead of 32kb big.

Sound Deluxe System 5.04 by Maple Leaf
/code/audio/players/sds504.zip
17 Jan 1999 (catalog date)
603,983 bytes
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Rating:
This player supports a lot of different module formats, but the GUS support seems to have a bug because I hear nothing, while it works great on my Soundblaster Pro. It supports a lot of different languages, including Turbo Basic!

Module Player by PSI of Future Crew
/code/audio/players/stmik020.zip
21 Jan 1998 (catalog date)
162,009 bytes
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Rating:
Sources for Mental Surgery included as an example.

Useless Module Player v1.04 by FreddyV of Useless
/code/audio/players/u_smp104.zip
17 Jan 1999 (catalog date)
441,910 bytes
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Rating:
Not as useless as the name might suggest. Supports STM,S3M,MOD,XM, IT and GUS and Soundblaster cards, DOS32, EOS, KERNEL 386 and Watcom.

Useless Module Player v1.11 beta by FreddyV of Useless
/code/audio/players/u_smp11b.zip
17 Jan 1999 (catalog date)
387,890 bytes
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Rating:
Newer version of u_smp104.zip.

Bugfix for Useless Module Player v1.11 beta by FreddyV of Useless
/code/audio/players/u_smp11f.zip
17 Jan 1999 (catalog date)
131,112 bytes
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Rating:

Internal Speaker Acid Generator by R. Schultz
/code/audio/utils/zreso11.zip
21 Jan 1998 (catalog date)
16,402 bytes
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Rating:
Not very useful.

Data (de)compressing Library by Markus Oberhumer
/code/compress/lzo100.zip
17 Jan 1999 (catalog date)
375,931 bytes
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Rating:
Favours speed over compression ratio which makes it very suitable for realtime (de)compression. Supports a lot of different operating systems and even the Atari ST TOS.

Compression Tutorial by Mali of Malixa
/code/compress/mdg_comp.zip
17 Jan 1999 (catalog date)
8,344 bytes
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Rating:
Explains how to code RLE and Huffman compression.

Mini LZO Realtime Data Compression Library by Markus Oberhumer. Fits in 6 kilobytes when compiled.
/code/compress/mlzo100.zip
17 Jan 1999 (catalog date)
26,510 bytes
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Six-2-Four Com-Packer by Kimmy of Pulp Productions
/code/compress/plp_624.zip
17 Jan 1999 (catalog date)
12,919 bytes
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Rating:
Great 4kb packer.

LZ & Huffman Compression System by Tuo, Ze Killer
/code/compress/skylz100.zip
17 Jan 1999 (catalog date)
27,818 bytes
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Rating:

TChip Texture Generator by Mr. Aurum of Image
/code/compress/tchip.zip
17 Jan 1999 (catalog date)
82,154 bytes
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Rating:
Stores textures in just a few hundred bytes, very useful for intros.

Ideas For The 8086 Compo
/code/contests/8086/examples.zip
07 Nov 1997 (catalog date)
1,687,371 bytes
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Released at event 8086 in the misc division

Genial 2 BBS intro source by Michiel Ouwehand
/code/demosrc/bbsintro/cool.zip
10 Jan 1997 (catalog date)
16,829 bytes
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Rating:
Sources for a BBS intro with cross fading - Copious comments, but then again there isn't much to the source or the COM file either.

Intereor BBS Intro Source Code by Cypoxl of Intereor
/code/demosrc/bbsintro/itbbsadd.zip
17 Jan 1999 (catalog date)
18,907 bytes
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Rating:
Very simple BBS Intro containing a simple plasma

Contrast source by Type One, Gopi, Bismark, Karma, Sam of TFL-TDV
/code/demosrc/demos/contrsrc.zip
10 Jan 1997 (catalog date)
1,105,116 bytes
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Rating:
Sources for Contrast - Comments variable on the coder, but on the whole, they are good. This is a good example of how to get a multi-coder demo made. The .exe will not run under Win'95.

Source of Lasse Reinbong by Cubic Team
/code/demosrc/demos/lassesrc.zip
17 Jan 1999 (catalog date)
129,636 bytes
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Rating:
The full source of the intro that won at The Party'95.

Source of Mayhem by Incognita
/code/demosrc/demos/mayhmsrc.zip
17 Jan 1999 (catalog date)
276,437 bytes
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Rating:
No documentation, but it contains some modern effects like metaballs and realtime raytracing.

Source to Obscene by Cass, Terminus
/code/demosrc/demos/obsc_src.zip
17 Jan 1999 (catalog date)
259,846 bytes
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Rating:
Dated effects, only useful for beginners.

bits'93 source by David Hedley
/code/demosrc/intros/bits93.zip
10 Jan 1997 (catalog date)
34,416 bytes
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Rating:
Sources for an intro with a bouncing lens and a sinus scroller - Few comments. Shows influences from Mental Surgery, mainly in the interrupt routines. Old sources (1993), good timing of effects.

Mandala 4kb Source by Rod of Mandula
/code/demosrc/intros/m_mndsrc.zip
17 Jan 1999 (catalog date)
13,597 bytes
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Rating:
This is the source of a nice 4kb.

Live 4kb Source by Pulpe
/code/demosrc/intros/plp_lvsr.zip
17 Jan 1999 (catalog date)
30,147 bytes
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Rating:
All sources for a very nice kb containing a 3d scene of a playing band and some General Midi music.

Smooth Motion 4KB Intro by Kimmy of Pulp Productions
/code/demosrc/intros/plp_smth.zip
07 Oct 1996 (catalog date)
20,416 bytes
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Rating:

Shorty 4kb Source by The Clan
/code/demosrc/intros/shorty.zip
17 Jan 1999 (catalog date)
145,990 bytes
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Rating:
Source for a 4kb intro containing a tunnel and some gouraud shaded and texturemapped 3d vectors.

DOS Environment Routines by Lee Hamel
/code/dos/glbenv11.zip
18 Jan 1998 (catalog date)
21,048 bytes
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Rating:
Routines to read and modify the DOS environment.

3D Tutorial v1.8 by fh of GODS
/code/effects/3d/fh-3dt18.zip
06 Oct 1996 (catalog date)
25,489 bytes
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Rating:
Useless. Very poor way of making a 3d system. 100% hard coded objects, non-portable slow code.

2D Bumpmapping by T.C.P. of Diabolic Force
/code/effects/bump/tcp_bump.zip
17 Jan 1999 (catalog date)
86,560 bytes
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Rating:
Explains how to do 2d bumpmapping on 256 color pictures.

Gallery Source by ARM of Iguana
/code/effects/doom/gallery.zip
10 Jan 1997 (catalog date)
593,716 bytes
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Rating:
Source to Iguana's gallery scene from Inconexia (a doom clone) - Nice code, but low accuracy on the maths. Cool pictures, but I saw them the first time, when they were in the Prado. :) I always thought that there should have been an Easter Egg for May 3rd. Run subdirs.exe to get the full source.

Texturemapping Tutorial by William D. Doughty
/code/effects/doom/textps.zip
18 Jan 1998 (catalog date)
75,676 bytes
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Rating:
Postscript version. Explains how to make a 3D engine like the one used in Doom.

Texturemapping Tutorial by William D. Doughty
/code/effects/doom/texttext.zip
18 Jan 1998 (catalog date)
9,162 bytes
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Rating:
Text version. Explains how to make a 3D engine like the one used in Doom. This version does not include any illustrations!

Burning Match by Digimind
/code/effects/fire/bmatch.zip
19 Jun 1998 (catalog date)
3,005 bytes
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314 byte fire example with asm source and executable. Features wood, sulfur and oxygen.

burn by Frank Paxti
/code/effects/fire/burn.zip
10 Jan 1997 (catalog date)
20,165 bytes
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Rating:
A fireroutine - Not your normal fire routine. Looks more real.

Fire by JARE of Iguana
/code/effects/fire/fire_win.zip
10 Jan 1997 (catalog date)
10,716 bytes
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Rating:
A fire routine under windows - Crawls on my p133. :( Don't bother looking at this unless you've programmed for windows before. You're likely to have a heart attack. :) Requires WinG to run.

57 Byte Fire Routine by Rex Deathstar of Waterlogic
/code/effects/fire/firetiny.zip
07 Oct 1996 (catalog date)
1,249 bytes
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small flame by Gaffer of PRoMETHEUS
/code/effects/fire/flame160.zip
18 Mar 1997 (catalog date)
2,964 bytes
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Rating:
Source for a small fire routine. Doesn't actually work on my computer. To answer a question proposed by the author about size optimization, inc al is bigger than inc ax because intel doesn't have an inc /r8 instruction. inc ax is of the form inc /r16 which compiles to db 40+rw, where rw = 0 for ax, 1 for cx, 2 for dx, 3 for bx, ... inc al is of the form inc r/m8 and compiles to db FE /1 where /1 = c0 for al, c4 for ah, c1 for bl..., 05 for a memory reference.... See an intel document for more details.

Nice Fire by Ziron of Alpine
/code/effects/fire/nicefire.zip
17 Jan 1999 (catalog date)
2,334 bytes
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Rating:
Claims to be nicer then any of the other fires around, but there's really nothing special about this fire effect.

Fire by Fantom Cat of Swat Cats
/code/effects/fire/swfire.zip
17 Jan 1999 (catalog date)
6,160 bytes
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Rating:
An original variation of the well-known fire effect.

Chaotic Fractal Screensaver by Magister of Phazix
/code/effects/fractal/mfract.zip
24 Apr 1998 (catalog date)
16,607 bytes
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A screensaver of sorts (plain DOS only, no Windows 95) that zooms into the Mandelbrot set and animates the Julia set. Source code included. Also includes a text file that explains fractals and how to generate them. Text, assembler, protected-mode.

Fractal Trees by Slavinsky of PL
/code/effects/fractal/vaftre.zip
17 Jan 1999 (catalog date)
31,968 bytes
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Rating:
Explanation of how to make a simple fractal tree.

Lens Effect by Coldstar of Outworlders
/code/effects/lens/lenz.zip
17 Jan 1999 (catalog date)
36,431 bytes
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Rating:
Dated effect.

Lens Effect by Raphius of Anubis
/code/effects/lens/magnify.zip
17 Jan 1999 (catalog date)
8,618 bytes
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Rating:
Dated effect.

plasma3 by btf
/code/effects/plasma/plasma3.zip
10 Jan 1997 (catalog date)
16,750 bytes
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Rating:
You've got me - A bad processor check spoils this. Difficult to recompile and I'll assume it needs MASM to assemble.

Plasma by Johan Westerlund
/code/effects/plasma/plasma_j.zip
17 Jan 1999 (catalog date)
14,617 bytes
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Rating:
Weird looking plasma.

Plasma Tutorial by Spansh of Dynamix
/code/effects/plasma/plastut.zip
17 Jan 1999 (catalog date)
47,158 bytes
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Rating:
Dynamix. Definately the best tutorial on coding plasmas, also focuses on optimizing.

38 Byte Plasma by Insomniac of Matrix
/code/effects/plasma/prawn.zip
17 Jan 1999 (catalog date)
3,125 bytes
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Rating:

Alias by Minimalist
/code/effects/rotozoom/alias.zip
25 Aug 1997 (catalog date)
164,287 bytes
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Rating:
Scaling, rotating, anti-aliasing. There's a turboC, WatcomC, and Pascal version of this program all included. Admittedly, he cheats the palette on anti-aliasing (as shown by using most any non-grayscale image), the programming is good nonetheless.

Realmode Scroller by Karja
/code/effects/scroll/k-scroll.zip
17 Jan 1999 (catalog date)
13,473 bytes
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Rating:
Very dated.

2D Blobs by Shadow Bandit of Diabolic Force
/code/effects/shadebob/sba_2dbl.zip
17 Jan 1999 (catalog date)
19,128 bytes
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Rating:
Looks more like the oldfashioned shadebobs.

Sprite Editor by Nosferatu of TechnoCap
/code/effects/sprites/edispr20.zip
26 Jun 1997 (catalog date)
66,923 bytes
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Rating:
This editor has no mouse support, and hardly contains any editing tools. It only supports the french language.

Linear Space Partitioning Sprites
/code/effects/sprites/lspspr.zip
06 Oct 1996 (catalog date)
30,526 bytes
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Tile Editor by ???
/code/effects/sprites/mktil16a.zip
26 Jun 1997 (catalog date)
62,369 bytes
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Rating:
For 16x16 mode 13h tiles. This editor has mouse support, and also supports rotating colors. You can combine tiles to see how they look when used together.

Sprite Editor by Karma
/code/effects/sprites/sprited.zip
17 Jan 1999 (catalog date)
40,732 bytes
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Rating:
Unfortunately this editor misses a load option which makes it not very useful.

Stars by The Darkman
/code/effects/stars/stars3d.zip
10 Jan 1997 (catalog date)
15,164 bytes
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Rating:
A nicely done starfield - Nicely done (in appearance) but shoddy code. Globals abound, poor understanding of what to make functions. Made by a professed beginner.

Zed3D v0.95 - 3D Graphics Reference by Zed
/code/effects/various/zed3d095.zip
07 Oct 1996 (catalog date)
702,570 bytes
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Rating:
Phong, Gouraud, Textures, etc.

Vector Flag by David Hedly
/code/effects/vector/flag.zip
21 Sep 1997 (catalog date)
116,063 bytes
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The movement of this flatshaded vectorflag is very impressive!

Vector Tutorial by Richard Nichols
/code/effects/vector/rn_vect.zip
06 Oct 1996 (catalog date)
25,033 bytes
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Water Effect by Konrad Olejnik
/code/effects/water/paswater.zip
17 Jan 1999 (catalog date)
91,458 bytes
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Rating:
Contains a pure pascal version and a faster pascal with inline assembler version.

256 Byte Water by Cagdas Calik
/code/effects/water/w256.zip
24 May 1998 (catalog date)
786 bytes
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A 256 byte water effect coded in pure assembly by Cagdas Calik, moreover with 286 instructions. It's recommended that you're mouse driver is load before you run the program, otherwise it will crash. Click left mouse button to go back to dos. Have fun...

Peroxide Trainer Part 1 by Telemachos of Peroxide
/code/effects/worlds/pxdtut1.zip
17 Jan 1999 (catalog date)
73,945 bytes
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Rating:
This tutorial explains how to code 3d mazes like the ones used in old games like dungeon master and eye of the beholder.

Texture Mapped Wormhole by Death Star of Waterlogic
/code/effects/wormhole/stargate.zip
07 Oct 1996 (catalog date)
64,805 bytes
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Rating:

Apack V0.90b by Jibz
/code/fileutil/apack090.zip
03 Aug 1998 (catalog date)
72,391 bytes
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The best exe/com-packer for smaller files.

Virtual File System by Dark Fiber
/code/fileutil/ilfs202b.zip
17 Jan 1999 (catalog date)
110,874 bytes
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Rating:
For Watcom C and DOS32 Assembler. Puts all your datafiles in one big file. Does not compress the data, and you have to do too many things by yourself that could have been done by the library.

Virtual File System and Demo Linker by Deathstar
/code/fileutil/ilinkv30.zip
17 Jan 1999 (catalog date)
33,990 bytes
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Rating:
Uses a very makes it too complex compared to other virtual file systems.

Datafile Appending EXE by Kodiak of The Apollo Project
/code/fileutil/kadfile.zip
18 Jan 1998 (catalog date)
16,371 bytes
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Rating:
Tutorial on appending datafiles to your exes.

File (de)concatenator by Kli
/code/fileutil/klitar10.zip
17 Jan 1999 (catalog date)
19,344 bytes
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Rating:
Puts separate files in one big file and separates them again. Not very useful, unless you want to use it as a utility for your own virtual file system.

T-PACK v.5 Beta by Max of Tuscon
/code/fileutil/tcn-tp05.zip
06 Oct 1996 (catalog date)
16,519 bytes
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Rating:
COM/EXE Compressor - Only compresses .COM files, not .EXE, no sources.

File Formats by Max Maischein
/code/formats/ffmts002.zip
18 Jan 1998 (catalog date)
102,097 bytes
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Rating:
A description of over 100 different file formats.

Pentium Userguide Volume 3
/code/hardware/cpu/pent_ug3.zip
17 Jan 1999 (catalog date)
3,820,036 bytes
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Rating:
Contains everything you need to know about the pentium instructions, their timing, etc. in Acrobat format.

Pentium Stuff
/code/hardware/cpu/pentium.zip
01 Jul 1997 (catalog date)
164,896 bytes
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A collection of files on Pentium optimization. Some of these files look very useful, especially for optimizing information and truly esoteric stuff for the terminally curious.

DMA tut by Draeden of VLA
/code/hardware/dma/dma_vla.zip
10 Jan 1997 (catalog date)
2,516 bytes
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Rating:
Some docs for DMA programming - Sufficient for learning how to program the DMA. I do believe this was part of the PCGPE 1.0.

Ralf Brown's Interrupt List
/code/hardware/general/telerama.zip
17 Jan 1999 (catalog date)
827,866 bytes
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Rating:
Every coder should download this, it's the best interrupt list around.

Keyboard Routines by Sean Werkema
/code/hardware/keyboard/keyboard.zip
26 Feb 1998 (catalog date)
10,166 bytes
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Rating:
Gives you lowlevel access to the keyboard.

K2000 Emulator by Kli
/code/hardware/keyboard/klik2000.zip
17 Jan 1999 (catalog date)
17,822 bytes
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Rating:
Shows a simple Knightrider effect on your screen and keyboard leds.

Peroxide Trainer Part 6 by Telemachos of Peroxide
/code/hardware/keyboard/pxdtut6.zip
17 Jan 1999 (catalog date)
20,234 bytes
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This tutorial explains how to program interrupts, timers and keyboard handlers.

Flat Real Mode by Nix of Massive
/code/hardware/memory/mass-frm.zip
10 Jan 1997 (catalog date)
8,248 bytes
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Rating:
A flat real mode interface - For those who'd rather kludge real mode than switch to protected mode. Conceivably useful for 4k intros which may need a quick and cheap entry into a flat memory model.

Peroxide Trainer Part 2 by Telemachos of Peroxide
/code/hardware/memory/pxdtut2.zip
17 Jan 1999 (catalog date)
11,137 bytes
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This tutorial explains how to use ems memory.

PMODE by Tran
/code/hardware/pmode/pm-11-94.zip
10 Jan 1997 (catalog date)
81,994 bytes
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Rating:
A DOS extender for pmode asm programming - One of the other best choices for a DOS extender. It's complete, well coded, and flexible.

DOS Extender For Watcom C/C++ by KM of Taboo
/code/hardware/pmode/pm_stub.zip
17 Jan 1999 (catalog date)
4,106 bytes
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Rating:
Very small, but doesn't extend all dos functions.

Tiny DPMI by Maxwell Sayles of Xi
/code/hardware/pmode/tinydpmi.zip
17 Jan 1999 (catalog date)
4,724 bytes
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Rating:
Only 173 bytes big, which makes it perfect for 4kb intros.

WDOSX v0.93 by Wuschel
/code/hardware/pmode/wdosx093.zip
17 Jan 1999 (catalog date)
151,894 bytes
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Rating:
Dos extender for Tasm, Nasm, Borland C/C++ and Delphi2.

Hi Res by Ash of Bunghole Productions
/code/hardware/video/bp-hires.zip
21 Sep 1997 (catalog date)
14,582 bytes
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Rating:
Example of how to use mode 12h (640x480x16)

Windows GDI Killer by Kiyone of Galaxy Police
/code/hardware/video/killgdi.zip
17 Jan 1999 (catalog date)
15,938 bytes
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This .DLL gives you full access to the VGA card under Windows'95. Very useful if you want to port your demos to windows.

Mode Switching Routines by Jeff Morgan
/code/hardware/video/modsrc21.zip
17 Jan 1999 (catalog date)
18,402 bytes
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These routines set different vga video modes without using the bios routines.

Prometheus Truecolor System by Gaffer of Xtatic
/code/hardware/video/ptc071.zip
17 Jan 1999 (catalog date)
1,750,391 bytes
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Rating:
This is a hardware independent library for dos and windows for accessing the videocard.

S3 TPU unit by Dietmar Meschede
/code/hardware/video/s3unit3.zip
10 Jan 1997 (catalog date)
16,549 bytes
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Source to set 320x240x256 and 640x480x256 modes with 1MB addressing on S3 chips - Doesn't directly say how to access that video memory or what to do with it. Now adays one should simply use the VESA BIOS.

SVGA Tricks by Type One of Pulpe
/code/hardware/video/t1svga11.zip
17 Jan 1999 (catalog date)
14,657 bytes
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Contains a lot of information about setting specific modes, including some very weird ones, about accelerating specific videocards, etc.

Bmp2raw V1.0 by Joerg Hartenberger of SCI
/code/images/bmp2raw.zip
11 Jul 1998 (catalog date)
24,415 bytes
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Convert 8 or 24bpp BMPs into RAW Fileformat. Also: 24bpp to 16bpp RAW Converter.

Description of Imagine Raytracer File Format by G. Scibilia
/code/images/istg.zip
17 Jan 1999 (catalog date)
9,719 bytes
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BMP Viewer by Mali of Malixa
/code/images/mdg_bmp.zip
17 Jan 1999 (catalog date)
68,468 bytes
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Rating:
No documentation

FLI/FLC Loader by Mali of Malixa
/code/images/mdg_flc.zip
17 Jan 1999 (catalog date)
114,320 bytes
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Rating:
Contains also some textfiles with a description of the .FLI and .FLC formats.

Television Viewer by Bullhead of Plastic Surgery
/code/images/ps_tvv.zip
17 Jan 1999 (catalog date)
99,252 bytes
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Rating:
Displays a bmp,pcx,tga or lbm picture on the screen using a fake hicolor mode.

76 Byte Pcx Viewer by Saint
/code/images/saintpcx.zip
03 Jul 1998 (catalog date)
7,169 bytes
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Saint's revenge: Another example of size optimization, beating Gyr's viewer by 12 (.) bytes. Hey, will I get four stars, too? :-)

Game Library for DOS and Linux / X-Windows by Jon Griffiths
/code/library/jlib_1-0.zip
18 Jan 1998 (catalog date)
270,934 bytes
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Multimedia Library by TSC-Software
/code/library/multikit.zip
18 Jan 1998 (catalog date)
344,177 bytes
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Rating:
Contains source for xmode operations and playing mods on GUS and SB.

PMODE/W v1.24 DOS Extender for Watcom C/C++ by Daredevil, Tran of Renaissance
/code/pmode/pmw124.zip
21 Apr 1997 (catalog date)
136,756 bytes
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Demo Series, Part 17 by Outlaw Triad
/code/sound/otloader.zip
17 Jan 1999 (catalog date)
16,831 bytes
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Rating:
Tutorial about loading a module into memory. The only useful thing about this tutorial is the description about the .mod format.

ASM Tutorials Part 0, 1, and 2 by Draeden of VLA
/code/tutors/asm/asmvla00.zip
18 Jan 1998 (catalog date)
16,905 bytes
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Rating:
If you are totaly unexperienced with assembler this is the right one to start with.

ASM Tutorial Part 3 by Draeden of VLA
/code/tutors/asm/asmvla01.zip
18 Jan 1998 (catalog date)
10,780 bytes
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Explains a few of the dos interrupts. Might be handy if you are a beginner, but what you really need is a good interrupt list.

LOADALL Tutorial by Mark Dixon
/code/tutors/asm/loadall.zip
18 Jan 1998 (catalog date)
3,621 bytes
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Explanation of the LOADALL instruction.

Timing 486 Instructions by Infi of Sunrise
/code/tutors/asm/tim486.zip
18 Jan 1998 (catalog date)
36,542 bytes
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Timing values of the 486 instructions.

C Tutorial Part 2 by Desolation of VLA
/code/tutors/c/ctut2vla.zip
18 Jan 1998 (catalog date)
11,401 bytes
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This one explains the do-while loop, the switch statement and the goto

C Tutorial Part 3 by Desolation of VLA
/code/tutors/c/ctut3vla.zip
18 Jan 1998 (catalog date)
3,771 bytes
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This one explains how arrays work in C.

Tutorial 1 in C by Snowman of Hornet
/code/tutors/denthor/tut01new.zip
11 Jan 1997 (catalog date)
16,337 bytes
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Asphyxia VGA demo trainer:Tut 1 in C:The basics - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial #16 by Denthor of Asphyxia
/code/tutors/denthor/tut16.zip
11 Jan 1997 (catalog date)
11,630 bytes
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Asphyxia VGA demo trainer:Scaling - One of those things you'll need time and time and time and time again in demo coding.

Tutorial #19 by Denthor of Asphyxia
/code/tutors/denthor/tut19.zip
11 Jan 1997 (catalog date)
11,620 bytes
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Asphyxia VGA demo trainer:full assembler - for a quick and painless (?) switch from pascal/asm to full assembler. Has a simple fire effect as an example.

Collection of Dr. Dobbs Journals Feb 1991 through Feb 1993. by Dr. Dobbs
/code/tutors/graphics/graphpro.zip
18 Jan 1998 (catalog date)
397,893 bytes
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A must for every graphics programmer!

The King Magazine Volume 1 by The King
/code/tutors/graphics/kmagv1.zip
18 Jan 1998 (catalog date)
31,576 bytes
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Nice for beginners.

The King Magazine Volume 2 by The King
/code/tutors/graphics/kmagv2.zip
18 Jan 1998 (catalog date)
54,474 bytes
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Nice for beginners. This volume explains some basic Pascal and Assembler coding and how to do crossfades.

The King Magazine Volume 3 by The King
/code/tutors/graphics/kmagv3.zip
18 Jan 1998 (catalog date)
63,180 bytes
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Rating:
Better than volume 2. Again some basic stuff for Pascal, Assembler, Hardware and Graphics, etc. Examples are now in C too.

Demo Series, Part 11 by Outlaw Triad
/code/tutors/graphics/oteffex1.zip
17 Jan 1999 (catalog date)
27,162 bytes
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Tutorial about coding flat shaded and glenzed 3d vectors. Very dated and not very useful as there are much better 3d tutorials around.

Demo Series, Part 10 by Outlaw Triad
/code/tutors/graphics/otface.zip
17 Jan 1999 (catalog date)
17,486 bytes
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Tutorial about sorting faces in a 3d scene. No explanation about sorting algorithms at all, which makes it totaly useless.

Demo Series, Part 15 by Outlaw Triad
/code/tutors/graphics/otgourad.zip
17 Jan 1999 (catalog date)
13,977 bytes
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Tutorial about gouraud shading.

Demo Series, Part 12 by Outlaw Triad
/code/tutors/graphics/otlight.zip
17 Jan 1999 (catalog date)
19,510 bytes
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Tutorial about light sources.

Demo Series, Part 9 by Outlaw Triad
/code/tutors/graphics/otpoly.zip
17 Jan 1999 (catalog date)
13,285 bytes
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Tutorial about polyfillers.

Demo Series, Part 14 by Outlaw Triad
/code/tutors/graphics/otremove.zip
17 Jan 1999 (catalog date)
18,317 bytes
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Rating:
Tutorial about hidden face removal.

Polyfiller Tutorial by Natan Whitaker
/code/tutors/graphics/poly_tut.zip
17 Jan 1999 (catalog date)
134,279 bytes
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Rating:
The example executable included doesn't seem to work, but the textfile might be useful for beginners who want to write their own polyfiller routines.

Peroxide Trainer Part 3 by Telemachos of Peroxide
/code/tutors/graphics/pxdtut3.zip
17 Jan 1999 (catalog date)
26,393 bytes
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This tutorial explains how to code 3d vectors using flatshading and glenzing.

Peroxide Trainer Part 4 by Telemachos of Peroxide
/code/tutors/graphics/pxdtut4.zip
17 Jan 1999 (catalog date)
27,821 bytes
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This tutorial explains how to code different kind of polyfillers including gouraudshaded, texturemapped and environmapped polygons.

Peroxide Trainer Part 7 by Telemachos of Peroxide
/code/tutors/graphics/pxdtut7.zip
17 Jan 1999 (catalog date)
50,278 bytes
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This tutorial explains how to code a wolfenstein 3d engine.

N-Buffering Doc by Type One of Pulpe
/code/tutors/graphics/t1nbuf11.zip
17 Jan 1999 (catalog date)
10,550 bytes
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This doc explains everything you want to know about single, double, tripple and N buffering.

Spline Interpolation v1.3 by Adept of Esteem
/code/tutors/math/spline_3.zip
17 Jan 1999 (catalog date)
9,852 bytes
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Rating:
Contains source to interpolate the spline data found in .3ds files.

Flat Square Root by Noble Roman
/code/tutors/math/sqrt.zip
18 Jan 1998 (catalog date)
1,569 bytes
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Rating:
Only explains how to do it, not why it works, so it is not great for people with hardly any math knowledge.

Mode 13h Explanation by Vulture of Outlaw Triad
/code/tutors/video/basicdoc.zip
18 Jan 1998 (catalog date)
4,494 bytes
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Only explains how to get into mode 13h and how its memory model works. Not very useful.

Chain-4 Tutorial by Vulture of Outlaw Triad
/code/tutors/video/chaindoc.zip
18 Jan 1998 (catalog date)
8,077 bytes
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Rating:
Excellent chain-4 mode tutorial.

Page-Flipping by Vulture of Outlaw Triad
/code/tutors/video/otflip.zip
18 Jan 1998 (catalog date)
21,655 bytes
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Explains how to avoid ugly screen updates by using a virtual screen.

Peroxide Trainer Part 5 by Telemachos of Peroxide
/code/tutors/video/pxdtut5.zip
17 Jan 1999 (catalog date)
22,362 bytes
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This tutorial explains how to access the vesa 1.2 modes.

Peroxide Trainer Part 5, C-version by Telemachos of Peroxide
/code/tutors/video/pxdtut5c.zip
17 Jan 1999 (catalog date)
33,744 bytes
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This tutorial explains how to access the vesa 1.2 modes.

VGA Programming Course by T.C.P. of Diabolic Force
/code/tutors/video/tcp_vgak.zip
17 Jan 1999 (catalog date)
87,740 bytes
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Rating:
Doesn't add anything new to existing courses.

VGA 128kb Tutorial by LSD of Meltdown
/code/tutors/video/vga128kb.zip
17 Jan 1999 (catalog date)
11,027 bytes
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Explains how to access 128kb of videomemory.

VBE 2.0 Tutorial by Vector of Vertigo
/code/tutors/video/vgovbe20.zip
17 Jan 1999 (catalog date)
23,787 bytes
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Explains how to use vesa modes and how to avoid the usual mistakes made by so many groups when dealing with vesa.

3D Modeler by T.Lewis
/code/utils/3d/clay235.zip
26 Feb 1998 (catalog date)
167,316 bytes
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Contains a nasty display bug.

DOS Utilities for Powerrender by Egerter Software
/code/utils/3d/prdosutl.zip
17 Jan 1999 (catalog date)
4,018,076 bytes
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Rating:
See pwrndr25.zip

Windows Utilities for Powerrender by Egerter Software
/code/utils/3d/prwinutl.zip
17 Jan 1999 (catalog date)
2,598,584 bytes
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Rating:
See pwrndr25.zip

3DS to DXF Converter by Phred of OTM
/code/utils/3d/vo_090.zip
25 Aug 1997 (catalog date)
107,716 bytes
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Rating:

Bootgame by Ko-Ko
/code/utils/boot/bootgame.zip
18 Jan 1998 (catalog date)
11,940 bytes
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Rating:
Puts a game into the bootsector of a floppy! Unfortunately, the game is not timed and unplayable on modern computers.

GEMA by ? of Sector One
/code/utils/compiler/gema16.zip
10 Jan 1997 (catalog date)
118,143 bytes
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Rating:
An assembler for those used to 68k assemblers - Avids believe that this assembler is more precise and makes more sense. I'll give them the former any day. It certainly does have many advantages over TASM and MASM with the exception of wide support. :(

Byteraper 2000 v4.0b by Litening
/code/utils/graphics/byterape.zip
26 Feb 1998 (catalog date)
165,061 bytes
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Rating:
A utility to rip graphics and mods out of demos. Doesn't work when compression is used, and it also doesn't support modern module formats.

PCX to RAW Convertor by Raphius of Anubis
/code/utils/graphics/pcx2raw.zip
17 Jan 1999 (catalog date)
7,475 bytes
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Tiny PCX by Sugar Less
/code/utils/graphics/tinypcx.zip
19 Jan 1998 (catalog date)
1,165 bytes
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Rating:
164 byte pcx loader. Only works on 320x200x256 images (because of video mode and failing to check the image's actual size) and doesn't explain the pcx file format (which is more or less trivial)

FLI/FLC Compressing Utility by Goto64 of Purple
/code/video/lzakit90.zip
17 Jan 1999 (catalog date)
286,808 bytes
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Rating:
Very useful if you want to include animations in your demo.

Coldcut by Ultraforce
/demos/1990/coldcut.zip
29 Jun 1996 (catalog date)
254,092 bytes
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Rating:

Dunno by Sorcerers
/demos/1990/dunno.zip
29 Jun 1996 (catalog date)
13,005 bytes
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Rating:

Megademo by The Space Pigs
/demos/1990/megademo.zip
29 Jun 1996 (catalog date)
304,217 bytes
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Rating:

Nope by Sorcerers
/demos/1990/nope.zip
29 Jun 1996 (catalog date)
17,921 bytes
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Rating:

Space by Ultraforce
/demos/1990/space.zip
29 Jun 1996 (catalog date)
263,785 bytes
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Rating:

Demo 1 by The Space Pigs
/demos/1990/spdemo1.zip
05 Jun 1998 (catalog date)
166,455 bytes
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Rating:

Ultrawow by Ultraforce
/demos/1990/ultrawow.zip
29 Jun 1996 (catalog date)
13,663 bytes
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Rating:

Vega by Ultraforce
/demos/1990/vega.zip
29 Jun 1996 (catalog date)
44,588 bytes
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Rating:

Xmas Demo by Cascada
/demos/1990/xmasdemo.zip
29 Jun 1996 (catalog date)
316,466 bytes
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Rating:

Yo by Future Crew
/demos/1990/yo.zip
29 Jun 1996 (catalog date)
26,496 bytes
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Rating:

Bart's Law by Ultraforce
/demos/1991/bartslaw.zip
29 May 1998 (catalog date)
70,416 bytes
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Rating:
286,,SB,

Xmas '91 by Xerox
/demos/1991/x_x_mas.zip
29 Jun 1996 (catalog date)
167,918 bytes
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Rating:

Eniac by Lightning Technologies
/demos/1992/eniac.zip
29 Jun 1996 (catalog date)
216,125 bytes
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Rating:

Hackdemo by Hacker
/demos/1992/hackdemo.zip
29 Jun 1996 (catalog date)
166,395 bytes
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Rating:

Jump by Public NMI
/demos/1992/jump.zip
29 Jun 1996 (catalog date)
288,316 bytes
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Rating:
Released at event TP92 in the demo division and ranked ??

Nintendo by Typhoon
/demos/1992/nintendo.zip
29 Jun 1996 (catalog date)
169,543 bytes
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Rating:

RQ Demo 0 by Renaissance
/demos/1992/rqdemo0.zip
29 Jun 1996 (catalog date)
93,169 bytes
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Rating:

Sinus Scroll Demo by Brain Slayer
/demos/1992/sinus.zip
29 Jun 1996 (catalog date)
16,804 bytes
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Rating:

Brainbug by Brainbug
/demos/1993/b/brainbug.zip
29 Jun 1996 (catalog date)
16,515 bytes
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Rating:

By the Way by Flap of Capacala
/demos/1993/b/btw.zip
29 Jun 1996 (catalog date)
163,441 bytes
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Rating:

BBS Day of Rebellion by Ron of Arsenic
/demos/1993/d/d_o_r.zip
29 Jun 1996 (catalog date)
49,584 bytes
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Rating:

Daretro by Renaissance
/demos/1993/d/daretro.zip
29 Jun 1996 (catalog date)
163,698 bytes
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Rating:

Delusion by Sonic PC
/demos/1993/d/delusion.zip
29 Jun 1996 (catalog date)
645,946 bytes
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Rating:
Released at event TP92 in the demo division and ranked 03

DFC Demo by DFC
/demos/1993/d/dfcdemo.zip
29 Jun 1996 (catalog date)
46,120 bytes
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Rating:

Diftro by Digital Infinity
/demos/1993/d/diftro.zip
29 Jun 1996 (catalog date)
183,045 bytes
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Rating:

Diftro 2 by Digital Infinity
/demos/1993/d/diftro2.zip
29 Jun 1996 (catalog date)
272,461 bytes
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Rating:

Digital Revolution by Magick
/demos/1993/d/digitmgk.zip
29 Jun 1996 (catalog date)
56,282 bytes
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Rating:

Dizzy Sensations (fix Trident 512k) by Anarchy
/demos/1993/d/dizzyfix.zip
29 Jun 1996 (catalog date)
44,955 bytes
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Rating:

Dizzy Sensations by Anarchy
/demos/1993/d/dizzysen.zip
29 Jun 1996 (catalog date)
296,851 bytes
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Rating:

Digital Matrix by Legend Design
/demos/1993/d/dm.zip
29 Jun 1996 (catalog date)
1,180,069 bytes
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Rating:

First DOD Intro by Mash of DOD
/demos/1993/d/dod_int1.zip
29 Jun 1996 (catalog date)
33,431 bytes
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Rating:

Do-Whack-A-Do by Renaissance
/demos/1993/d/dowhack.zip
29 Jun 1996 (catalog date)
162,565 bytes
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Rating:

BBS Reggae Muffin by Razor 1911
/demos/1993/d/download.zip
29 Jun 1996 (catalog date)
22,108 bytes
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Rating:

DPS Intro by DPS
/demos/1993/d/dpsintr3.zip
29 Jun 1996 (catalog date)
68,952 bytes
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Rating:

Rage by Dante
/demos/1993/d/dte_rage.zip
29 Jun 1996 (catalog date)
199,538 bytes
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Rating:
Released at event AGR93 in the demo division and ranked 06

Debut by Darkzone
/demos/1993/d/dzdebcde.zip
29 Jun 1996 (catalog date)
258,410 bytes
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Rating:
Released at event ASM93 in the in64 division and ranked 03

BBS Exalted Death by Performer
/demos/1993/e/exalted.zip
29 Jun 1996 (catalog date)
21,666 bytes
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Rating:

Calorie Free Diet by Jeskola
/demos/1993/j/jp.zip
29 Jun 1996 (catalog date)
44,560 bytes
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Rating:
Released at event ASM93 in the in64 division and ranked 08

Jungly Kitchen by Twilight Zone
/demos/1993/j/jungly.zip
29 Jun 1996 (catalog date)
763,191 bytes
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Rating:
Released at event TP92 in the demo division and ranked EE

Phenomenon by Alpha Force
/demos/1993/p/phenom.zip
29 Jun 1996 (catalog date)
358,161 bytes
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Rating:
Released at event ASM93 in the demo division and ranked 08

Pizza by Post Mortem
/demos/1993/p/pizza.zip
29 Jun 1996 (catalog date)
350,126 bytes
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Rating:
Released at event TP93 in the demo division and ranked 16

Reversed Evolution by Virtual Visions
/demos/1993/r/re.zip
29 Jun 1996 (catalog date)
1,579,154 bytes
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Rating:
Released at event TP93 in the demo division and ranked 16

Cybernetic Adaption by Public NMI
/demos/1993/s/scifimag.zip
20 Oct 1996 (catalog date)
80,161 bytes
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Rating:

Symptoms of Computing by Capacala
/demos/1993/s/symptoms.zip
29 Jun 1996 (catalog date)
91,667 bytes
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Rating:

Typhoid (fix) by Symptom
/demos/1993/t/typhfix.zip
29 Jun 1996 (catalog date)
6,116 bytes
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Rating:
Released at event TP93 in the in64 division and ranked 07

Wasted by The Paranoids
/demos/1993/w/wasted.zip
29 Jun 1996 (catalog date)
316,102 bytes
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Rating:
Released at event ASM93 in the demo division and ranked 07

Second Reality (fix) by Future Crew
/demos/1994/0-9/2ndpatch.zip
29 Jun 1996 (catalog date)
36,816 bytes
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Rating:
Released at event ASM93 in the demo division and ranked 01

Amanaman by Coma
/demos/1994/a/amana.zip
29 Jun 1996 (catalog date)
1,666,675 bytes
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Rating:
Released at event TP94 in the demo division and ranked XX

Ambience (Timeless 2) by Tran
/demos/1994/a/ambience.zip
29 Jun 1996 (catalog date)
361,610 bytes
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Rating:

Fly by Anjovis
/demos/1994/a/anjofly.zip
29 Jun 1996 (catalog date)
405,309 bytes
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Rating:
Released at event ASM94 in the demo division and ranked 16

Contrast by TFL, TDV
/demos/1994/c/contrast.zip
29 Jun 1996 (catalog date)
923,163 bytes
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Rating:
Released at event WIR94 in the demo division and ranked 02

Critical by Occult
/demos/1994/c/critical.zip
29 Jun 1996 (catalog date)
191,649 bytes
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Rating:

Digital Delight by Divine
/demos/1994/d/digitald.zip
29 Jun 1996 (catalog date)
371,657 bytes
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Rating:

The Good, The Bad, The Ugly by Surprise Productions
/demos/1994/g/gbu_sp.zip
29 Jun 1996 (catalog date)
559,803 bytes
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Rating:
Released at event TP93 in the demo division and ranked 02

Giant by Sigma of STP
/demos/1994/g/giant.zip
29 Jun 1996 (catalog date)
10,567 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX

GooRoo Nation by Starry Knights Productions
/demos/1994/g/gn_skp.zip
29 Jun 1996 (catalog date)
729,088 bytes
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Rating:

Gnouc by Genuine
/demos/1994/g/gnouc.zip
29 Jun 1996 (catalog date)
92,576 bytes
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Rating:
Released at event BIZ94 in the in64 division and ranked 05

Das Grelle by Gollum
/demos/1994/g/grelle.zip
29 Jun 1996 (catalog date)
84,319 bytes
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Rating:
Released at event TG94 in the in64 division and ranked 01

Grey by Abaddon
/demos/1994/g/grey.zip
29 Jun 1996 (catalog date)
68,580 bytes
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Rating:
Released at event TP94 in the in64 division and ranked 11

Grimtro by Twin Killer of Gollum
/demos/1994/g/grimtro.zip
29 Jun 1996 (catalog date)
2,398 bytes
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Rating:
Released at event BP94

Ground-zero by the Whizzkids
/demos/1994/g/ground_0.zip
29 Jun 1996 (catalog date)
1,006,000 bytes
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Rating:

BBS I-Chi-Ban by Rex Deathstar
/demos/1994/i/ichiban2.zip
29 Jun 1996 (catalog date)
16,194 bytes
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Rating:

Warp by Legend Design
/demos/1994/l/ld_warpf.zip
29 Jun 1996 (catalog date)
2,280,316 bytes
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Rating:
Released at event ASM94 in the demo division and ranked 04

Legend by Impact Studios
/demos/1994/l/legend_.zip
29 Jun 1996 (catalog date)
1,606,757 bytes
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Rating:
Released at event TP93 in the demo division and ranked 04

Llama Olimpica by M3
/demos/1994/l/llama.zip
29 Jun 1996 (catalog date)
16,003 bytes
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Rating:

Placebo by Complex
/demos/1994/p/placebo.zip
29 Jun 1996 (catalog date)
54,216 bytes
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Rating:
Released at event ASM94 in the in64 division and ranked 04

Posse by Meltdown
/demos/1994/p/posse.zip
27 Sep 1997 (catalog date)
345,359 bytes
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Rating:
386,,SB,

Final Option by Phantom Design
/demos/1994/p/ptm_tfo.zip
29 Jun 1996 (catalog date)
2,046,216 bytes
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Rating:
Released at event ASM94 in the demo division and ranked 11

Red by Razor 1911
/demos/1994/r/rzr_red.zip
29 Jun 1996 (catalog date)
191,161 bytes
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Forbidden Areas by Scoopex
/demos/1994/s/scx_area.zip
27 Nov 1998 (catalog date)
240,902 bytes
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Shadow by Surprise Productions
/demos/1994/s/shadow.zip
29 Jun 1996 (catalog date)
72,216 bytes
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Released at event TP94 in the in64 division and ranked 13

Super Unknown by Five and Then Some
/demos/1994/s/sunknown.zip
29 Jun 1996 (catalog date)
1,611,721 bytes
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Released at event TG94 in the demo division and ranked 01

Logical Thoughts by TDS
/demos/1994/t/tdslogic.zip
29 Jun 1996 (catalog date)
588,263 bytes
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Released at event TP93 in the demo division and ranked 16

Trapped by GLP
/demos/1994/t/trapped.zip
29 Jun 1996 (catalog date)
716,439 bytes
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Released at event TP94 in the demo division and ranked XX

Dentro by Void
/demos/1994/v/vdentro.zip
29 Jun 1996 (catalog date)
199,716 bytes
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Released at event BIZ94 in the demo division and ranked 03

Wedtro by Hornet
/demos/1994/w/wedtro.zip
23 Aug 1996 (catalog date)
1,016,821 bytes
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Wasteland by SCC
/demos/1994/w/wl.zip
14 Jan 1997 (catalog date)
1,612,130 bytes
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Released at event ASM94 in the demo division and ranked XX

Xanadu by Xanadu
/demos/1994/x/xanadu.zip
29 Jun 1996 (catalog date)
16,981 bytes
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Zetor by Hirmu
/demos/1994/z/zetor.zip
29 Jun 1996 (catalog date)
45,516 bytes
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Released at event TP94 in the in64 division and ranked 12

165b Raster Plasma by Project
/demos/1995/0-9/165plasm.zip
29 Jun 1996 (catalog date)
2,159 bytes
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Released at event ASM95 in the in4k division and ranked XX

16tro by Natas of Lithium
/demos/1995/0-9/16tro.zip
29 Jun 1996 (catalog date)
60,122 bytes
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CPC Is Back v2 by Arkham
/demos/1995/a/akm-dem5.zip
17 Jan 1997 (catalog date)
1,316,842 bytes
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Released at event TP94 in the demo division and ranked XX

Anim! by Neon of Spetsnaz
/demos/1995/a/anim.zip
29 Jun 1996 (catalog date)
4,165 bytes
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Released at event BP95 in the in4k division and ranked 02

Autumn by Epsilon
/demos/1995/a/autumn.zip
29 Jun 1996 (catalog date)
61,621 bytes
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Released at event WIR95 in the in64 division and ranked 02

Clash by Grif
/demos/1995/c/clash.zip
29 Jun 1996 (catalog date)
361,674 bytes
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Rauha Teille by COMA
/demos/1995/c/cma_crst.zip
08 Jun 1998 (catalog date)
2,317,823 bytes
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Released at event JUH95B in the demo division and ranked 04

Black and White by Distorsion
/demos/1995/d/dst_bnw.zip
29 Jun 1996 (catalog date)
691,626 bytes
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Jade by Eclipse
/demos/1995/e/e_jade.zip
30 Jun 1996 (catalog date)
62,518 bytes
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Released at event TP94 in the in64 division and ranked EE