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Rotating 3d escher-knot by Oliver Nash /code/3d/systems/gsescher.zip
| 30 Jun 1998 (catalog date)
19,895 bytes
| Download FTP scene.org
| Rating:
| The author says he appreciates a mention when you "steal" his formula, but "his" formula was already used on the amiga a long time ago. It might be useful downloading though if you're a starting 3d coder because the flatshaded 3d engine is very easy to understand. C
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GUS Environment by Patch /code/audio/detect/gusenv.zip
| 10 Jan 1997 (catalog date)
1,481 bytes
| Download FTP scene.org
| Rating:
| Grabs the Ultrasnd environment for you - Good for those who don't know how to find an environment variable, but it doesn't tell you much. It may give you a place to start.
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IW SDK /code/audio/docs/iw_sdk20.zip
| 10 Jul 1997 (catalog date)
2,796,518 bytes
| Download FTP scene.org
| Rating:
| The SDK for the IW chip. The docs are Adobe Acrobat files and are probably meant for printing out. I didn't try yet, but the "univerval translator" at CMU should be able to convert the files to a text format, which would be infinitely more useful. This is one of those everything you needed to know and more type docs.
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DemoVT by JCAB of Iguana /code/audio/players/demovt15.zip
| 10 Jan 1997 (catalog date)
228,287 bytes
| Download FTP scene.org
| Rating:
| A music player - Has no source for the player and a few bugs. But it's easy to interface from *any* language with support for SB and GUS. Rename file heartq.002 from Iguana's demo HeartQuake to demovt.exe and use that instead. It's version "1.6"
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Midas v1.11 by Sahara Surfers /code/audio/players/midas111.zip
| 17 Jan 1999 (catalog date)
1,981,785 bytes
| Download FTP scene.org
| Rating:
| This version fixes some bugs in the 1.1 version, which was really necessary because some demos who used that version really sounded bad on a gus, so make sure you use this version, and not an older one!
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Sound Deluxe System 5.04 by Maple Leaf /code/audio/players/sds504.zip
| 17 Jan 1999 (catalog date)
603,983 bytes
| Download FTP scene.org
| Rating:
| This player supports a lot of different module formats, but the GUS support seems to have a bug because I hear nothing, while it works great on my Soundblaster Pro. It supports a lot of different languages, including Turbo Basic!
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Space Port 2 BBS intro source by PSI /code/demosrc/bbsintro/fcsp2src.zip
| 10 Jan 1997 (catalog date)
32,242 bytes
| Download FTP scene.org
| Rating:
| Sources to a BBS intro with ADlib music, scrollie, and star field all in 1993 bytes - The Adlib player in this BBS intro has been ripped and used time and time again by many people. Simple and easy to use. Kudos to those who have credited the source of where they got their player.
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Micaco BBS ad source by Chc /code/demosrc/bbsintro/micsrc41.zip
| 10 Jan 1997 (catalog date)
190,207 bytes
| Download FTP scene.org
| Rating:
| Source for a BBS ad with an environment mapped object - It's all asm source, but you need Watcom to compile it. Comes with an extra ASC file format converter. All comments are in Spanish though there's a (shorter) Enlish readme file. Knowing Spanish is very useful for these sources as the comments are good.
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Power Grid loader source by Friar Tuck of Ice /code/demosrc/bbsintro/pgloader.zip
| 10 Jan 1997 (catalog date)
80,967 bytes
| Download FTP scene.org
| Rating:
| Source for a BBS loader with a text writer, music, and a lens - Has the adlib player from fcsp2src.zip. No comments. The lens is nice as the equations used make it look like a crystal ball.
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The Shed BBS loader source by naich /code/demosrc/bbsintro/the_shed.zip
| 10 Jan 1997 (catalog date)
11,922 bytes
| Download FTP scene.org
| Rating:
| Source for a BBS loader with smoothe text scrolling (horizontal), dual layer starfield, and nifty fade out - Good comments, rather large source as it could use a random number generator as opposed to a table and some other (obvious?) size optimization concerns.
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Amnesia Vector source by Tran of Renaissance /code/demosrc/demos/as.zip
| 10 Jan 1997 (catalog date)
7,047 bytes
| Download FTP scene.org
| Rating:
| The sources for the temple vector part of Amnesia - Sparce comments. Tight code, but probably only understandable by those who have written atleast a simple vector system and familiar with pmode. Certainly good code, but I question its usefulness to those who read it.
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Bytes & Kisses source by Jeff Lawson of JL Enterprise /code/demosrc/demos/bkisssrc.zip
| 10 Jan 1997 (catalog date)
513,669 bytes
| Download FTP scene.org
| Rating:
| Sources for a demo with a scrollie, plasma, shadebobs, tunnel, bitmap rotation and stretching, and cool credits - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Valentine's day. :)
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Byte B4 Christmas source by Jeff Lawson of JL Enterprise /code/demosrc/demos/byte-src.zip
| 10 Jan 1997 (catalog date)
560,382 bytes
| Download FTP scene.org
| Rating:
| Sources for a demo with snowflakes, fire, and some text writers - Nice comments, but not precompiled. add /misc.!!! to your path and be sure to have pklite somewhere in your path. Go through each directory and use Borland's make on all the targets of each make file. Then make bytekiss.exe from /. Nice demo for its time, but frightfully boring except on Christmas Eve :)
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1k source by Frenzy of SparC /code/demosrc/intros/1k_sourc.zip
| 18 Mar 1997 (catalog date)
11,052 bytes
| Download FTP scene.org
| Rating:
| source to a 1k intro (911 bytes). Easy to follow code, but it's ideal you understand it all in the first place. Odd use of fpu (uses lots of fi[blah] instructions... why not take advantage of extra precision?)
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2d bump mapping by HELiX /code/effects/bump/bumpsrc.zip
| 18 Mar 1997 (catalog date)
63,540 bytes
| Download FTP scene.org
| Rating:
| Simple example and explanation of how to do 2d bump mapping. Looks like it was written by a beginner (because of the code optimization, or lack there of), but is fairly nicely commented, which is a big plus!
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small flame by Gaffer of PRoMETHEUS /code/effects/fire/flame160.zip
| 18 Mar 1997 (catalog date)
2,964 bytes
| Download FTP scene.org
| Rating:
| Source for a small fire routine. Doesn't actually work on my computer. To answer a question proposed by the author about size optimization, inc al is bigger than inc ax because intel doesn't have an inc /r8 instruction. inc ax is of the form inc /r16 which compiles to db 40+rw, where rw = 0 for ax, 1 for cx, 2 for dx, 3 for bx, ... inc al is of the form inc r/m8 and compiles to db FE /1 where /1 = c0 for al, c4 for ah, c1 for bl..., 05 for a memory reference.... See an intel document for more details.
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Linefire by Kable /code/effects/fire/linefire.zip
| 26 Jun 1997 (catalog date)
26,759 bytes
| Download FTP scene.org
| Rating:
| Mystify your fire. I half expected to hear the FM sounds from Amnesia to kick in. It's only one line with a *much* longer (and blured) tail, but still. Uses a Bresenham's line routine.
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bglass by Konrad Olejnik of K!O /code/effects/lens/bglass.zip
| 19 Jan 1998 (catalog date)
50,803 bytes
| Download FTP scene.org
| Rating:
| Bumped glass routine. For TMT pascal. You might call this a bump map type effect. The difference I'm going to call is that bump map routines alter light intensity while lens routines change your position in a texture map. Interesting way to get the timer! :) For C users, that would be int *time = 0x046C. See a BIOS data reference for further details.
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Tunnel Source by bca of Karva /code/effects/tunnel/bca_tnl.zip
| 19 Jan 1998 (catalog date)
19,956 bytes
| Download FTP scene.org
| Rating:
| A texture mapped tunnel effect. Has holes in the tunnel. No useful comments in the source. One nifty (old!) idea of taking advantage of mirrors in the lookup table. FYI - vasen=left, oikea=right, yl„=upper, ala=lower.
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256 Byte Water by Cagdas Calik /code/effects/water/w256.zip
| 24 May 1998 (catalog date)
786 bytes
| Download FTP scene.org
| | A 256 byte water effect coded in pure assembly by Cagdas Calik, moreover with 286 instructions. It's recommended that you're mouse driver is load before you run the program, otherwise it will crash. Click left mouse button to go back to dos. Have fun...
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File (de)concatenator by Kli /code/fileutil/klitar10.zip
| 17 Jan 1999 (catalog date)
19,344 bytes
| Download FTP scene.org
| Rating:
| Puts separate files in one big file and separates them again. Not very useful, unless you want to use it as a utility for your own virtual file system.
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LZO Data Compression Library v0.20 by Markus Oberhumer /code/fileutil/lzo020.zip
| 06 Oct 1996 (catalog date)
184,964 bytes
| Download FTP scene.org
| Rating:
| over conscious about compression ratios and statistics and has many long files about its stats in the /doc directory, but no description about the API. You have to figure out how to use it yourself from the two short examples that come with it. Otherwise, it's fairly complete and you can decide which compression routines you'd like to link yourself (assuming you can figure out that much).
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Pentium Stuff /code/hardware/cpu/pentium.zip
| 01 Jul 1997 (catalog date)
164,896 bytes
| Download FTP scene.org
| Rating:
| A collection of files on Pentium optimization. Some of these files look very useful, especially for optimizing information and truly esoteric stuff for the terminally curious.
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Flat Real by Herman Dullink /code/hardware/memory/flat.zip
| 10 Jan 1997 (catalog date)
11,758 bytes
| Download FTP scene.org
| Rating:
| A flat real mode interface - For those who'd rather kludge real mode than switch to protected mode. Conceivably useful for 4k intros which may need a quick and cheap entry into a flat memory model.
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Virtual Memory Management by Flux /code/hardware/memory/fxvmm210.zip
| 10 Jan 1997 (catalog date)
112,232 bytes
| Download FTP scene.org
| Rating:
| A virtual memory management interface for BC - Once again, I didn't test this. This system is much more complete than the above and certainly much more useful. From the code, I'd say I'd like to work with this guy. :)
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Flat Real Mode by Nix of Massive /code/hardware/memory/mass-frm.zip
| 10 Jan 1997 (catalog date)
8,248 bytes
| Download FTP scene.org
| Rating:
| A flat real mode interface - For those who'd rather kludge real mode than switch to protected mode. Conceivably useful for 4k intros which may need a quick and cheap entry into a flat memory model.
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Real Memory by Chatter /code/hardware/memory/realmem.zip
| 10 Jan 1997 (catalog date)
10,850 bytes
| Download FTP scene.org
| Rating:
| Supposedly gets you past the 64k barrier in real mode - I have no clue what compiler this is supposed to compile for. It uses opcodes not allowed in BC's inline assembler, watcom doesn't use that kind of inline assembler (and doesn't need this extender anyway), and this is pointless for djgpp which only compiles 32bit pmode apps. I have neither TC (but considering that's a sub-set of BC I can assume it won't work) nor Quick C (but that's so old, it's inline assembler's probably incomplete too).
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386 power by Lorenzo Micheletto /code/hardware/pmode/386p_101.zip
| 10 Jan 1997 (catalog date)
117,845 bytes
| Download FTP scene.org
| Rating:
| A DOS extender for pmode asm programming - Has docs for useage and some extra miscellaneous routines that could be used for game or graphics programming in pmode. Honestly, if you want to do 100% asm development for pmode I'd suggest DOS32 or Tran's pmode. The author here credits Tran for some backbones to his system.
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FreePack DOS extender by Narech Koumar of Supernar Systems Intl. /code/hardware/pmode/dos32a.zip
| 25 Aug 1997 (catalog date)
520,938 bytes
| Download FTP scene.org
| Rating:
| Another DOS extender option. I didn't test this for usefulness. I doesn't look any more difficult to learn to use than Adam Seychell's (sp?) Dos32 or Thomas Pytel/Charles Scheffold's Pmode/w. How well it functions is another story. Full documentation available. Comes with a tetris clone presumeably made using the extender. No source.
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Eclipse operating System v3.05 /code/hardware/pmode/e_os305.zip
| 30 Jun 1998 (catalog date)
1,442,821 bytes
| Download FTP scene.org
| Rating:
| A combination of a dos extender and a demo library containing a lot of useful functions. It's very useful for intros because the tiny version is very small (including a sb and gus modplayer). C, Assembler
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System 64 by Simm of Analogue /code/hardware/pmode/s64.zip
| 10 Jan 1997 (catalog date)
61,037 bytes
| Download FTP scene.org
| Rating:
| A DOS protected mode extender - Comes with full source and looks fairly complete including real mode call back support. Worth giving a look at if you'll find it easier to use than Tran's pmode or DOS32.
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Xi Development System by Fysx /code/hardware/pmode/xids0815.zip
| 19 Jan 1998 (catalog date)
43,131 bytes
| Download FTP scene.org
| Rating:
| Xi Development System, a pmode extender. Uses tlink in the end, but works from watcom and tasm. Possibly a contender if you're writing a 64k intro and need a pmode extender. I'm unsure of it's stability, but it's small.
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Cutter /code/images/cutter1.zip
| 15 Apr 1997 (catalog date)
68,240 bytes
| Download FTP scene.org
| | Graphics Cutter v1.0 is a scripting language used in cutting graphics from PCX files. Unzip with -d option (subdirectories). Saves palette info, include files, and object files. Object files are stored in MODE 0x13 and MODE X formats. DEMO of bouncing balls included. Source available in registered version.
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Bytes Of Wisdom Diskmag Engine Sources by MinMax of Septic Productions /code/mags/bow5src.zip
| 21 Aug 1998 (catalog date)
109,870 bytes
| Download FTP scene.org
| | Sources to diskmag engine written in Watcom C. Can use VBE 1.2/2.0 & textmode. Very flexible. Also it is recomended that you download the diskmag itself (to get the example files) (bow5.zip)
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3d Lib by deks /code/tutors/math/3dlib.zip
| 19 Jan 1998 (catalog date)
6,095 bytes
| Download FTP scene.org
| Rating:
| Simple vector and matrix functions. Useless unless you know what they do, and easier to make than use if you do know. Correct code (and math) at the very least.
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truepal by Florian Hallar /code/tutors/video/at_trpal.zip
| 19 Jan 1998 (catalog date)
56,300 bytes
| Download FTP scene.org
| Rating:
| Emulates truecolor modes in 320x200x8. Not really... it just converts the picture to use a 3-3-2 palette. It's a common emulation mode since it saves time versus quantizing a new palette everyframe (maybe in 5 years we could do that, even if we don't need it anymore. :)
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3DS converter by MRI of Doomsday /code/utils/3d/3dsrdr13.zip
| 25 Aug 1997 (catalog date)
6,754 bytes
| Download FTP scene.org
| Rating:
| Reads a 3ds file and outputs an easier to read format. An update of Jare's 3dsrdr12. Get the above for usefulness, get Jare's original version for posterity or more complete informations.
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Boot by ? of Ooze /code/utils/boot/0l_boot.zip
| 25 Aug 1997 (catalog date)
81,135 bytes
| Download FTP scene.org
| Rating:
| Reboots & boot sector util. A utility that'll reboot your computer (which isn't terribly useful) and to read/write boot sectors. It's a good, hard to find utility for someone just poking into that sort of stuff.
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DeKompress DOS32 by Dark Fibre /code/utils/compiler/dkd32.zip
| 10 Jan 1997 (catalog date)
12,414 bytes
| Download FTP scene.org
| Rating:
| Decompresses files made with and compressed via DOS32 - This utility could be useful for rippers faced with intros coded with DOS32. It will unpack the exe and one can use further programs to extract mod files or graphics.
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GEMA by ? of Sector One /code/utils/compiler/gema16.zip
| 10 Jan 1997 (catalog date)
118,143 bytes
| Download FTP scene.org
| Rating:
| An assembler for those used to 68k assemblers - Avids believe that this assembler is more precise and makes more sense. I'll give them the former any day. It certainly does have many advantages over TASM and MASM with the exception of wide support. :(
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GEMA by ? of Sector One /code/utils/compiler/gema26aa.zip
| 10 Jan 1997 (catalog date)
148,691 bytes
| Download FTP scene.org
| Rating:
| An assembler for those used to 68k assemblers - Avids believe that this assembler is more precise and makes more sense. I'll give them the former any day. It certainly does have many advantages over TASM and MASM with the exception of wide support. :(
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MikDLL library by MikMak /code/utils/compiler/mikdll.zip
| 10 Jan 1997 (catalog date)
20,844 bytes
| Download FTP scene.org
| Rating:
| A dynamic library loader for BC/DOS - This is a rather complex piece of code not designed for the beginner. It shows you how you could create a dynamic library so that you can load code at runtime. Suggested use is for a mod player to load the specific sound card's drivers run time.
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QLIB 2.02 by Sub Death /code/utils/compiler/qlib202.zip
| 10 Jul 1997 (catalog date)
362,098 bytes
| Download FTP scene.org
| Rating:
| Replacements for standard C Library functions. Uses pmode/w. It replaces most standard C library functions, presumeably so that you don't have to link in the stdlibraries keeping an executable size down. Has some extras.
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ASCII ART Lib by Jan Hubicka /code/utils/graphics/aalib10.zip
| 19 Jan 1998 (catalog date)
133,184 bytes
| Download FTP scene.org
| Rating:
| Ascii Art Renderer. Do not kill yourself trying to understand the code (no comments at all, and fairly complex code). Bonus points for the concept. This is FUNKY and fun to play with. (TMDC anyone? might be useful to figure out how to go from a graphical image to ASCII)
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Tiny PCX by Sugar Less /code/utils/graphics/tinypcx.zip
| 19 Jan 1998 (catalog date)
1,165 bytes
| Download FTP scene.org
| Rating:
| 164 byte pcx loader. Only works on 320x200x256 images (because of video mode and failing to check the image's actual size) and doesn't explain the pcx file format (which is more or less trivial)
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Vfixppsl - Vesa Fix Pixels Per Scan Line by Saint /code/utils/graphics/vfixppsl.zip
| 12 Jun 1998 (catalog date)
2,392 bytes
| Download FTP scene.org
| | This little TSR sets the number of pixels per scan line to match the x resolution of the visible screen. Usefull for demos / games that assume the logical width of a scan line to be equal to the physical width. Includes ASM source code.
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Text Mode FLI/FLC Player /code/video/txtfli.zip
| 06 Oct 1996 (catalog date)
99,695 bytes
| Download FTP scene.org
| Rating:
| Buggy mode set, only worked in a dos box from win '95. Had information about the text mode demo compo and was rather impressive for what it did. Otherwise, tight code for what it does, sparce, useless comments.
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WIN95 And Demos Starter by Cute Elf /code/windows/ce-win95.zip
| 19 Jan 1998 (catalog date)
18,929 bytes
| Download FTP scene.org
| Rating:
| Library for using DirectDraw for making demo effects. Use Winzip to decompress archive because of the long file names. If using DirectX 5, you have to change two lines in DirectXConversion.cpp to type cast to (DirectDrawSurface2 *). When you try to compile, you'll know which lines those are. Hmm... maybe wince stands for Win-CuteElf. (If you see this, are you going back there?)
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30 Demo by Noice /demos/1993/0-9/30_demo.zip
| 29 Jun 1996 (catalog date)
40,554 bytes
| Download FTP scene.org
| Rating:
| Demo contains rotating cube (so obvious), low-zoom plasma (so good, because you cannot see plasma in any other demo this way - always there is a high zoom (because looks better :-), then a dot-ball (also obvious), and end-scroller (thats all???? yes....)
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42 by Halcyon /demos/1994/0-9/42.zip
| 29 Jun 1996 (catalog date)
67,994 bytes
| Download FTP scene.org
| Rating:
| Released at event ASM94 in the in64 division and ranked XX
Good beginning on this demo. Blue fire effect, going into zooming routines to delay dots, to 3-d fire. There are other interesting effects. To get past some parts of the demo the user must press Escape. The music is also a little repetitve at times... Without a GUS I couldn't get the entire demo.
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Dee Musicdisk Two by Dee /music/disks/1997/dee2.zip
| 01 Feb 1997 (catalog date)
4,250,859 bytes
| Download FTP scene.org
| Rating:
| Slam! This is how a music disk should be done. Absolutely the best interface I've seen for a music disk since Epidemic. Not only that, but the interface is configurable... you can actually use it for your own productions. The music kicks ass. If you only download a couple music disks this year, be sure that one of them is Dee Musicdisk Two!
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Xmo, Extended Module Optimizer by trench /music/programs/compress/xmo.zip
| 21 Sep 1998 (catalog date)
10,478 bytes
| Download FTP scene.org
| | The eXtended Module Optimizer will remove unused samples & instruments from your .XM (FastTracker 2) -modules. More optimizations will come in feature versions.
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Awave V4.2 by F.M.J. /music/programs/convert/awave42.zip
| 25 Aug 1997 (catalog date)
450,107 bytes
| Download FTP scene.org
| | Audio & instrument file format converter, editor & player. - Convert among - 100 audio file formats - Read the instrument formats of most commercial synthesizers and soundcards - Make high quality conversions between the bank and instrument formats of different synthesizers. - Use it as a 'generic' instrument editor for your wavetable sound card. For some cards this is the *only* one available. - Use it as an audio player - Use it as a simple audio editor.
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Remus v0.04e /music/programs/emulate/remus04e.zip
| 21 Jan 1997 (catalog date)
41,045 bytes
| Download FTP scene.org
| | Generic protected mode sound card emulator. Allow you to use programs with sound cards you do not have. Very ALPHA. Emulates Speaker, D/A on LPT, Gravis, more to come...
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Master Mixer v5.1 /music/programs/mixers/mm5_1.zip
| 21 Jan 1997 (catalog date)
90,960 bytes
| Download FTP scene.org
| | Full range SB mixer (All functions) Undocumented controls enabled! Automatic "clicks" removal. Can save 6 different mixing configs. Can replace ALL SB drivers at BOOT. Boots your PC (DOS) in a second. Unlimited number of Special Effects. User definable Chorus/Reverb+editor. [v5.1:Fix OPL3, AWE32, PC Spk level.] Does DSP Reset, EMU Reset. Win95 Ok! Can enable/disable any function. Command-line "QuickLoading" (tm) Sets your mixer in 1/4th a second!
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Judas Sound System V2.06y by Yehar, Cadaver /music/programs/players/jdas206y.zip
| 07 Jun 1998 (catalog date)
438,873 bytes
| Download FTP scene.org
| | Judas v2.06y Apocalyptic Softwaremixing Soundsystem for Watcom 32bit flat mode. Supports: SB/SBPRO/SB16/GUS/WAV-writer. Modules: XM/MOD/S3M. Samples: WAV/raw. Quality mixer gives you the best sound quality you can get today, clicker free (without touching sharp percussions), mixed with 32bit precision. Cubic interpolation reproduces samples with good treble response and very low distortion. Fast mixer is the ultra-fast alternative, suitable for games and demos. A player, examples, documents and full sources are included. Judas is free to be used for any purpose. New in this version: fixes, enhanced quality mixer, distortion indicator, true volume meters, song looping settings, rewinding and forwarding, Watcom 11.0 support.
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Midas Player For Win '95,nt V1.0 by Bartman of Abyss /music/programs/players/midas95.zip
| 25 Apr 1997 (catalog date)
77,778 bytes
| Download FTP scene.org
| | SUMMARY: Midas'95 is a module player based on the Midas Sound System (by Sahara Surfers), it plays protracker MOD, screamtracker S3M and fasttracker2 XM modules and runs under Windows 95 and Windows NT 3.51+ (4.0 compatibility assured). FEATURES: Simple but nice user interface. Test it out. It's totally free.
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Top 10 Player 32 by Peter Chana /music/programs/players/top_13.zip
| 31 Aug 1998 (catalog date)
1,349,408 bytes
| Download FTP scene.org
| | An easy to use multimedia program with databank function. The readme file describes how to use Top 10 Player. It supports the following formats: Wav, Mid, Avi, Mov, Mpg, Mp3, Animation files, Mod, Xm, It, S3m, CD Audio.
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Universal Module Player 32 V0.39a by Terry Chatman of none /music/programs/players/u32-039a.zip
| 15 Jun 1998 (catalog date)
95,572 bytes
| Download FTP scene.org
| | A pretty damn good module player with no quirks. Easy to setup & use. Supports loading of multiple modules, MOD/S3M/XM, Sound Blaster Series, Pro Audio Spectrum Series, & Microsoft Sound System sound cards and compatibles. Download this today
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Hammerhead by Bram Bos /music/programs/samplers/hhbeta96.zip
| 24 May 1997 (catalog date)
1,440,712 bytes
| Download FTP scene.org
| | What is HammerHead ? HammerHead is a simple TR-909-like drumcomputer program aiming at the dance-scene. You can use it to create perfect Techno-loops, Jungle patterns and real BAD-MOFO-KICK-ASS-NOISY-GABBA-SHIT. What is HammerHead not ? HammerHead is not Shareware, it's Freeware . No frustrating save-disabling, no grayed-out-menu-features, no paying serious money, no annoying messages and most of all NO TIME LIMIT... HammerHead is not a Bossa Nova tool... This means that you won't find any sucky Tom-Toms, Shakers, Cowbells, Congas and Bongos in this box... What you WILL find is cool 909 shit, bad overdriven bassdrums, lotsa snaredrums, claps, and complete breakbeats to spice up the lot. Buckets-o-fun for making Jungle.
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New Prorave Synthesizer V2.21 by Nick'97 /music/programs/samplers/prorv221.zip
| 08 Nov 1997 (catalog date)
79,857 bytes
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| | Prorave is DOS-based sound synthesizer. It uses 32 overtones to create the complex sounds. You may control vibrato and amplitude variation of each overtone. Program have easy and intuitive SVGA-graphic mouse interface. Export formats: IFF, SND and WAV. GUS/SB sound output. New in 2.21: parameters library, configuration window, bugs fixed and other changes. It is FREEWARE.
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Metabolic Virtual File System 1.0 by Slater of Metabolic /music/programs/unusual/mvfs.zip
| 12 Jun 1997 (catalog date)
36,850 bytes
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| | MetaBolic Virtual File System is a set of DOS-based utilities which allow a user to create virtual links to files. This way a file can be present many times on your harddisk while using diskspace only once. The system is transparant to existing and future applications. Virtual files can be accessed just as if they were real files.
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Nut Chords 1.1 by Nutcase of Kinetic PC /music/programs/unusual/nutcho11.zip
| 05 May 1997 (catalog date)
79,630 bytes
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| | Excellent chord-finder for musicians and composers. This chord-finder can find all variations of any chords in any tuning possible. You can add more weird chords if you want. Program is based on logics and can really show all variations where to pick up a chord with guitar. Program works on PC/DOS/VGA machines. Featuring: fretboard and keyboard view, mouse and shortkey controls, searching for chords, pick up chords and keys from lists, converting chords between piano and guitar. Perfect tool for all serious composers, trackers as well. TRY IT, it's good. Thanks.
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Wav Reverberator V1.4 by PiCoder of Seaber Designs /music/programs/unusual/wavrev14.zip
| 18 Jun 1998 (catalog date)
109,599 bytes
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| | Here it is. Works great, many parameters, clipping control, crisp sound, 225 types of reverbs possible, not counting endless amount of equalization values. FLOATING-point calculations extensively used. Works with stereo and mono 16 bit WAV files of any sample frequency. C++ non-compilable sources included.
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Wav Reverberator V1.5 by PiCoder of Seaber Designs /music/programs/unusual/wavrev15.zip
| 21 Jun 1998 (catalog date)
162,311 bytes
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| | Here it is. Works great, many parameters, clipping control, crisp sound, 225 types of reverbs possible, not counting endless amount of equalization values. FLOATING-point calculations extensively used. Works with stereo and mono 16 bit WAV files of any sample frequency. C++ non-compilable sources included.
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Samples from TB Proteus 1/XR by Sam Eassa /music/samples/proteus3.zip
| 10 Sep 1996 (catalog date)
746,435 bytes
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| | This is the third of a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. Whereas the first and second collections (proteus1.zip and proteus2.zip) were a collection of melodic as well as percussion samples at 22kHz/16 bits, this one is percussion only at 44.1kHz/16 bits. Based on some good feedback (thanks Jester :-) I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC. This has yielded some very quiet and crisp samples compared to the first sets of samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit and were created by playing different percussion notes on the multisound, and capturing them live to RAM and then to disk. Post editing was done to optimize gain and remove the dead space.
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Samples from TB Proteus 1/XR by Sam Eassa /music/samples/proteus4.zip
| 11 Sep 1996 (catalog date)
1,495,900 bytes
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| | This is the fourth and probably last in a series of samples extracted from the Turtle Beach Multisound Proteus 1/XR synthesizer. In this collection, I've tried to sample unique sounds native only to the proteus synthesizer and that cannot be found in the General MIDI set. I'm hoping to provide the means for the many composers out there to make some truly unique sounding mods. I kept all samples very basic (no combos or riffs) for maximum usefulness. The quality is also better due to the fact that the sampling was done locally on the multisound as opposed to using a seperate PC as was done on the first two Proteus packs. This has yielded some very quiet and crisp samples. Although the samples are in .wav format, they can be ported to .smp or almost any other using a program such as Goldwave. All samples are 44.1kHz, 16 bit mono and were created by playing different notes on the multisound, and capturing them live to disk using the Multisound's own digital audio sampler. Post editing was done to optimize gain and remove the dead space as well as to keep the samples reasonable small.
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Roland JX3P Sample Pack Number 1 by Swill /music/samples/swil-jx1.zip
| 21 Jan 1997 (catalog date)
1,419,144 bytes
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| | One of the best synthesizers from the early 80s, now used (like the tb-303) for techno music. All classic sounds, now captured for playback on PC soundcard to use with your own music. Recorded in 16 bit mono. All samples are freeware, but feel the urge to mention the sampler in the credits.
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Roland JX3P Sample Pack Number 2 by Swill /music/samples/swil-jx2.zip
| 21 Jan 1997 (catalog date)
1,613,623 bytes
| Download FTP scene.org
| | One of the best synthesizers from the early 80s, now used (like the tb-303) for techno music. All classic sounds, now captured for playback on PC soundcard to use with your own music. Recorded in 16 bit mono. All samples are freeware, but feel the urge to mention the sampler in the credits.
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