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oplid by ? of Audiotrix /code/audio/detect/oplid.zip
| 11 Jan 1997 (catalog date)
31,180 bytes
| Download FTP scene.org
| Rating: 
| Detects what type of OPL chip is on your sound card - An ad for audiotrix more than anything else. No code. It looks like there should be more files in the archive than there are.
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Tiny Play by pascal of Cubic Team /code/audio/players/mxmp12.zip
| 11 Jan 1997 (catalog date)
92,697 bytes
| Download FTP scene.org
| Rating:   
| Tiny Gus Play - Has source for the player, but can interface with asm and watcom. GUS only. requires that music be run through a converter and the playback is similar to FT2 when it comes to s3ms (but it will play xm's!)
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Sound Deluxe System 5.04 by Maple Leaf /code/audio/players/sds504.zip
| 17 Jan 1999 (catalog date)
603,983 bytes
| Download FTP scene.org
| Rating:    
| This player supports a lot of different module formats, but the GUS support seems to have a bug because I hear nothing, while it works great on my Soundblaster Pro. It supports a lot of different languages, including Turbo Basic!
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StarPlayer by Jedi of Oxygen /code/audio/players/sp-code.zip
| 25 Aug 1997 (catalog date)
125,394 bytes
| Download FTP scene.org
| Rating:    
| A mod/s3m player with source. THIS is the player you want to pick up if you're doing a 100% asm intro with Tran's pmode v2.xx and need SB support. It's easily tweakable to play your tune from memory, though the code given loads from disk. If you don't need SB support, also check out Robban's GUSPlay.
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Animation Construction Kit 3D (source) by Lary Myers /code/effects/worlds/acksrc.zip
| 25 Aug 1997 (catalog date)
146,731 bytes
| Download FTP scene.org
| Rating:    
| A Wolfenstein-like 3d world engine by Lary Myers, including all sources and a good explanation of how it works. To make it run you also have to download ackkit.zip which contains all the data.
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AWE-DIP-01-ENG by Creative Labs engineers /code/hardware/audio/adip.zip
| 10 Jan 1997 (catalog date)
708,753 bytes
| Download FTP scene.org
| Rating: 
| Examples and API for using the AWE32 - And people wonder why there's not much SB support. The information in the packet is contorted. I could go on this for days. Comments like /* main - here's where the fun begins */ are misleading. The fun actually began several hundred lines ago (starting at line 134). It's late. I'm not exactly bored, but this bit of code is frustrating. I wonder why CL even bothered. There are no technical docs of any sort and the code that is here *REEKS* of bad style. For extra frustration, I unzipped the file which had a self extracting .exe in it, which gave me 4 zips which when each extracted with the -d option finally gives me the SDK. Kneebiter - at 1:30 in the morning. Need more tea...
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CPUID for intel by Doctor Sludge /code/hardware/cpu/cputest2.zip
| 10 Jan 1997 (catalog date)
10,953 bytes
| Download FTP scene.org
| Rating:   
| Source to detect which intel chip is in a computer - Detects the processor for sure, but does it by checking for invalid opcodes. If you need to detect CPU type, I suggest /code/hardware/processor/cpuid3.zip.
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Flat Real by Herman Dullink /code/hardware/memory/flat.zip
| 10 Jan 1997 (catalog date)
11,758 bytes
| Download FTP scene.org
| Rating:   
| A flat real mode interface - For those who'd rather kludge real mode than switch to protected mode. Conceivably useful for 4k intros which may need a quick and cheap entry into a flat memory model.
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