Search for "bl": 1142 matches(displaying first 250)

Zed 3D by Zed
/code/3d/docs/zed3d060.zip
10 Jan 1997 (catalog date)
357,811 bytes
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Rating:
A comprehensive doc on many aspects of 3d math and programming - Designed for those comfortable with math. It spells out the math concepts needed and shows their application, but by no means spoon feeds the information to you.

Zed 3D by Zed
/code/3d/docs/zed3d095.zip
19 Jan 1998 (catalog date)
697,450 bytes
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Rating:
Zed 3d - a document explaining the maths you'll need for 3d. Word and postscript formats of the same file. Zed has an attention to detail and a great way to explain all the math. I highly recommend this to anyone starting to make a 3d engine who doesn't know where to start (start with the math, not the polygon fillers, believe me! the fillers are trivial in comparison). See the bibliography for where to go next.

Clax by Borzom
/code/3d/systems/claxsrcp.zip
19 Jan 1998 (catalog date)
49,402 bytes
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Rating:
Clax Keyframing system. Multi-platform. Confusing to use code, but possibly worth it if you don't want to write your own keyframer.

3D example by Andrew Harvey
/code/3d/systems/exampl3d.zip
30 Jun 1998 (catalog date)
385,953 bytes
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Rating:
Good looking texturemapped 3d engine, but unfortunately there is no documentation included. Assembler

Simple 3D Engine by Zjack of DCC
/code/3d/systems/toruskit.zip
17 Jan 1999 (catalog date)
104,753 bytes
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Rating:
An outdated 3d engine in assembler using different tricks that used to be populair a few years ago, like a 50hz mode and a weird vga resolution.

Gouraud Shading by Tumblin of Bodies In Motion
/code/3d/trifill/gouraud/gvector2.zip
08 Jul 1997 (catalog date)
73,071 bytes
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Rating:

Transparent Motion Blur Phong by Rex Deathstar of Waterlogic
/code/3d/trifill/phong/mphong.zip
05 Oct 1996 (catalog date)
110,301 bytes
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Rating:

4 Sided Polygon Texture Mapper by Alan Parker
/code/3d/trifill/texmap/bastxmap.txt
08 Jun 1997 (catalog date)
8,601 bytes
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Rating:
Although this texture mapper is coded in GFA Basic for the Atari ST the code is comprehensible enough to be useful for PC owners.

Texture Mapping Tutorial by Tumblin of Bodies In Motion
/code/3d/trifill/texmap/tmaptut.zip
08 Jun 1997 (catalog date)
66,330 bytes
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Rating:
Excellent tutorial on texture mapping. A must for starters!

Triscan by Andrew Harvey
/code/3d/trifill/texmap/triscan.zip
19 Jan 1998 (catalog date)
11,472 bytes
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Rating:
Some triangle fillers. Doesn't assemble as is. Uses lots of assembler macros, which is good for style and helps portability, but kills readability for people not familiar with the code.

GUS Environment by Patch
/code/audio/detect/gusenv.zip
10 Jan 1997 (catalog date)
1,481 bytes
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Rating:
Grabs the Ultrasnd environment for you - Good for those who don't know how to find an environment variable, but it doesn't tell you much. It may give you a place to start.

d00 format by Joachim Fenkes
/code/audio/docs/d00formt.zip
10 Jan 1997 (catalog date)
3,737 bytes
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Docs of the d00 format used by Adlib player and Edlib tracker - Docs for those who need them. Docs are also available with the EdLib tracker, but these are a little more thorough.

IW SDK
/code/audio/docs/iw_sdk20.zip
10 Jul 1997 (catalog date)
2,796,518 bytes
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Rating:
The SDK for the IW chip. The docs are Adobe Acrobat files and are probably meant for printing out. I didn't try yet, but the "univerval translator" at CMU should be able to convert the files to a text format, which would be infinitely more useful. This is one of those everything you needed to know and more type docs.

Adrenalin MOD player by Beta of A-Men
/code/audio/players/amod095.zip
10 Jan 1997 (catalog date)
108,866 bytes
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Rating:
A mod player for pascal and has a TSR to play music in the background - No SB support, horrible documentation, little to no support.

AST TPU by Cagliostro
/code/audio/players/ast_tpu.zip
25 Aug 1997 (catalog date)
275,026 bytes
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Rating:
A player for AST files. It didn't run on my computer (docs say it needs an AWE32, which I don't have). Is unstable regardless, and I've never heard of the AST tracker. shrug

DSIK by Carlos Hassan
/code/audio/players/dsikdemo.zip
10 Jan 1997 (catalog date)
52,964 bytes
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Rating:
DSIK music player library - A reasonably good music playing library.

GDM module player by Raphius of Anubis
/code/audio/players/gdmkit10.zip
30 Jun 1998 (catalog date)
183,070 bytes
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Rating:
GUS and Soundblaster sound totaly different with this player. Pascal

Gold Play by Sourcer of CodeBlasters
/code/audio/players/goldp101.zip
10 Jan 1997 (catalog date)
77,277 bytes
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Rating:
A mod player - Predates the popularity of st3 and GUS and has no support for either. No sound playing code, but has a few simple examples. Knowledge of Swedish helpful.

HSC Player by Crom
/code/audio/players/hsc_src.zip
10 Jan 1997 (catalog date)
48,660 bytes
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Rating:
A player for HSC files - I like how the "call Playpoll" line is commented out and the line "mov bl, 0" has the following comment: "1 = polling" No docs.

Module Player For Borland/Turbo Pascal 7.0 by Charles Attard.
/code/audio/players/modunit2.zip
17 Jan 1999 (catalog date)
176,078 bytes
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Rating:
Supports 699/mod/mtm/nst/s3m/wav/xi/xm on all SoundBlaster Pro cards and compatibles. Quality could be better.

Sound Deluxe System 5.04 by Maple Leaf
/code/audio/players/sds504.zip
17 Jan 1999 (catalog date)
603,983 bytes
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Rating:
This player supports a lot of different module formats, but the GUS support seems to have a bug because I hear nothing, while it works great on my Soundblaster Pro. It supports a lot of different languages, including Turbo Basic!

StarPlayer by Jedi of Oxygen
/code/audio/players/sp-code.zip
25 Aug 1997 (catalog date)
125,394 bytes
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Rating:
A mod/s3m player with source. THIS is the player you want to pick up if you're doing a 100% asm intro with Tran's pmode v2.xx and need SB support. It's easily tweakable to play your tune from memory, though the code given loads from disk. If you don't need SB support, also check out Robban's GUSPlay.

Tiny SoundBlaster Modplayer by Pelusa of Psychic Monks
/code/audio/players/tinyplay.zip
21 Jan 1998 (catalog date)
14,306 bytes
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Rating:
A realmode 3kb modplayer.

Tnt's Mod Player by ByteRaver of TNT, NO-ID
/code/audio/players/tnt-mp11.zip
10 Jun 1998 (catalog date)
306,622 bytes
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This is a .MOD, .WOW player for DOS or a W95 DOS BOX. It supports the GUS and SoundBlaster. Features are interpolative mixing routines (stereo with panning effects), 5 octaves, 1 to 32 channels, _ALL_ MOD types supported, very powerful .MOD loader, MIDAS-alike setup. full pascal and asm source is included. Info about programming mixing routines is included, too.

Tiny SoundBlaster Modplayer by Pelusa of Psychic Monks
/code/audio/players/tnyplay2.zip
21 Jan 1998 (catalog date)
8,979 bytes
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Rating:
A realmode 3kb modplayer.

Useless Module Player v1.04 by FreddyV of Useless
/code/audio/players/u_smp104.zip
17 Jan 1999 (catalog date)
441,910 bytes
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Rating:
Not as useless as the name might suggest. Supports STM,S3M,MOD,XM, IT and GUS and Soundblaster cards, DOS32, EOS, KERNEL 386 and Watcom.

MPEG Player by MikMak
/code/audio/utils/maplaypc.zip
10 Jan 1997 (catalog date)
212,398 bytes
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Rating:
An MPEG audio player for PC - Has the source to the original MAPLAY utility and the source for the MSDOS port is available upon request.

Data (de)compressing Library by Markus Oberhumer
/code/compress/lzo100.zip
17 Jan 1999 (catalog date)
375,931 bytes
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Rating:
Favours speed over compression ratio which makes it very suitable for realtime (de)compression. Supports a lot of different operating systems and even the Atari ST TOS.

Black Ice source by Sinbad
/code/demosrc/bbsintro/blacdemo.zip
10 Jan 1997 (catalog date)
432,910 bytes
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Rating:
Sources for a large BBS intro with a scrollie, fire, and a zoomer - Comments for the effects, recompiles easily. Shows influences from Mental Surgery, mainly in the sound code. Old effects, but recent code.

Blaster Sound BBS intro source by Yann of Iguana
/code/demosrc/bbsintro/blasintr.zip
10 Jan 1997 (catalog date)
20,385 bytes
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Rating:
Sources for a BBS intro with some strobbing thing in the background and a text writer in the forground - Few comments and difficult to read.

BBS Addy source by TCP of Diablo Force
/code/demosrc/bbsintro/d4z_etad.zip
30 Jun 1998 (catalog date)
9,555 bytes
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Rating:
Very simple BBS addy. Assembler

BBS Addy source by Shadow Bandit, Magic van Lam of Diablo Force
/code/demosrc/bbsintro/d4z_meta.zip
30 Jun 1998 (catalog date)
107,146 bytes
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Rating:
Pascal

Underworld BBS by Dake of Devotion
/code/demosrc/bbsintro/dk_uwsrc.zip
26 Jan 1998 (catalog date)
17,240 bytes
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Rating:
Simple BBS addy. Not very impressive but has good commenting. Helpful for those learning assembler.

Divine BBS addy source by Dawn of New Age
/code/demosrc/bbsintro/dna_dsrc.zip
30 Jun 1998 (catalog date)
21,201 bytes
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Rating:
Contains a nice vertical voxel bar effect. Assembler

The Shed BBS loader source by naich
/code/demosrc/bbsintro/the_shed.zip
10 Jan 1997 (catalog date)
11,922 bytes
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Rating:
Source for a BBS loader with smoothe text scrolling (horizontal), dual layer starfield, and nifty fade out - Good comments, rather large source as it could use a random number generator as opposed to a table and some other (obvious?) size optimization concerns.

No We Ain't Dead Yet by Goblin, Random of Xtatic
/code/demosrc/bbsintro/x-no.zip
19 Jan 1998 (catalog date)
173,872 bytes
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No We Ain't Dead Yet - the BBStros. A 6?!? (I counted 7) course meal of bbs loaders, 6 with full sources. Nicely done.

Amnesia Vector source by Tran of Renaissance
/code/demosrc/demos/as.zip
10 Jan 1997 (catalog date)
7,047 bytes
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Rating:
The sources for the temple vector part of Amnesia - Sparce comments. Tight code, but probably only understandable by those who have written atleast a simple vector system and familiar with pmode. Certainly good code, but I question its usefulness to those who read it.

Contrast source by Type One, Gopi, Bismark, Karma, Sam of TFL-TDV
/code/demosrc/demos/contrsrc.zip
10 Jan 1997 (catalog date)
1,105,116 bytes
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Sources for Contrast - Comments variable on the coder, but on the whole, they are good. This is a good example of how to get a multi-coder demo made. The .exe will not run under Win'95.

Stupikeffyloooopy Full Source by FAC of Delabu Alama
/code/demosrc/demos/loopysrc.zip
25 Apr 1998 (catalog date)
211,591 bytes
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Full source for the Stupikeffyloopy demo. - Coded in TMT Pascal v2.0 registered. - Can be compiled with either registered or unregistered versions - Supports Sound Blaster / No Sound - MOD Player by Cesar Vellido / CiMedia - Enjoy it.

Phro source by Phred of OTM
/code/demosrc/demos/phro.zip
10 Jan 1997 (catalog date)
294,474 bytes
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Source for a demo with texture mapping, space cut, motion blur, a tunnel, and texture warping - All pascal with inline assembler. Good source, but no comments.

What Source by Niklas Beisert, Nils Piepenbrink of Cubic Team, $een
/code/demosrc/demos/wht95src.zip
10 Jul 1997 (catalog date)
46,092 bytes
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Notably DOES NOT come with a makefile. Uncommented, but nice code style. Awkward synching style.

1k source by Frenzy of SparC
/code/demosrc/intros/1k_sourc.zip
18 Mar 1997 (catalog date)
11,052 bytes
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source to a 1k intro (911 bytes). Easy to follow code, but it's ideal you understand it all in the first place. Odd use of fpu (uses lots of fi[blah] instructions... why not take advantage of extra precision?)

Flame intro by Deadbrain of Garbage
/code/demosrc/intros/gb_fmint.zip
10 Jul 1997 (catalog date)
105,628 bytes
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Rating:
Flame Intro. Really blah, can't credit the mod player nor video lib coders.

Hooray by Neon of Spetsnaz
/code/demosrc/intros/hooray.zip
19 Jan 1998 (catalog date)
31,077 bytes
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Rating:
Hooray 4-k intro (raytracing). Good code style for assembler, well commented functions, poorly commented math.

Revolt Intro Source by Warlock
/code/demosrc/intros/src_revo.zip
12 Aug 1997 (catalog date)
342,636 bytes
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Rating:
Sources for an intro. Doesn't assemble. Looks ugly.

Assembly Body for TSR Programs by Sam of TFL-TDV
/code/dos/tsr_xmpl.zip
21 Jan 1998 (catalog date)
36,141 bytes
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Assembler Laboratory V1.3 Beta 1 by Kurt Groenbech a.k.a. Rib of Talent, Xenon
/code/editors/alab13b1.zip
24 Aug 1998 (catalog date)
322,386 bytes
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A very good assembler and Watcom C IDE with a lot of very useful features.

Assembler Laboratory v1.2 by Kurt Inge Groenbech
/code/editors/alabv12.zip
26 Feb 1998 (catalog date)
185,153 bytes
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A very good development environment that includes a very good editor with syntax highlighting.

ASM Edit v1.8 by Olaf Krusche
/code/editors/asmedit8.zip
05 Oct 1996 (catalog date)
703,058 bytes
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Rating:
DOS IDE for Assembly Coders

Sine Generator by Claim of Mindstream
/code/editors/sg_v07.zip
26 Feb 1998 (catalog date)
30,188 bytes
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Rating:
Generates an assembler listing of a sine lookup table.

3D Tutorial v1.8 by fh of GODS
/code/effects/3d/fh-3dt18.zip
06 Oct 1996 (catalog date)
25,489 bytes
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Rating:
Useless. Very poor way of making a 3d system. 100% hard coded objects, non-portable slow code.

bfire by Blair Harrison
/code/effects/fire/bfire.zip
19 Jan 1998 (catalog date)
6,651 bytes
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Rating:
Fire Routine. No explanation and horrible optimization. Well, utter lack of optimization, rather.

blaze source by Gopher
/code/effects/fire/blaze.zip
18 Mar 1997 (catalog date)
10,702 bytes
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Rating:
Source and macros for fire routines. For a86 compilation, should be easy to tweak for TASM, but this is nothing special we haven't seen before.

Burning Match by Digimind
/code/effects/fire/bmatch.zip
19 Jun 1998 (catalog date)
3,005 bytes
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314 byte fire example with asm source and executable. Features wood, sulfur and oxygen.

Fire code by Kirk A. Baum
/code/effects/fire/firecode.zip
10 Jan 1997 (catalog date)
54,739 bytes
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Rating:
A simple fire routine - Contains the same fire as that of fire-win.zip but coded in assembler for DOS.

128 byte fire by Gaffer of Prometheus
/code/effects/fire/flame128.zip
30 Jun 1998 (catalog date)
2,363 bytes
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Rating:
Assembler

small flame by Gaffer of PRoMETHEUS
/code/effects/fire/flame160.zip
18 Mar 1997 (catalog date)
2,964 bytes
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Rating:
Source for a small fire routine. Doesn't actually work on my computer. To answer a question proposed by the author about size optimization, inc al is bigger than inc ax because intel doesn't have an inc /r8 instruction. inc ax is of the form inc /r16 which compiles to db 40+rw, where rw = 0 for ax, 1 for cx, 2 for dx, 3 for bx, ... inc al is of the form inc r/m8 and compiles to db FE /1 where /1 = c0 for al, c4 for ah, c1 for bl..., 05 for a memory reference.... See an intel document for more details.

Linefire by Kable
/code/effects/fire/linefire.zip
26 Jun 1997 (catalog date)
26,759 bytes
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Rating:
Mystify your fire. I half expected to hear the FM sounds from Amnesia to kick in. It's only one line with a *much* longer (and blured) tail, but still. Uses a Bresenham's line routine.

Mg-flame by Magnesium
/code/effects/fire/mg_flame.zip
06 Jul 1998 (catalog date)
3,276 bytes
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A Flame effect in only 256-bytes with full assembler source. It even leaves you in DOS with a message. Commented for those wanting to learn 256-byte asm coding. TASM needed.

Chaotic Fractal Screensaver by Magister of Phazix
/code/effects/fractal/mfract.zip
24 Apr 1998 (catalog date)
16,607 bytes
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A screensaver of sorts (plain DOS only, no Windows 95) that zooms into the Mandelbrot set and animates the Julia set. Source code included. Also includes a text file that explains fractals and how to generate them. Text, assembler, protected-mode.

Circle Interference by Kaos of Black Magic
/code/effects/interfer/techfun.zip
21 Sep 1997 (catalog date)
32,451 bytes
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Rating:

Iguana Landscape by JCAB, Jare of Iguana
/code/effects/land/ign_land.zip
10 Jan 1997 (catalog date)
23,458 bytes
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Rating:
The voxel landscape from Heartquake - No explaination of the effect, non-recompileable. The code is largely dependant on code libraries that the coders have developed and is thus somewhat difficult to follow.

rotating landscape by TTT
/code/effects/land/rotscape.zip
10 Jan 1997 (catalog date)
129,844 bytes
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Rating:
A landscape routine similar to that at the end of unreal - Comments only on function names and has a larger executable than need be for this effect. (Lots of tables, i.e. the landscape itself)

lens by Nagy Daniel
/code/effects/lens/lensv10a.zip
10 Jan 1997 (catalog date)
40,337 bytes
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Rating:
Source for a lens effect - (I suspect this is a rip of lenssrc.zip/lens.lzh...) The TGA loading routines are exactly the same aside from variable names.

Argon by Insomniac of Matrix
/code/effects/plasma/argon128.zip
27 Dec 1997 (catalog date)
4,183 bytes
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Rating:
tri-layer plasma in 128bytes, Assembler

plasma3 by btf
/code/effects/plasma/plasma3.zip
10 Jan 1997 (catalog date)
16,750 bytes
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Rating:
You've got me - A bad processor check spoils this. Difficult to recompile and I'll assume it needs MASM to assemble.

Tom's Plasma by Tom Dibble
/code/effects/plasma/tplas11.zip
10 Jan 1997 (catalog date)
139,950 bytes
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Rating:
Decent plasma example - Has some "fractal clouds" code too. Needs a random number generator of it's own so that there isn't the huge data file of mostly random numbers that goes along with it.

Scaling Routines by John A. Slagel
/code/effects/scaling/scale.zip
08 Jul 1997 (catalog date)
6,996 bytes
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Rating:
Some pretty flexible scaling routines for modeX and mode 13h.

2D Blobs by Shadow Bandit of Diabolic Force
/code/effects/shadebob/sba_2dbl.zip
17 Jan 1999 (catalog date)
19,128 bytes
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Rating:
Looks more like the oldfashioned shadebobs.

3D Starfield by Legend of Blitz
/code/effects/stars/ldstars.zip
29 May 1997 (catalog date)
9,942 bytes
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Rating:
This is just a basic starfield. What makes it special is the 3D glasses support.

Starfield by Shade of Trash
/code/effects/stars/s-stars.zip
12 Aug 1997 (catalog date)
33,908 bytes
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Rating:
A Starfield. A BASIC starfield. Hideously slow and leaves a black cross on the screen.

Stars by Mark Mackey
/code/effects/stars/stars2.zip
10 Jan 1997 (catalog date)
10,857 bytes
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Rating:
A slightly more complex starfield - So-so. No timing code so it blazes.

123 Byte Tiny Star Field by Rex Deathstar of Waterlogic
/code/effects/stars/tinystar.zip
06 Oct 1996 (catalog date)
1,929 bytes
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Rating:
The 3d version of what Matt and Pascal did. Could conceivably be much smaller

Tunnel Source by bca of Karva
/code/effects/tunnel/bca_tnl.zip
19 Jan 1998 (catalog date)
19,956 bytes
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Rating:
A texture mapped tunnel effect. Has holes in the tunnel. No useful comments in the source. One nifty (old!) idea of taking advantage of mirrors in the lookup table. FYI - vasen=left, oikea=right, yl„=upper, ala=lower.

Free direction tunnel tutorial by Blackaxe of Kolor
/code/effects/tunnel/fdtunnel.zip
30 Jun 1998 (catalog date)
4,008 bytes
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Rating:
A good tutorial about coding free direction tunnels using the realtime raytracing method. Text

Free direction tunnel tutorial by Kombat
/code/effects/tunnel/freedir.zip
30 Jun 1998 (catalog date)
48,954 bytes
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Rating:
Basicaly the same info as can be found in fdtunnel.zip by Blackaxe of Kolor. Text, C

tube by James Johnson
/code/effects/tunnel/tubesrc.zip
10 Jan 1997 (catalog date)
22,030 bytes
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Rating:
Example of a dot tunnel - Poorly done, looks horrible, no explanation or comments, no timing synching.

An "effect" in only 15 bytes by Grax
/code/effects/various/15bytes.zip
30 Jun 1998 (catalog date)
378 bytes
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Rating:
By looking at the quality of this effect you understand why it fits in only 15 bytes. Assembler

Moving Sky With Multiple Layers by Saint
/code/effects/various/skymlpas.zip
03 Jun 1998 (catalog date)
10,728 bytes
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This is a nice moving sky with multiple layers. Includes heavily commented Turbo Pascal source code (with embedded Assembler).

Vector Ball 2 by Tumblin
/code/effects/vectball/vectbal2.zip
10 Jan 1997 (catalog date)
190,261 bytes
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Rating:
Some vector ball examples and utilities - Not bad, but simple. Shows some good code design strategies.

Vector Ball by Tumblin
/code/effects/vectball/vectball.zip
10 Jan 1997 (catalog date)
38,780 bytes
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Rating:
A vector ball example - blah...

Voxel by 6502 of Fatal Rage
/code/effects/voxel/newvox.zip
26 Jun 1997 (catalog date)
3,227 bytes
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Rating:
Beautiful hightfield rendering. If there's anyone with half a clue who can't understand this, I'd like to know. The effect itself is beautiful, fast, and the code is gratuitously commented. My only quip is having (gipped) allocation of some 180k that just eats up base memory. Has no .exe, but compiles with watcom with no problems.

Water Effect by Konrad Olejnik
/code/effects/water/paswater.zip
17 Jan 1999 (catalog date)
91,458 bytes
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Rating:
Contains a pure pascal version and a faster pascal with inline assembler version.

100 byte water effect by Programmer of Universe Group
/code/effects/water/unv-100b.zip
27 Dec 1997 (catalog date)
2,237 bytes
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Rating:
Assembler

256 Byte Water by Cagdas Calik
/code/effects/water/w256.zip
24 May 1998 (catalog date)
786 bytes
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A 256 byte water effect coded in pure assembly by Cagdas Calik, moreover with 286 instructions. It's recommended that you're mouse driver is load before you run the program, otherwise it will crash. Click left mouse button to go back to dos. Have fun...

Water by De-Phassed
/code/effects/water/water.zip
10 Jan 1997 (catalog date)
14,565 bytes
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Rating:
An example of water - Nothing more than a copy of Iguana's water routine done in full assembler.

2asm Anything 2 Asm,c,pas Converter by sneaqo of aardbei
/code/fileutil/2asm.zip
21 Aug 1998 (catalog date)
97,877 bytes
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converts a binary file into a db list, or a C or Pascal array. has a lot of options, and examples for all 3 languages included. Assembler, C, Pascal

Binary To Datafile Converter by Eminent Doom
/code/fileutil/bin2arr.zip
26 Feb 1998 (catalog date)
29,580 bytes
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Rating:
Converts a binary file into a c array or into an assembly include file.

Datafile Maker by Blob of Digital Underground
/code/fileutil/dfmake.zip
26 Feb 1998 (catalog date)
33,312 bytes
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Rating:
Lets you access multiple datafiles from one big file.

List/Execute Executables Utility by SAM of TFL
/code/fileutil/direxe.zip
06 Oct 1996 (catalog date)
26,546 bytes
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Rating:
Nice code, almost useless util. Makes a perfect example though.

Virtual File System by Dark Fiber
/code/fileutil/ilfs202b.zip
17 Jan 1999 (catalog date)
110,874 bytes
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Rating:
For Watcom C and DOS32 Assembler. Puts all your datafiles in one big file. Does not compress the data, and you have to do too many things by yourself that could have been done by the library.

Pop And Push by Ondrej Blazek
/code/fileutil/pop_push.zip
26 Feb 1998 (catalog date)
8,011 bytes
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Rating:
Two utilities that make browsing through your directories easier by using a stackbased method of remembering directory names.

Digitized Music Routines for SoundBlaster by TSC-Software
/code/hardware/audio/digipack.zip
21 Jan 1998 (catalog date)
489,795 bytes
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Rating:
Very buggy.

SoundBlaster Routines for VOC Files
/code/hardware/audio/sb_pas10.zip
21 Jan 1998 (catalog date)
27,215 bytes
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Rating:

SoundBlaster Routines for VOC Files by Ethan Brodsky
/code/hardware/audio/sbdsp103.zip
21 Jan 1998 (catalog date)
13,312 bytes
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Rating:

SoundBlaster Routines by Jeff Bird
/code/hardware/audio/sbf3.zip
21 Jan 1998 (catalog date)
87,954 bytes
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Rating:
A good collection of sources and documents.

SoundBlaster Programming Info by Andr B Baresel, Craig Jackson
/code/hardware/audio/sblast09.zip
21 Jan 1998 (catalog date)
502,511 bytes
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Rating:
The ultimate guide for SoundBlaster coders. Sources included (including S3M player).

SoundBlaster Routines by Christopher M. Box
/code/hardware/audio/sbprog10.zip
21 Jan 1998 (catalog date)
37,846 bytes
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Rating:

Intel docs by ?
/code/hardware/cpu/intel.doc
10 Jan 1997 (catalog date)
114,654 bytes
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Rating:
A complete listing of the 80x86 opcodes - Great reference for those learning assembler and those needing to double check opcodes. Dubious clock listings (none for pentium.)

Drive detection for IBM & compatibles by Paul Schlyter
/code/hardware/drives/drivesex.zip
10 Jan 1997 (catalog date)
9,312 bytes
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Source to detect drives on a system - It didn't detect my drives properly. :(

Collection of ASM sources by ? of Blue Nose Productions
/code/hardware/general/asm_good.zip
10 Jan 1997 (catalog date)
118,612 bytes
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Lots of ASM sources, mostly for hardware and BIOS routines - It's somewhat difficult to find what you want, but the comments tell you what you need to know (but not what you have to do) to get everything compiled. Looks like a great source for the cut & paste coder. Given the nature of the routines, I'd say that was the intended purpose of this release.

Keyboard handler by Patch
/code/hardware/keyboard/kbdhand9.zip
10 Jan 1997 (catalog date)
26,409 bytes
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Source for making a keyboard handler (int 9) and reading the keyboard from the handler - Doesn't tell you much, but is a good demonstration. I'd suggest for those needing to write a keyboard handler is to get a hardware reference for the keyboard and see what other options are available and how the code works.

Keydev v3.0 by Ondrej Blazek
/code/hardware/keyboard/keydef.zip
26 Feb 1998 (catalog date)
12,279 bytes
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Lets you assign macros up to 255 keystrokes to all keys.

Learn v2.1 by Ondrej Blazek
/code/hardware/keyboard/learn.zip
26 Feb 1998 (catalog date)
7,141 bytes
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Rating:
Add-on for Keydef that allows you to define Keydef macros through textfiles instead of the normal "key by key" process.

Obbuf v3.2 by Ondrej Blazek
/code/hardware/keyboard/obbuf.zip
26 Feb 1998 (catalog date)
12,658 bytes
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Fills the keyboard buffer with specific keystrokes before running a program. Very useful if you often use the same functions of a program when you start it.

Flat Real by Herman Dullink
/code/hardware/memory/flat.zip
10 Jan 1997 (catalog date)
11,758 bytes
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A flat real mode interface - For those who'd rather kludge real mode than switch to protected mode. Conceivably useful for 4k intros which may need a quick and cheap entry into a flat memory model.

Flat Real Mode by Nix of Massive
/code/hardware/memory/mass-frm.zip
10 Jan 1997 (catalog date)
8,248 bytes
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A flat real mode interface - For those who'd rather kludge real mode than switch to protected mode. Conceivably useful for 4k intros which may need a quick and cheap entry into a flat memory model.

Real Memory by Chatter
/code/hardware/memory/realmem.zip
10 Jan 1997 (catalog date)
10,850 bytes
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Supposedly gets you past the 64k barrier in real mode - I have no clue what compiler this is supposed to compile for. It uses opcodes not allowed in BC's inline assembler, watcom doesn't use that kind of inline assembler (and doesn't need this extender anyway), and this is pointless for djgpp which only compiles 32bit pmode apps. I have neither TC (but considering that's a sub-set of BC I can assume it won't work) nor Quick C (but that's so old, it's inline assembler's probably incomplete too).

RDOSUMB v1.1Ea by Dimension
/code/hardware/memory/rumb11ea.zip
30 Jan 1999 (catalog date)
52,607 bytes
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Upper Memory Block manager (not code)

FreePack DOS extender by Narech Koumar of Supernar Systems Intl.
/code/hardware/pmode/dos32a.zip
25 Aug 1997 (catalog date)
520,938 bytes
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Rating:
Another DOS extender option. I didn't test this for usefulness. I doesn't look any more difficult to learn to use than Adam Seychell's (sp?) Dos32 or Thomas Pytel/Charles Scheffold's Pmode/w. How well it functions is another story. Full documentation available. Comes with a tetris clone presumeably made using the extender. No source.

DOS 32 by Adam Seychell
/code/hardware/pmode/dos32v33.zip
10 Jan 1997 (catalog date)
339,512 bytes
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A DOS extender for pmode asm programming - One of the best choices for a DOS extender. It's complete, well coded, and flexible. (no accompanying .txt file)

Eclipse operating System v3.05
/code/hardware/pmode/e_os305.zip
30 Jun 1998 (catalog date)
1,442,821 bytes
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A combination of a dos extender and a demo library containing a lot of useful functions. It's very useful for intros because the tiny version is very small (including a sb and gus modplayer). C, Assembler

Real Flat Mode by Christophe Avion
/code/hardware/pmode/ifrm32.zip
25 Aug 1997 (catalog date)
56,257 bytes
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A Dos extender and file packer. I can't really rate this because I would never be able to use the code. All comments and docs are in French.

Kernel 1.30b
/code/hardware/pmode/krnl130b.zip
26 Jun 1997 (catalog date)
314,227 bytes
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Rating:
A Pmode kernel program with some extra libraries. Has a sound library and many other extras to make up for the fact that it's rather new and things such as midas, GUSPlay, or whatnot won't work with it. It's picky about assembling (tasm32+wlink only). No real documentation to help you get started.

PMODE by Tran
/code/hardware/pmode/pm-11-94.zip
10 Jan 1997 (catalog date)
81,994 bytes
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Rating:
A DOS extender for pmode asm programming - One of the other best choices for a DOS extender. It's complete, well coded, and flexible.

PMODE by Tran
/code/hardware/pmode/pmode307.zip
10 Jan 1997 (catalog date)
54,781 bytes
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Rating:
A DOS extender for pmode asm programming - One of the other best choices for a DOS extender. It's complete, well coded, and flexible.

Xi Development System by Fysx
/code/hardware/pmode/xids0815.zip
19 Jan 1998 (catalog date)
43,131 bytes
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Xi Development System, a pmode extender. Uses tlink in the end, but works from watcom and tasm. Possibly a contender if you're writing a 64k intro and need a pmode extender. I'm unsure of it's stability, but it's small.

VESA 1.x tutorial for dos32 by Peter Stuge of XiA
/code/hardware/video/dos32vbe.zip
30 Jun 1998 (catalog date)
8,951 bytes
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Rating:
Assembler

Type One's SVGA Tricks Part 1 by Type One
/code/hardware/video/t1-svga1.zip
06 Oct 1996 (catalog date)
17,713 bytes
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Rating:
Broken english. :( Lots of very useful video card tweaking information. Text and assembler, but not compileable.

VidBlitz by Zax
/code/hardware/video/vblitz13.zip
10 Jan 1997 (catalog date)
184,347 bytes
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Rating:
A utility to give you bliting times from your video card - Useless?

VidTimer by Zax
/code/hardware/video/vtime110.zip
10 Jan 1997 (catalog date)
179,797 bytes
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Rating:
A utility to give you bliting times from your video card - Same as vblitz13.zip, just a different version.

Variable Pictures
/code/images/bin2asm.zip
15 Apr 1997 (catalog date)
63,503 bytes
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Put variable size pictures in your VGA programs.

Scaled Bitmaps Trainer by Tumblin of Bodies In Motion
/code/images/bmscaler.zip
15 Apr 1997 (catalog date)
32,143 bytes
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Cutter
/code/images/cutter1.zip
15 Apr 1997 (catalog date)
68,240 bytes
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Graphics Cutter v1.0 is a scripting language used in cutting graphics from PCX files. Unzip with -d option (subdirectories). Saves palette info, include files, and object files. Object files are stored in MODE 0x13 and MODE X formats. DEMO of bouncing balls included. Source available in registered version.

88 byte pcx viewer by Gyr
/code/images/gyrpcx.zip
30 Jun 1998 (catalog date)
10,937 bytes
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Rating:
A nice example of size optimalisation. Assembler.

HSI 2 ARR
/code/images/hsi2arr.zip
15 Apr 1997 (catalog date)
62,609 bytes
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Converts RAW format picture files to C readable arrays. Full source included, and two example programs.

Micropcx
/code/images/micropcx.zip
15 Apr 1997 (catalog date)
1,921 bytes
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Source code in assembler and .com executable of the shortest pcx viewer in the whole world (made in Poland!).

PCX to Cpp converstion utility by Tumblin of Bodies In Motion
/code/images/pcx2csrc.zip
15 Apr 1997 (catalog date)
21,714 bytes
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For use with XLIB.

Multipage VGA Library by Lin Ke-Fong
/code/library/mpvga10.zip
01 Dec 1997 (catalog date)
84,061 bytes
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VGA library by Lin Ke-Fong. Very good tweaked vga library. It automaticaly detects the vga card to offer as much functionality as possible instead of using the standard vga settings only like most libraries do.

Bytes Of Wisdom Diskmag Engine Sources by MinMax of Septic Productions
/code/mags/bow5src.zip
21 Aug 1998 (catalog date)
109,870 bytes
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Sources to diskmag engine written in Watcom C. Can use VBE 1.2/2.0 & textmode. Very flexible. Also it is recomended that you download the diskmag itself (to get the example files) (bow5.zip)

The Mag by Spellcaster
/code/mags/mag02.zip
01 Jul 1997 (catalog date)
12,743 bytes
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A serial coding magazine. Continuing info on Pascal, gets into basic assembler, BIOS, interrupts, and mode 13h.

The Mag by Spellcaster
/code/mags/mag03.zip
01 Jul 1997 (catalog date)
100,068 bytes
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A serial coding magazine. Continuing into assembler and the VGA palette. Includes a 'demo' of palette effects called Color Blind.

The Mag by Spellcaster
/code/mags/mag05.zip
01 Jul 1997 (catalog date)
20,724 bytes
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A serial coding magazine. Continuing into Pascal, arrays, memory. Contains a fairly complete list of assembler opcodes (courtesy Intel).

The Mag by Spellcaster
/code/mags/mag09.zip
01 Jul 1997 (catalog date)
77,599 bytes
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A serial coding magazine. Continuing into assembler, more on that game.

Sound Master v1.0 by Ziggy
/code/sound/smaster.zip
05 Oct 1996 (catalog date)
20,296 bytes
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Rating:
SoundBlaster Library

ASM Tutorials Part 0, 1, and 2 by Draeden of VLA
/code/tutors/asm/asmvla00.zip
18 Jan 1998 (catalog date)
16,905 bytes
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Rating:
If you are totaly unexperienced with assembler this is the right one to start with.

Tutorial 6 in C by Snowman of Hornet
/code/tutors/denthor/tut06new.zip
11 Jan 1997 (catalog date)
34,374 bytes
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Asphyxia VGA demo trainer:Tut 6 in C:Look up tables - Includes Denthor's original tutorial release within and has the compiled exe.

Tutorial #19 by Denthor of Asphyxia
/code/tutors/denthor/tut19.zip
11 Jan 1997 (catalog date)
11,620 bytes
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Asphyxia VGA demo trainer:full assembler - for a quick and painless (?) switch from pascal/asm to full assembler. Has a simple fire effect as an example.

The King Magazine Volume 2 by The King
/code/tutors/graphics/kmagv2.zip
18 Jan 1998 (catalog date)
54,474 bytes
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Nice for beginners. This volume explains some basic Pascal and Assembler coding and how to do crossfades.

The King Magazine Volume 3 by The King
/code/tutors/graphics/kmagv3.zip
18 Jan 1998 (catalog date)
63,180 bytes
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Rating:
Better than volume 2. Again some basic stuff for Pascal, Assembler, Hardware and Graphics, etc. Examples are now in C too.

Polyfiller Tutorial by Natan Whitaker
/code/tutors/graphics/poly_tut.zip
17 Jan 1999 (catalog date)
134,279 bytes
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Rating:
The example executable included doesn't seem to work, but the textfile might be useful for beginners who want to write their own polyfiller routines.

N-Buffering Doc by Type One of Pulpe
/code/tutors/graphics/t1nbuf11.zip
17 Jan 1999 (catalog date)
10,550 bytes
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This doc explains everything you want to know about single, double, tripple and N buffering.

Bezier and Spline by plash of Azure
/code/tutors/math/azr_bcrv.zip
19 Jan 1998 (catalog date)
96,843 bytes
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Rating:
Examples of Bezier patches and B-spline curves. Read a reference on bezier or spline modelling first. The math is not easy nor is it explained by the author. Good reference if you are having troubles getting your own routines to work.

Flat Square Root by Noble Roman
/code/tutors/math/sqrt.zip
18 Jan 1998 (catalog date)
1,569 bytes
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Only explains how to do it, not why it works, so it is not great for people with hardly any math knowledge.

SWAG by SourceWare Archival Group
/code/tutors/swag/swag.zip
18 Mar 1997 (catalog date)
4,975,456 bytes
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Programing sources and information for PASCAL programmers - A veritable must for PASCAL programmers, especially those still on the lower end of the learning curve.

3DS converter by MRI of Doomsday
/code/utils/3d/3dsco20.zip
25 Aug 1997 (catalog date)
14,233 bytes
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Rating:
Reads a 3ds file and outputs an easier to read format. Good utility with full source for reading .3DS files. It's easily tweakable (with a #define) to read from a file or memory and not that difficult to tweak for your own 3d structures. It's also done well enough that adding support for more features of the .3ds format should not be that difficult from a coding standpoint. Specs are admittedly hard to find.

Vector Editor by Tumblin of Bodies In Motion
/code/utils/3d/ved11.zip
10 Jan 1997 (catalog date)
84,391 bytes
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A Vector editor - A vector editor which I find clumsy to use. Then again, I find all vector editors rather clumsy to use.

Boot by ? of Ooze
/code/utils/boot/0l_boot.zip
25 Aug 1997 (catalog date)
81,135 bytes
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Reboots & boot sector util. A utility that'll reboot your computer (which isn't terribly useful) and to read/write boot sectors. It's a good, hard to find utility for someone just poking into that sort of stuff.

Bootgame by Ko-Ko
/code/utils/boot/bootgame.zip
18 Jan 1998 (catalog date)
11,940 bytes
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Puts a game into the bootsector of a floppy! Unfortunately, the game is not timed and unplayable on modern computers.

Basic To Assembly Translator by Kevin Diggins
/code/utils/compiler/basm10.zip
26 Feb 1998 (catalog date)
297,077 bytes
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Creates an assembly listing out of a basic listing.

Bin 2 DB by Escape
/code/utils/compiler/bin2db24.zip
12 Aug 1997 (catalog date)
12,087 bytes
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A bin 2 db util. See my comments to incpro3.zip. Also, take out the "coded in 100% Assembler" line. It's dorky, especially for something whose main function (input/output) is easiest handled by a high level language and whose speed of execution is on the magnitude of 2 seconds.

Bin to H by Lev Iserovich
/code/utils/compiler/bin2h.zip
12 Aug 1997 (catalog date)
11,097 bytes
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A bin 2 h/obj. Actually produces obj files, but only works with Turbo C with a little tweaking for Borland C. (same company yes, slightly different compilers.) (By extension, you should be able to get it to work with TASM.)

Bin to Obj by Mr Baggins of Extravaganza
/code/utils/compiler/binobj32.zip
12 Aug 1997 (catalog date)
31,779 bytes
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A bin 2 obj util. Actually produces obj files, but only works with Watcom C. (By extension, you should be able to get it to work with pmode and TASM.)

tinyRTL by Solar Designer
/code/utils/compiler/bpc-trtl.zip
10 Jan 1997 (catalog date)
13,314 bytes
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A pas TPU with source for creating small exes - A TPU that replaces the system TPU in Turbo Pascal so that small .exes can be made. The example .exes are deceiving as there is no built in support for writing text and other such things. Knowledge of assembler will be necessary for most programs you'd write with this.

C-- by Peter Cellik
/code/utils/compiler/c--c0203.zip
10 Jan 1997 (catalog date)
309,669 bytes
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C-- compiler,It's either a stripped down version of C or ASM on steriods. It was good and cool some time ago, but there are surely better development platforms available.

GEMA by ? of Sector One
/code/utils/compiler/gema16.zip
10 Jan 1997 (catalog date)
118,143 bytes
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An assembler for those used to 68k assemblers - Avids believe that this assembler is more precise and makes more sense. I'll give them the former any day. It certainly does have many advantages over TASM and MASM with the exception of wide support. :(

GEMA by ? of Sector One
/code/utils/compiler/gema26aa.zip
10 Jan 1997 (catalog date)
148,691 bytes
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An assembler for those used to 68k assemblers - Avids believe that this assembler is more precise and makes more sense. I'll give them the former any day. It certainly does have many advantages over TASM and MASM with the exception of wide support. :(

Inc Pro by KeLewAN
/code/utils/compiler/incpro3.zip
12 Aug 1997 (catalog date)
6,818 bytes
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A bin 2 include util. A word to the coder, learn to read/write double values, it'll help speed up the assembler. If you were really cool, you'd write a binary to .OBJ converter.

Netwide Assembler by Simon Tatham, Julian Hall
/code/utils/compiler/nasm094.zip
02 Jul 1997 (catalog date)
320,576 bytes
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Rating:
A freeware assembler with good support. People have been switching from TASM to this assembler, especially linux and 68K coders. It is still being supported by the makers so it understands newer op codes, like mmx instructions, so you don't need to get intel's 'macros' for new opcodes.

QLIB 2.02 by Sub Death
/code/utils/compiler/qlib202.zip
10 Jul 1997 (catalog date)
362,098 bytes
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Replacements for standard C Library functions. Uses pmode/w. It replaces most standard C library functions, presumeably so that you don't have to link in the stdlibraries keeping an executable size down. Has some extras.

Font Editor For XLIB Fonts by Tomasz Jablonski
/code/utils/fonts/xfonter.zip
29 Sep 1997 (catalog date)
17,710 bytes
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Rating:
No documentation

Bin 2 Pal by pneyz of smoof
/code/utils/graphics/b2pal100.zip
19 Jan 1998 (catalog date)
10,133 bytes
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Rating:
Converts raw data to palette includeable stuff. Remember: there are no upload/download ratios on hornet. Please don't feel compelled to upload something merely for the sake of uploading something. Who do you think you're helping?

Raster View by TBD of FeR
/code/utils/graphics/fer_rv.zip
02 Jul 1997 (catalog date)
394,681 bytes
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A viewer for tga, pcx, lbm, and bmp files. Includes a 320x600x8 tweak mode that can be added to Allegro, which is probably the best thing in it.

Palette Generator by BlackBob
/code/utils/graphics/palgen.zip
01 Jul 1997 (catalog date)
11,178 bytes
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A utility to generate palettes. Clumsy text mode interface, using dp2e to generate a palette would be much easier.

PCX shade by Quark of Prone
/code/utils/graphics/pcxshade.zip
01 Jul 1997 (catalog date)
176,588 bytes
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A utility to generate a shade table from pcx files. Doesn't say exactly that the format of the output file is, which would be convenient, though it is obvious enough.

Reduce by Andrew Harvey
/code/utils/graphics/reduce21.zip
12 Aug 1997 (catalog date)
32,295 bytes
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Reduces the number of colors used by any number of PCX files to some number. Generates a glenz and shading table for you.

Video Card Benchmarker by Fabian Gonzalez
/code/utils/graphics/vblitz14.zip
26 Feb 1998 (catalog date)
184,939 bytes
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Rating:
Measure the time needed for reading and writing from video memory.

Vfixppsl - Vesa Fix Pixels Per Scan Line by Saint
/code/utils/graphics/vfixppsl.zip
12 Jun 1998 (catalog date)
2,392 bytes
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This little TSR sets the number of pixels per scan line to match the x resolution of the visible screen. Usefull for demos / games that assume the logical width of a scan line to be equal to the physical width. Includes ASM source code.

Windows Tutorial by Denthor of Asphyxia
/code/windows/wintut2.zip
19 Jan 1998 (catalog date)
26,572 bytes
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Windows Tutorial 2. Resources, bitmaps, and blitting to the screen. (bit-maps aren't transparent... as an exercise to the reader, correct this.)

JJ Demo by CodeBlasters
/demos/1991/jjdemo.zip
29 Jun 1996 (catalog date)
187,345 bytes
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Rating:

Xmas by The Code Blasters
/demos/1991/tcb_xmas.zip
29 Jun 1996 (catalog date)
340,529 bytes
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Rating:

Anti-svd by The Untouchables
/demos/1991/tudemo.zip
29 Jun 1996 (catalog date)
144,334 bytes
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Rating:

Jump by Public NMI
/demos/1992/jump.zip
29 Jun 1996 (catalog date)
288,316 bytes
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Rating:
Released at event TP92 in the demo division and ranked ??

Black Glass Demo 1 by Renaissance
/demos/1992/rbgdemo1.zip
29 Jun 1996 (catalog date)
209,642 bytes
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Rating:

Black Glass Demo 2 by Renaissance
/demos/1992/rbgdemo2.zip
29 Jun 1996 (catalog date)
88,893 bytes
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Rating:

TCB Loader 1 by The Code Blasters
/demos/1992/tcbldr1.zip
29 Jun 1996 (catalog date)
35,782 bytes
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Rating:

Vectors 1993 by The Untouchables, Extacy
/demos/1992/vect1993.zip
29 Jun 1996 (catalog date)
151,071 bytes
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Rating:

Blackout by Platinium
/demos/1993/b/blackout.zip
29 Jun 1996 (catalog date)
275,015 bytes
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Rating:

Black Zone by Masque
/demos/1993/b/blackzon.zip
29 Jun 1996 (catalog date)
79,683 bytes
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Rating:
Released at event TP93 in the in64 division and ranked 03

Obsession by Black Rain
/demos/1993/o/obsess.zip
29 Jun 1996 (catalog date)
503,180 bytes
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Rating:
Released at event ASM93 in the demo division and ranked 09

Privtro by Irresistible Works
/demos/1993/p/privtro.zip
29 May 1998 (catalog date)
126,253 bytes
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Rating:
Released at event ASM93 in the in64 division and ranked 11
,,SB,

Cybernetic Adaption by Public NMI
/demos/1993/s/scifimag.zip
20 Oct 1996 (catalog date)
80,161 bytes
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1st Infection by N-Factor
/demos/1994/0-9/1infect.zip
29 Jun 1996 (catalog date)
788,796 bytes
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Released at event WIR94 in the demo division and ranked ??
N-Factor's first production, released at Wired'94 - a good "first-time" production for a new group. Lots of vector objects, some unlimited bobs, and textured planes - a top and bottom of the screen - but they are doing many things with this simple transform table: like really interesting flight of space ship over you (like in 2nd Reality), but textured (looks much-much better).

42 by Halcyon
/demos/1994/0-9/42.zip
29 Jun 1996 (catalog date)
67,994 bytes
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Released at event ASM94 in the in64 division and ranked XX
Good beginning on this demo. Blue fire effect, going into zooming routines to delay dots, to 3-d fire. There are other interesting effects. To get past some parts of the demo the user must press Escape. The music is also a little repetitve at times... Without a GUS I couldn't get the entire demo.

4kb Landscape by Peep of ???
/demos/1994/0-9/4kbland.zip
29 Jun 1996 (catalog date)
7,104 bytes
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Released at event ASM94 in the in4k division and ranked XX

Blue Steel by Acme
/demos/1994/a/acme_bsd.zip
29 Jun 1996 (catalog date)
237,442 bytes
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Rating:

Kit & Cadooble by Agony
/demos/1994/a/agn_kac_.zip
29 Jun 1996 (catalog date)
299,748 bytes
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Released at event ASM94 in the demo division and ranked XX

Lego by Amable
/demos/1994/a/amb_lego.zip
29 Jun 1996 (catalog date)
143,881 bytes
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Released at event TP94 in the demo division and ranked EE

Assembler Instinct by Gollum
/demos/1994/a/asminst.zip
29 Jun 1996 (catalog date)
695,570 bytes
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Rating:
Released at event TP93 in the demo division and ranked 07

Black Ice by SuccesS
/demos/1994/b/black.zip
29 Jun 1996 (catalog date)
1,422,370 bytes
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Rating:
Released at event TP94 in the demo division and ranked 11

BBS Blastersound #2 by Iguana
/demos/1994/b/blaster2.zip
29 Jun 1996 (catalog date)
49,843 bytes
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Rating:

Blinky Vectors by Masters of Puppets
/demos/1994/b/blinky.zip
29 Jun 1996 (catalog date)
33,780 bytes
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Rating:

Black Liquids by Native Force
/demos/1994/b/bliq.zip
15 Jan 1997 (catalog date)
1,422,379 bytes
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Rating:
Released at event TP94 in the demo division and ranked XX

Blow by Sprudel Productions
/demos/1994/b/blow.zip
29 Jun 1996 (catalog date)
52,741 bytes
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Rating:
Released at event TP94 in the in64 division and ranked XX

Vector Shock by BlackTech
/demos/1994/b/bltdemo.zip
29 Jun 1996 (catalog date)
394,383 bytes
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Rating:

BBS Blue Obzession by Keen Like Frogs
/demos/1994/b/blueobz.zip
29 Jun 1996 (catalog date)
40,241 bytes
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Rating:

Beer Makes Girls Look Prettier by Black Rain
/demos/1994/b/bmglp.zip
29 Jun 1996 (catalog date)
70,065 bytes
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Rating:

Black Nite Demo 1 by Black Nite
/demos/1994/b/bndemo1.zip
29 Jun 1996 (catalog date)
11,542 bytes
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Rating:

BBS Digital Laboratory by Bluebird of Litening
/demos/1994/d/digilab.zip
29 Jun 1996 (catalog date)
23,015 bytes
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Rating:

First Blood by Paradise
/demos/1994/f/firstbld.zip
29 Jun 1996 (catalog date)
113,346 bytes
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Rating:

Ripoff by Black Hole of ADN
/demos/1994/r/ripoff.zip
29 Jun 1996 (catalog date)
3,862 bytes
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Rating:
Released at event ASM94 in the in4k division and ranked XX

Rising by Blank
/demos/1994/r/rising.zip
29 Jun 1996 (catalog date)
61,546 bytes
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Rating:
Released at event TP94 in the in64 division and ranked 05

BBS Tremble by Dwhurl
/demos/1994/t/tremble.zip
29 Jun 1996 (catalog date)
5,109 bytes
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Rating:

Uneatable by The Coexistence
/demos/1994/u/uneatble.zip
29 Jun 1996 (catalog date)
2,245,798 bytes
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Rating:
Released at event ASM94 in the demo division and ranked 14

Xmas Intro by Black Light
/demos/1994/x/xmasmtb.zip
29 Jun 1996 (catalog date)
17,914 bytes
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Rating:

The King of the Round Table by Zweilight Tone
/demos/1994/z/ztround.zip
29 Jun 1996 (catalog date)
61,406 bytes
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Rating:
Released at event TG94 in the in64 division and ranked 02

Dispepsia by Blank
/demos/1995/0-9/255_disp.zip
27 Nov 1998 (catalog date)
762,864 bytes
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Rating:
,,GUS/SB,

Acme Blows Your Nose by Acme
/demos/1995/a/acme_byn.zip
29 Jun 1996 (catalog date)
52,378 bytes
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Rating:
Released at event SIH95 in the in64 division and ranked 06

Duplo by Amable
/demos/1995/a/amb_dupl.zip
29 Jun 1996 (catalog date)
490,142 bytes
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Rating:
Released at event WIR95 in the demo division and ranked 08

Lola by Amable
/demos/1995/a/amb_lola.zip
29 Jun 1996 (catalog date)
66,202 bytes
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Rating:
Released at event TP95 in the in64 division and ranked EE

Fast Intro 1995 by Blasm
/demos/1995/b/barbie.zip
29 Jun 1996 (catalog date)
198,400 bytes
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Rating:
Released at event TP95 in the infs division and ranked 08

Black Dawn by Asathor
/demos/1995/b/bdawn.zip
24 May 1997 (catalog date)
618,379 bytes
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Rating:
Released at event ASM95 in the demo division and ranked XX

Bit by Black Lotus
/demos/1995/b/bit.zip
29 Jun 1996 (catalog date)
4,662 bytes
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Rating:
Released at event ASM95 in the in4k division and ranked 09

Bland (textmode intro) by AE
/demos/1995/b/bland.zip
29 Jun 1996 (catalog date)
59,022 bytes
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Rating:

BBS Stairway to Heaven by Blasm
/demos/1995/b/blsthtro.zip
29 Jun 1996 (catalog date)
301,152 bytes
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Rating:

Blue Eyes by @
/demos/1995/b/blueeyes.zip
29 Jun 1996 (catalog date)
1,435,954 bytes
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Rating:
Released at event JUH95A in the demo division and ranked 10

BBS Cat's Cradle by Blazer of iCE
/demos/1995/c/ccradle.zip
29 Jun 1996 (catalog date)
43,336 bytes
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Rating:

Digital Bliss by DeathStar
/demos/1995/d/ds_bliss.zip
29 Jun 1996 (catalog date)
2,777,824 bytes
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Rating:
Released at event TP95 in the demo division and ranked EE

Black and White by Distorsion
/demos/1995/d/dst_bnw.zip
29 Jun 1996 (catalog date)
691,626 bytes
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Rating:

BBS iCE Advertisements by Blazer of iCE
/demos/1995/i/ice_bz.zip
30 Jun 1996 (catalog date)
50,800 bytes
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Rating:

Flexible by Massive
/demos/1995/m/mass_flx.zip
30 Jun 1996 (catalog date)
66,600 bytes
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Rating:
Released at event WIR95 in the in64 division and ranked 03

Mr. Black Snake by Bonzai
/demos/1995/m/mrblk_bz.zip
30 Jun 1996 (catalog date)
61,927 bytes
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Rating:
Released at event I95 in the in64 division and ranked 11

Not by Blasm
/demos/1995/n/not.zip
30 Jun 1996 (catalog date)
735,756 bytes
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Rating:
Released at event TP95 in the demo division and ranked 28

Probaganda by Deck Blasters
/demos/1995/p/probagan.zip
30 Jun 1996 (catalog date)
66,074 bytes
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Rating:
Released at event ABD95 in the in64 division and ranked 08

Seasons by Deck Blasters
/demos/1995/s/seasons.zip
14 May 1997 (catalog date)
80,620 bytes
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Rating:
Released at event ASM95 in the in64 division and ranked DD

Sehablad Routines by Jamm
/demos/1995/s/sehabla.zip
30 Jun 1996 (catalog date)
67,053 bytes
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Rating:
Released at event JUH95B in the in64 division and ranked 01

Semiotic Semblance by Fit
/demos/1995/s/sembla.zip
30 Jun 1996 (catalog date)
58,242 bytes
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Rating:
Released at event ABD95 in the in64 division and ranked 03

Blur by Sub Logic
/demos/1995/s/sl_blur.zip
30 Jun 1996 (catalog date)
515,284 bytes
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Rating:
Released at event TP95 in the demo division and ranked 23

Sug by The Black Lotus
/demos/1995/s/sug.zip
09 Jul 1996 (catalog date)
46,103 bytes
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Rating:
Released at event TP95 in the in64 division and ranked XX

Overflow by Black Rain
/demos/1995/t/tbr_ovrf.zip
30 Jun 1996 (catalog date)
768,999 bytes
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Rating:
Released at event ASM95 in the demo division and ranked 13

Unreadable by The Coexistence
/demos/1995/t/tc_unr.zip
30 Jun 1996 (catalog date)
77,182 bytes
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Rating:
Released at event TP95 in the in64 division and ranked 08

Blues (bugfix) by Symptom
/demos/1995/y/y_blfix.zip
30 Jun 1996 (catalog date)
335,130 bytes
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Rating:

1291 by Key G, Sebl
/demos/1996/0-9/1291.zip
30 Jun 1996 (catalog date)
2,838 bytes
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Rating:

Latex by Blank
/demos/1996/0-9/255latex.zip
24 May 1997 (catalog date)
1,627,453 bytes
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Rating:
Released at event SYM96 in the demo division and ranked 01
486DX,VESA,GUS/SB/PAS,

Junior by Amable
/demos/1996/a/amb_juni.zip
07 Feb 1997 (catalog date)
74,817 bytes
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Rating:
Released at event TP96 in the in64 division and ranked 02

Massive by Amable
/demos/1996/a/amb_mass.zip
31 Aug 1996 (catalog date)
70,474 bytes
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Rating:
Released at event SE96 in the in64 division and ranked 06

Sell Out by Amable
/demos/1996/a/amb_sell.zip
06 Dec 1996 (catalog date)
60,057 bytes
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Rating:
Released at event WIR96 in the in64 division and ranked 05

Bad Habit by Light Blue
/demos/1996/b/badhabit.zip
31 Dec 1996 (catalog date)
107,394 bytes
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Rating:

Exotic 3 by Buslogic
/demos/1996/b/bl_exoti.zip
30 Jun 1996 (catalog date)
57,222 bytes
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Rating:
Released at event I96 in the demo division and ranked 07

Black Ice by Futurex
/demos/1996/b/blackice.zip
30 Jun 1996 (catalog date)
187,001 bytes
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Rating:
Released at event JUH96A in the demo division and ranked 09

Blasphemy by Fatal Justice
/demos/1996/b/blasph.zip
30 Jun 1996 (catalog date)
1,895,816 bytes
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Released at event MEK96 in the demo division and ranked 01

Blast by Unknown
/demos/1996/b/blast.zip
31 Aug 1996 (catalog date)
4,906 bytes
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Rating:
Released at event EUS96 in the in4k division and ranked 03

BBS Brain Coma by Bloom
/demos/1996/b/blm-hbbc.zip
18 Jan 1997 (catalog date)
34,604 bytes
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Rating:

I'm by Bloom
/demos/1996/b/blm-im.zip
18 Jan 1997 (catalog date)
2,314 bytes
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Rating:

Bloempjes & Bytes by Maroon
/demos/1996/b/bloempje.zip
19 Oct 1996 (catalog date)
46,295 bytes
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Rating:
Released at event BIZ96 in the in64 division and ranked 09

Dreaming In Blue by Lightman of Vertigo
/demos/1996/b/blue.zip
06 Jul 1996 (catalog date)
2,509 bytes
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Rating:
Released at event NAID96 in the in4k division and ranked 01

Dreaming in Blue by Alien
/demos/1996/b/blue2.zip
30 Jun 1996 (catalog date)
4,169 bytes
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Rating:

Blown Away Hopes by Borealis
/demos/1996/b/bor_hope.zip
08 Jun 1997 (catalog date)
324,851 bytes
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Rating:

First by Black Rainbow
/demos/1996/b/br-1st.zip
17 Dec 1996 (catalog date)
862,157 bytes
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Released at event CAC96B in the demo division and ranked ??